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Icewind Dale: Enhanced Edition now available for pre-order

Having already enhanced both Baldur's Gate and Baldur's Gate 2, developer Beamdog now sets its sights on another Dungeons & Dragons Infinity Engine classic, Icewind Dale.

"It is now official, Icewind Dale:Enhanced Edition is available for pre-order on Beamdog," reads a tweet from Trent Oster, creative director on the aforementioned Baldur's Gate: Enhanced Edition. Those who follow Oster's tweet to the game's website will find a brand new pre-order page for Icewind Dale: Enhanced Edition that reveals a few key details. Like its predecessors, Icewind Dale: Enhanced Edition will appear on PC, Mac, iOS and Android devices, and will feature a purchase price of $20.

Unfortunately, Beamdog has yet to decide on a release date for Icewind Dale: Enhanced Edition, though in the meantime, prospective players can learn all about the various tweaks and improvements Beamdog has planned for the roleplaying classic by visiting this page.
[Image: Beamdog]

Super Meat Boy Forever trims fat, cooks up 'huge' challenge

Super Meat Boy Forever is as much a game as it is a meat grinder. It's "impossible," but only in the sense that it's similar to The Impossible Game, Grip Games' 2011 auto-running platformer that placed an emphasis on blazing hard difficulty. Super Meat Boy Forever dumps a similar formula into Team Meat's universe, and it's optimized for touch-based controls. "The goal is, this is going to be a Meat Boy that you play everywhere," Team Meat's Tommy Refenes told Joystiq at PAX Prime.

We took a moment to play both the tablet and PC versions of the game at the event, which both relied on two physical (or touch-based) buttons. While Meat Boy never stopped sprinting through the boldly-outlined demo level, he happily jumped, slid and fell to the Earth at a rapid pace on command. Leaping across broad gaps and jumping from wall to wall, our Meat Boy dodged spinning saw blades just like he did in the original, making the experience feel immediately at home with pared-down controls, particularly on a mobile device.

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Report: More Dragon Quest mobile ports on the way

Square Enix's mobile ports of Dragon Quest 4 and Dragon Quest 8 must not have strained the publisher's budget too terribly, as Game Informer reports the RPG nostalgia train will keep running on mobile devices. According to the report, a mobile port of the first DQ is due within the next few weeks, though it's to be based on a 2004 remake that was for Japanese mobile devices. The report also claims that versions of DQ2 and DQ3 will follow in the coming months.

It's fair to assume Square Enix will exhaust the numerical DQ lineup until they catch up to DQ8, but there could be an interesting exception: according to the report, DQ mobile producer Noriyoshi Fujimoto has said that DQ7 is "technically impossible" to port at this time due to its volumes of text.

The report also states that the DQ games that do arrive on phones and tablets will be tweaked to be more accommodating, with frequent saves, tweaked encounter rates and boosted experience payouts among the adjustments.

Unfortunately, we're still without word on whether the briefly-popular Dargon Quest spinoff series will ever see a successor.
[Image: Square Enix]

Mew-Genics on hold, will return when it's 'more coherent'

Mew-Genics is officially on hold, Team Meat's Tommy Refenes confirmed to Joystiq at PAX Prime in Seattle. The game was first revealed in October 2012, though the Super Meat Boy developer did not fully explain how the genetically-altered cat lady simulator would operate for another four months.

The decision to drag the game's esoteric explanation out is one that Refenes seemed to regret, saying the developer "shouldn't have been talking about it as much in the beginning as we did, because the game expanded beyond what it originally was." As a result, the game grew beyond Team Meat's own original vision: "Even some of the posts that we made in the beginning, that stuff doesn't exist in the game anymore," he added. For example, the developer discussed a "trinkets" system in December 2012, which is now gone from Mew-Genics, as it's "expanded into the stores" in the game.

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Hitman: Sniper evolves the downloadable pre-order bonus for mobile

Hitman: Sniper may carry a similar name as the Absolution pre-order bonus mini-game 'Hitman: Sniper Challenge' released in 2012, but the mobile and tablet device-exclusive is a new experience.

