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Darksiders 2 creative director Joe Madureira leaves Vigil Games

Vigil Games founder and creative director Joe Madureira has left the company. The news comes via a tweet, in which Madureira bids farewell to Vigil, thanks publisher THQ and refers to the Darksiders franchise as a "career highlight." In a message on his Facebook fan page, Madureira notes, "I could...

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Wii U's Darksiders 2 features off-screen play, included DLC

Darksiders 2's Wii U release, which will be out on the console's November 18 launch day, supports the full range of control options. You can play on your TV with the GamePad used to access your inventory and special abilities; you can play directly on the GamePad's screen, leaving the TV free for...

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Darksiders 2 first DLC, Argul's Tomb, comes for Death on September 25

Argul's Tomb, the ice-based DLC for Darksiders 2, is set to launch on September 25 for Xbox 360, PS3 and PC, for $7 (560 Microsoft Points). Argul's Tomb comes free with the Limited Edition of Darksiders 2, including anyone who pre-ordered the game. It will come packaged with the Wii U version of...

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Darksiders 2 DLC 'Argul's Tomb' has hell frozen over

Argul's Tomb, the first piece of DLC for Darksiders 2, is set to launch "in the next few weeks," a reveal video from IGN shows. Argul's Tomb is free for those who pre-ordered Darksiders 2, and it will be included in the Wii U version on launch day. Argul's Tomb is a far-away realm that hides...

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NPD: Darksiders 2 sold 247K copies in August

Darksiders 2 brought Death to top of the NPD charts for the month of August, having launched on August 14 in North America. In close to two weeks – the cut-off for NPD's August period was August 25 – the Vigil Games sequel managed to move 247,000 copies at retail, GI.biz reports. This...

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Death arrives on UK charts in second, Sleeping Dogs lie in first

Sleeping Dogs rests comfortably in first place for a second week on the UK charts. Darksiders 2's debut didn't knock off the crime simulator, but the apocalyptic sequel did see 80 percent more units sold in its first week than its predecessor, according to Chart-Track. The only other new entry to...

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Metareview: Darksiders 2

Darksiders 2 is a patchwork of the best in the third-person beat-em-up action genre and that's what makes it comforting. We said in our review that "you're not required to forgive the game's faults," but it does spend more time on the good side than bad. Here's what others thought about their...

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THQ cuts marketing jobs, boosting development side [update]

An internal memo attributed to THQ president Jason Rubin sent yesterday to staff outlines plans for layoffs in the publisher's marketing team and desire to boost development. The letter, published by 3D Realms founder George Broussard, notes the marketing and production staff will be cut by "20...

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Death comes for many bosses in Darksiders 2

Big and small, fat and skinny – it doesn't matter who you are, Death eventually comes for us all. Even if you're an 80-foot tall demon thing with a tentacle mouth and biceps that would put Hulk Hogan to shame, Death will soon come knocking in Darksiders 2. THQ sent out a bunch of videos...

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Darksiders 2 review: Scythe quest

Darksiders 2 elicits forgiveness in its weakest moments. There's a lingering sting to every stumble, and a constant yearning for just a bit more polish here and there, but the game's tremendous vision and heartening sense of adventure give it an unbreakable foundation. The tone of Darksiders 2 is...

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