Ludwig Kietzmann

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'Star Wars Legends' resurfaces on OFLC ratings database

Speculation surrounding a new Star Wars game, which is set to be uncloaked at this weekend's Spike Video Game Awards, has now grown to include a database entry from Australia's Office of Film and Literature Classification. "Star Wars Legends" seems to have slipped by undetected when it was classified back in June of this year, though it's unclear if the listing was withheld from public view until more recently. According to the online entry, Legends is being produced by LucasArts and published by Activision Blizzard.

Star Wars Legends was first spotted in a trademark filing in July 2008, when LucasArts claimed the title for use as "computer game software" and "entertainment service provided online."

Also: Many tired Star Wars references died to bring you this information etc.

[Via Kotaku.com]

RedLynx teases Trials HD DLC 'BIG Pack'

If dynamite comes in small packages, it's fair to assume that lots of dynamite comes in BIG packages. Enter: a new teaser video for the "BIG Pack," an upcoming downloadable add-on to Xbox Live Arcade's bone-breaking bike-'em-up, Trials HD. It's an explosive montage of two-wheeler stunts that fly by too quickly for the brain to process, so be sure to make use of that pause button on the video embedded after the break.

Other things your brain may have trouble processing: a mischievous squirrel. He may seem an adorable little fellow, but if he's anything like the levels in Trials HD, he likely intends to murder us so often that we start to enjoy it. Just one more time!

[Thanks, billymagnum]

Continued →

Yakuza 3 heads west in March 2010

As fans of Sega's Yakuza series (known as Ryu ga Gotoku in Japan) will quickly point out, the lengthy wait for localized versions is somewhat of a disorganized crime. With two PlayStation 3-exclusive installments already available in Japan (and a third on the way), Sega Europe's online community manager, Kevin Eva, offers an enthusiastic answer to the impatient question: "YAKUZA 3 IS COMING TO THE WEST." So enthusiastic, it seems, he's already busting some CAPS.

Writing on the European PlayStation Blog, Eva confirmed that Yakuza 3 will hit the US, Europe and Australia in March 2010, and emphasized the game's adherence to its cultural origins -- not to mention Sega's budget. "As part of the lengthy localisation work Yakuza 3 will feature full English subtitling," he wrote, "whilst maintaining the rich Japanese voice actors that bring an extremely engaging atmosphere to the game – this will no doubt please the purists out there!"

Plus, you wouldn't want to upset those rich Japanese voice actors by replacing them. Who knows how well they're connected?

Continued →

EA aims to reclaim FPS dominance with Medal of Honor, Battlefield


"I'm not saying it's going to happen tomorrow, but in the way that Activision sort of alternates sequels of Modern Warfare and Call of Duty and owns the leadership position in FPS [first-person-shooter], between Medal of Honor and Battlefield, I want it back," EA CEO John Riccitiello declared in an interview with Kotaku. This means war.

With the Call of Duty franchise growing into a $3-billion juggernaut, it's no surprise to see EA looking to topple Activision's bulging beast and reap the significant rewards. According to Riccitiello, the newly rebooted Medal of Honor and March's Battlefield: Bad Company 2 represent a strategy of "innovation and quality," one he suspects is bolstered by DICE's multiplayer expertise. "We think we've got an advantage over Modern Warfare 2 with our multiplayer," he suggested. "The guys at DICE do that really, really well."

So, you think the console wars are intense? Just wait until you see the war ... wars.

Mass Effect 2 sidequests to benefit from 'handcrafted gameplay'

For such a dark adventure, BioWare's first Mass Effect provided a surprisingly optimistic viewpoint on universal unity. Sure, an occasional crinkled forehead or an extra filongidler might visually separate the denizens of the galaxy, but it's nice to know that in all the unrestrained hugeness of space, we all still come from completely identical, prefabricated installations. Well, we did until Mass Effect 2 decided to terraform its sidequest planets with some variety.

"Now when you find mission[s] out there in the uncharted worlds, there are always missions where something special happens, and you get really good handcrafted gameplay and art that you can't see elsewhere in the game," project director Casey Hudson told VideoGamer.com. "I think people will find them to be really rewarding, really rich, because there's something different around every corner."

