After comments from Dark Souls
director Hidetaka Miyazaki spread across the web like a Great Chaos Fireball
, Namco appears to be doing some damage control. In an interview with Metro
, Miyazaki's comments – as they were originally translated – hinted at the possibility
of creating an easier difficulty mode for the notoriously tough Dark Souls
, or at least doing a better job of helping players understand "the messages behind our difficult games."
Namco contacted Metro saying that Miyazaki's quotes were mistranslated
, and in fact he made no mention of decreasing the difficulty at all. According to Namco, what he actually said was, "I am thinking about how to make everyone complete the game while maintaining the current difficulty and carefully send all gamers the messages behind it." This, says Namco, was the "true intention" behind Miyazaki's statement.
For its part, Metro admits (as it did in the original interview article) that the translation "wasn't very good." Still, the outlet states that "the sentence in question always seemed pretty unambiguous."