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Costume Quest 2 treats players to Oct. 7 launch on Steam

Costume Quest 2 launches on October 7 on Steam, with pre-orders live now and ripe for the picking – or tricking or treating. Pre-order the game across Mac, Linux and PC in two ways: Costume Quest 2 plus four classic costumes for $15, or pay $20 for the "Pre-Purchase Costume Quest 2 Bundle," which includes Costume Quest 2, Costume Quest, the Grubbins on Ice DLC and those four classic costumes.

The four included costumes are the Robot, Unicorn, Eyeball and Pumpkin. Each costume comes with its signature ability, Double Fine says: "Mow through Kronys with the Robot's 'Missile Barage' or bring back KO'd friends with the Unicorn's 'My Pretty Panacea.' Pumpkin can devastate groups with an 'All Hallows Eve' wind attack, while the Eyeball unleashes tears of fury via the 'EYE-agra Falls' ability."

This holiday season, Costume Quest 2 allows everyone to partake in the most sacred of all tasks: Saving Halloween. It's due out on PS4, Xbox One, Wii U, Xbox 360, PS3, PC, Mac and Linux, published by Midnight City and developed by Double Fine.

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New Super Meat Boy is an endless runner for PC, tablets

Super Meat Boy Forever is an endless runner heading to PC and tablets, coming directly from Super Meat Boy crew Team Meat. The Team Meatheads are Edmund McMillen and Tommy Refenes, and they're showing the new game off at PAX Prime 2014.

Super Meat Boy Forever is playable at the show, but there's no set launch date just yet. "When it's done," is the timeline for now. See a Vine of Super Meat Boy Forever straight from the PAX Prime 2014 show floor below.

Earlier in August, Team Meat teased something called "A Voyeur for September," which conveniently anagrams to "Super Meat Boy Forever." That's about the only resemblance the teaser has to this new game, since the accompanying video was a live-action stealth(?) thing.

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PAX10 Humble Flash Bundle discounts the showstoppers

The PAX 10 Humble Flash Bundle is live for five days and offers a lineup of really cool independent games that have been featured at PAX Prime over the years. Up for any price you feel like paying is Badland Premium, Solar 2, Containment: The Zombie Puzzler and Jamestown: Legend of the Lost Colony Deluxe Pack, plus a DigiPen three-pack including Deity, A Flipping Good Time and Solace. Pay more than the average to add in Fez and The Swapper. Throw down more than $15 and get Cannon Brawl (Early Access version) and Life Goes On, too.

Life Goes On is a selection in this year's PAX 10, while the rest are pulled from 2011 and upward. The PAX 10 Humble Flash Bundle supports, in part, Child's Play Charity.

We'll have all the news and previews live from PAX Prime 2014 right here.
[Image: Humble Bundle]

Amazon Digital End of Summer Sale: Half off Civ 5, Titanfall

To celebrate the waning summer months and the return to temperatures that won't cause small children to burst into flame, Amazon has instituted massive discounts on a huge number of gaming items in what it has dubbed the "Digital End of Summer Sale."

Highlights of the promotion include a 50 percent discount on hyper-addictive strategy game Civilization 5: Complete Edition which reduces its price from $50 to $25. Respawn Entertainment's flagship giant robot shooter Titanfall has also had its price cut in half, from $40 to $20. Not content to solely discount games, the Digital End of Summer Sale also offers deals on in-game currency for various online worlds. Star Wars: The Old Republic players can grab 5500 Cartel Coins for $35 while EVE Online fans can add 2 Plex to their accounts for $31.50.

The above discounts only represent a small fraction of the 339 items available in the Digital End of Summer Sale. For more, visit the sale's Amazon page. Hurry though, these discounts expire on September 1.
[Image: EA]

Harmonix's dreamy PC shoot-em-up, A City Sleeps

The newest game from Harmonix doesn't involve dancing or guitar peripherals – instead, A City Sleeps is a classic, twin-stick shoot-em-up starring Poe, a dream exorcist and part of The Silk clan. Dream exorcists enter people's dreams to dispose of demons, and everyone in the city of SanLo has fallen into an endless slumber, so there's plenty of work to go around.

The game is music-driven because that's still Harmonix's thing. "Level design and song authoring is done in parallel, insuring a hand-crafted and utterly unique audio-experience that only Harmonix can provide," Harmonix says. "Music drives player projectiles, enemy spawning, movement, and bullet patterns."

A City Sleeps is due out for PC and Mac on October 16 via Steam, and it's available for pre-order now for $12.75, a 15 percent discount. Harmonix recommends using an Xbox 360 gamepad (keeping that Microsoft relationship alive).