Even the process of discovering planets has been made more interesting, Hudson explained, with space-faring explorers sending out probes and expending fuel to make new discoveries. It's nice to know the shooter RPG still allows you to go boldly -- and not just go badass.

New Medal of Honor promises 'most authentic modern war experience'


Click to enlarge
Shrugging off years of mediocrity and partially descriptive subtitles, EA's newly announced Medal of Honor reboot will thrust players into a modern milieu: Afghanistan. Set for release in 2010 on PC, PlayStation 3 and Xbox 360, the new first-person shooter follows the Tier 1 Operator, described as "a relatively unknown entity directly under the National Command Authority who takes on missions no one else can handle," and not described as an oddly militant member of ZZ Top. EA claims that "Tier 1 Operators from the US Special Operations Community" have been involved since the earliest stages of the game's development.

The publisher seems intent on throwing the gauntlet down in the modern war arena (do they still use gauntlets?), promising a "best-in-class single-player campaign" from the minds at EA Los Angeles, as well as a multiplayer component developed by the Battlefield veterans at DICE.

You can bear witness to the game's full unveiling during Spike TV's 2009 Video Game Awards on Saturday, December 12 at 8:00PM PT. You can witness beard in the gallery below.

Assassin's Creed 2 getting double dose of DLC starting January 2010


Ubisoft has announced -- rather cryptically -- that Assassin's Creed 2 will receive two batches of downloadable content over the coming months. The first, entitled "Battle for Forli," will launch in January, 2010, followed by "Bonfire of the Vanities" in February. You're advised to have either a PlayStation 3 or Xbox 360 (fairly important components for playing the base game, we might add), along with at least 1GB of free space for each download.

Ubisoft has promised to divulge more information later this month. If we were to don our speculation hats in the meantime -- if only to cover up our Robert Langdon hair -- we'd say that "Battle of Forli" will continue the story of Caterina Sforza, who made a brief and undignified cameo in the game as a boat tutorial. The second DLC, "Bonfire of the Vanities," will likely concern the mass burning of sinful objects in Florence. Remind us to toss some of those evil feathers on the bonfire.

Prince of Persia: The Forgotten Sands to continue 'Sands of Time' series

Ubisoft has just announced a new Prince of Persia -- but it's not a sequel to 2008's polarizing adventure (if desired, add unhappy emoticons to sentence). Instead, Prince of Persia: The Forgotten Sands will continue the Prince of Persia: The Sands of Time trilogy series, complete with "many of the fan-favorite elements" and "new gameplay innovations that gamers have come to expect from the Prince of Persia brand." Oh, and an accompanying film!

You can catch the game's premiere trailer on Spike TV's Video Game Awards on Saturday, December 12, 2009 at 8 p.m. EST. Prince of Persia: The Forgotten Sands is scheduled for release on "consoles and handhelds" in May 2010.

Deus Ex 3 PC exclusivity rumored, doubted, dismissed


An Eidos Montreal community spokesperson has put a dent in rumors of Deus Ex 3 being developed exclusively for PC. "Only the PC version has been announced so far," he wrote on the official Eidos forums, diplomatically addressing a story that originated from a (now corrected) article on Bit-Tech. "I dunno where that website is getting its info from!"

We dunno if these comments preclude an exclusivity announcement in the future but, as John Walker notes on Rock Paper Shotgun, the situation isn't a conspiracy so much as "a matter of crossed wires." The Deus Ex franchise is certainly no stranger to consoles and, considered from a commercial viewpoint, it seems likely that Eidos and Square Enix would want to share their collaborative efforts with as wide an audience as possible.

Video game tacticians could save a lot of lives

From the medium that taught us a console is just a "hard drive with games on it" comes a new episode of NCIS (not to be confused with CSI FYI or CSI NY) that highlights the significant military advantage of employing a video game tactician. But don't even think about deploying them! As the episode's summary reveals, "a government think-tank filled with child prodigies" may be the only safe refuge for the killer's next victim.

You know what else could save a life? Not being so smug.

