BioShock didn't need a sequel.
I know it, you know it; heck, I'd bet if they were being totally honest, the staff of 2K Marin would tell you they knew it too. BioShock was that rare combination of a perfectly realized world, fresh yet refined action and a narrative that left me with no real burning questions. It didn't need a sequel.
But all that has very litt...
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BioShock takes place among the ruins of an underwater utopia. After your plane crashes into icy, uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an ideal society for a hand-picked group of scientists, artists and industrialists, Rapture collapsed under the weight of its own idealism. Now the city is littered with corpses, wildly powerful guardians roam the corridors, mutated little girls scavenge the dead, and genetically modified citizens ambush you at every turn.