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Reader Comments (224)

Posted: Jan 28th 2012 4:04PM xiLeShadow said

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I wasn't really interested in this game. I'm a Final Fantasy fan as well.


I'll wait till it becomes cheaper.
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Posted: Jan 28th 2012 10:38PM SpiderPrime said

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@xiLeShadow

That's what I did with the FF13, today bestbuy just sent me a coupon to buy it for 5 dollars. SOLD!
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Posted: Jan 29th 2012 3:32PM Ozewa said

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@SpiderPrime

Dude, for 5$ it may very well be the best RPG you've ever played. Nothing like dumping $60 on a turd to sour the experience. But for 5$ you're almost guaranteed to get your money's worth.
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Posted: Jan 29th 2012 7:31PM zuluedison said

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@Ozewa

I don't know. I just got it for $10 and so far it has been colossally disappointing and annoying. Like it is obviously the worst final fantasy I have ever played, but it is quickly approaching worst videogame I've ever (paid) and played for period.
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Posted: Jan 30th 2012 1:16PM Red O Magnus said

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@zuluedison

A lot of people say that, and while I didn't finish it, I did put in a good 35 hours.

It starts out slow enough, for sure. after a while you start switching main characters and you sit there like "i don't wanna play as them!" Once I realized it was teaching me how to play different styles it started to make more sense. I never play cleric, I alway attack. When I played as Hope, I was the healer; it forced me to be. I appreciated that after a while. I was learning how to play as the individual characters so I could use them to maximum effect later.


does it g\et old, totally. But it really is worth playing through for a long while just to learn how to have fun in the system.
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Posted: Jan 31st 2012 12:08PM bakagami said

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@Ozewa I don't know, I recently picked it up again from Gamefly (the first time being when I stood in line at midnight to pick up my pre-order, grrr) and I still couldn't finish it. Sure, it's pretty but its boring and lifeless. The game just lacks any personality at all. I'm a diehard FF fan, been playing them since the NES days. I'm invested in the series and have finished them all, even XI & the Crystals & the Tactics. So I want you to know just how much it hurts me when I say that I can't finish FFXII. To me it feels like a betrayal, making a Final Fantasy that I don't want to play. then they go & do it again with XIV. oh well
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Posted: Jan 28th 2012 4:08PM Rob Liv said

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3 stars is pretty damn generous for this game.

From what i've played it's just a slightly less linear version of 13 with QTE's.

Even FFX was less linear than this.
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Posted: Jan 28th 2012 9:37PM Kougeru said

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@Rob Liv linear does not make a game bad. having extra content can distract from the real meat of a game. Skyrim was copy and pasted dungeons and literally like 4-6 different quests with different npcs and no one complained. That's called HIDING the linearity with "towns" that have literally 4 families living in them...doesnt make it better.
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Posted: Jan 29th 2012 2:16AM This Little Man Says His Name Is said

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@Kougeru

What Skyrim have you been playing?
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Posted: Jan 29th 2012 7:54AM Subonik said

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@Kougeru

That description is a lot closer to Dragon Age 2 than Skyrim. While staying within the realm of RPGs I'd say that's about as opposite of Skyrim as you can get. Sense, y u no make?
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Posted: Jan 30th 2012 9:28PM TehPeanut said

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@Kougeru Whatever your opinion on Skyrim might be, which is clearly based on some kind of childish beef you have with the game, you can't say that FFXIII wasn't worse for how linear it was. That game was LITERALLY dozens of hours of hallways. I got so tired of it after hour 13 that I stopped playing.
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Posted: Jan 28th 2012 4:09PM mrantimatter said

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Seems like an overly harsh review, frankly. You mention a lot of things are fixed, and improved, yet seemingly knock two stars off for trivial stuff.

Sounds like he was reviewing based off the game he wanted to see, and not the actual game he was playing.
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Posted: Jan 28th 2012 4:31PM jzainer said

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@mrantimatter
"Seems like an overly harsh review, frankly. You mention a lot of things are fixed, and improved, yet seemingly knock two stars off for trivial stuff.

