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Far Cry 4 season pass offers yetis, drugs and prison breaks

For those who want to spend a bit more time in Kyrat than Far Cry 4 offers on its own comes the $30 season pass, which offers a handful of new missions and an additional player vs player gameplay mode.

At launch, those who've purchased the season pass will receive exclusive access to The Syringe, a mission in which players must keep a potent drug from falling into the hands of warlord Pagan Min. Escape From Durgesh Prison, as its name suggests, sees players attempting to escape from one of Min's prisons, either solo or with a friend playing as series mainstay Hurk. Speaking of Hurk, the lovable explosives expert brings with him an five additional missions that introduce a number of new weapons, including a harpoon gun.

On the more supernatural side of things, we have Valley of the Yetis, a mission that drops our hero onto a frozen mountaintop populated both by a mysterious cult and the mysterious, hairy creatures of its title. The Overrun multiplayer game type likewise dips into the arcane as players assume the role of either Rakshasa or a member of the Golden Path in a battle to wrest control of map locations from your opponents.

Unfortunately lacking from Ubisoft's announcement is word on when these downloadable additions will become available to season pass holders. The Syringe is slated to debut alongside Far Cry 4 on November 18, but otherwise Ubisoft has yet to reveal when the $30 season pass will pay off.
[Image: Ubisoft]

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Galactic Civilization 3 gets diplomatic in Beta 2

Developer Stardock has announced the launch of Galactic Civilizations 3 beta two, a pre-release test that adds diplomacy options to the upcoming 4X strategy game.

The full scope of diplomatic options in Galactic Civilizations 3 is currently unknown, but Stardock offers a handful of images detailing the game's new features. Players will now be able to set up treaties with computer-controlled characters, and can officially declare war without having to gun down nearby enemy units. Additionally, the beta expands the game's trading options, adds the new Krynn faction and implements four new victory conditions.

A full list of the beta's additions is too lengthy to appear here, so visit the game's forums for a full rundown. If you're hoping to join the beta test, you can do so at the Galactic Civilizations 3 website, though be aware that early entry requires a $45 pre-order of the final game.
[Image: Stardock]

Minecraft's 'Titan City' took two years, 4.5 million blocks to build

Image What you see here is a labor of love -- emphasis on labor. 19-year-old Delaware student Duncan Parcells spent two years hand-building "Titan City" in the Xbox 360 version of Minecraft, releasing finished versions this week for Microsoft's console and for PC platforms. Titan City's furnished... Continue Reading

A Golden Wake review: The City Beautiful

PC, Mac, Linux

Unlike other tales, Grundislav Games' A Golden Wake is a piece of historical fiction, dipping its toe into a deceptively hopeful economic period following the first World War. Being that the game is deeply-rooted in American history, players also have the luxury of knowing the gist of how the story ends; the market crashes, hurricanes hit the coast and the Great Depression sets in. Even with that knowledge on hand, A Golden Wake remains a delightful trip through the best and worst of times for its cast.

The point-and-click adventure game skips through the era and its protagonist becomes a sympathetic symbol for a rough economic time. It stars Alfie Banks, a smooth-talking New York real estate agent that travels to Florida to cash in on the 1920s land boom. Banks is one fictional character in a very real setting, but A Golden Wake is as much about the Roaring Twenties as it is about the man that's looking to make a name for himself in the business world.

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Fist of Jesus is an over-the-top, historically inaccurate brawler

It's probably historically inaccurate, at least. Recording of events back then was pretty hit-or-miss.

In Fist of Jesus, players take on the role of Jesus Christ and Judas as they fight off hordes of zombies with a swordfish, pulled-off body parts, a big cross and ... did Jesus just fart and explode all of those zombies? Seriously? Well, if you're going to do wacky, you might as well go all the way.

Fist of Jesus comes from developer Mutant Army and it's a beat-em-up with RPG elements, 60 levels, upgrades, and an accompanying live-action short film. You can probably guess the movie's premise. See the short film below, along with the game trailer.

Fist of Jesus is out now on Steam for PC, Mac and Linux, 20 percent off ($8) through October 24.

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Ubisoft Toronto founder Jade Raymond departs to pursue 'new opportunities'

Longtime Ubisoft producer and collaborator Jade Raymond has left the company, citing a need to "pursue my other ambitions and new opportunities."

