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Posted: Jan 26th 2012 8:39PM TurbineTech said

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Might have to check them out. Never really thought about how all those mechanics make up the games I love today...

Great article!
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Posted: Jan 27th 2012 12:25PM Chiren said

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@TurbineTech

Ultima IV is legitimately free on gog.com too! http://www.gog.com/en/gamecard/ultima_4
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Posted: Jan 26th 2012 8:40PM dooms33ker said

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Ultima VI and VII were perhaps the best RPG's on the SNES, despite what most JRPG fans may claim.

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Posted: Jan 26th 2012 8:51PM Draugdraugr said

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@dooms33ker

That's cool, I never realized came out on SNES.

This really is a great series though, for me I would have to say Ultima: Underworld was the favorite for me.

Speaking of dungeon crawlers, Legends of Grimrock needs to come out already!
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Posted: Jan 27th 2012 11:33AM (Unverified) said

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@dooms33ker

Nah; Super Mario RPG.
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Posted: Jan 26th 2012 8:41PM edgore said

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Thank you! I've been saying this for years!
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Posted: Jan 26th 2012 8:45PM sqlrob said

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MUDs existed long before Ultima Online
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Posted: Jan 26th 2012 8:58PM (Unverified) said

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@sqlrob There are, perhaps, tiny but notable differences between MUDs and Ultima Online & the MMRPGs that came after it. See if you can spot them!
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Posted: Jan 26th 2012 8:58PM jchan said

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@sqlrob

I used to play a Star Wars MUD back in the day. Good times...
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Posted: Jan 26th 2012 10:33PM Draugdraugr said

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@(Unverified)

The point is, is MUDs were the first MMO's.

All of the terminology that exists in MMO exist because of MUDs, along with lots of other gameplay aspects.
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Posted: Jan 26th 2012 11:06PM (Unverified) said

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@Draugdraugr MUDs weren't "massive". That's the key thing that made UO stand out. Thousands and thousands of people, ruining everything with huge amounts of latency, chasing/fleeing the same gargoyle.

MUDs were small, constrained, simple. Sure, some of that terminology has appeared in later games, but that terminology is one of the most annoying things about those games....
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Posted: Jan 26th 2012 11:27PM Draugdraugr said

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@(Unverified)

Yes, that made UO distinct, but to not consider MUDS the dawn of MMO's I think is just innacurate. Yes, it was hundreds, or in some cases 10s and not thousands, but in this case the scale is irrelevant. The point is it's a persistent world that mutliple people can participate with persistent characters.

I mean, even everquest got some heat for possibly ripping off DikuMUD code. And everquest has been compared to DikuMUD by The makers of EQ themselves.
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Posted: Jan 26th 2012 8:47PM ninjaface said

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Kudos!! Damn good article!
Thank you
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Posted: Jan 26th 2012 8:48PM richtaur said

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Typo! "you'replaying" :)
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Posted: Jan 26th 2012 8:49PM Lucky The Fox said

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Good to see Ultima get a little love for once. It's downright depressing how unknown such an important francise has become.

Ultima VII had the best, most-believable, most-detailed world I've ever seen in any RPG and I still compare every new western RPG to it. It's that good. The fact that it also contains some pretty scathing jabs at EA is only a plus, even if back then said company wasn't the monster it has since become.
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Posted: Jan 26th 2012 8:54PM Phades said

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I don't remember Ultima VIII being bug ridden at all, it was just completely different than Ultima VII and considered a disapointment because it was more "action" oriented than the previous game.

The disaster you're thinking of was Ultima IX. That game seemed awesome, but unfortunately was pretty much impossible to play because of how broken it was. I purchased the Dragon edition and sadly never got more than 15-20 minutes into it because of bugs...
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Posted: Jan 26th 2012 10:55PM sqlrob said

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@Phades I never had any problems with IX, except for one minor(?) bug - I completely skipped the last dungeon and went straight to the final boss. I manage to miss the trap that was supposed to toss you into the final dungeon.

My major complaint about IX was the scale. Towns that should've been across the continent were just over the next hill. It just felt so small when it should have been epic.
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Posted: Jan 26th 2012 8:56PM Calatia said

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Spoony
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Posted: Jan 26th 2012 8:56PM Faceless Troll said

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Mort important game series ever?

But this article's not about Tetris.
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Posted: Jan 26th 2012 9:36PM Faceless Troll said

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@Faceless Troll "Mort"?

Wow. That's an embarrassing typo.
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Posted: Jan 27th 2012 12:26AM pluupy said

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@Faceless Troll
You might say it's...

Mortifying.
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Posted: Jan 26th 2012 9:04PM ballistic90 said

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I'd say that the open world of Ultima series had a bit more in common with the first Might and Magic or Wizardry moreso than Skyrim or Fallout 3. It had a lot to do with the fact that a more linear RPG just wasn't conceived by that point. Artificial or plot based limitations weren't common in the genre for some time afterwards. Keep in mind, Dragon Quest and Final Fantasy were released 5 years after the first Ultima, and Dragon Quest still had a great deal of freedom that was lost from the genre.