Sounds like he was reviewing based off the game he wanted to see, and not the actual game he was playing."

Whenever anyone plays a game with "Final Fantasy" in the title there will ALWAYS be expectations, Jason is pointing out how those expectations weren't reached. I have no problem with a reviewer basing his review within the expectations of a franchise, e.g. Image a movie with Die Hard in the title which has been advertised as as a Die Hard movie, yet turns out to be a plucky romantic, bromance, or sisterhood movie. I don't know about yu but I'd be pretty disappointed.
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Posted: Jan 28th 2012 4:46PM Blay said

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@jzainer
Yeah if you can accept that the new final fantasy games aren't going to be epics like 6.7.9 and start just comparing it to other rpgs coming out it hold up quite well. The big problem is not getting our hopes up which is very hard to do seeing the direction the series could have gone in.
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Posted: Jan 28th 2012 5:17PM bm111 said

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@Blay

lol I like how you leave out 8.

No matter how much people whine whine whine about the romance and the magic drawing system, FF8 was still a full, true FF RPG with a fully realized RPG world, fitting right in with FF1-9. Then FFX happened, and it all went to ****.
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Posted: Jan 28th 2012 5:20PM The Real David Bowie said

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@mrantimatter
It's supposed to be a sequel, adding Q.T.E.s and breaking the linearity a bit won't suffice.
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Posted: Jan 28th 2012 5:23PM Blay said

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@bm111
Never got around to playing 8 so it would have been dumb of me to include it heh.
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Posted: Jan 28th 2012 5:31PM Lotobarnes said

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@jzainer
While I see your point I disagree with it in this scenario.
When reviewing something that stands alone I personally feel it's a bad idea to base your review on expectations. Final Fantasy games are each their own game and each one does something different and so each should be judged as a standalone game with the exception of the sequels which should just be judged based on the prequels. Your Die Hard comparison doesn't really fit this because Die Hard is a series following the life of a character, each FF has it's unique world and story.

Granted, reviews are completely opinion oriented and arguing about someone else's opinion is silly. For instance, a lot of people didn't like XIII, some others, myself included, loved it. Linearity wasn't a bad thing to me, it was just different. I had no problems playing a Final Fantasy game that for once didn't give me the option to go wander off and waste time. They could have done better than the hallway system but overall the narrative, character growth, and combat are the main points of any game(especially Final Fantasy) to me and XIII excelled at those points.
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Posted: Jan 28th 2012 5:42PM (Unverified) said

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@bm111

ffx is the best in the series.
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Posted: Jan 28th 2012 6:36PM mrantimatter said

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@The Real David Bowie
As if that was the only things added or improved. They added more to this then your average BF or COD sequel gets, and those have no issue pulling in 5 stars.
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Posted: Jan 28th 2012 6:39PM mrantimatter said

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@jzainer
That doesn't matter, as FF games are standalone. The only thing that matters is how it compares to FF13, and how it stands on it's own merits.

The review didn't use that as a base, instead, he reviewed it based on his idealized memories of past titles. That's a horrible baseline.

I mean heck, just read it, it sounds like a bad fanboy rant. Probably decided on the score before ever picking up the game, and then just tried to justify his conceptions of it.
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Posted: Jan 28th 2012 7:51PM Ashitaka said

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@(Unverified)

lol yeah, I don't get these people. I loved FFX and FFXII (and these were the only FF games I played).
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Posted: Jan 28th 2012 8:34PM Mr Meow Meow said

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@mrantimatter 3-stars on Joystiq means, "Maybe, but only if you like this type of game and are able to forgive some problems." I think all the problems he pointed out would put this game into that category.
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Posted: Jan 28th 2012 9:22PM sweenish said

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@bm111
i'm with you on the 8 love.

many of complaints i've heard simply aren't convincing. the battle system being a downer is understandable to an extent, but i just feel that those people didn't really experiment. a strong magic user can exist just fine in FF8. just don't assign ultima to the magic stat. by endgame, there are plenty of spells that can be substituted there, or G.F. abilities to bolster the skill.