Raymond joined Ubisoft as a producer of the Assassin's Creed series in 2004, and went on to found subsidiary Ubisoft Toronto. Raymond's recent credits include Watch Dogs and Splinter Cell: Blacklist. Fellow Ubisoft Toronto founding member Alexandre Parizeau will fill Raymond's vacated position as managing director.

"I've spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games," Raymond said. "This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I'm confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what's next for me, but for now, I'd like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors."

[Image: Jade Raymond / Wikipedia]

Editor's Note: We Are Always Fighting

We are always fighting.

The first video game I ever played, Space Invaders, rendered fighting in a sickly green hue, with squid-like aliens descending down the bulbous surface of a beige monitor. As much as I admired their patient and orderly see-saw attack pattern on our planet, it made it easy to blow them away from below. You see, it's not about the violence, but timing and pattern recognition.

My other starting game was some kind of Mad Libs program, which accepted a list of nouns and verbs and then spat out a boring or comical story, depending on how creative your input was. The key to playing this game well, I determined, was baking a well-timed "pie" into the plot. The archer reaches into his quiver and removes ... a pie! Help, the sheriff's been shot in the pie! The crowd sucked the air out of the room as the boxer fell to a critical blow from his opponent ... the PIE. You see, a video game lets players control (and probably ruin) the story.

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The Borderlands timeline unfurled

With the recent release of Borderlands: The Pre-Sequel, Gearbox knows it may have some fans with questions on how the series' timeline is organized. That's understandable when your latest game is sub-titled "The Pre-Sequel." To bring order to the chaos, the series developer offered an "ultimate Borderlands timeline" on its blog late last week.

The comic-style timeline divulges major plot points from before the original Borderlands through its direct sequel, Borderlands 2. Viewers beware: Gearbox didn't shy away from spoiling those major events in the timeline, including that of The Pre-Sequel. Our review of the latest game noted that the game is "missing just a bit of soul," but still "has the makings of a pretty great Borderlands game." The series' overarching story will continue with The Walking Dead developer Telltale's adventure game, Tales From the Borderlands, which is expected to launch this year.

Living without a head in The Evil Within

Image Having a head is so last season. All the stylish kids get through the trial and error of The Evil Within without a head.... Continue Reading

Fifa fo fum, who smells the blood of an English man?

Chart-Track's post-FIFA portion of the year rolls along on the UK charts, with the footie franchise holding the top spot now for four straight weeks. Hunting the perennial performer was The Evil Within and Borderlands: The Pre-Sequel in second and third, respectively.

Although Chart-Track doesn't share unit sales, it should be noted Borderlands: The Pre-Sequel's third place showing is impressive given that it's only available for Xbox 360, PS3 and PC (nor does this count digital distribution). Middle Earth: Shadow of Mordor is fighting death in fourth place despite a 51 percent drop from last week. Alien: Isolation is holding on tight in sixth before it gets sucked out the airlock. Run past the break for the UK top ten.

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Non-PS4 versions of Oddworld: New 'n Tasty still underway, still not dated

PS4 users have been able to enjoy Oddworld: New 'n Tasty, developer Just Add Water's overhauled take on the original release of Oddworld: Abe's Oddysee, since July of this year. Xbox 360, Xbox One, PS3, Vita, PC, Mac, Linux and Wii U owners only have a TBA 2014 window to anticipate however, and series creator Lorne Lanning's recent appearance on the Fragments of Silicon podcast hasn't changed that.

When asked about the remaining releases, Lanning said that while each version is being "adamantly worked on," he would be "an idiot to give you a date." Lanning added that the team is "committed to making sure those games are as good as they can possibly be on those platforms. We're far more committed to that than we are a date."

In terms of the Wii U version, Lanning noted the team is "having challenges with not having a hard disk," and added that "if you're gonna make a game for the Wii U, it better run on the 8 gig unit." Considering the PS4 version of New 'n Tasty is 4.5 GB and the Wii U operating system takes a hefty chunk of the 8 GB model's internal memory, external devices would be the only way to fit New 'n Tasty on that model, unless crafty compression is achieved. A tweet from the series' official account later clarified that space is not the only issue with launching New 'n Tasty on the Wii U.

"At the end of the day, it's ultimately time and money and 'Can you do it?'," Lanning continued, adding that the team is still giving the Wii U version their all. Whichever non-PS4 platform you're anticipating New 'n Tasty's arrival for, your eagerness seems justified based on Weekend Editor Sam Prell's review.