In the game first announced at E3 2014, players return to the scene of the crime as Agent 47 – the killer for hire anti-hero from the Hitman series. Players take up a perch and rid the world of 47's targets from afar. Though the game focuses on long-range sniping, earning a high score borrows from the tenets that make the main series a success. Even from a mile away and with a rifle, stealth and being creative are paramount.

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Joystiq Deals: Elite Android Hacker Bundle

This edition of Joystiq Deals brings you "over 52 hours of elite instruction" on how to build your own apps for the Android operating system.

The Elite Android Hacker Bundle includes seven courses from online learning platform Udemy that cover the gamut of skills necessary to create new apps under Android. From basic programming essentials to working with Java and online app security, the Bundle should bring neophyte programmers up to speed on the widespread mobile OS in a relatively short time.

Normally, purchasing all seven of these courses piecemeal would set you back $503, but for the next three days, Joystiq Deals if offering the bundle for $39. Pay a visit to the official Joystiq Deals website for full details and information on how to order a Bundle of your own.
Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

New Super Meat Boy is an auto-runner for PC, tablets

Super Meat Boy Forever is an auto-runner heading to PC and tablets, coming directly from Super Meat Boy crew Team Meat. The Team Meatheads are Edmund McMillen and Tommy Refenes, and they're showing the new game off at PAX Prime 2014.

Super Meat Boy Forever is playable at the show, but there's no set launch date just yet. "When it's done," is the timeline for now. See a Vine of Super Meat Boy Forever straight from the PAX Prime 2014 show floor below.

Earlier in August, Team Meat teased something called "A Voyeur for September," which conveniently anagrams to "Super Meat Boy Forever." That's about the only resemblance the teaser has to this new game, since the accompanying video was a live-action stealth(?) thing.

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Back To Bed cuddles up with iOS, Android today

Following a recent PC debut, surrealist puzzler Back To Bed is now available on Android and iOS mobile devices.

Described as a "bizarre mix of Salvador Dali, M.C. Escher and David Lynch," Back To Bed casts players as a subconscious manifestation named "Subob" as he attempts to guide his narcoleptic real-world body through a dreamscape of deadly obstacles. To aid in this quest, developer Bedtime Digital Games has crafted new controls for the mobile version, offering players a choice between standard touchscreen navigation and a virtual controller.

If the above has piqued your interest, you can purchase Back To Bed from either the iOS or Android app stores. Regardless of which platform you prefer, the dreamy puzzle game is priced at $4.
[Image: Bedtime Digital Games]

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BioShock iOS available tonight, priced at $14.99


BioShock for iOS - a full port of the first-person shooter (minus DLC) - will be available starting tonight. Publisher 2K Games expects the game to be available around 9PM Pacific (Midnight Eastern, 5AM UK). It'll be a premium priced mobile app at $14.99, similar to the excellent XCOM iOS.

BioShock for iOS is compatible only with iPad Air, iPad Mini 2, iPad 4, iPhone 5S, iPhone 5C, and iPhone 5. Would you kindly not try it with any other devices.

Update: To bring Rapture to your tablets and smartphones, download BioShock at this link.
[Image: 2K Games]

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Zen Studios latest pinball table summons the Walking Dead

The silver ball maestros at Zen Studios have unleashed another meticulously designed table, this time within the horrific universe of Telltale's The Walking Dead adventure game.

Despite its non-linear nature - pinball rarely adheres to a structured narrative - the table does a solid job of using skill shots and careful ball management to retell key story moments from the first season of Telltale's beloved The Walking Dead. Zen Studios was even able to get the original voice cast from the game to record new lines for the Walking Dead pinball table. Most crucially, the table is periodically littered with ambulatory corpses that, in proper Walking Dead spirit, must be avoided or, if you've got no other options, destroyed.

Like all Zen Studios tables, The Walking Dead is DLC content available on a number of platforms. Today marks the table's debut on the PlayStation 3, PS4 and Vita, while PC, Mac, Xbox 360 and Xbox One owners will have to wait until tomorrow. Those playing Zen Studios' pinball games on Android and iOS will have a chance to relive the adventures of Lee and Clementine on August 28. While you wait, take a look at the trailer past the break.

