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GBA's Fire Emblem is a great strategy RPG for beginners

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. In 2001, Nintendo of America had a deci...

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Project X Zone and a new beginning at Namco Bandai

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. Out of all Namco Bandai's crossover str...

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Comfort and stability: Unraveling the appeal of Tales of Xillia

It was around fifteen years ago now that a good friend of mine urged me to try out Tales of Destiny, which had recently come out on the PlayStation. "I really like the characters, and it's funny," he told me. Pretty soon, he was finding ways to incorporate the characters in his fan-fiction, his fav...

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Lightning Returns: Carrying the adventure solo as Final Fantasy's 'first female protagonist'

Lightning is Final Fantasy's first female lead, at least according to Square Enix. This may come as a surprise to fans of Final Fantasy VI, which ostensibly starred Terra, the amnesiac magic user who gradually discovers her roots as an esper. But Lightning Returns: Final Fantasy XIII director and s...

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Empowering your Fire Emblem: Awakening army with StreetPass

Despite the unique and interesting qualities of the 3DS' StreetPass and SpotPass functionality, I've rarely had reason to use it. So far, my favorite example of StreetPass functionality has been found in Theatrhythm: Final Fantasy, where it's possible to swap Dark Notes and custom character cards. ...

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Why Shin Megami Tensei 4 is my most anticipated JRPG of 2013

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. Like many people, my introduction to J...

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Three interesting trends found in 2012's JRPGs

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. As both a columnist and a fan, I've fel...

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Crimson Shroud review: A successful roll

You may not see them, but dice rolls are pretty much everywhere in RPGs. Even role-playing shooters like Alpha Protocol feature dice rolls to an extent. But Crimson Shroud is one of the few I can think of to literally feature dice. It's one of its most endearing features. In essence, Crimson Shroud...

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The real danger in Dark Souls 2 is not 'accessibility'

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. It was only four years ago that From So...

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Still finding love in turn-based Japanese role-playing games

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. When Japanese role-playing games come u...

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