Ex Diablo, Torchlight devs unveil faction-based Rebel Galaxy


Space-age video game futures have plenty of spotless, sleek ships under the command of yawning empires, but Rebel Galaxy seems to focus on the scrappier spacecrafts flying between planets and asteroids. The game's PlayStation Blog post welcomes future pilots to play as mercenaries, traders, pirates and rogue heroes, surviving in a sandbox universe with a faction system connected to a player's actions and conversation-based choices.

Rebel Galaxy is the work of Double Damage Games, a studio co-founded by Travis Baldree and Erich Schaefer (Game Designer on Diablo 1 & 2), the same pair that founded Torchlight series developer Runic Games. Baldree likens its take on zero-gravity dogfights to naval combat like what's found in Assassin's Creed 4: Black Flag, though the PS Blog post notes that players will pilot the "big, weapon-bristling ships" rather than pecking away at them with speck-sized vessels.

Rebel Galaxy's larger ships will follow a 2D plane, whereas smaller crafts are free-flying fodder for turrets, be they personally piloted or manned by player-assigned AI. Dialog choices are also tied more to general relations with factions than individual characters or romance-based subplots.

Baldree has clarified that Rebel Galaxy will not feature multiplayer and won't be $60, but somewhere "in the downloadable title price range." Though the trailer above gives a decent sense of what to expect, Rebel Galaxy won't reach the final frontier until 2015 on PS4, Steam and, according to the official site's announcing post, "maybe" Xbox One.
[Image: Double Damage Games]

Samsung White wins League 2014 World Championship

Korean pro-gaming team Samsung Galaxy White has taken home the championship title and $1 million prize from the 2014 League of Legends World Championship, developer Riot Games announced today. The team went 3-1 against Chinese team Star Horn Royal Club, dominating their rivals in the first two matches, faltering on the third, and finally sealing the tournament on the fourth.

Samsung White's Mata, who functions as the team's support role, won the title of 2014 World Championship MVP, finishing the tournament with 18 kills, 27 deaths and 253 assists. Samsung White lost only two games throughout the entire 2014 tournament, one less than 2013 champions SK Telecom T1. This is the second year in a row that Star Horn Royal Club has taken runner-up.

Last year's World Championship totaled 32 million viewers, the highest number in eSports recorded history. Riot has not yet released the numbers for the 2014 World Championship.
[Image: Riot Games]

SpeedRunners recruits YouTubers to help fight cancer

SpeedRunners, a PC game about superheroes racing one another, is now a game about YouTubers racing one another - or at least it is for the duration of a week starting on Monday, October 20, when developer DoubleDutch Games and publisher tinyBuild host the "King of Speed" tournament.

"A couple of months ago we had this idea. The idea that cancer sucks. And we should do something about it, with speed and running," an email to Joystiq from tinyBuild states. "SpeedRunners became popular in large part because of YouTubers. Why not put them in the game and create a charity campaign?" To that end, eight YouTube personalities have been adapted to the SpeedRunners world and divided into two teams of four. Each team will sell as a DLC pack for $2.99.

Once the King of Speed tournament is underway, player wins will accrue under their respective team's banner. The team with the most wins, well ... wins. The entirety of the winning team's DLC sales will be donated to fighting cancer, while 30 percent of all DLC will go toward the cause as well. If you don't want to play as any of the YouTube personalities but still want to help push a team to victory, playing as either SpeedRunner or The Falcon will also count toward the tournament tallies for their respective team.

To see who's on which team, check out the full list after the break:

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Sigils of Elohim is The Talos Principle's free, puzzling prelude

Sigils of Elohim is an early, free taste of one puzzle type you'll find in The Talos Principle, but it's also prime practice for those looking to brush up on organizational skills. Each timed stage asks players to arrange Tetris-esque shapes inside a grid that allows exactly enough room for its set. iOS and Android users can find Sigils of Elohim in their respective stores, while PC, Mac and Linux users can grab it on Steam.

A related press release notes that as players conquer stages, they'll unlock "helpful items and relics" to be used in The Talos Principle. Sigils of Elohim's first set of puzzles is available as soon as the game is installed on your device of choice, but two additional sets will arrive before The Talos Principle launches on PC, Mac, Linux, iOS, Android and PS4 later this year.

To get a glimpse of The Talos Principle in action (as well as Titan Souls and Not a Hero), check out Senior Reporter Jess Conditt's tour of Devolver Digital's booth from Gamescom 2014.
[Image: Croteam]

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A Golden Wake review: The City Beautiful

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