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Joystiq Deals: Android Game Developer Bundle

Today, Joystiq Deals serves up the Android Game Developer Bundle, a seven-course selection that will put you on the road to launching a fully fledged mobile game studio.

The package includes the No-Coding-Required Game Building Course, the Beginner Game Reskinning Course, the Android Lollipop Complete Development Course, the Unity3D 2D-Game Development Course, the All-Level Unity3D C# Game Development Course, the Intro To C# Programming & Scripting for Games in Unity, and the All-Level Android App Development Course. All seven courses can be yours for $49 through this Saturday.


Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

Jon Snow brings lack of knowledge to Game of Thrones Episode 2

The second episode of Telltale's six-part Game of Thrones saga debuts early next month, starting February 3 for PC, Mac, PS4 and PS3. Titled "The Lost Lords," the episode is also coming to Xbox One and 360 on February 4, iOS on February 5 and Android at a later date.

The Lost Lords continues the story of House Forrester, a Westeros family who in history have aligned with the Starks - not always the wisest alignment, it has to be said. Telltale's game is interwoven with HBO's TV series, and the plot takes place between the end of the third season and the start of the fifth.

If you've played the first episode then you've already had a few chit-chats with Cersei Lannister, her brother Tyrion, Margaery Tyrell and the huggably lovely Ramsay Snow. As the teaser trailer below the break reveals, another Snow is coming to the game in Episode 2.

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Humble Card Game Bundle deals out Scrolls, Star Realms

Humble Bundle has a new promotion on deck: digital card games. From Mjoang's newest (and previously most litigious) Scrolls to the granddaddy of deck-builders Dominion, the Humble Card Game Bundle has plenty to offer those looking for a reprieve from that pesky Hearthstone addiction.

The "pay what you want" portion of the bundle includes copies of Scrolls (PC, Mac), SolForge: Dino Starter Deck (PC), Star Realms (a personal favorite for PC, Mac and Android), Talisman: Digital Edition and Talisman: Prologue (PC, Mac). Purchasing the bundle for more than the average price, which currently rests at $6.71, adds Magic 2015: Duels of the Planeswalkers Special Edition (PC), Dominion Online (Browser-based) and additional decks for SolForge.

Purchasing the bundle for $12 will unlock additional expansions for Dominion Online, a Deluxe Edition of Scrolls and add the basic edition of the free-to-play browser game Card Hunter. For $35 players can also gets their hands on a physical copy of Star Realms with an exclusive card and a t-shirt.

The bundle will be available to purchase for two weeks with proceeds going to charity organizations Block by Block, Save the Children and World Land Trust.
[Image: Humble Bundle]

Bounden, Fingle studio closes its doors in April

Game Oven Studios, the independent Dutch team behind body-morphing mobile games Bounden, Bam fu, Fingle and Friendstrap, will be disbanded in April, studio co-founder Adriaan de Jongh announced in a blog post today. Game Oven will release its final game, Jelly Reef, in March on iOS and Android. Game Oven developers de Jongh and Bojan Endrovski will continue to support Bounden, Fingle, Bam fu and Jelly Reef, but they will remove Friendstrap from stores on February 1.

De Jongh and Endrovski founded Game Oven in November 2011 with their first game, Fingle, which was nominated for an IGF Nuovo award. Bounden, a two-player dancing game for mobile, is nominated this year for an IGF Nuovo prize and a GDC Innovation Award. Game Oven received financial support for Bounden from the Dutch grant program, Game Fund, and worked with the Dutch National Ballet to create the choreography.

And, despite Game Oven's closure, Bounden is doing "really well," de Jongh told me today.

"We're not making millions, no, but Bounden's profit is larger than the development costs, so maybe awards are not that disconnected from the financial success of the game," he said. "With Fingle, IGF helped us build an audience, helped us reach that critical mass, and even though we no longer do any marketing effort for Fingle, we still make one minimum wage from the game every month. The way things look now, it seems like Bounden is on that same road."

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Joystiq Deals: Java Developer Course Bundle

Want to build up your Java programming skillset? Today, Joystiq Deals is offering the Java Developer Course Bundle, a collection that features more than 70 hours of in-depth instructional content.

The package includes the Beginner Java Essentials for Android Course, the Dynamic Website Building with Java Course, the Java Spring Framework Course, the Beginner Java Programming Course, the Java Data Structures & Algorithms Course, and the All-Level Java Swing Course. Normally priced at $399, the six-course package is available today through Joystiq Deals for only $39.


Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

WWE Immortals is free-to-play wrestling kombat for mobile

Have you ever found yourself playing NetherRealm's Injustice: Gods Among Us and thought, "You know, I like Superman and all, but what if he was actually John Cena?" Alternatively, perhaps you've looked at Dwayne "The Rock" Johnson and wondered, "What if this guy were an actual, literal rock-man?" Well, you might want to check your brain for transmitting devices, because NetherRealm and Phosphor Games have made your thoughts reality with WWE Immortals, which is now available on iOS and Android devices.

Revealed just last month, WWE Immortals transforms various WWE superstars into warriors, mages, ninjas, knights and monsters, then pits them in touch-based battles with each other. The game is free to play and features support cards to bolster your fighting rosters' power. There's also a story about a magical lamp and alternate dimensions, but really, this is a game about men and women who get paid to fake-punch each other being transformed into mythical warriors. Plot is not going to be its strong suit.
[Image: Warner Bros. Interactive]

Minecraft getting in-game name changes, Pocket Edition sells 30 million

Minecraft players will be able to change their in-game name soon, development studio Mojang has announced. The process is set to go live on February 4, and looks to be pretty straightforward; once the name-changing system is in place, players can change their in-game name simply by logging into their account. Any name that is not being used by another player will be available, but players will have to wait 30 days before they can change again.

If you're worried about someone swiping your name while you wait said 30 days to come back to it though, don't be: it takes 37 days for an old name to become available for someone else. So if you were to change your name from, say, "MinecraftMasta" to something else, we wouldn't be able to swipe MinecraftMasta for ourselves before you had a chance to reclaim it. Changing names does not change inventory or character status, meaning if someone has blocked you, changing your name won't allow you to circumvent said block.

Mojang also announced that to date, Minecraft: Pocket Edition has sold a combined total of more than 30 million copies. Pocket Edition surpassed 21 million copies back in April, and expanded its reach to Windows Phone users in December, though Mojang did not share how many of the 9 million new sales were due to releasing on a new platform.
[Image: Mojang]

Monument Valley made $5.8 million, over 80 percent on iOS

Monument Valley developer Ustwo earned $5,858,625 from sales for the game as of this past Monday, as highlighted in a fancy infographic breaking down the puzzle game's earnings. Of that revenue, 81.7 percent was earned on iOS, compared to 13.9 percent on Android (where it was released about a month later) and 4.3 percent on Amazon. Ustwo says Monument Valley was installed on over 10 million unique devices, though its profits come from 2,440,076 official sales.

The original game took $852,000 to develop while its eight-level Forgotten Shores update cost the developer $549,000. It first arrived on iOS in April 2014 and recouped its development costed in its first week; Ustwo has now clarified that its launch day on the App Store amounted to $145,530 in revenue.
[Image: Ustwo]

Joystiq Deals: One Free Month of OnLive PlayPack

Today at Joystiq Deals, we're giving away one free month of OnLive PlayPack, letting you check out the service's 250-game catalog free of charge.

No game downloads are required - all you need is a compatible PC, TV, or tablet device to start streaming games directly from the cloud. Just sign up through Joystiq Deals and your trial month will begin instantly.

Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

Gaming philosopher Pippin Barr takes on the art world

Again.

Pippin Barr – game developer, philosopher, artist – has launched a game within a picture frame, complete with the player's own reflection transposed in real-time over the glass. The game is a snippet from one of Barr's earlier works, Let's Play: Ancient Greek Punishment, and it uses the camera on your computer or mobile device to throw your own image over the top of the action, as if you were staring at the piece of art in a well-lit gallery.

Barr's inspiration stems from an exhibition of his work at Australia's Andrew Baker Gallery late last year. He took a photo of a print of his Prometheus scene in Let's Play: Ancient Greek Punishment and imagined turning the photo itself into a game, he says.

"So I made a version of the Prometheus game that runs 'inside' the picture frame," Barr says. "To add to the effect, I also worked on ways to make the digital version of the frame picture reflective in the way it was in the gallery. This extends to (in the best scenario) a live webcam-based reflection that works on desktop versions of Chrome, Firefox, and Opera, a video-based reflection that works in Internet Explorer and Safari, and an animated image-based reflection in mobile browsers. It was quite the technical challenge for me, working with new web technologies I've not encountered before."

