Ahead of today's EA software showcase, the publisher has gone ahead and announced a new Army of Two for PS3 and Xbox 360. Called The Devil's Cartel, this new game is the next project from Visceral Games, developed in DICE's Frostbite 2 engine.
According to EA, this latest game "re-sets the series" with a "more intense, mature, and grittier tone," to the surprise of those of us who found the previous games plenty gritty. Operatives "Alpha" and "Bravo" fight in a drug war in Mexico, making use of "the ability to unleash the power of ultimate destruction."
The Devil's Cartel will be released in March 2013. If you want to follow along with other EA announcements today, you can watch the showcase live here starting at 1pm Pacific/4pm Eastern.
Update: Game Informer brings us the first official look at the game, with this new trailer/interview video and the cover image for its September issue. The mag specifies that this is the work of Visceral Games Montreal.
The Definitive Co-op Franchise Heads to Mexico with Explosive Action and Devastating Destruction Powered by Frostbite 2
GUILDFORD, UK – Aug 2, 2012 – Electronic Arts Inc. today announced Army of TWO™ The Devil's Cartel, the gritty third installment to the blockbuster action franchise celebrated for its intense, two player co-operative gameplay. Developed by Visceral Games™, the award-winning creators of Dead Space™, Army of TWO The Devil's Cartel re-sets the series that pioneered the co-op experience with a more intense, mature and grittier tone. Players will find themselves on the deadly streets of Mexico as Alpha and Bravo, two operatives working for Tactical Worldwide Operations (T.W.O.), a PMC outfit that drops them in the middle of a drug war conflict for an assignment full of corruption and deceit. With the ability to unleash the power of ultimate destruction, players will need to work together as their objectives unravel, allegiances begin to blur and they face off against a ruthless opposition.
"We wanted to refresh the Army of TWO franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites," said Julian Beak, Executive Producer, Visceral Games. "With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico's deadliest drug cartels."
Steve Papoutsis, General Manager of Visceral Games, added, "Our goal with Army of TWO The Devil's Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential."
Featuring both online and split-screen co-op, Army of TWO The Devil's Cartel gives players the chance to distinguish themselves from their friends by providinga deeper and more advanced upgrade and customization system. From the mask that protects them in battle to the very weapons that keep them alive, players can customize their own Alpha and Bravo to create the deadliest mercenary team as they see fit.
Army of TWO The Devil's Cartel will be available in March 2013 for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system. This product has not yet been rated by ESRB or PEGI. For more information on Army of TWO The Devil's Cartel, please visit www.armyoftwo.com, and for the latest news visit www.facebook.com/armyoftwo or follow on Twitter at www.twitter.com/armyoftwo. Press assets are available at http://www.ea.gamespress.com/.