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Trials Fusion moto-crosses one million mark in sales

Trials Fusion sold one million copies globally across all platforms, Ubisoft announced today. The game first arrived in April for PS4, Xbox One, Xbox 360 and PC. Announced alongside Trials Frontier at its E3 2013 press conference last June, Ubisoft's motorcycle-flipping action game entered closed beta for PC players in March.

Trials Fusion also received an update today, which improves the game's tournaments, track central and track editor modes. Now, players can craft custom supercross tracks for local multiplayer use, and can also create four-land motorcross tracks in the game's editor and put forth challenges to their friends. The Uplay Recommended section of the track central area in Trials Fusion has also been refreshed with 15 creations from the game's community, accessible to players on all platforms.
[Image: Ubisoft]

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Warframe registers 10 million space-ninjas, adopts space-pets



Warframe has surpassed 10 million registered users, according to a recent press release, and developer Digital Extremes is celebrating the free-to-play game about exoskeletal space ninjas' success with a new patch. Dubbed simply "Update 14," the update revamps several areas of the game while adding to others. Highlights include:
  • An overhauled user interface
  • Pets
  • New Warframe, Mirage - a trickster-style character who can create copies of herself to fool enemies
  • Pets
  • New weapons
  • Seriously, did we mention pets? Because there are pets now. Look, we're not sure you understand, so feel free to check out the behind-the-scenes video above to see what we're talking about. They're like little bat-wolf-bears! So cute!
While Update 14 is already available for PC users, Digital Extremes notes that PS4 players will have to wait "a few more weeks" to get their hands on the patch, as the revamped UI requires additional tweaking to work with the DualShock 4. It's not clear if Update 14 will be applied before or after Warframe makes its way to Xbox One later this year.
[Image: Digital Extremes]

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Epic debuts concept footage from next Unreal Tournament


In a lengthy, official video preview, members of the Epic Games development team have unveiled the first look at the upcoming Unreal Tournament sequel. Jump to the 1:30 mark in the above video for a brief tour.

Keep in mind, the above video includes very early, work-in-progress footage taken from within the engine that will power the upcoming Unreal Tournament. There are no guarantees that the final game will look this good, though at this early stage of development it's entirely possible that the final product will look even better than what Epic has shown us here.

While the final version of Unreal Tournament is still a ways off - Epic has yet to announce a release date, or even a vague release window - the developer is still seeking input from fans on how best to craft this latest entry in the long-dormant series. If you're interested, register an account on the official Unreal Engine forums and give the developer a piece of your mind.
[Image: Epic Games]

GOG adds more than 50 Linux games, including many exclusives

DRM-free game distributor GOG.com has introduced support for Linux platforms, adding more than 50 Linux-compatible games to its online catalog.

GOG's initial lineup hosts a number of exclusive Linux debuts for many featured games, including Pirates! Gold Plus, Flatout 2, and Rise of the Triad: Dark War. Today's rollout is the first stage in GOG's previously announced initiative that will bring more than 100 Linux games to the service by this fall.

Other recent Linux-compatible additions to GOG's storefront include VVVVVV, Gods Will Be Watching, Kentucky Route Zero, Surgeon Simulator 2013, and SteamWorld Dig. Many classic games are currently discounted by up to 75% to commemorate GOG's Linux launch.

[Image: GOG]

Gratuitous Space Battles 2 coming soon to PC, Mac, Linux

Positech Games has announced a sequel to its interstellar strategy hit Gratuitous Space Battles, that, the developer claims, will make the titular melees between massive spaceship armadas even more ludicrous.

"[Gratuitous Space Battles 2] uses an entirely re-written custom engine, vastly better visual effects, a much-improved GUI, and will feature steam achievements, mod support and some very sexy undisclosed new features," reads Positech's official announcement. "The game is especially targeting gamers with multiple monitor setups who enjoy ridiculously over the top space battles, but the engine should comfortably scale down to much older PC's too. The aim is to replicate all of the OTT silliness of sci-fi movie user-interfaces."

