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Xav de Matos

Feature Content Director -

twitter: Xav

Xav de Matos serves as Feature Content Director for Joystiq. Responsible for the management, acquisition, and creation of feature-length content and previews. 

Xav holds a degree in Public Relations. In his the nearly seven years he has worked in the industry, Xav has contributed to GamePro Magazine during the 'Davison Era' and previously held a Senior Editor position at Shacknews, and is a regular guest of Weekend Confirmed.

Xav de Matos's Latest Posts

PlayStation 4 will continue to bring streaming media to homes

Despite inviting a host of new video game experiences, the PlayStation 4 will retain the ability to bring other forms of media into a gamer's home. During the PlayStation 4 reveal event, Gaikai boss Dave Perry confirmed that the PS4 will feature streaming content from Hulu Plus, Crunchyroll, ...

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Joystiq and Engadget do it live before Sony's PlayStation event [Watch the replay]

Update: The live chat is over, but you can watch a replay of the discussion in the video embedded above. Rumors and expectations are swirling around Sony's much-hyped New York City event tonight, and Joystiq and Engadget have come together to discuss what we may see out of the briefing. Will we ...

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Recapping Bungie's 'Destiny' reveal

After a day of Bungie-related content, we present you with an easy-to-use recap of today's Destiny reveal. As an added bonus, we've developed a lengthy video feature – as seen above – with associate editor David Hinkle and myself discussing the reveal and answering as many questions as ...

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Destiny: What we know now vs details in the Activision-Bungie contract

As part of the litigation between Activision and former Infinity Ward heads Jason West and Vince Zampella, the publishing giant was forced to reveal terms of its publishing agreement with Bungie to launch its new franchise, Destiny. While it's possible the contract has since been altered from its ...

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Destiny in the stars: Exploring Bungie's 10-year plan

Within the hollowed-out remains of a former bowling alley and movie theater, the creators of the Halo franchise huddle en masse at their headquarters in Bellevue, Washington, working on a new project. Inked to a decade-long agreement with publishing giant Activision – and dodging rumors and ...

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Bungie reveals 'Destiny': An always-on, persistent-world adventure

After nearly two years of rumors and leaks, the Halo franchise architects at Bungie have finally lifted the veil on their next project: Destiny. Part of a 10-year publishing deal with Activision, Destiny is a persistent-world console shooter where players create and customize their identities and ...

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Aliens Colonial Marines review: Bore to the corps

Aliens: Colonial Marines seems like a product developed over a series of Friday afternoons. You know, those long days where passion felt throughout the rest of the week has dissolved and all that's left are the moments you count off in your head as the clock inches toward closing time. Though my ...

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Infectious sounds of terror in Naughty Dog's 'The Last of Us'

In Naughty Dog's upcoming PS3 exclusive, The Last of Us, the narrative inspiration for the parasitic plague wreaking havoc on civilization is ripped from a segment in the BBC-produced documentary series, Planet Earth. The segment delves into the natural actions of a fungus known as "cordyceps." The ...

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Seeking good looks and plenty of cash in Killzone Mercenary

My first impression of Killzone Mercenary has a few upsetting implications. Developer Guerrilla Cambridge (formerly SCE Cambridge) has somehow translated the Killzone Engine to the PlayStation Vita with such fidelity that I wonder if I'll even want to go back to the isometric strategy universe of ...

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Media Molecule's Tearaway is an adorable arts and crafts adventure

Developer Media Molecule has standardized adorable in the high-def console generation, introducing gamers to Sackboy and friends with the creation-focused LittleBigPlanet. The UK-based studio's newest concoction follows a similar strand of cuteness, commanding "awwwwwws" throughout the demo of ...

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