The word "awesome" gets thrown around a lot, but I think we as a culture have lost track of its real meaning. Originally, the word meant "awe inspiring," and Dictionary.com defines "awe" as "an overwhelming feeling of reverence, admiration, fear, etc., produced by that which is grand, sublime, extremely powerful, or the like." Nowadays, "awesome" functions as a ...

I Am Alive tops April 2012 PSN downloads; Escape Plan still atop PS Vita list
The full PlayStation downloads list for April – as opposed to the sneak peek we got thanks to Pulse earlier this month, where the list is not segregated by platform – has been released and Ubisoft's I Am Alive was indeed the top download. On the PS3 and PSN list, thatgamecompany's ...
Six years in, Journey studio rewards itself with two new hires
Did you know that today is thatgamecompany's sixth birthday? It's true! In those six years, the team of approximately a dozen people created Flow, Flower, and, most recently, Journey, all the while cementing their place as heads of the art games movement. The company recently completed its contract ...
I Am Alive tops April PSN downloads, just one Vita game charts
Ubisoft's post-apocalypse third-person-survivor I Am Alive apparently struck a chord with PlayStation 3 owners last month, topping the PlayStation Network's download charts for April 2012, even edging out March's big PSN release, Journey. The Walking Dead's game adaptation from Telltale managed ...
Journey Without Words
You're reading Reaction Time, a new weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." It debuts on Fridays in Engadget's digital magazine, Distro. I'm not sure I've seen anyone describe Journey ...
Seen@PAX East: Journey between halls
Joystiq: Oh, hello! We love your costume. What's the secret to effective, truly evocative cosplay? ...
Robin Hunicke leaves thatgamecompany for Tiny Speck
Robin Hunicke, thatgamecompany's "Producer Extraordinaire" since 2009, has left the Journey developer to join Tiny Speck, the Canadian studio responsible for Glitch. Hunicke will be "providing leadership in game design" for Tiny Speck and Glitch specifically from Tiny Speck's San Francisco offices, ...
Journey is fastest-selling PSN game ever, soundtrack coming April 10
We thought Journey was a very good game, as you may recall, and apparently we weren't the only ones looking forward to its release, as Journey is now the fastest-selling SCEA-region PSN game in all of recorded history. Previously, that honor was held by Sucker Punch's Infamous 2: Festival of Blood. ...
Kellee Santiago leaves thatgamecompany, nextcompany unknown
Kellee Santiago, co-founder of thatgamecompany, left the Journey developer today. "Thanks so much for the kind words today, I feel so much love and gratitude," she Tweeted. "It's time to hit the 'Start New Journey' button!" She has yet to announce her destination. Santiago told Gamasutra that she ...
Journey costumes class up LittleBigPlanet next month
Next month, you'll be able to take a chubby, adorable version of your Journey character through somewhat less sweeping, and more sweded, landscapes. The PlayStation Blog announced plans to release a Journey costume for LittleBigPlanet next month, commemorating the news with a wallpaper image. If ...
Indie documentary Us and the Game Industry raises $20,000 to finish film
Us and the Game Industry's common dreams ltd squeaked by its deadline with $20,256 of its $20,000 Kickstarter goal -- not that raising tens of thousands of dollars from 373 people is exactly "squeaking by." Us and the Game Industry will officially be able to continue production, complete shooting ...
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Stiq Figures, May 7 - 13: I'mma can't use any of my dominoes edition
Posted on May 20th 2012 11:30PM