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Joystiq Streams: A low down dirty Oculus Rift DK2 tour [UPDATE: Relive the stream!]


Psst. Hey. Sick of all those tame interviews and careful hand-holding through the growing world of virtual reality? Want to take a trip down the unbeaten paths where the weird stuff is happening in Oculus Rift? Want to see a grown man fight with his inner ear when a computer helmet convinces his brain he's actually in outer space? Who wouldn't want that? That's why we're taking a dip into the wild world of streaming Oculus DK2 demos. This is unknown territory, y'all. Buckle up.

Starting at 4PM EST on Joystiq.com/Twitch, we're going to be streaming a plethora of bizarre Oculus Rift demonstrations, including a tour of the ocean, a deeply upsetting spacewalk, and even a trip to The Legend of Zelda: Ocarina of Time's Kokiri Forest. How does one actually stream Oculus Rift demos? It ain't easy. Richard Mitchell will be struggling with his rig to make the whole thing work while Anthony John Agnello feeds him your encouragement from the chat.

That's 4PM EST on Joystiq.com/Twitch!

Joystiq Streams broadcasts every Tuesday and Thursday at 4PM EST on Joystiq.com/Twitch, but to catch all those other streams we do make sure to follow us on Twitch.

Assassin's Creed Unity delayed to November 11

Assassin's Creed Unity will launch on November 11 in North America and on November 13 in Europe, a delay from the previously announced release date of October 28 in the US. Ubisoft says the extra two weeks will be spent bringing the game up to fans' and the team's expectations.

"As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin's Creed Unity is exceptional," Ubisoft Senior Producer Vincent Pontbriand says in a press release. "We sincerely appreciate players' commitment to the game and their patience. It's just a couple more weeks. And it's going to be worth it."
[Image: Ubisoft]

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Indie Megabooth Solid Gold Collection is 6 games for $20

The Indie Megabooth Solid Gold Collection is here for all those discount divas on Steam, offering Guacamelee! Gold Edition, Hotline Miami, The Stanley Parable, Octodad: Dadliest Catch, Monaco: What's Yours Is Mine and FRACT OSC all for just $20. Individually priced, these all tally up to $85.

As Megabooth puts it: "Think of it as the gaming equivalent of a prized box set from your favorite classic rock band, but without all the weird 'lost tracks' from their freestyle-jazz period. Sound awesome? That's because it is awesome. And by buying this awesomeness you're not only helping to support the indie developers who made the games, you're also supporting the Megabooth, so we can keep doing our thing and bringing you the best indie games, live, in person, at gaming conventions all over the world."

The Indie Megabooth recently made its Gamescom debut, and it's heading to PAX Prime next week with 78 games and seven panels.
[Image: Indie Megabooth]

Next game from Metro series developer 'less linear, more sandbox'

The next game from Metro 2033 developer 4A Games will shift away from a linear progression and offer players a more freeform approach to gameplay, studio CTO Oles Shishkovstov told Eurogamer this week.

"For the game we are working on now, our designers have shifted to a more sand-box-style experience - less linear but still hugely story-driven," Shishkovstov said. "I will not go into details, but it requires some work from programmers as well. Also, we are improving graphics in very different aspects, like recently we did a physically-based global ambient occlusion (instead of local, like SSAO). I will not talk about PBR (physically-based rendering) here, because here we are at the stage when artists are still adapting their mentality to it."

Shishkovstov did not reveal whether the undisclosed project is a new entry in the studio's Metro series. The visually upgraded franchise compilation Metro Redux shipped this week for the Xbox One, PlayStation 4, and PC platforms.

[Image: 4A Games]

Legendary Gems, Greater Rifts now infest Diablo 3

As if Diablo 3: Reaper of Souls wasn't already packed with enough content to keep you dutifully clicking away at demons for months, Blizzard has launched Patch 2.1.0 which adds a host of new items and activities to the fan-favorite dungeon crawl.

Most notable are the addition of Greater Rifts and Legendary Gems. Unlike Nephalem Rifts, Greater Rifts force players to slay enough monsters to summon a Rift Guardian while racing against a countdown clock. Unfortunately, the only creature in the Greater Rift capable of dropping any items is the Rift Guardian, so if you don't kill enough demons to summon the big fella, you've wasted all that time and effort. As you'd expect, those who do manage to kill the Rift Guardian within the time limit will walk away with some very nice rewards.

Legendary Gems offer all the benefits of their standard counterparts, but can be infinitely upgraded and include unique enhancements not found elsewhere. They can only be socketed into rings and amulets, but each time you complete a Greater Rift there's a chance your Legendary Gem will be upgraded, depending on how quickly and decisively you dispatched the Rift's denizens.