8 is won in the menus, and i actually found that to be rewarding.

i should also mention that when that song started playing on disc 3, it was quite emotional. a moment that X failed to recreate.
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Posted: Jan 28th 2012 9:49PM Naru now in 3D said

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@Ashitaka

You don't get it because you never played 7, 8, or 9 when they were still new. You have a totally different set of expectations. Which is fine, I guess, but it still doesn't diminish how 7, 8, and 9 are still by far the best of the 3D Final Fantasies.
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Posted: Jan 28th 2012 9:58PM KillaPat said

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@Naru now in 3D
I played those, but I still think 12 is great other than the fact that you pretty much require a guide (To the Internet!) to get everything in the game. I got back and play it every time I visit my parents house (where the ps2 is)
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Posted: Jan 28th 2012 10:06PM R Planteer said

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@mrantimatter

He basically says its better than 13, yet gave it a lower score than 13 ( which got 4 stars)

Huh.
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Posted: Jan 28th 2012 10:24PM Faceless Troll said

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@Naru now in 3D I guess that depends on whether you're talking main titles. Crisis Core was a lot of fun and I'd rank it well above 13.
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Posted: Jan 29th 2012 3:31AM picxel said

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@Naru now in 3D
Gonna have to disagree. I've been playing FF games my entire life. I've played every entry in the main series. Though I still love FF4-9, I enjoyed FFX a lot. To add, FFXII is my favorite game in the series hands down. It's just overall incredibly solid and polished. The music, the battle system (Yes, imo the best in the series), the art direction (Hideo Minaba, yes please), and the incredibly beautiful world of Ivalice. FFXII also brought the older crystal lore from the older titles back to the forefront, which I loved. Hell it's the first FF that actually felt like a fantasy game among the contemporary titles save FFIX. Honestly, I have no idea how FFXII has as many naysayers as it does. Typically it's people who have started with FFVII that dislike it. Not all, but a good amount I've noticed. Anyway I think I'm gonna go play it over again now.

Didn't mean to rant by the way... >_>
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Posted: Jan 29th 2012 4:40AM uhduh said

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@picxel
I won't argue that opinions are wrong and I definitely liked XII but to me XII was the first FF to not feel like Final Fantasy a lot of reasons: 1st being that Tactics is not an actual FF game it was made by different people has its own unique feel and characteristics waaay different from the (good) Numbered FF's and just happens to have FF in the title (it is still amazing of course) Also XII only starts good but ends poorly because Square made a bunch of decisions to change the game to increase sales towards the end of the project like throw in a love story which was useless and they even changed the main characters of the story from Basch and Balthier to Vaan who was literally invented to appeal to Japanese teens. Also the dude that invented Ivalice quit before the game was done which most certainly affected the quality of the end result. Sakaguchi (the man who invented Final Fantasy) wont even finish XII because of the botched third act
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Posted: Jan 30th 2012 1:16AM RagingStormX said

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@picxel

"the battle system (Yes, imo the best in the series)"

Wow...FF12's battle system made it the first final fantasy that I was just directing my characters from point A to B for the majority of the game. Gambits did every (battle wise) for you...all you have to do is move them. But you did say in your opinion...and when it comes to FF, whats "best" is always gonna be highly opinionated.
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Posted: Jan 30th 2012 4:00AM picxel said

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@uhduh
To each their own. Though the process of development for FFXII was shaky, I feel they still ended up with an amazing final product. I've always thought that the game would of benefited from the exclusion of Vaan as originally intended. Basch and Balthier are clearly more interesting characters with backstories that are actually significant to the plot. Keeping Basch as the lead would of also given Gabranth's role even more weight (he still kicked ass though). Balthier still took the spotlight in the end though. He is the leading man after all.
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Posted: Jan 30th 2012 6:53AM Design by Adrian said

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@bm111

Yet, FF8 started off with too much cinematics, awful story, and a ridiculous GF system.
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Posted: Jan 30th 2012 10:24AM RiVenoX said

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@bm111 FFX had Blitzball. Don't talk shit about Blitzball.
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Posted: Jan 30th 2012 4:54PM (Unverified) said

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@mrantimatter

I have to agree with you. I'm one of the first generation fans (played 1 & "2"/4 as a kid when they first came out), and the sheer amount of bile and vitriol heaped on this franchise of late is mindboggling. Final Fantasy is the Star Wars of gaming. Apparently, you can only be a "fan" if you hate on the series now.

