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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Transformers: Dark of the Moon Review: No More Than Meets the Eye]]></title><link>http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/</guid><comments>http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/tfreview1530.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
One year ago, our own Justin McElroy called High Moon Studios' <a href="http://www.joystiq.com/2010/06/23/review-transformers-war-for-cybertron/"><em>Transformers: War for Cybertron</em></a> "a crystal clear, easy-to-follow example of how to do a licensed game." Maybe the example wasn't so easy to follow. When you play the movie tie-in, <a href="http://www.joystiq.com/game/transformers-dark-of-the-moon"><em>Transformers: Dark of the Moon</em></a>, the surprise isn't that it feels rushed and incomplete. The surprise is that High Moon made this one, too.<br />
<br />
Most of the features that made <em>War for Cybertron</em> a standout are gone. Gone is co-operative play. Gone are several multiplayer modes, including Escalation. In their place are three standard multiplayer gametypes (deathmatch, team deathmatch, and conquest), and a campaign so short that it feels like it was based on an episode of the cartoon show rather than a movie.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/transformers-dark-of-the-moon-5-3-11/">Transformers: Dark of the Moon (5/3/11)</a></strong></p><a href="http://www.joystiq.com/photos/transformers-dark-of-the-moon-5-3-11/#4106965"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/tf-dotm---bumblebee-stealth-force-mode-1304463972_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/transformers-dark-of-the-moon-5-3-11/#4106966"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/tf-dotm---ironhide-1304463973_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/transformers-dark-of-the-moon-5-3-11/#4106967"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/tf-dotm---laserbeak-1304463974_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/transformers-dark-of-the-moon-5-3-11/#4106968"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/tf-dotm---megatron-1304463975_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/transformers-dark-of-the-moon-5-3-11/#4106969"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/tf-dotm---soundwave-1304463975_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/" rel="bookmark">Continue reading <em>Transformers: Dark of the Moon Review: No More Than Meets the Eye</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/">Transformers: Dark of the Moon Review: No More Than Meets the Eye</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Jun 2011 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19975727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/24/transformers-dark-of-the-moon-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>high-moon-studios</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>Transformers-dark-of-the-moon</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Mitch Krpata]]></dc:creator><pubDate>Fri, 24 Jun 2011 14:50:00 EST</pubDate></item><item><title><![CDATA[Rush'N Attack: Ex-Patriot review: Ex-crement]]></title><link>http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/</guid><comments>http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/rushn530-1302640722.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Of all the things to love about this console generation, the most unexpected is the resurgence of the classics. Thanks to the digital marketplace, we've got pixel-for-pixel remakes of old-school favorites, and high-definition updates. We've got sequels no one ever thought would happen, like <em>Mega Man 9</em>. We've got brand-new games that are faithful to the style and spirit of the 8-bit era, while introducing new gameplay innovations.<br />
<br />
Now, the final proof the retro market is hopping: We've also got lazy cash-ins. <a href="http://www.joystiq.com/game/rush-n-attack-ex-patriot"><em>Rush'N Attack: Ex-Patriot</em></a>, the franchise reboot nobody was clamoring for, is the most mystifying resurrection of a moribund property since the big-screen version of <em>Car 54, Where Are You?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rushn-attack-ex-patriot-e3-2010/">Rush'N Attack Ex-Patriot (E3 2010)</a></strong></p><a href="http://www.joystiq.com/photos/rushn-attack-ex-patriot-e3-2010/#3100876"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/rnanuclearbaserna06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rushn-attack-ex-patriot-e3-2010/#3100877"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/rnanuclearbaserna04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rushn-attack-ex-patriot-e3-2010/#3100878"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/rnanuclearbaserna02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rushn-attack-ex-patriot-e3-2010/#3100879"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/rnanuclearbaserna01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rushn-attack-ex-patriot-e3-2010/#3100880"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/rnalabolatory03_thumbnail.jpg" alt="" title="" /></a></div></em><p><a