Assassin's Creed 3 level design director Jamie Stowe recently joined Peter Molyneux's 22Cans studio. Stowe will assume the role of technical director for Godus, the developer's spiritual successor to Populous. Stowe worked at Codemasters as a QA lead and level designer prior to joining Ubisoft Singapore in 2009.
22Cans successfully raised £526,563 ($852K) on Kickstarter in December 2012 to fund Godus' development. Molyneux and his crew posted a new video update to 22Cans' Facebook page, which welcomes Stowe to the team.
GODUS empowers you in the role of a god, allowing you to sculpt every inch of a beautiful world that you look down upon, on which a population of Followers settle and multiply. As you mould every aspect of your unique utopia, a civilisation will blossom across your land and offer you their belief.