Let's just be honest here, and give Richard Garriott credit for basically creating what many recognize to be the layout for the genre. RPGs technically did exist in the 1970's, but Ultima was probably the main inspiration for the genre we know today.
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Posted: Jan 26th 2012 11:09PM (Unverified) said

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@ballistic90 I think you're right about the initial two Ultimas, although perspective can change things more than one might initially think. However, starting with 3, you get the kind of open-world mechanics that are present in most open games at some level. U4-U6 were kind of their own beast, but I see a LOT of Ultima VII in Skyrim, with the mostly-interactive world, picking crops, smithing swords, etc.
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Posted: Jan 26th 2012 9:05PM urgan said

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Troll article is trolling?
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Posted: Jan 26th 2012 9:21PM DoctorSmart said

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@urgan fail meme is fail. Just because you weren't born before these pinnacles of gaming were created doesn't make them shit.
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Posted: Jan 26th 2012 9:30PM Redeemer said

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@urgan
... what?
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Posted: Jan 26th 2012 9:32PM (Unverified) said

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@DoctorSmart I think it might be the other way around. I think the OP believes that it's so obvious that Ultima is the most important series of all time that to have to make the argument at all is considered trolling. Right?
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Posted: Jan 27th 2012 10:08AM urgan said

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@DoctorSmart Sorry about the overused meme. What makes you think I wasn't born before them? Hint: I was, and was old enough to play them at the time. I've played them all and I wasn't impressed much. They weren't bad by any stretch, I just don't think they're as important as claimed.
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Posted: Jan 27th 2012 11:42AM (Unverified) said

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@urgan Oh well, then you're just wrong.
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Posted: Jan 26th 2012 9:29PM Sniper Specops said

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I used to be straight up addicted to ultima online, started playing it the year it came out, and didn't stop for 9 years. Ran one of the shards largest guilds, etc. Loved that game, until I met my wife, then I was shown the error of my ways, heh.
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Posted: Jan 26th 2012 9:29PM takahami said

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the original ultima underworld on big floppy discs is just grinning at me from my shelf 2 feet away. jupp, we had a good time. also uu2 was great too. but it had a gamebreaking bug and at that times patches were hard to get. weird times without internet.

hail lord british!
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Posted: Jan 26th 2012 9:43PM zombieguy said

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Been wanting to check out the Ultima games for a while now but just haven't gotten around to it.
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Posted: Jan 26th 2012 9:43PM Fearmonkey said

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I'll never understand why EA lets this franchise just waste away, same with Wing Commander, Crusader series, and System shock.....
I'm glad they gave syndicate a chance at revival, but these other franchises need some love too.
The article mentions Ultima Underworld as being parraell in development wolfenstein, but I had watched a documentary where it said that Carmack admitted that Ultima Underworld's development had influenced his work on catacombs 3d, which later got changed into the wolfenstein. Not sure who is right but its intersting that you always hear about wolfenstein, but catacombs 3d was Id's first FPS. I remember downloading that from a bbs back in the day,
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Posted: Jan 26th 2012 11:28PM Tel Prydain said

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@Fearmonkey
Agreed. Crusader would be far better suited to a modern action-remake than Syndicate.
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Posted: Jan 26th 2012 10:35PM (Unverified) said

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Not to take away from Ultima, because I loved the series except for IX, but "The Realm" was active before UO.
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Posted: Jan 26th 2012 11:57PM Jenks said

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@(Unverified)

So was Meridian 59
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Posted: Jan 27th 2012 11:16AM budrojr said

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Ultima owned me during my childhood and well into college (right alongside the Bard's Tale series and other Interplay games). The series had the best overall story arc of any game series I've ever played. Ultima IV through VI are legendary in terms of what they did for computer games in general, and there are many great things about Ultima Online which no other MMO has captured. I was pained to see how the series began to fail in the later years. It would be wonderful if a new Ultima game could be developed with Richard Garriot at the lead. I'd love to have the opportunity to revisit Britannia and kneel at the feet of Lord British once more.
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Posted: Jan 26th 2012 11:00PM killr0y said

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Ultima III and IV on the C64: Best pre-digitized game soundtrack EVER.
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Posted: Jan 26th 2012 11:03PM zkey14 said

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Ultima IV through VII are just pure class. Great to see Joystiq giving props to games that actually deserve it.
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Posted: Jan 26th 2012 11:30PM Tel Prydain said

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Awesome read.
I love Joystiq, but it seems like most of the writers and reads here come from a console-centric background. It's awesome to see credit given where credit it due.

