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Mew-Genics on hold, will return when it's 'more coherent'

Mew-Genics is officially on hold, Team Meat's Tommy Refenes confirmed to Joystiq at PAX Prime in Seattle. The game was first revealed in October 2012, though the Super Meat Boy developer did not fully explain how the genetically-altered cat lady simulator would operate for another four months.

The decision to drag the game's esoteric explanation out is one that Refenes seemed to regret, saying the developer "shouldn't have been talking about it as much in the beginning as we did, because the game expanded beyond what it originally was." As a result, the game grew beyond Team Meat's own original vision: "Even some of the posts that we made in the beginning, that stuff doesn't exist in the game anymore," he added. For example, the developer discussed a "trinkets" system in December 2012, which is now gone from Mew-Genics, as it's "expanded into the stores" in the game.

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Behind-the-scenes video basks in Geometry Wars 3's glow

We don't envy Lucid Games – the studio has a passionate fanbase to appease when it launches Geometry Wars 3: Dimensions this fall on Xbox 360, Xbox One, PS3, PS4 and PC. Fortunately, Lucid houses senior developers from now-defunct series creator Bizarre Creations, and it's clear that the team has some ideas on how to progress from 2008's GW2: Retro Evolved.

In a behind-the-scenes feature posted after the break, Lucid Co-Founder Nick Davies and Creative Director Craig Howard describe what they have in mind for Dimensions, including boss battles, 3D battlegrounds and head-to-head multiplayer. Check the video to get a glimpse of those elements in action and to get reacquainted with your neon-hued geometric rivals!
[Image: Sierra]

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H1Z1 on PS4 planned to follow a steady PC release

Sony Online Entertainment's zombie-survival online game H1Z1 must first find stable footing on PC before the game begins to take shape on PS4, Senior Game Designer Jimmy Whisenhunt tells Joystiq.

Months after being announced with a promise to launch on Steam Early Access, H1Z1 is still in closed testing. Whisenhunt says his team doesn't want to rush to market, instead setting a goal to release a game to Early Access that's as technically stable as it is fun.

"I would love to have it next week," Whisenhunt laughs. "The thing about [Early Access] is the community takes a look at a bunch of streams and says 'It looks really cool. It looks playable. Please release it.' But our concerns aren't the shiny things, it's making sure that our server isn't going to ... look, we know we are going to have a server issue within the first week of Early Access," he admits.

"We do want to make sure that we're ready to respond to that the right way."

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Saints Row 4 SDK released, chaos expected to ensue

Developer Volition announced at PAX Prime that they have released the official software development kit (SDK) for Saints Row 4 on PC, allowing enthusiasts of virtual sandbox mayhem with the technical know-how to create ... pretty much whatever they want. This can only end well.

Although Saints Row 4 was released in August of last year, Volition is keeping up support for the game with two projects, both due on January 27, 2015: Saints Row 4: Re-elected will port the base game and all the DLC released so far to Xbox One and PS4, while Saints Row: Gat Out of Hell is a standalone expansion that sends players literally into the bowels of Hell.
[Image: Deep Silver]

Motiga's Gigantic makes a big first impression

In Motiga's Gigantic, a team of five players choose unique champions who must work together to effectively control a map and slaughter their enemies – another team of five players – with the ultimate goal of destroying the opposing team's Guardian, a valuable asset that lies in wait at the opposite end of the map.

On paper, it sounds like yet another MOBA, the rapidly-expanding genre pioneered by games like League of Legends and Dota 2. In practice however, while the game's DNA is undeniably colored by the m-word genre, you'd be doing the game a ... well, gigantic disservice to think of it as another imitator.

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Don't Starve Together is for people who 'just want to watch their friends burn'

Klei's cooperative Don't Starve expansion, Don't Starve Together, has the potential to bring you and your friends closer than ever before. That's when they'll least expect an axe in the face.

Don't Starve Together is unique in that it encourages both cooperative and competitive play. Plopped down in the middle of the unforgiving wilderness, up to four players team up to build a camp, hunt wildlife and eke out a meager existence, strengthened by their bonds of friendship.

The core Don't Starve experience can be much more forgiving, for instance, when you assign one friend to craft survival supplies while another goes and chops firewood. If you ran into any opposition alone and unprepared, you'd be in serious trouble, but with an armed buddy watching your back (and reviving you when you're overwhelmed), being stranded in the wilderness isn't so bad after all.

