by Christopher Grant Jul 5th 2008 10:00PM
Filed under: Microsoft Xbox 360, Joyswag
Our five (
non-consecutive) day long
Command & Conquer 3: Kane's Wrath Xbox 360 giveaway is at an end. Here's how you could win the one, final copy:
- To enter this giveaway, leave a comment telling us Where in the World Bobblehead Kane is (is that Serra?)
- You must be 18 years or older and a resident of the US or Canada (excluding Quebec ... and Serrans)
- Limit 1 entry per person per calendar day (comment more than once and you'll be disqualified)
- This entry period ends at 10:00pm ET on Sunday, July 6th. We'll randomly select a winner at that time (please check your email!)
- For a list of complete rules, click here
Oh, and in case you were curious, the last four cities were:
Lyon, France (Lyon-Satolas Airport Railway Station);
Milan, Italy (Duomo Square);
Moscow (Red Square); and
Cologne, Germany (Cologne Cathedral).
by Griffin McElroy Jul 5th 2008 7:30PM
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Driving

Fans of Criterion's vehicular vehicleslaughter sim
Burnout Paradise were supposed to receive
the title's third major update this coming Thursday, codenamed "Cagney". The
vaudevillian actor-turned-downloadable content
will give Paradisians the opportunity to play through more than 70 events online in FreeBurn mode -- unfortunately, Paradisians of the Xbox 360 variety will have to wait a bit longer than their PS3 counterparts to enjoy the free update.
Unsurprisingly, the source of the hold-up is the rigorous Xbox Live certification process, which took longer than Criterion had expected.
Their new release date for "Cagney" is the following Monday, July 14 -- though this delay won't affect
PS3 owners. Nor will it affect DS owners, restaurant entrepreneurs, professional poker players, the current Dalai Lama, or the actual James Cagney, who is, in fact, deceased.
by Griffin McElroy Jul 5th 2008 4:30PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Action, Online

In
our interview with Diablo 3 lead designer Jay Wilson, it was explained that there were no plans to bring the long-awaited title to any platform other than PC and Mac. However, in the six days that have passed since said interview, a couple of Blizzard higher-ups weren't quite as dismissive of the possibility of the dungeon crawler making an appearance on our primitive
gameboxes -- though the language used to describe this possibility hasn't exactly given us
high-apple-pie-in-the-sky hopes.
When asked about a console rendition of the third entry in the Lord of Terror-slaying franchise,
Blizzard COO Paul Sams gave an inconclusive "I don't know yet," though
Vice President of Game Design Rob Pardo suggested a console port was "theoretically possible," as out of all of Blizzard's franchises,
Diablo would be the most console-friendly. We guess a theoretical "yes" is better than an actual "no", or a metaphorical "maybe", but we're still not holding our bated breath for a non-compy version of
Diablo the Third. by Randy Nelson Jul 4th 2008 11:00PM
Filed under: Sony PlayStation 3, Action
We were starting to think that the new camo patterns available for download via
Metal Gear Solid 4's "Extras" screen were going to be fairly mundane. Silly us! This is
Hideo Kojima we're talking about here, and behind his stoic stare the guy has
quite the sense of humor.
Case in point: the two new OctoCamo patterns available today. Called "Laughing Camo" and "Raging Camo," they cover Snake in text when equipped (which doesn't exactly sound like the best thing for, you know,
stealth gameplay). These patterns aren't about hiding from enemies, though ... their effects are actually seen when you get
near them. They cause PMC soldiers and other foes to break out into laughter and howling on sight, rendering them temporaily stunned. (Making the new camo settings something you'll want to use only on your second, third, fourth, or fith play-through, lest you ruin a "pure" first-time experience.)
Taking on The Patriots
and getting kooky with Kojima? That's what we call a fun way to spend the Fourth.
by Christopher Grant Jul 4th 2008 10:00PM
Filed under: Microsoft Xbox 360, Joyswag
Our five (
non-consecutive) day long
Command & Conquer 3: Kane's Wrath Xbox 360 giveaway continues. Here's how you could win:
- To enter this giveaway, leave a comment telling us Where in the World Bobblehead Kane is (is that Serra?)
- You must be 18 years or older and a resident of the US or Canada (excluding Quebec ... and Serrans)
- Limit 1 entry per person per calendar day (comment more than once and you'll be disqualified)
- This entry period ends at 10:00pm ET on Saturday, July 5th. We'll randomly select a winner at that time (please check your email!)
- For a list of complete rules, click here
by Alisha Karabinus Jul 4th 2008 9:00PM
Filed under: Nintendo DS
Reviews? Original content? Weird and wacky spins on DS news? We've got it all, and this week, we've even got extras. Don't fight, fanboys -- there's plenty to go around, and these are happy times. It's a holiday, we're looking at
Chrono Trigger ... things are good.
Community
Features
News of note
- Wind of Nostalgia keeps sounding better and better
It's beginning to look a lot like Skies of Arcadia. Even the names are rhythmically similar!
- Future R4 firmware to sabotage clones, brick DSes?
Suddenly, M3 Real, CycloDS Evolution, and others just got better.
- Chrono Trigger: new DS features unveiled, in U.S. this year
YES, YES, FOR REALLY REALS, YAY!
- Bonus content planned for Judgment, Ecclesia connectivity
Finally, a use for Castlevania Judgment.
- Gamefly: Japanese and Chinese Coaches, Princess Debut this fall
At last, your language trainer has come along.
by Kyle Orland Jul 4th 2008 8:00PM
Filed under: Nintendo Wii, Rhythm

Here at Joystiq, we've been
pretty consistent in our hatred of useless plastic attachments for the Wii Remote. We might have to break our streak, though, as we're uncharacteristically excited about the maraca attachments that were
recently shown as part of the leaked box art for the Wii version of
Samba de Amigo. There's just something about the weight and sound of those vibrating plastic beads that helped make the maraca shaking on the Dreamcast a transcendent experience, and one we're glad we'll now be able to relive on the Wii. We're not changing our minds on the
Wii Wheel, though. We have to keep our hater-rating up somehow ...
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