Though Positech has yet to nail down a solid release date, Gratuitous Space Battles 2 should reach the PC, Mac and Linux platforms in late 2014 or early 2015. More information can be found on the game's newly-launched website.
[Image: Positech Games]

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Put those goats to use in Tropico 5's 'The Big Cheese' DLC

Mmm, cheese. Tropico 5's first DLC pack is called The Big Cheese, and it involves actually making cheese in El Presidente's very own artisan factory, The Creamery. The Big Cheese is available now for $4, or free for those who pre-ordered the game via Steam or purchased a physical boxed copy.

"'The Big Cheese' DLC, available today, challenges players to create and promote an artisan cheese brand by introducing a new production chain with The Creamery: a new building that enables you to make the most of Tropico's local goats and llamas," Kalypso says in a press release. "Put on the chef's hat and face international competition in an epic quest to create the best cheese in the world!"

Update 1.04 is live today as well, enabling saves in multiplayer and squashing some bugs. We can't have bugs in the cheese factory, after all.
[Image: Kalypso]

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Halo still evolving its combat, graphics and more on PC



Halo: Combat Evolved has already had its Anniversary edition on Xbox 360, and later this year, we'll see its remastered form once again as part of The Master Chief Collection on Xbox One. But official efforts from Microsoft and 343 Industries aren't the only ones working to update John-117 and Cortana's adventures; a group of modders has created "SPV3," a mod that improves the visuals while adding features not only from later Halo games, but some completely new ones as well.

Want to hijack a Ghost? Take out a Brute with the Battle Rifle? Such are the dreams that SPV3 makes into reality. The mod is a work-in-progress, however, and won't be ready until later this year. The recently-released trailer shows that instead of being made available all at once, the group behind SPV3 is aiming to release individual levels over the course of two months later this year. Check out the full list after the break:

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Titanfall adds 'Black Market' and in-game currency system

Respawn Entertainment added a new in-game market to Titanfall known as the "Black Market," which allows players to redeem credits in the game for burn card packs and insignias. For instance, the game's standard burn card pack costs 5,000 credits and contains six random pilot and Titan burn cards. Players will have access to the Black Market once they reach level 11 and have opened the burn card menu.

Respawn emphasized that the game's new currency and market updates do not indicate that Titanfall players will be spending real money in the game at any point, driving the point home with an all-caps "NO MICROTRANSACTIONS" note in its announcement.

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Kickstarter-funded game developer at heart of Airbnb squatter scandal

Reports from multiple sources identify the culprit behind a recent high-profile Airbnb squatting case as Maksym Pashanin, a game developer who turned to Kickstarter last year to fund the courier-themed roguelike RPG Confederate Express.

Airbnb is an online service that allows travelers to seek out low-cost temporary lodging provided by independent homeowners. According to CNN Travel, Pashanin is taking advantage of a California law that protects squatter's rights. After using Airbnb to negotiate a 30-day stay at a privately owned condominium in Palm Springs, Pashanin and his brother refused to move out afterward, claiming that tenants who occupy a living space for more than 30 consecutive days are automatically granted a month-to-month lease under state law.

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Dark Souls 2 'Crown of the Sunken King' review: Lost and crowned

After losing days to just navigating Lordran, I understood the switch to more linear pathways in Dark Souls 2. Still, I missed getting truly lost in the first game's open world. It was a labyrinthine mess that coiled in on itself in the most confusing ways, and it added another layer to an already oppressive game. The world itself was against you in Dark Souls, and it magnified those feelings of dread, challenge and, eventually, satisfaction.

It's great to see Crown of the Sunken King, the first Dark Souls 2 DLC expansion, is closer to the first game's mazey madness, albeit in a more conscise form. Its rocky inclines and crumbling chambers don't so much twist and turn as gently lead you astray, and the interconnections are more foreshadowed. It makes sense for the DLC's scope; it takes five hours to find and defeat the final boss, and that's even if you lose your way a few times.

