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Peter Molyneux leaves Microsoft, off on 'new independent venture'

Fabled game developer Peter Molyneux has left Microsoft and Lionhead Studios for startup 22 Cans. In a statement to Kotaku, the creative lead of Microsoft Studios Europe said he will conclude his work on the latest Fable before going off on the next great adventure. "It is with mixed emotions that...

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Fable: The Journey dares us to steer a relationship in the right direction

"Your horse pays the price for your mistakes," Peter Molyneux says during a demo for Fable: The Journey, Lionhead's upcoming Kinect-powered spin-off. The Journey is centered around a young man and his trusty steed and sets out to forge a bond between the two, similar to the relationship players had...

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'Fable Heroes' revealed by Xbox Live Marketplace

Apparently, Fable Heroes is a forthcoming XBLA game from Lionhead Studios that has been unceremoniously leaked by the Xbox Live Marketplace. The screenshots in the gallery below show the rather cartoony game's four-player multiplayer, which the title's blurb describes as simultaneously cooperative ...

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Fable: The Journey won't have swords or guns due to lack of feedback

If you tend to stick to the trees of Strength and Skill in the Fable series, you'll be out of your element in the series' Kinect-based installment, Fable: The Journey. In an interview with OXM, Peter Molyneux explained the player's bag of tricks would be limited strictly to magic. He added, "We c...

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Buy Peter Molyneux's E3 badge for a good cause

Looking for the perfect accessory for that "Peter Molyneux at E3 2011" costume you've been putting together for the last week or so? Good news: you can buy Molyneux's E3 badge on eBay, and all the proceeds go to charity....

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Molyneux declares Fable: The Journey 'definitely not on rails'

"My name's Peter Molyneux and I made this horrendous mistake." With that emblematic phrase, Lionhead creative director Peter Molyneux kicks off a hilarious public service announcement he created with the help of OXM UK. According to him, the Fable: The Journey demo he showed off at E3 2011 gave t...

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Fable: The Journey preview: Speak and spell

Shortly after Fable 3 was first announced, Peter Molyneux announced that it would include support for what was then called Project Natal. Of course, the final game abandoned that ambition with Molyneux explaining that in order to do right by both Kinect and Fable, his team at Lionhead simply need...

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Fable: The Journey conjures up a trailer

While you won't see any Kinect-enabled spells casted in this pre-rendered trailer for Fable: The Journey, there may be a few morsels of info in here. The trailer stars the series longtime prognosticator and narrator, Theresa, as she flees from a very The Nothing-like cloud of evil. Dare we say...

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Fable: The Journey utilizes Unreal Engine 3

The cheerful hobbe you see above has been rendered in Unreal Engine 3. Lionhead Studios is using Epic's technology to power Fable: The Journey, a first-person Kinect game set in the land of Albion. We'll ask Lionhead what user-side benefits the technology offers for this game in particular (wh...

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Fable: The Journey features Kinect-based journeying

Peter Molyneux has just announced Fable: the Journey for Xbox 360. The first-person Fable experience features Kinect integration, allowing the player to draw shapes in the air to cast spells. It also appears to be on-rails -- shades of Dead Space: Extraction?...

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