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Super Joystiq Podcast 113: Hyrule Warriors, The Master Chief Collection, Murasaki Baby, Theatrhythm

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This week's Super Joystiq Podcast is considering getting butt injections.

There is no doubt now, it's big releases season. Join Ludwig, Jess, Anthony, Earnest, and Danny as the cover a wide range of new big and smaller releases. Final Fantasy talk kicks-ff the show with thoughts on Theatrhythm Final Fantasy: Curtain Call and the brand-spankin'-new, road-trippin' Final Fantasy XV trailer out of the Tokyo Game Show. Also on the show, two small releases you might have heard of, Halo: The Master Chief Collection and Hyrule Warriors. A smaller game also gets its due time with discussion of the superbly executed Murasaki Baby for PS Vita.

Prepare yourself for next week's show as well, because the release train keeps on rolling with Middle Earth: Shadow of Mordor, D4, and Wasteland 2!

Listen to the Super Joystiq Podcast: Podcast timestamps and relevant links are available after the break.

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Double Fine to exit Early Access, release full version of Spacebase DF-9

Double Fine announced that it will abandon its Steam Early Access plans for Spacebase DF-9, revealing that a finished version of its galactic life sim will launch next month.

Spacebase DF-9's dev plans now focus on adding tutorials and in-game goals as the project nears a final release. The announcement scales back Spacebase DF-9's once-ambitious scope, which previously called for dozens of in-depth features to be added over a period of several months via Early Access.

RPS notes that a full source code release will accompany the game's upcoming launch, essentially putting future additions in the hands of its playerbase. Spacebase DF-9 was initially pitched during an internal game jam in December of 2012 before entering Early Access late last year.

[Image: Double Fine]

Murasaki Baby review: A touch of weird

I'll say it first to get it out of the way: Murasaki Baby looks like something that spawned from the slimy, deliciously quirky mind of Tim Burton. Specifically, Murasaki Baby on the Vita looks like the gamification of Tim Burton's The Melancholy Death of Oyster Boy & Other Stories, a short book of dark children's tales told and illustrated by Burton himself.

It's important to note that this book is short, because it shares that descriptor with Murasaki Baby, and for an apparently similar reason: They're both too strange to support a longer format. From a holistic perspective, Murasaki Baby is a triumph of editing, in recognizing the limits of an absurd idea and executing it to its full potential – and no more.

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Neal Stephenson's sword-fighting game Clang officially shelved

Historical sword-fighting game Clang has officially been axed, developer Subutai Corporation announced yesterday. The game earned $526,125 on Kickstarter in July 2012 and according to creator and sci-fi novelist Neal Stephenson, the developer did eventually deliver on a prototype of the game as promised.

"The prototype was technically innovative, but it wasn't very fun to play," Stephenson wrote in an update on Clang's Kickstarter page, admitting he "probably focused too much on historical accuracy and not enough on making it sufficiently fun to attract additional investment." Development paused last year to attract additional investors, which Stephenson said was part of the initial plan for the game. While Clang was slated to be playable with a mouse and keyboard, the game was expected to support peripherals like Sixense's Razer Hydra motion controller and Kickstarter success STEM system.

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Destiny combines arms in the Crucible this weekend

The next two community events for Bungie's Destiny will start this weekend. We had names for the two events before, Combined Arms and The Queen's Wrath, and now we have dates and descriptions for them as well. The Combined Arms event is an "all out war on a massive scale" in the Crucible multiplayer section. Players form fireteams of up to six, driving across the map and making use of increased heavy weapon ammo drops. The event starts today and lasts through the weekend.

Next up is The Queen's Wrath, a set of bounty missions that begin on Tuesday, September 23 and runs through Monday, October 6. By completing the mission, players earn unique rare and legendary gear. The following two Destiny events are September's Salvage mission and October's Iron Banner mission. This week's Vault of Glass quest was first conquered roughly 11 hours after it opened. Bungie opted to double its well-broadcasted shooter's public events for players to encounter while patrolling areas in the game.
[Image: Bungie]

The demons of Disgaea 5 take on Japan in March 2015

Disgaea 5 already has a March 26, 2015 release date for Japan, just weeks after it debuted at Sony's pre-Tokyo Game Show conference. The PS4 tactical RPG is coming in both download and retail forms, and as Gematsu notes, a demo is headed for the PlayStation Store in Japan sometime next month. For gameplay footage, check out the new trailer below the break.

