Heavy Gear Assault has swapped out its parts and announced new goals for its fundraising project, including single-player episodes and Oculus Rift support. Stompy Bot Productions is looking to raise $800,000 on Kickstarter and has donation options on its own site. Currently the game has generated $26,000 with 33 days to go on Kickstarter.
At $800,000, Heavy Gear Assault will now get episode one of an offline, single-player campaign. Episode two is a stretch goal of $900,000, episode three is at $950,000, and at $1 million, Stompy Bot will throw together a single-player/co-op mission generator.
This weekend, Stompy Bot announced Heavy Gear Assault will support Oculus Rift, but has yet to divulge information regarding a development schedule or how that affects fundraising.
Heavy Gear Assault is a fast paced first person simulator where the player controls war machines called Gears via their in-game pilot characters. Through the use of Unreal Engine 4 the game will feature high-end visuals that scale well for low- to high-end PCs. Unreal Engine 4 is capable of near photo realism, destructible environments and flexible high-level network architecture for multiplayer gaming.