I will admit, Squeenix has made some SERIOUS mis-steps. XIV was an unmitigated disaster. XIII was a disappointment, but it was not the *travesty* I've heard people make it out to be. Is it too linear? Dear God, yes. Does it lead you by the nose too much, and for too long? Undeniable. Is he combat system *too* easy? Depends on your definition, honestly, but yes, I think they went a bit too far.

FFXIII was an average game to me. Decent story, decent gamplay, could have been good but some bad design choices were made way back in the beginning. It happens. But because its Final Fantasy, the series has to be burned at the stake any time a Title doesn't live up to what people expect.

I can honestly say I *loved* Final Fantasy XII. I thought it was a well made modern FF game, at least till the tower. *shudder*. Still, once you got past that, it was good again. And I *loved* the fact that the villain finally had a motivation other than "life is pain! *cuts himself* wouldn't it be better if we were all dead?" (I was kinda sad to see XIII went back there, but at least from the weird machine-god perspective, I understood it; fresh take on an overused idea)

X was merely okay. I'm kinda in Spoony's camp on it, though with less vehemence. It was merely okay. It wasn't a Game of the Bloody Year though.

XIII-2 looks promising. I'll give it a chance. I'll actually plop down for the CE, just to get the soundtrack without having to eat import fees. :)
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Posted: Jan 31st 2012 7:43PM TrueWhiteBoy said

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@(Unverified)

I won't say say any of the new ones are bad games, they just aren't what attracted me to the series to begin with though. X started this trend, I enjoyed 12, but 13 just got really boring for me as well made a game as it was, it didn't have the sense of exploration that the other games had (even if you could argue that those games are just as linear, they didn't feel that way).
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Posted: Jan 28th 2012 4:11PM Heck Guy said

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Blast! And here I was hoping the game would come out better than before.
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Posted: Jan 28th 2012 4:17PM CamelCamelCamel said

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@Heck Guy Curses! So was I.
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Posted: Jan 28th 2012 10:06PM Titus8705 said

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@Heck Guy Balderdash! You should have known better!
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Posted: Jan 29th 2012 10:26AM Jinketsu said

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@Titus8705 Hogwash! I guess I'm not the only nincompoop!
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Posted: Jan 28th 2012 4:11PM Ospov said

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Can't really say I'm too surprised.
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Posted: Jan 28th 2012 4:22PM Narmo23 said

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@Ospov Me neither :)

Bargain buy for sure. 100% it like every other non-MMO FF games I've touched...

...oh wait, I think DLC may prevent me from 100%'ing it!.

Fix: "Complete" / "INTERNATIONALLLLLLLLLLLLLLL!" version bargain buy, for sure!
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Posted: Jan 28th 2012 4:15PM 9inchsamurai said

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What they should have spent more time on was making the battle system more interesting. Once you grasp the basic concept of breaks and which paradigms are the best in certain situations, there's literally nothing left to figure out. They could have done so much more with the battle system in a sequel, but from what I played of the demo the only thing they added is a "Change Leader" option (which should have been in the first game anyway) and the monsters (which at least have those limit break things). Sure people wanted NPCs, towns, and mini-games, but it would have been a better use of their time to make the battle system more fun considering they already had that element in place in XIII.

Adding dozens of towns and hundreds of NPCs doesn't matter if the story veers into nonsensical anime-dribble - I'd expect stuff like that from a Tales game but Final Fantasy stories have always been easier to swallow than their more anime-inspired brethren (mostly because they tone down the fantasybabble).
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Posted: Jan 28th 2012 6:15PM Electrium said

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@9inchsamurai

Couldn't the same be said for any battle system? Few RPG battle systems have ever evolved beyond their initial learning curve. I felt that FF13 did a great job varying and combining enemy types (specifically the stagger meter fill rate). The only other RPG I can think of that has such a varied combat system is Persona.