[Thanks, Danny]

Battlefield: Bad Company 2 PC beta starts early 2010


Battlefield: Bad Company 2's associate producer and dedicated server of official blog updates, Gordon Van Dyke, has assured fans that the PC beta will still happen -- though later than expected. "With the huge success of the PS3 Beta we decided to drastically increase the PC Beta's capacity to insure as many people as possible could participate," Van Dyke wrote. "Unfortunately this meant we had to delay the Beta to very early next year giving us more planning time to make it happen and implement more optimizations."

The PC version of DICE's first-person, military-person shooter will boast full support for DirectX 11, a maximum of 32 active players (Xbox 360 and PlayStation 3 versions go up to 24), clans, friend lists and dedicated servers, which is that controversial thing we referenced in the previous paragraph.

Battlefield: Bad Company 2 will arrive on store shelves in March 2, 2010. It's the one that ups the lone-soldier-walking-towards-you ante with some helicopters, a tank and another soldier that is slightly farther away.

Rumor: OPM teases Dead Space reveal in December

Considering the artwork depicted on the "next month" page of November's Official PlayStation Magazine, it requires only the slightest of hops to reach the conclusion that a new Dead Space announcement is lurking just around the corner. Allegedly snapped by GOONL!NE (as in the connectivity instruction, not the lineup of criminals), the artwork features a grotesque, tentacled creature viewed through what appears to be the iconic toaster visor of Dead Space protagonist Isaac Clarke. The site confidently suggests that the creature itself is derived from the original game's concept art.

Now's the time to strategically remember several job listings, which mentioned a Dead Space follow-up, along with EA CEO John Riccitiello's recently expressed desire to have EA focus on more profitable, safer games. What could be safer than an isolated spaceship sending out a distress call?

The November issue of Official PlayStation Magazine is on sale behind youuuuu in the UK right now.

[Via CVG]

Sony replaces faulty Assassin's Creed: Bloodlines download

"Yes, there was an issue with the original download," a Sony Europe spokesperson has told Eurogamer. Said issue, which rendered PAL digital copies of Assassin's Creed: Bloodlines dead on arrival, was rectified by replacing the PSP file on the European PlayStation store -- though this came at a cost to those who had already been greeted by the defective copy's never-ending loading screen. According to the spokesperson, "It was pulled from the store and we are issuing replacement codes for those people who purchased the content before 12PM GMT on November 20."

Developed by Griptonite Games, Bloodlines follows the protagonist of 2007's Assassin's Creed, complete with 3D free-running and an Altair native control scheme.

'Mercs Inc' officially announced, developed by Pandemic at EALA

This morning's leaked footage, purported to belong to a new multiplayer-capable Mercenaries game called "Mercs Inc," just barely beat EA's official announcement of the (working) title to our front page. In development at EA Los Angeles, the latest toy in the destructive sandbox is paraded underneath the Pandemic banner, held aloft by the "core creative team" that survived the physical studio's recent closure. No target platforms have been announced.

According to EA senior VP and group GM, Nick Earl, the swift announcement "demonstrates our continued commitment to Pandemic's rich catalog of intellectual properties." As the press release innocently points out, "Mercs Inc will also be the first Pandemic game" to be released after this December's The Saboteur, the last Pandemic game. Oh, the previous one, we mean.

AbleGamers launches reviews with accessibility in mind


Before you send an overtly hostile dissertation to AbleGamers about their outrageous 6.7/10 scoring of Batman: Arkham Asylum, keep in mind that the site's newly launched review section focuses on accessibility above all else. While that particular review mentions the game's many qualities, some of them may be difficult to appreciate by disabled players.

The site offers critique and advice on several aspects you may take for granted, including the presence of subtitles, colorblind options and adjustable controls. "There are countless sites out there that review games for their graphics and sound, but no one is looking at the game from the standpoint of accessibility," explains Mark C. Barlet, President of the AbleGamers Foundation. "With 63 million Americans with disabilities this is a focus that is needed and who better to do it than the flagship site for disabled gamers, AbleGamers.com. I hope that game makers now add AbleGamers to their list of news outlets to send review copies to."

In a show of support, Joystiq Publishing has sent over its highly anticipated puzzle game, Is This Color Red or Green?. We reckon it's at least a nine.

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