The next entry in Nippon Ichi Software's off-the-wall mix of demonic heroes, turn-based tactics and volatile penguins is exclusive to PS4, and according to reports NIS wanted to make a game that took advantage of Sony's new hardware. For example, NIS says Disgaea 5 can feature 100 characters on the screen at the same time, compared to just 10 on a PS3 version.

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Battleborn engages cooperative gameplay trailer

Image Here's about 15 minutes of Borderlands developer Gearbox's "friendly shooter" Battleborn. The trailer takes its time showing off the different attacks and skills of the characters. The game is expected to launch on Xbox One, PS4 and PC in 2015.... Continue Reading

Square Enix unveils cloud gaming business Shinra Technologies

Square Enix announced its aim to deliver "revolutionary" cloud-based gaming with Shinra Technologies, a newly launched subsidiary helmed by Yoichi Wada, the former president of the Japanese publisher. Cutely named after the company in Final Fantasy 7, Shinra's goal is to "change the game industry ecosystem by offering new types of games experiences" through its own tech. Shinra appears to be an evolution of Square Enix's Project Flare streaming project (the service's web page now redirects to Shinra's) but set up as a separate subsidiary.

Shinra wants to deliver cloud gaming using what it calls a "virtual supercomputer." Rather than using one central processing unit (CPU) and one graphics processing unit (GPU) to stream a game, Shinra said its tech pools "hundreds or thousands of CPUs and GPUs in a datacenter" to boost processing power and deliver higher quality games. "It's like having a super-powered games console," Shinra's FAQ claims, "with no need to buy the console."

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Assassin's Creed movie pushed back, new date undisclosed

The Assassin's Creed movie won't hit cinemas on August 7, 2015 as planned, after Twentieth Century Fox removed the big screen adaptation from next year's summer schedule. As Variety reports, Fox didn't set a new date for the film, with reshuffles instead seeing Marvel's long-speculated Deadpool movie greenlit for February 12, 2016.

Word of a film based on Ubisoft's historical series first slipped out of the shadows in 2012, with Promethius and X-Men star Michael Fassbender revealed as the leading man. Two years on and details remain sparse. There were couple of changes on the screenwriting staff, with Adam Cooper and Bill Collage understood to be currently rewriting the script. The pair worked on Accepted and Tower Heist, and are currently penning words for Ridley Scott's upcoming Exodus: Gods and Kings among others.

Hollywood Reporter notes that, according to "Fox insiders," Assassin's Creed is expected to makes its silver screen debut in 2016.
[Image: Ubisoft]

Thomas Was Alone making the leap to PS4 this year

Brave rectangle Thomas and his geometric pals will soon journey to the PlayStation 4, publisher Curve Studios announced at Sony's PlayStation Blog today.

Thomas Was Alone is a minimalist platformer starring a gang of four-sided heroes that all boast their own unique traversal abilities. After launching for PC platforms, Thomas Was Alone premiered for the PlayStation 3 and PS Vita, and was later featured as a free PlayStation Plus title.

Players who own the PS3 or Vita versions of Thomas Was Alone will get the PlayStation 4 edition for free when it premieres later this year. Creator Mike Bithell revealed that the "Benjamin's Flight" DLC will also transfer across all Sony platforms with a single purchase.

[Image: Curve Studios]

Need for Speed Rivals 'Complete Edition' revs up for October

The "Complete Edition" of Need for Speed Rivals will launch on October 21. The special edition package includes all of the game's previously-issued DLC, six packs in total. NFS Rivals' Complete Edition will arrive on PS4, Xbox One, PS3, Xbox 360 and PC, and will launch three days afterwards in Europe on October 24. The Complete Edition does not appear to include the game's Ultimate Racer Pack, which is only available on PC and Xbox platforms, the game's official site noted.

