Before the launch of the open beta, Hi-Rez will add some additional maps and customization options to Tribes: Ascend, plus a new game mode: Arena Deathmatch. These will all be added in a patch coming, well, before Friday, we guess. Hi-Rez hasn't really said when the patch will be live.
If you're worried about player progress, don't sweat it. Your progress and unlocks will carry over to the open beta.
Fast growing free-to-play shooter Tribes: Ascend will be available to everyone on Friday, February 24. This week's patch adds a new game mode, four new maps, and new regions.
ATLANTA. February 22, 2012
Today, Hi-Rez Studios announced major content updates to the highly anticipated, fast-action multiplayer shooter Tribes: Ascend in advance of starting Open Beta this Friday, February 24.
"The Tribes: Ascend Closed Beta has exceeded our expectations", says Todd Harris, Hi-Rez Studios Chief Operating Officer. "Over 300,000 players participated in the closed beta and the game has improved greatly based on community feedback. We are now excited to launch Open Beta this Friday. We have expanded capacity in North America, Europe, and Australia and added new local servers to support growing communities in Brazil and Asia."
All player progress and unlocks will be preserved with no planned character wipes.
In advance of Open Beta, a significant patch this week will include:
New gametype, Arena Deathmatch, with two initial maps
New Capture The Flag map, Temple Ruins
New Team Deathmatch map, Inferno
Two new unlockable items for the Soldier class: Proximity Grenade and Utility Pack
New default suits for Doombringer and Brute
Ability to view either Blood Eagle or Diamond Sword skins from Class menu
Service supporting Name Change
Large number of bug-fixes and balance adjustments.
Please find the details in the patch notes.
As of Friday 5pm GMT, anyone interested in trying Tribes: Ascend can create an account and download the game from http://www.tribesascend.com, without the need for a beta key.