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Joystiq's got a new home! As of February 4th, Joystiq and Engadget are teaming up on a new project that will live on Engadget: 'Joystiq X Engadget.' There's a new logo and everything! Our focus is on the intersection of life and games: what, why and how we play. Expect more streams, more reviews and more news, but also expect a renewed focus on the way games intersect with our world. This is just the beginning.

Dying Light review: Grim leaper

Pardon the pun, but zombies have been done to death. In comic books, in films, on TV and certainly in video games. Yet developer Techland, creator of 2011's ambitious yet flawed Dead Island, has decided to take another crack at the virtual zombie apocalypse with Dying Light. The big difference this time is that the game relies heavily on parkour for movement, lending the otherwise brutally violent zombie apocalypse a speed and freedom not often seen in the genre.

By itself, this one new element isn't enough to elevate Dying Light above the hordes of similarly themed games, but if the developer could seamlessly attach parkour to some of the better ideas found in Dead Island while polishing that game's poor design decisions, Dying Light has a lot of potential.

Dying Light never fully lives up to this potential, but in the attempt, Techland offers an impressive twist on both first-person action games and life among the walking dead.

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Joystiq Presents: We live and die by this

Mike Suszek (@mikesuszek) chats with Features Content Director Xav de Matos (@Xav) about his upbringing as well as his career in the video games press.

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Games of a Lifetime: Jessica's picks

After more than ten years devoted to video games and the people who make them, Joystiq is closing its doors. We won't be reporting on the best games of 2015, so join us for one last hurrah as the Joystiq family reveals their Games of a Lifetime.


Tetris

Grandma can beat you at Tetris.

This was a foundation of my childhood and an irrefutable truth as I was growing up. Grandma would sit in her office, in front of a bulky 90s-era television, NES plugged in, and she would dominate level after level of rapidly falling tetrominos. My cousins and I would try to do the same and always end up supremely behind her high scores, but always ready to try just one more round. To this day, I'm still ready.

Here's to you, Grandma, my own Original Gamer, and here's to Tetris, my Original Game.

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Games of a Lifetime: Sinan's picks

After more than ten years devoted to video games and the people who make them, Joystiq is closing its doors. We won't be reporting on the best games of 2015, so join us for one last hurrah as the Joystiq family reveals their Games of a Lifetime.

Repton
Can you imagine the "Teens React to BBC Micro" video? With its properly floppy disks and its DOS-like start screen, that big beige box of the '80s was how my gaming life began. I could pick so many games I played on that machine, most of which no-one's heard of, but they'd all be inferior to Repton. The pseudo top-down, pseudo side-scrolling puzzler had its own space-time rules, According to Repton, a reptile in a yellow t-shirt can walk through the same square of dust that can support a whopping great boulder, or dozens of whopping great boulders at that. It didn't really make sense, but the cleverness of its puzzling design was undoubted. The very best levels required a chess-like effort of planning ahead, shifting specific boulders, clearing dust and freeing spirit sprites in the right order so you could grab every last one of the golden diamond jewels. I absolutely loved Repton and its inventive sequels; Repton 2 was an interconnected world of sub-levels, while other games even explored the future and Wild West. Without the BBC Micro and Repton in particular, I just wouldn't be where I am today.

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Joystiq Presents: You start with a fire

Mike Suszek (@mikesuszek) chats with Community Manager Anthony John Agnello (@ajohnagnello) about being handed the keys to the Joystiq community. He also refuses to eat his vegetables.

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Joystiq Presents: This is my family

Mike Suszek (@mikesuszek) sits down with Senior Reporter Jess Conditt (@JessConditt) to discuss her background in journalism and how Joystiq became her family.

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Stiq Figures, January 19 - 25: All-time favorite game edition

I've used my time with Stiq Figures to ask you about your favorite specific elements, moments and quirks from video games, and reading your responses has become to feel like a weekly check-in with a bunch of gaming-oriented friends. With this being the final edition of Stiq Figures however, it's time to focus on the obvious question: What's your all-time favorite video game?

I'd love to hear your reasoning, but don't worry about justifying your selection to any of us – this is all about the game you love or enjoy the most, even if it's an unconventional choice. For one last time, lure me (and hopefully others) to games I normally wouldn't try by using Stiq Figures as a platform to broadcast passion for your favorite games.

Thank you for stopping by to share your thoughts with us for all these months, and before you do it again, be sure to check this week's Japanese hardware sales after the break!

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MMO Week in Review: No one wants to say goodbye

The last moments before the fall of Dalamud.
At the end of every week, we've been rounding up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then presenting them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

This is our final week to say goodbye. We have nothing but thanks and praise for our readers, even the trolls. We have a lot of memories we've shared over the years. And we know that you guys have lots of memories of the site that you've been reading for the past several years.

But as Freddy Mercury said, the show must go on. So jump on past the break one last time to hear all about the other top MMO stories of the week.

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Joystiq Presents: One missed call

In the latest episode, Mike Suszek (@mikesuszek) talks with Weekend Editor Thomas Schulenberg (@T_Schulenberg) about the years leading to him joining Joystiq, including one crucial missed phone call. He also talks about going to E3 for the first time in his career.

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So, what's left to remaster?

Has there ever been a time when the word "remastered" was so prolific in the conversation, outside of the George Lucas household? Gaming was so incessantly nostalgic in 2014, you'd think it was closing after ten years.