All the same, in its stone-cold heart of hearts, Sunken King is just more Dark Souls 2, albeit inevitably tougher. There are a few new enemies - some total bastards - while others are more reworked and re-skinned, but generally the higher difficulty comes from placement and numbers.

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Jazzy noir stealth game, Third Eye Crime, lands on Steam

Third Eye Crime has jumped from mobile devices to Steam, available on PC for $5. Third Eye Crime is a jazzy, telepathic stealth game where you play as a criminal who is able to predict where enemies will move as they attempt to capture or stop your ne'er-do-welling. Players are able to lay traps and plant false leads in a top-down world.

Third Eye Crime has three acts, eight environments and more than 120 levels. The game comes from Moonshot Games, a team of former AAA and Bungie developers, and it launched on iOS earlier this year. Moonshot started work on Third Eye Crime last year, after funding for a download-only console shooter, Fallen Frontier, fell through.
[Image: Moonshot Games]

The Sims 2 Ultimate Collection free through Origin this week

After recently ending official support for the PC version of 2004's The Sims 2, Electronic Arts is now offering all Origin users a copy of The Sims 2 Ultimate Collection for free, through the end of the month.

Users can redeem the expansion-bundled freebie by entering the code "I-LOVE-THE-SIMS" after choosing "Redeem Product Code" from the Games tab after firing up the Origin front-end. Downloads will remain available through July 31st at 10 a.m. PDT, so act fast if you want to add the classic human-torment simulator to your Origin library.

[Image: EA Maxis]

Gods will be launching tomorrow, prepare with trailer



And on the twenty-third day of July, lo did publisher Devolver Digital bestow upon the world a new trailer for Deconstructeam's point-and-be-sad-click game, Gods Will Be Watching. And thus did Joystiq readers weep, for they knew the many feels the game would bring on the morrow, when it releases in both standard and collector's editions.

And those that did not know of Gods Will Be Watching, they saw that Joystiq did stream the game with developer Jordi de Paco, and thus knew that they could learn more about the game. Which, again, tells quite the sad tale. Seriously.
[Image: Devolver Digital]

Updated Steam Controller adds an analog stick

Ah, there it is. A new version of Valve's Steam Controller includes an analog stick on the left-hand side, replacing a series of four directional buttons previously in its place. The new controller design still has two circular track pads, four lettered buttons, bumpers and triggers, among other features included in previous iterations.

The new design shows up in the latest Steam client beta, as spotted by SteamDB and on the Facepunch forums (via Engadget).

We've tried out previous Steam Controllers in the wild, and found the latest version to be functional but awkward: "It's impressive that the Steam Controller can bounce between styles as disparate as 2D adventure and first-person puzzling, and its touch pads could become second nature over time, but it's definitely not going to provide a seamless transition from traditional controllers, at least not in its current state," our reviewer, Richard Mitchell, said.
[Image: Valve]

Postcards from WildStar: See you, space cowboy

Welcome to Postcards from WildStar, a look at Carbine's new MMO. This is our final set of impressions, so be sure to check up on our previous postcards, and we hope you enjoyed the series!
Well, here we are, friends. End of the Postcards from WildStar line. You've met my purple-haired, green-eyed defender of the forest, and tagged along as she fought her way through Dominion foes and savage beasts. You've been welcomed into her home and watched in horror as she died – often – in WildStar's PvP. Though to be fair, the "horror" part might just have been me. (I'm not very good at PvP!)

MMOs are monstrous beasts and massive undertakings. They require a significant time commitment and sometimes month-to-month monetary compensation. The goal with these postcards has been not to give a finalized review, but to offer thoughts and impressions on the many aspects of Carbine's entry in the genre. Having poked and probed around for nearly two months now, I'm ready to wrap things up and give a summary conclusion. Read on to see where I place WildStar in the annals of MMO history.

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