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Capcom managed quite the paradoxical feat when designing the past two main entries in the Resident Evil franchise: It built the games' combat on fundamentally flawed ideas without making them fundamentally flawed. While other third-person shooters prioritized smooth, streamlined action, Resident Evil 4 and 5 deliberately hobbled the player's adroitness, and made ho...

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Capcom sales fall in 1st fiscal quarter, income rises

Capcom has reported financial results for its first fiscal quarter of 2011, which ended June 30. The company reported sales of ¥11.95 billion ($153.7 million), down from ¥19.04 billion ($244.91 million) during the same period last year -- a 37 percent decrease. Despite the dip in sales, ...

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If you must delete that Resident Evil: The Mercenaries 3D save, here's some help

If you've purchased a used copy of Resident Evil: The Mercenaries 3D and been thwarted by Capcom's bizarre save-locking procedures, hope is not lost. In fact, we've got two great methods to remove the save data -- if it really bothers you that much. 1. Toss the game into a campfire. Pros: T...

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Capcom claims RE: The Mercenaries 3D save controversy won't happen again

Speaking with Capcom Unity last Friday, Capcom USA VP of Strategic Planning & Business Development Christian Svensson said that, given the upheaval and generally bad reaction caused by Resident Evil: The Mercenaries 3D's peculiar save system, it's unlikely that we would "see something like th...

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Game retailers go back and forth on Resident Evil: Mercenaries 3D sales policies

Used games retailers across the globe have adopted a number of uncharacteristic policies regarding sales and trade-ins of Capcom's one-save-only title, Resident Evil: The Mercenaries 3D. When news of the game's unrestartability first surfaced, North American Gamestops announced they would not acc...

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Resident Evil: The Mercenaries 3D review: Slow and unsteady

Capcom managed quite the paradoxical feat when designing the past two main entries in the Resident Evil franchise: It built the games' combat on fundamentally flawed ideas without making them fundamentally flawed. While other third-person shooters prioritized smooth, streamlined action, Resident ...

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Diamonds are forever, and so are Resident Evil: The Mercenaries 3D save files

It'd probably be more difficult to propose with a solitary princess-cut Resident Evil: The Mercenaries 3D cartridge, though. According to the above box-shot provided by NeoGAF forums user Vyse The Legend, it appears as though TM3D saves cannot be erased. This means that A) your actions in the gam...

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Yakuza: Of the End hits the top of slow Japanese sales chart

After an earthquake-prompted delay, Yakuza: Of the End has been officially released in Japan, to ... pretty good sales. Not the best sales of the series, but the best sales of the very slow week. According to 4Gamer's report of Media Create sales, the gangsters vs. zombies shooter sold 298,717 co...

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Resident Evil: The Mercenaries 3D trailer does a roll call

In case you were wondering just how many hired guns are jam-packed into Resident Evil: The Mercenaries 3D for Nintendo 3DS, this latest trailer from Capcom gives us a quick rundown....

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Resident Evil: The Mercenaries 3D coming June 28

We knew that we'd have our chance to kick some zombies in their stupid, three-dimensional faces sometime this summer -- but without anything more specific than that, it's proven difficult to pencil any undead annihilation into our day planners. Fortunately, Capcom has firmed up the summer launch ...

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Capcom web show shows off Captivate 2011 titles

Capcom Japan PR and Marketing exec Ryosuke Hagiwara recently used an episode of his web show, Hagi Toko, as a platform to show off some of the company's games demoed at Captivate 2011. Catch a glimpse of SSFIV: Arcade Edition, Resident Evil: The Mercenaries 3D and more in the video posted below!...

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