This time, the information comes straight from developer/publisher Ubisoft, and therefore should be accurate. For realsies.
"Resolution is a number, just like framerate is a number," Watch Dogs creative director Jonathon Morin said on the Ubisoft blog. "All those numbers are valid aspects of making games. But you make choices about the experience you want to deliver. In our case, dynamism is everything. Exploration and expression are everything."
Watch Dogs will arrive for PS3, PS4, Xbox 360, Xbox One and PC on May 27. Unless someone decides to change that number as well, of course.