Full details on what's included in Patch 2.1.0 can be found on Blizzard's Diablo 3 website. There's currently no word on when or if this new content will be added to the recently-released Diablo 3: Ultimate Evil Edition, but Blizzard has committed to supporting both the Xbox One and PlayStation 4 versions of the game with post-launch content additions.
[Image: Activision Blizzard]

Interstellar Marines uses the buddy system, gets co-op in September

Interstellar Marines has sold over 100,000 copies since it launched in July 2013 on Steam Early Access, developer Zero Point Software announced this week. The sci-fi game has generated "more than $1.5 million in revenue" for the studio. Still in "heavy development," the tactical FPS will also receive an update on September 18 that adds cooperative multiplayer to the game.

Zero Point Software first revealed Interstellar Marines in 2006, and the game received multiple "it's still alive" reassurances over the years. Players can pick up the game on PC, Mac or Linux via Steam for $18.99, which grants access to both the Early Access version of the game and its upcoming expansions and updates, such as the "Project Co-Op" one scheduled for next month. The developer will showcase its spacey shooter at PAX Prime in Seattle this weekend at Alienware's booth (#1246).
[Image: Zero Point Software]

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GOG.com adds movies to its lineup

DRM-free game distributor GOG.com has expanded its online catalog to include a selection of gaming documentaries, announcing that it will seek partnerships with major studios to feature additional TV and film offerings via download and streaming.

Twenty gaming-themed documentaries are now collected under GOG.com's new "Movies" tab, including the world premieres of Gamer Age, The King of Arcades, and Pixel Poetry. The service currently offers two of its featured films -- Art of Playing and TPB AFK: The Pirate Bay Away From Keyboard -- free of charge of registered users.

GOG.com hopes to entice major studios to join its catalog with the strength of its initial offerings, but GOG's VP for North America Guillaume Rambourg notes that getting Hollywood to embrace the service's DRM-free stance is an uphill battle.

"Our initial idea was to start with the big guys, but the process is not easy," Rambourg said. "In our first round of talks, the response was largely, 'We love your ideas, but we do not want to be the first ones. We will gladly follow, but until somebody else does it first, we do not want to take the risk.' Most studio officials agreed that DRM is pointless, but were quick to add that the lawyers would not allow them to get rid of it."

New DRM-free film releases will hit GOG.com weekly.

[Image: GOG.com]

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Gauntlet needs new release date, badly

WBIE's Gauntlet reboot is being delayed by a couple weeks so everyone can build up more rage against friends who will inevitably shoot the food. Originally scheduled for September 3, the game has now been moved to a September 23 launch.

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Rockstar: Lohan's GTA 5 lawsuit just Jonas-ing for publicity

Lindsay Lohan's Grand Theft Auto 5 lawsuit was "filed for publicity purposes" according to creator Rockstar and parent company Take-Two Interactive. Lohan sued Rockstar and Take-Two for damages back in July over the in-game character of Lacey Jonas, a troubled young actress who struggles with an eating disorder and dealing with the paparazzi.

The case claimed Lohan's image, voice and styles from her clothing label were all used to depict Jonas, forming an "unequivocal" reference to the Mean Girls star. As the Associated Press reports, Rockstar is having none of it. Manhattan court papers made public this week show Take-Two and its subsidiary not only want the suit dismissed, but the company wants Lohan to pay its legal fees. As far as Take-Two is concerned, Jonas only resembles Lohan in being a young, blonde woman.

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Dragon Age: Inquisition 4-player co-op revealed, separate to campaign

BioWare revealed the third Dragon Age game mirrors the third Mass Effect by introducing four-player online multiplayer on top of the single-player experience. An IGN preview reveals the co-op in Dragon Age: Inquisition runs separate to the main RPG campaign, with players ditching their Inquisitor robes to team up in randomly generated mini-dungeons that take around 20 to 30 minutes to complete in total.

There'll be three multiplayer campaigns at launch, each generating a level made up from 5 of 10 smaller, pre-designed areas. Players will see different areas in different orders, with variables like the types of enemy encounter changing across different sessions. Also, rather than playing as the Inquisitor, you and your buddies are lackeys for the main hero. As Bioware's Mike Laidlaw told IGN, the studio's attempted to infuse the mulitplayer heroes with personality: "They're kind of like mini followers, and they banter among themselves."

Update: Check out the reveal trailer below the break.

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Video preview: Alien Isolation

Posted on Aug 18th 2014 2:00PM

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