This isn't to say that you won't be challenged in Never Alone. You'll fail its platforming sequences frequently, and its puzzles are suitably vexing. It's a clever and solid entry in the genre, and its focus on Alaska Native culture gives it a weight and purpose beyond its inventive gameplay.
The stylish twosome of Warframe's sleek ninjas and Dance Central Spotlight's hip-hop curves are both available now on Xbox One. For those who've yet to try Warframe on PC or PS4, the free-to-play multiplayer co-op shooter is best experienced with a group of friends. The game's had significant updates since it launched a year ago.
Dance Central Spotlight is the Xbox One's introduction to the only game worth having a Kinect for. The $9.99 starter kit includes 10 songs, with additional tracks available at $1.99 apiece. All DLC, Harmonix says, "from previously purchased versions of Dance Central on Xbox 360 are Spotlight-compatible." We've placed the list of core and downloadable dance tracks after the break.
As revealed over the weekend, the new version is also coming to PS4 and Xbox One where Team Ninja boss Yosuke Hayashi promises "the most graphically striking version of any Dead or Alive game ever." For returning players moving to PS4 and Xbox One, Koei Tecmo said previously bought DLC is transferable from last-gen consoles to the new ones.
For a first look at Last Round, check out the new trailer below the break.
Mighty No. 9 was announced during PAX Prime last year. It went on to earn over $3.8 million on Kickstarter, the most of any project during a full year that saw 340 other successful Kickstarter games. The developer also recently issued a new video, found after the break, that shows the Mega Man creator play-testing a competitive multiplayer mode in the game, online race battle.
Mighty No. 9 will launch in spring 2015 for Xbox One, PS4, Xbox 360, PS3, PC, Mac, Linux, 3DS, Wii U and Vita.
My time with Geometry Wars 3 at PAX Prime in Seattle demonstrated that the game fits perfectly with its 2D brethren. Piloting the iconic, angular cruiser through galactic grids felt as tight as ever, while slipping past threats and rapidly firing laser-like bullets at geometric baddies is as chaotic as ever. It took a few attempts to get acquainted with the game's latest twist, though the enemy and bullet behavior is just that, a "twisted" version of the previous games.
The flat grid-like playing field fans are used to is now a sphere, tube, pill, peanut or one of numerous other shapes, depending on which of the single-player mode's 50 levels you jump into. Every element in play is stuck to the surface like Nintendo's iconic plumber in Super Mario Galaxy, but ultimately Geometry Wars 3 draws some appropriate comparisons to Super Stardust HD. Missiles rocketed past my ship and around the bend of some levels, but aiming for the more distant neon creatures never felt like a real shot in the dark, if I'm allowed to make my own puns here.
Such is the case of League of Legends' Annie, a little girl who can transform her teddy bear from being a huggable, wuv-able wittle fwend into ... well, just take a look. They call him Mister Tibbers.
As PEGI revealed over the weekend, the new PS4 port is called Nano Assault Neo X - when in doubt, chuck in a X. Shin'en says we can expect the game to shoot onto PSN later this year, and for an idea of what to expect, check out the Wii U trailer below the break. Also, the original Nano Assault Neo is currently available on the eShop for $7.49, 25 percent off the regular price, until September 11.
"We are making plans to deliver that version to those who have already purchased the game. We will announce more details on that soon," Valve's Doug Lombardi told Kotaku.
The proposal currently on the table before NCsoft would allow the game's spiritual successors to drop the "spiritual" portion of their title, enable a restoration of the game's servers for the last update (albeit with no saved character data), and create the potential for a "transition" server between the original game and its successors. While it's far from a done deal, it's the best news that the former residents of Paragon City have heard since the lights went dark -- there may be brightness on the horizon.
Well, the why is to commemorate the release of Dragon Quest Heroes, the new PS4 and PS3 Hyrule Warriors-like crossover that will combine the world of Square Enix's RPG series with action crafted by Dynasty Warriors devs. That's due in spring 2015. As for what that thing is - the happy little slimy dude - it's a removable USB cover rather than a permanent fixture. We're filing it under S for "Sure..." and Y for "Why not, I guess?"
The Japanese demo that was available just ahead of release featured two songs: "Edgar and Sabin's Theme" from Final Fantasy 6 and the piano version of "Those Who Fight" from Final Fantasy 7: Advent Children. Battle, Event and Field categories were playable for both songs, but the new two-player versus mode wasn't.
The debut footage gives us a glimpse into the how Sony's oddball sportsballer looks on PS4, and the cutesy Shuhei Yoshida cameo suggests the series' super-deformed style isn't going anywhere anytime soon. During yesterday's stream, Yoshida said (as translated by Sony) the game features "open world entertainment focusing on golf." Interesting, even if we're a country mile from knowing what it means.
Check out the trailer below the break.
A Director's Cut version of Beyond for PS4 was spotted on two German retail sites, according to IGN, though the listings have since been removed. Furthermore, online gaming activity site Exophase has posted trophies for the game, providing more evidence that our digital Willem Dafoe nightmares are far from over, and they're about to get an HD upgrade.
Those who opt for a digital Xbox One version of Destiny are able to download the game's data before its release on September 9. This won't unlock the game early, but you'll be ready to roll when everything goes live on launch day.
The Joystiq Podcast
Latest episode: Friday, August 29th, 2014
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM
Posted on Aug 29th 2014 10:30PM