"There are two ways of destroying the enemy carrier: either by full map control or assaulting the carrier as infantry. Each round is divided into 2 stages, starting with map control and ending with carrier attack. Both teams start on their own carrier and race to control the missile launchers placed on the map, by capturing the control points near them. This will automatically launch missiles towards the enemy carrier throughout the round, eventually destroying its hull and making it open for infantry attacks," he writes. Once access to the carrier is established, players can either drive a boat to the carrier to board it, or parachute down from spawn points above to destroy a series of M-COM stations within the hull. Alternatively, they can sit back and allow for the missile silos to reduce the carrier's health to zero.
Halling says the inspired mode maintains the importance of map control, so a team that can't seem to break through to an enemy carrier can still succeed by defending their carrier and controlling the missile silo.
Battlefield 4's 'Naval Strike' expansion will launch (as missiles are wont to do) later this month, first for Premium members and then for all.