In just the last year we've seen polished-up re-releases for Saints Row 4, Resident Evil, The Last of Us, Grand Theft Auto 5, Halo 1-4, Fable, Diablo 3, Kingdom Hearts 2, Kingdom Hearts: Birth by Sleep, Metro 2033, Metro: Last Light, Indigo Prophecy, Final Fantasy X, Final Fantasy X-2, and many, many more. And don't forget, glossy PS4 and Xbox One encores for Dark Souls 2, Borderlands 2 and The Pre-Sequel are on their way in the next few months.

Whether you like it or not - and I'm aware plenty do and plenty don't - gaming is still knee-deep in Remaster country. With the saying "When in Rome HD" in mind, I asked some of the Joystiq staff to tell me what games they'd most like to see remastered, however unlikely those remasters may be. Sure enough, most of them delved into the realm of pure fantasy.

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Friend, former Joystiq editor Andrew Yoon passes away at 29

On Thursday, January 29, friend and former Joystiq editor Andrew Yoon tragically drowned while on vacation in Austin, Texas. He was 29.

Following his tenure at Joystiq, I was fortunate enough to convince Andrew to pick up his life in New York and join me in Los Angeles as part of the Shacknews editorial team. In 2012, Andrew became the site's Editor-in-Chief.

But Andrew outgrew his passion for writing about games and his ambition rekindled a childhood dream to create a game of his own. In September 2014, Andrew and his partners secured over $16,000 in funding in a Kickstarter campaign to develop Divorce! The Card Game, which is set to launch later this month. In January, he and a team of creators won an award at GXDev 2015 for the game Cactus Seeking Hug (play it, it's brilliant).

Andrew was a spirited friend and co-worker, with an unrivaled passion and vast void for a stomach. He was always cheerful, stylish and hungry. His slim frame could consume an ungodly amount of food – seriously, his Twitter was 90% photos of things he was about to eat. He was kind and funny, a conversation with him was always guaranteed to bring a smile to your face. If you needed help, like a couch to crash on, he was there. At one point in our lives we managed an editorial team together; we shared airtime on the podcast Weekend Confirmed; heck, we even lived in the same small apartment complex in Los Angeles. Although our interactions became limited to small conversations and giggles between meetings at press events in recent years, I will always consider him a friend.

Our condolences go out to Andrew's friends, family and colleagues at his startup Anyo. For those able, a memorial fund has been set up to cover burial costs and to honor his memory.

Joystiq Editor-in-Chief Ludwig Kietzmann remembers his dear friend in a letter after the break.

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Weekly Webcomic Wrapup is riding into the sunset

I guess we should just call this "Final Webcomic Wrapup," huh? With Joystiq closing its doors, the webcomic buck stops here. And you know what? It has its upsides. For example, now I can tell you all what I really thought of doing the webcomic wrapup for you week after week, consistently being told that none of the comics was funny. Yeah, that's what I'll do! I'll tell you exactly what I think. And you know what I think?

I think it was fun, and I'd absolutely do it again.

Thanks for reading.

Penny Arcade (Godspeed)
MGDMT (Almost a true story)
ReadySoup (Tinker Tailor Soldier Fish)
Nerd Rage (Holographic Future)
Life In Aggro (Divine Porpoise)
Awkward Zombie (Crime Seen)
ActionTrip (Home of a Geek)

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Joystiq Presents: Too good to be real

Mike Suszek (@mikesuszek) talks with Reviews Content Director Richard Mitchell (@TheRichardM) about the years Richard spent watching Joystiq grow. He reminisces about his Xbox 360 Fanboy days as well as the time he accepted a job at Joystiq.

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Joystiq Discussion: Do you have a gaming tattoo?

Alright guys, I may not get another chance to tell you this, so here goes: I've decided to get a video game-themed tattoo. I already have nine tattoos and plans for a 10th, but this design easily trumps them all. It's a collection of characters and icons that represent games I either respect for advancing the medium or games that I personally love.

There are 27 characters/objects representing 26 franchises (Note: Design not final, will definitely change some things and probably add more if I can). Can you spot them all? Check out the image after the break and leave your answers in the comments!

And hey, while you're there, why not tell us what you think of video game tattoos, show off your own ink, or submit more design ideas!

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Four in February challenges you to finish the fight

The shortest, yet greatest month of the year is upon us, February. If you followed along with us last year, you know what that means: Four in February is back! The month-long initiative starts tomorrow, challenging you (yes, you) to pick four games to finish in one month.

The rules:
  1. There are no rules.
  2. Seriously, there are no rules. You can pick new games, old games or even titles that you stopped playing that one time during finals week in college because your academic life depended on it (it's cool, we've all been there). The only requirement is that you pick four games.
  3. Start at the beginning of a game, or start where your old save file left off, it doesn't matter! We can't drive over to your house to force you to start a game over; we don't know where you live, after all.
By joining in the fun on Four in February's Facebook page or using the cute little hashtag #4iF on Twitter, you can update us on your progress, like that friend that uploads their daily jogging times to your news feed, except way more fun. Joystiq may be closing its doors, but we refuse to shut our consoles down. Join us in finishing the fight against our backlogs. Head past the break to see Four in February father Mike Suszek's lineup, then share yours in the comments!

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The Joystiq Podcast

The Joystiq Podcast

Super Joystiq Podcast Special: Best of 2014

Latest episode: Friday, January 9th, 2015


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