href="http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/" rel="bookmark">Continue reading <em>Rush'N Attack: Ex-Patriot review: Ex-crement</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/">Rush'N Attack: Ex-Patriot review: Ex-crement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Apr 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19910843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/12/rushn-attack-ex-patriot-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>rush-n-attack-ex-patriot</category><category>vatra-games</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Mitch Krpata]]></dc:creator><pubDate>Tue, 12 Apr 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Lost in Shadow review: Succumbing to the dark side]]></title><link>http://www.joystiq.com/2011/01/04/lost-in-shadow-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/04/lost-in-shadow-review/</guid><comments>http://www.joystiq.com/2011/01/04/lost-in-shadow-review/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/04/lost-in-shadow-review/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/lishandsshadow530pxheaderimg.jpg" /></a></div>
<a href="http://www.joystiq.com/game/lost-in-shadow"><em>Lost in Shadow</em></a> isn't a bad game. At times, it soars. But it doesn't know when to quit. It begins as a cerebral platformer with an inspired gimmick, then keeps adding ill-advised play mechanics and new story beats when the main narrative thread has frayed. Like a stand-up comedian who lingers onstage long after the audience has stopped laughing, <em>Lost in Shadow</em>'s greatest achievement turns out to be how thoroughly it squanders its goodwill.<br />
<br />
It's a shame, because things start so well. A brief introductory sequence shows a boy's shadow severed from his body, and dumped from the top of a high tower. When the game begins, you find yourself controlling not the boy, but the shadow. This takes a bigger mental adjustment than you'd expect. Robust, three-dimensional objects float uselessly by in the foreground, while the real action is projected in two dimensions against the rear walls, deep in your field of vision. A simple enough idea, but powerful. You find yourself leaning forward in your seat, almost feeling your brain rewiring itself as you try to make sense of this dangerous world.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/lost-in-shadow-10-8-10/">Lost in Shadow (10/8/10)</a></strong></p><a href="http://www.joystiq.com/photos/lost-in-shadow-10-8-10/#3468088"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/screenshot071_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-in-shadow-10-8-10/#3468089"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/screenshot072_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-in-shadow-10-8-10/#3468090"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/screenshot073_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-in-shadow-10-8-10/#3468091"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/screenshot074_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lost-in-shadow-10-8-10/#3468092"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/screenshot075_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/01/04/lost-in-shadow-review/" rel="bookmark">Continue reading <em>Lost in Shadow review: Succumbing to the dark side</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/04/lost-in-shadow-review/">Lost in Shadow review: Succumbing to the dark side</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Jan 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/04/lost-in-shadow-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19785032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/04/lost-in-shadow-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hudson</category><category>Lost-in-Shadow</category><category>nintendo</category><category>Tower-of-Shadow</category><category>wii</category><dc:creator><![CDATA[Mitch Krpata]]></dc:creator><pubDate>Tue, 04 Jan 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Majin and the Forsaken Kingdom review: The buddy system]]></title><link>http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/</guid><comments>http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/majin1026.jpg" alt="" /></a></div>
If the phrase "escort mission" tickles your gag reflex, then you'd be forgiven for overlooking <a href="http://www.joystiq.com/game/majin-and-the-forsaken-kingdom"><em>Majin and the Forsaken Kingdom</em></a>. After all, this is a game that promises nothing but hours and hours of adventures with a largely computer-controlled sidekick. You wouldn't even be swayed if somebody told you that your partner obeys your commands. You've been down this road before, and you know it ends in a ditch.<br />
<br />