If one of your teammates decides to choose the pyromaniac character class, though, you could be in for a world of hurt.

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Titanfall Update 6 adds 8-on-8 combat with no 'bots

Developer Respawn has issued a new update for its flagship giant robot shooter, Titanfall, the highlight of which strips out said robots in favor of mano a mano gunplay.

Dubbed "Pilot Skirmish," the new gameplay mode removes both Titans and those pesky AI-controlled robots that most players view as vaguely intelligent cannon fodder. The result is a first-person shooter more akin to Halo or Call of Duty, but with the acrobatic movement and unique weaponry of Titanfall. Other changes include the addition of the "Marked for Death" mode to Titanfall's permanent roster of gameplay types, new UI options designed to aid colorblind players and the ability to win an "ultra-rare" Burn Card that allows players to access and use any Card from their stash during gameplay.

Game Update Six is now available to Titanfall players on Xbox One, Xbox 360 and PC. For a full rundown of the update's tweaks, visit the game's official website.

Costume Quest 2 treats players to Oct. 7 launch on Steam

Costume Quest 2 launches on October 7 on Steam, with pre-orders live now and ripe for the picking – or tricking or treating. Pre-order the game across Mac, Linux and PC in two ways: Costume Quest 2 plus four classic costumes for $15, or pay $20 for the "Pre-Purchase Costume Quest 2 Bundle," which includes Costume Quest 2, Costume Quest, the Grubbins on Ice DLC and those four classic costumes.

The four included costumes are the Robot, Unicorn, Eyeball and Pumpkin. Each costume comes with its signature ability, Double Fine says: "Mow through Kronys with the Robot's 'Missile Barage' or bring back KO'd friends with the Unicorn's 'My Pretty Panacea.' Pumpkin can devastate groups with an 'All Hallows Eve' wind attack, while the Eyeball unleashes tears of fury via the 'EYE-agra Falls' ability."

This holiday season, Costume Quest 2 allows everyone to partake in the most sacred of all tasks: Saving Halloween. It's due out on PS4, Xbox One, Wii U, Xbox 360, PS3, PC, Mac and Linux, published by Midnight City and developed by Double Fine.

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New Super Meat Boy is an auto-runner for PC, tablets

Super Meat Boy Forever is an auto-runner heading to PC and tablets, coming directly from Super Meat Boy crew Team Meat. The Team Meatheads are Edmund McMillen and Tommy Refenes, and they're showing the new game off at PAX Prime 2014.

Super Meat Boy Forever is playable at the show, but there's no set launch date just yet. "When it's done," is the timeline for now. See a Vine of Super Meat Boy Forever straight from the PAX Prime 2014 show floor below.

Earlier in August, Team Meat teased something called "A Voyeur for September," which conveniently anagrams to "Super Meat Boy Forever." That's about the only resemblance the teaser has to this new game, since the accompanying video was a live-action stealth(?) thing.

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PAX10 Humble Flash Bundle discounts the showstoppers

The PAX 10 Humble Flash Bundle is live for five days and offers a lineup of really cool independent games that have been featured at PAX Prime over the years. Up for any price you feel like paying is Badland Premium, Solar 2, Containment: The Zombie Puzzler and Jamestown: Legend of the Lost Colony Deluxe Pack, plus a DigiPen three-pack including Deity, A Flipping Good Time and Solace. Pay more than the average to add in Fez and The Swapper. Throw down more than $15 and get Cannon Brawl (Early Access version) and Life Goes On, too.

Life Goes On is a selection in this year's PAX 10, while the rest are pulled from 2011 and upward. The PAX 10 Humble Flash Bundle supports, in part, Child's Play Charity.

We'll have all the news and previews live from PAX Prime 2014 right here.
[Image: Humble Bundle]

Amazon Digital End of Summer Sale: Half off Civ 5, Titanfall

To celebrate the waning summer months and the return to temperatures that won't cause small children to burst into flame, Amazon has instituted massive discounts on a huge number of gaming items in what it has dubbed the "Digital End of Summer Sale."