Play Let's Play: Ancient Greek Punishment: Art Edition Edition right here in your browser, or here on your mobile device. Or, see it in action in the video below. It's a fairly cool experience, even if you'll never win the game. Seriously, you won't.

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Joystiq Deals: Android Lollipop Coding Course

The mobile marketplace presents a great opportunity for up-and-coming developers, and Joystiq Deals is giving you a chance to join in the fun with the Android Lollipop Coding Course, a comprehensive tutorial that will walk you through many key aspects of app creation.

Featuring over 30 hours of video instruction and a collection of hands-on app-building exercises, the Android Lollipop Coding Course covers an array of topics, ranging from Java to SQLite to Google APIs. Normally priced at $499 when purchased individually, you can get access to all of our featured courses today for only $89.


Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

Puzzle & Dragons exceeds 42 million downloads worldwide

In case you're not sure how the match-three puzzle RPG Puzzle & Dragons is managing a Super Mario Bros. crossover, here's some perspective: Puzzle & Dragons has earned 42 million downloads across iOS, Android and Kindle Fire HD devices worldwide since its release in February 2012, according to a press release from GungHo Online Entertainment. Japan is to thank for roughly 33 million of those downloads, but more than 6 million of the total is attributed to the North American audience.

Last year's eShop-only Pokemon Battle Trozei offered gameplay that resembles elements of Puzzle & Dragons, but Puzzle & Dragons Super Mario Bros. Edition will be Nintendo's first by-name contribution to the series. GungHo America has mentioned plans for an "overseas release" in relation to Super Mario Bros. Edition, but with a Nintendo representative referring to the game as a "Japanese-only announcement," Super Mario Bros. Edition's Western arrival could certainly use a stronger confirmation.
[Image: GungHo Online Entertainment]

GDCA 2015 finalists led by Middle-earth: Shadow of Mordor

The finalists for the 2015 Game Developers Choice Awards were revealed today, led by Middle-earth: Shadow of Mordor, which received five nominations. Monolith's third-person action game was nominated for Game of the Year, Innovation, Best Design, Best Narrative and Best Technology awards at the ceremony (on top of also being Joystiq's favorite game of 2014).

The other nominees for the 15th annual GDCA's Game of the Year award are Bayonetta 2, Alien: Isolation, Destiny and Hearthstone. Blizzard's collectible card game received three nominations in total, the other two for Best Design and Best Handheld/Mobile Game. Destiny also received two other nominations for Best Audio and Best Technology. The ceremony for this year's Game Developer's Choice Awards will be held during the Game Developers Conference on Wednesday, March 4 at 9:30 p.m. ET (6:30 p.m. PT) at San Francisco's Moscone Convention Center. Head past the break to see the full list of nominees.

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Joystiq Deals: Last chance to enter the Double Nexus giveaway

What's better than winning one Nexus device? Winning two Nexus devices. Joystiq Deals is currently hosting a giveaway that includes both a Nexus 6 phone and a Nexus 9 tablet, a duo collectively valued at over $1,000. No purchase is necessary and entry requires only that you register a valid email address.

There is a catch, however: The giveaway is rapidly drawing to a close. Prospective Nexus owners have only three days left to enter the giveaway, and less time to share the promotion on Twitter to earn additional entries. For full rules and information on tossing your name in the virtual hat, visit the Joystiq Deals website.
Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

Report: Xbox avatars to get a facelift on Xbox One

Xbox avatars may soon return in an upgraded form on the Xbox One, PC platforms, and mobile devices, a pair of recent Microsoft job postings indicate.

"As we cross the threshold to a unified operating system and product experience across Microsoft, it is time to for Xbox avatars to also advance to the next level," the latter posting reads. "Come with us, as we take Xbox avatars on their biggest adventure yet in new Xbox experiences. You will be part of the broader Xbox Experiences team, which owns the Xbox One Shell, and the Xbox experiences across console, desktop, slate, mobile, iOS, and Android."

Created by Microsoft-owned studio Rare, Xbox avatars made their debut as part of an Xbox 360 firmware update in 2008, allowing Xbox Live members to associate digital characters with their gamertags. Though avatars and purchasable customization items remain a focus on the Xbox 360, the characters aren't currently given the same treatment on the Xbox One, where they only appear as part of a gamerpic photo app.

"We're always looking for talented people to innovate now and in the future," a Microsoft spokesperson told Eurogamer in response to a request for clarification. "We don't have any further comment on this or any other job posting."

[Image: Microsoft]

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