But this Majin fella, he's not so useless, in fact, you wouldn't last an hour in the dangerous ruins of this ancient civilization without his help. He's a bodyguard, a medic, and a handyman. He even carries out your orders as you intended them! You may start to wonder: who is escorting whom, exactly?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/majin-and-the-forsaken-kingdom-7-22-10/">Majin and the Forsaken Kingdom (7/22/10)</a></strong></p><a href="http://www.joystiq.com/photos/majin-and-the-forsaken-kingdom-7-22-10/#3196108"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/majin7221001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/majin-and-the-forsaken-kingdom-7-22-10/#3196109"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/majin7221002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/majin-and-the-forsaken-kingdom-7-22-10/#3196110"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/majin7221003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/majin-and-the-forsaken-kingdom-7-22-10/#3196111"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/majin7221004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/majin-and-the-forsaken-kingdom-7-22-10/#3196112"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/majin7221005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/" rel="bookmark">Continue reading <em>Majin and the Forsaken Kingdom review: The buddy system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/">Majin and the Forsaken Kingdom review: The buddy system</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Dec 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19750151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/07/majin-and-the-forsaken-kingdom-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-republic</category><category>majin-and-the-forsaken-kingdom</category><category>microsoft</category><category>namco-bandai</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Mitch Krpata]]></dc:creator><pubDate>Tue, 07 Dec 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Mario vs. Donkey Kong: Mini-Land Mayhem! review: Good things, small packages]]></title><link>http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/</guid><comments>http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/#comments</comments><description><![CDATA[<p style="text-align: center;" class="MsoNormal"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/mariodk.jpg" alt="" /></p>
<p style="" class="MsoNormal">By now, you'd think Super Mario would know better. Like Captain Kirk and <a href="http://en.wikipedia.org/wiki/Mitch_Buchannon">Mitch Buchanan</a> before him, any woman he romances is destined for danger. A kinder man would quit the dating scene altogether, maybe take up a hobby, and take comfort in knowing that he has spared some beautiful stranger the peril of knowing him. Not this guy. It's like he's got a hero complex or something.</p>
<p style="" class="MsoNormal">And so, in <a href="http://www.joystiq.com/game/mario-vs-donkey-kong-mini-land-mayhem"><em>Mario vs. Donkey Kong: Mini-Land Mayhem!</em></a>, there's Mario taking Pauline out of hiding for a romantic day at the Mini-Land amusement park, and there's Donkey Kong, right on schedule, snatching her away. Even though "mayhem" is not exactly the right word for the low-key puzzle game that ensues (and the exclamation point is just gratuitous), Mario's latest handheld adventure is nevertheless an appealing, though minor, entry in his canon.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mario-vs-donkey-kong-miniland-mayhem-ds/">Mario vs. Donkey Kong: Miniland Mayhem (DS)</a></strong></p><a href="http://www.joystiq.com/photos/mario-vs-donkey-kong-miniland-mayhem-ds/#3098705"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/mdkmlm2010-06-08-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-vs-donkey-kong-miniland-mayhem-ds/#3098706"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/mdkmlm2010-06-08-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-vs-donkey-kong-miniland-mayhem-ds/#3098707"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/mdkmlm2010-06-08-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-vs-donkey-kong-miniland-mayhem-ds/#3098708"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/mdkmlm2010-06-08-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-vs-donkey-kong-miniland-mayhem-ds/#3098709"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/mdkmlm2010-06-08-5_thumbnail.jpg" alt="" title="" /></a></div></p><p><a href="http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/" rel="bookmark">Continue reading <em>Mario vs. Donkey Kong: Mini-Land Mayhem! review: Good things, small packages</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/">Mario vs. Donkey Kong: Mini-Land Mayhem! review: Good things, small packages</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 14 Nov 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19716012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/14/mario-vs-donkey-kong-mini-land-mayhem-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>donkey-kong</category><category>ds</category><category>mario</category><category>mario-vs-donkey-kong-mini-land-mayhem</category><category>mario-vs-donkey-kong-miniland-mayhem</category><category>nintendo</category><dc:creator><![CDATA[Mitch Krpata]]></dc:creator><pubDate>Sun, 14 Nov 2010 18:00:00 EST</pubDate></item></channel></rss>