The standard version of NFS Rivals launched in November alongside the latest home consoles from Sony and Microsoft. The racing game was added to the EA Access vault earlier this month, allowing subscribers to play the full game at will. EA did not list a price for the Complete Edition, though pre-orders are expected to be available shortly. The game-and-DLC bundle will replace a new entry in the series this year, the first time in 13 years that EA has gone without a brand new Need for Speed game. The next entry will arrive in 2015.

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A Dragon Quest Heroes gameplay video draws near!


Square Enix gave a first look at the gameplay featured in Omega Force's PlayStation 4 and PS3 action-RPG Dragon Quest Heroes: Anryuu to Sekaiju no Shiro at TGS this week, showcasing army-slaughtering mechanics similar to the developer's Dynasty Warriors series.

The video above, transferred from streaming service Nico Nico Douga, shows a party of heroes squaring off against dozens of Golems, Drakees, Skeletons, and other monsters ripped from prior entries in the Dragon Quest series. Gameplay sticks closely to the beat-'em-up formula featured in Dynasty Warriors and the upcoming Hyrule Warriors, as players have access to a number of melee combos and screen-clearing magic attacks in battle.

Square Enix also revealed its first Dragon Quest Heroes character details (via Siliconera) this week. Playable party members consist of royal bodyguard Acht (or Mehr, if players opt for a lady protagonist), Elsarze Kingdom ruler Dirk, and magic-wielding sorceress Julietta. Familiar faces like Terry from Dragon Quest 6 and Dragon Quest 4's Alena will also make appearances throughout the campaign.

Dragon Quest Heroes will launch in Japan in the second quarter of 2015. A North American release has not been announced.

[Video: Square Enix / Game Kana]

League of Legends, Imagine Dragons team for Worlds song



The League of Legends World Championship is so on, with 16 teams competing for the top spot across a road show of tournament locations in Singapore, Taiwan and South Korea. The Championship ends at the home of the 2002 FIFA World Cup, Sangam Stadium in Seoul, on October 19. See? ESports are sporty.

To kick off the Championship, the band Imagine Dragons contributed a song for another stunning piece of animation from Riot, this time in a more cartoony style than its standard cinematics. "While working on the next album, we took a break to collab with League of Legends (our favorite game) on a song," the band tweeted. Download the song here and see the League of Legends World Championship stream schedule here.

Tales of Zestiria out in North America, Europe by summer 2015

The next PlayStation 3 entry in the long-running "Tales of" JRPG series is due to hit store shelves in North America and Europe by next summer, a Bandai Namco representative told IGN this week.

The representative stated that Tales of Zestiria will debut in North America and Europe "no more than six months after its Japanese launch," pegging it for a spring or summer release. Tales of Zestiria hits Japan on January 22, 2015, and if Bandai Namco's worldwide release schedule pans out, its localization will be the quickest the series has seen to date.

Bandai Namco revealed the sequel late last year, and showed off its protagonist and lush scenery in the weeks afterward. Zestiria follows up on Tales of Xillia 2, which launched digitally and at retail last month for the PlayStation 3.

[Image: Bandai Namco]

Hyrule Warriors DLC lineup has Dark Link, free villains

Free Hyrule Warriors DLC launching on October 16 in Europe adds three playable villains to players' rosters: Cia, Volga and Wizzro. This DLC is also coming to Japan, but there's no word on a North American launch for the free content.

European, Japanese and North American Hyrule Warriors players can expect four pieces of paid DLC, and buying them all in a Season Pass for $20 throws in a Dark Link costume. As collected by NeoGAF from the Koei Tecmo TGS livestream, the four packs include mixes of new characters, weapons, maps and costumes. The Hyrule Warriors Master Quest DLC is due out on October 16, Twilight Princess is November, Majora's Mask is January and the Ganon Pack is February.

Hyrule Warriors is out in Japan and it's scheduled to launch in Europe tomorrow. It hits North America on September 26. Our review is full of praise, concluding, "Not only is Hyrule Warriors the best entry point to Koei Tecmo's other musou games, it's also a solid Legend of Zelda entry in its own right."
[Image: Nintendo]

The Joystiq Podcast

The Joystiq Podcast

Super Joystiq Podcast 112: Danganronpa 2, Azure Striker Gunvolt, downtime & future games

Latest episode: Friday, September 12th, 2014


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