I'll be coming into FF13-2 from Skyrim (which I thought had incredibly dull combat), though, so maybe that contrast is making me biased. If you can think of RPGs with battle systems that evolve more elegantly, I'd love to hear about them.
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Posted: Jan 28th 2012 6:56PM 9inchsamurai said

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@Electrium
Well, FFX-2 still has hands down the best battle system in the series. You see, in that game you could actually control every character AND it was in real-time. Now imagine if XIII's battle system had everything X-2 also offered like chaining attacks together to delay enemy actions (which they could also do to you), and getting certain bonuses by changing Paradigms in certain orders. The ATB gauge was really underutilized because it really didn't matter what order you picked your commands in and the only really tricky thing you did was attack before your bar was completely full (sometimes). Before XIII came out the developers said they wanted the battle system to be more action-oriented than ever, but really the only action-y part is having to change Paradigms at the drop of a hat. If they actually looked back at X-2 they could have easily come up with some great battle system ideas to keep XIII action-packed.
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Posted: Jan 29th 2012 11:45PM MuneBeam said

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@9inchsamurai
I think the battle system from XIII was pretty much golden and the only made it better. I mean "understanding" how to break enemies and shit at the right time doesn't make it any less thrilling for me or anxious when I'm about to BREAK a boss but I need to heal and didn't set up a paradigm with Commando and Med to keep him broken as I heal.

As for the story being nonsensical I mean.. look at 13! It made no sense but was entirely character driven. I can forgive this game having a worse one because it was a direct sequel, a way to make some money in their time of need and give (some) of the fans what they wanted. X-2 had a horrible, piece of crap story, but was entirely fanservice. I think that is the way all direct sequels in this franchise will be.

It isn't prefect, at all, but (aside from Chocolina and all the chobo inbreeding i refuse to do again) it's a fun improvement I'd say
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Posted: Jan 31st 2012 6:53PM RagingStormX said

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@9inchsamurai

Dude...wtf are you talking about? There isn't an RPG made that once you get the hang of the battle mechanics (espicially later on in the game) that you are pretty much prepared for whatever the game throws at you. People who have played many FF titles always act like they know which FF is best and why, but fail to understand that there is not one absolute best FF. FF13 battle system brought back player interaction, which FF12 and its gambits system took away from the player.

@All who think they know whats the best FF ever!

You hear the multitude of people barking about FF7 being so great, when I felt FF8 was far better. Heck, to date FFX and FFT is the best FF's that I've played. But you will find others to who will strongly disagree. There is no absolute best FF...only best in opinion. For example with modern FF's
FF10 & FFT, FF8, FF7, FF13, FF12 and FF9 is my order for opinionated best to unimpressive. Disagree? Who cares, it still stands in my books.
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Posted: Jan 28th 2012 4:16PM chuge said

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I wish there was more info on the actual story.

I actually liked the story of FFXIII, and especially the strong characters (for the most part).

I'm kinda bummed that you only have two party members and the third is replaced with some random monster that you couldn't care less about and doesn't factor into the story.
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Posted: Jan 28th 2012 4:32PM entertxt said

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@chuge This is exactly how I feel. I've never been big into monster collecting, so I'm not horribly excited about it.

Both Noel and Serah don't really appeal to me, at least not now. I hope that changes during the game because no matter how much I like the gameplay, etc, I can't spend that much time with characters I don't care about.
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Posted: Jan 28th 2012 5:37PM Lotobarnes said

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@chuge
I'm the same way, I actually loved XIII because the story and characters were excellent and I thought the combat was a cool new take on the old jrpg system. The characters all started out so different, some of them annoying a little (*cough*Hope*cough) and then they all grew together and to more lovable and heroic people. I feel like all the people who refused to just accept that this Final Fantasy wasn't their style and moving on (come on folks its possible, I wasn't a fan of FF8 but to each their own) convinced SquareEnix to change some of the things that made this game great just to make it into a more generic FF game.
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