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Star Wars: Commander clashes clans on iOS

LucasArts takes on the strategy genre with this week's iOS launch of Star Wars: Commander, a base-building defense game that pits rebel forces against the Empire in asynchronous online multiplayer battles.

Heavily inspired by Supercell's Clash of Clans, Star Wars: Commander allows players to side with either the Empire or the Rebellion in a global player-versus-player war. Each faction features unique themed buildings and troop types, and like Clash of Clans and similar games that have risen in popularity in recent months, players must fortify their defenses in between assaults on enemy player bases.

Star Wars: Commander is available as a free download supported by in-game microtransactions. An Android version is slated to launch in September.

[Image: LucasArts]

The Walking Dead Season 2, Episode 5 review: Exit wounds

This review covers the latest episode in an ongoing season, and may contain spoilers.
Players of Telltale's The Walking Dead have offered a singular, echoing criticism throughout its first and second seasons: "My choices don't matter." Detractors claim that the story is set in concrete and only the journey changes – and even then just slightly. They decry the game's decision-making mechanics as shallow and containing a falsely advertised level of impact on the narrative.

I've never had a problem with The Walking Dead's subtlety. Regardless of the differences among every person's experience, the game always told a deep, uneasy story packed with drama and action in equal measure. The narrative rode waves of tension, crashing down on important dialogue decisions and cresting up to harried firefights and split-second amputations.

In the final episode of Season 2, "No Going Back," the detractors win. In this episode, your choices matter in the deepest way – altering how the story ends. Unfortunately, this means that the balanced narrative loses in a spectacular and surprising fashion.

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Touch-based Age of Empires: Castle Siege unveiled for Windows 8

Microsoft revealed Age of Empires: Castle Siege this week, a Smoking Gun Interactive game that's coming to Windows 8 and Windows Phone 8 next month. Microsoft's Kieffer Bryant described Castle Siege as a "fast-paced experience" built for touch devices, with players dragging units across paths while accumulating resources and building up their cities.

However, it seems fans of the strategy series haven't taken well to the announcement. The majority of YouTube users thumbed-down the announcement trailer (which you'll find below the break), while some commenters derided the game as a Clash of Clans clone that isn't true to the series - Supercell's mega-popular MMO isn't available on Windows Phone.

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The Banner Saga victorious at The Geekie Awards

The Banner Saga added another trophy to its haul this month by collecting the The Geekie Award for Best Indie Video Game. Stoic's turn-based strategy RPG was up against tough competition from the likes of Outlast, Don't Starve, Axle and Octodad: The Dadliest Catch. But a winner had to be chosen and there was only one man for the task. Yes, one Richard Mitchell of Joystiq Reviews Content Director fame - and other judges, we gather - deemed The Banner Saga this year's worthy winner.

"We are honored by the outpouring of love from fans for The Banner Saga and know that this award is due to their support", said Stoic Technical Director John Watson. "This comes just as we are about to launch the game on tablet, and we are excited about the prospect of offering The Banner Saga to a new medium of gamers."

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Joystiq Deals: Handheld Hero Android Game Bundle

Taking a cue from the good people behind the Humble Bundle, today's Joystiq Deal offers a collection of games at a price to be determined by you.

Here's how it works: The seven games on offer are normally available at $16, but this bundle invites you to pay whatever you'd like. Anyone who pays less than the current average of $3.73 will receive Incredipede and Syder HD, while everyone who pays more than that amount will walk away with all seven games. Why pay more than $3.73? Because 10 percent of the proceeds from your purchase will be donated to one of three charities: Either Child's Play, the World Wildlife Fund or Creative Commons, depending on which you prefer.

If charity isn't reason enough to purchase the bundle, everyone who spends sufficient money to earn a spot on the leaderboard - the last spot currently stands at $5.01 - will be entered to win one of 17 Google Play gift cards, ranging from $50 to $150. For full details, visit the Joystiq Deals website.

Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

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