Highlights of the promotion include a 50 percent discount on hyper-addictive strategy game Civilization 5: Complete Edition which reduces its price from $50 to $25. Respawn Entertainment's flagship giant robot shooter Titanfall has also had its price cut in half, from $40 to $20. Not content to solely discount games, the Digital End of Summer Sale also offers deals on in-game currency for various online worlds. Star Wars: The Old Republic players can grab 5500 Cartel Coins for $35 while EVE Online fans can add 2 Plex to their accounts for $31.50.

The above discounts only represent a small fraction of the 339 items available in the Digital End of Summer Sale. For more, visit the sale's Amazon page. Hurry though, these discounts expire on September 1.
[Image: EA]

Harmonix's dreamy PC shoot-em-up, A City Sleeps

The newest game from Harmonix doesn't involve dancing or guitar peripherals – instead, A City Sleeps is a classic, twin-stick shoot-em-up starring Poe, a dream exorcist and part of The Silk clan. Dream exorcists enter people's dreams to dispose of demons, and everyone in the city of SanLo has fallen into an endless slumber, so there's plenty of work to go around.

The game is music-driven because that's still Harmonix's thing. "Level design and song authoring is done in parallel, insuring a hand-crafted and utterly unique audio-experience that only Harmonix can provide," Harmonix says. "Music drives player projectiles, enemy spawning, movement, and bullet patterns."

A City Sleeps is due out for PC and Mac on October 16 via Steam, and it's available for pre-order now for $12.75, a 15 percent discount. Harmonix recommends using an Xbox 360 gamepad (keeping that Microsoft relationship alive).

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Joystiq Streams: A low down dirty Oculus Rift DK2 tour [UPDATE: Relive the stream!]


Psst. Hey. Sick of all those tame interviews and careful hand-holding through the growing world of virtual reality? Want to take a trip down the unbeaten paths where the weird stuff is happening in Oculus Rift? Want to see a grown man fight with his inner ear when a computer helmet convinces his brain he's actually in outer space? Who wouldn't want that? That's why we're taking a dip into the wild world of streaming Oculus DK2 demos. This is unknown territory, y'all. Buckle up.

Starting at 4PM EST on Joystiq.com/Twitch, we're going to be streaming a plethora of bizarre Oculus Rift demonstrations, including a tour of the ocean, a deeply upsetting spacewalk, and even a trip to The Legend of Zelda: Ocarina of Time's Kokiri Forest. How does one actually stream Oculus Rift demos? It ain't easy. Richard Mitchell will be struggling with his rig to make the whole thing work while Anthony John Agnello feeds him your encouragement from the chat.

That's 4PM EST on Joystiq.com/Twitch!

Joystiq Streams broadcasts every Tuesday and Thursday at 4PM EST on Joystiq.com/Twitch, but to catch all those other streams we do make sure to follow us on Twitch.

Assassin's Creed Unity delayed to November 11

Assassin's Creed Unity will launch on November 11 in North America and on November 13 in Europe, a delay from the previously announced release date of October 28 in the US. Ubisoft says the extra two weeks will be spent bringing the game up to fans' and the team's expectations.

"As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin's Creed Unity is exceptional," Ubisoft Senior Producer Vincent Pontbriand says in a press release. "We sincerely appreciate players' commitment to the game and their patience. It's just a couple more weeks. And it's going to be worth it."
[Image: Ubisoft]

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Indie Megabooth Solid Gold Collection is 6 games for $20

The Indie Megabooth Solid Gold Collection is here for all those discount divas on Steam, offering Guacamelee! Gold Edition, Hotline Miami, The Stanley Parable, Octodad: Dadliest Catch, Monaco: What's Yours Is Mine and FRACT OSC all for just $20. Individually priced, these all tally up to $85.

As Megabooth puts it: "Think of it as the gaming equivalent of a prized box set from your favorite classic rock band, but without all the weird 'lost tracks' from their freestyle-jazz period. Sound awesome? That's because it is awesome. And by buying this awesomeness you're not only helping to support the indie developers who made the games, you're also supporting the Megabooth, so we can keep doing our thing and bringing you the best indie games, live, in person, at gaming conventions all over the world."

The Indie Megabooth recently made its Gamescom debut, and it's heading to PAX Prime next week with 78 games and seven panels.
[Image: Indie Megabooth]

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