After the dust settled on last week's multiplayer reveal for Call of Duty: Ghosts
, Infinity Ward executive producer Mark Rubin
spoke with Joystiq about the franchise's new current- and next-gen engine, in-game female soldiers and the corporate culture at a very different-looking Infinity Ward studio. Rubin also detailed the process and philosophy behind linking in-game progression to Call of Duty profiles, so that players won't be forced to restart their online careers if transitioning between current and next-gen consoles.
For more on Call of Duty: Ghosts
(with exclusive in-game footage), make sure to watch Joystiq's hands-on video preview
and the interview with CEO of Activision Publishing
, Eric Hirshberg.
Call of Duty: Ghosts
is coming to the Xbox One and PlayStation 4 later this year, along with Xbox 360, PS3, Wii U and PC versions on November 5.