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Posted: Jan 27th 2012 12:02AM liquidsoap89 said

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Alright Joystiq I have to confess... While I do enjoy these new ideas for the editorials (the other big one being the JRPG editorials) I have to say I'm not really a fan of the incredible bias they show. I'm sure the writers talking about these games are huge fans, and I wont fault them for that. It's just that I (maybe I'm alone, if so I'll shut up) am not a fan of seeing to one extreme side trying to convince me how amazing these games are, but not paying any attention to any other voices that might be saying the opposite.

Honestly I don't know how I would actually like to see something like this, but to me they feel like they could be improved (or maybe not even improved, just presented differently I guess).

I like that there's a push for more things like this, and I do like reading them. I just think that these articles specifically aren't the best you can come up with.

But DO continue with games that are more PC centric... Joystiq is quite lacking in their PC interest (which is fine) and all this Ultima talk is a good direction to take!

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Posted: Jan 27th 2012 12:08AM Ellimem said

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@liquidsoap89

This is an editorial column, meaning it is the opinion of the author. If you think you have an opposing opinion that is as well written as this, I am sure Joystiq would be glad to see it.
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Posted: Jan 27th 2012 12:14AM (Unverified) said

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@liquidsoap89 Ummm...I don't even know where to begin. So I guess I'll keep it simple.

In this column, I am a critic. I am not a journalist. I am not dealing in the realm of "objective truths". My goal, as a critic, is to espouse my opinion, and to do in such a way that's defensible, understandable, and entertaining. I am supposed to have "bias". My bias is towards the things I find important or good or worth writing about.

The *only* way that "bias" is relevant to a critic is if the critic has some unrevealed connection to what they're supposed to be rating. If I was getting royalty checks from GOG for the links, that would be bias. If I had a family member who worked on Ultima, that would be bias.

There is room for other people to dissent. You're using one of the most obvious spaces! You can also find me on Twitter and argue with me there. Or post something on your own website. There's no shortage of places to post your opinion on the internet.
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Posted: Jan 27th 2012 1:39AM liquidsoap89 said

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@(Unverified)

Okay didn't mean to offend. I'm not saying I don't agree with the article or that it shouldn't be biased. I've never played Ultima before so I'm definitely not the right person to get in to THAT discussion with. All I'm trying to say is that personally (it now sounds like I'm alone here) I don't like reading editorials that are super one sided. I just don't really see the point in reading about something that is only 100% positive or negative.

I'm not making a criticism against your writing or anything (or you personally), I'm just voicing my opinion on editorials in general I guess (or to be more specific, editorials that Joystiq have recently been posting). There are lots of editorials that I have really enjoyed reading in the past. If I can remember one I'll post it here, but other than that... I'm sorry? I don't want to sound like a dick, I just think there's a different format out there for editorials like these.
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Posted: Jan 27th 2012 1:52AM (Unverified) said

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@liquidsoap89 I don't think you're being a dick. I do think that your idea that opinion pieces are supposed to not take strong opinions is bizarre, and I would urge you to move away from that. The author of a piece can frame it however they want to frame it, as long as their editor goes along with it.

If you want to say "Hey, I'd like to hear more about the game series you didn't choose, that seems interesting to me" then I think you're on the right track. "You're doing it wrong! Your writing is too biased"? That's not going to get a good reaction.
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Posted: Jan 27th 2012 1:54AM liquidsoap89 said

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@liquidsoap89

Here's 2 editorials that I really enjoyed...

http://www.rockpapershotgun.com/2011/05/12/a-death-is-for-life-not-just-for-quickload/

http://www.pcgamer.com/2011/03/03/editorial-how-mainstream-games-butchered-themselves-and-why-its-my-fault/

Honestly I don't know what I like about those ones that I can't find in this one... I think maybe it's the presentation? Those ones feel more like a story that I'm reading, while this one feels a little more like it's the writer telling me what's what.

I don't know... Now I'm all confused, and I've read too much to want to read any more today and I'm going to bed. Sorry to be a downer. But I always believe constructive criticism (if you can call this that) is better than none at all.
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Posted: Jan 27th 2012 2:19AM (Unverified) said

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@liquidsoap89 Those are good pieces, but they're different pieces. If I wanted to write a personal account of my time with Ultima, I could. But instead I went with a more direct style. It seemed to fit the premise better.
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Posted: Jan 27th 2012 2:22AM liquidsoap89 said

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@liquidsoap89

After reading this again I can conclude that this feels a lot like a list...

I couldn't tell you why, but I do not like lists... Period...

I'd say just disregard whatever I said before. This is just something that I've got a grudge with. Keep on writing editorials for Joystiq, those are probably what I would say is most lacking on the site right now. If you want to change your style to make ME happy (don't) than that would be awesome, but editorials that one person might not enjoy are always better than none.
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Posted: Jan 27th 2012 2:44AM (Unverified) said

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@liquidsoap89 It's not really a list. It uses categories to organize thoughts. Do you not ready books because they have chapters?
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Posted: Jan 27th 2012 12:05AM soniccar said

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Most important game I'll never play, you say?
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