Omerta is 75 percent off, $10, through Monday at 10AM PT. Killing Floor has kicked off its Twisted Christmas Event, offering the game and its bundles for half off through January 2. That's $10 for the game alone, $50 for a six-pack and $25 for a 14-item DLC bundle. Sonic and All-Stars Racing Transformed is also 75 percent off through the weekend, going for $5.
Given that the game is free to play, D3 Publisher is also offering three premium content packs that grant players in-game points/currency to recruit new characters to their teams, train their powers and purchase health packs and other gameplay boosts. The packs are priced at $10, $40 and $100, respectively. Marvel Puzzle Quest previously launched on iOS and Android in October.
These new shots also give a glimpse at the game's Blue Phantom mechanic, which allows you to enlist the help of online players during combat. A YouTube user helpfully demonstrates how useful/terrifying Blue Phantoms can be during gameplay with this murderous little vignette, inexplicably accompanied by vocals from Randy Newman.
Final Fantasy 8, the soapiest of the series, which is saying a lot when you remember Final Fantasy X2 exists, is available now on Steam. Join Squall and company as they blow through (when not halted by summoning animations) a classic JRPG adventure against an evil sorceress.
The Steam version also includes Chocobo World, a Pocket Station (device not released outside Japan) game that synched with the core game. According to the Steam description, "It is possible to play Chocobo World directly from the launcher after booting up FF8 and by fulfilling certain specific conditions in the main game you will also be able to synchronize data between the two games."
The game is priced at $11.99, same as Final Fantasy 7, which is also available on Steam.
"These titles were selected on the same criteria we have been using in the past," reads Steam's statement on the approved century. "Votes in Greenlight give us a hugely valuable point of data in gauging community interest along with external factors such as press reviews, crowd-funding successes, performance on other similar platforms, and awards and contests to help form a more complete picture of community interest in each title."
The full list of games coming to a Steam near you can be found here.
The Gage Weapon Pack adds a variety of new guns, mods, masks (with new patterns and materials) and increases player inventory size considerably. In fact, those who pick up the DLC tomorrow will have more open weapon slots than there are guns available in the game.
Being introduced alongside Gage's armaments in Payday 2 is a selective fire mode, allowing would-be heisters to switch between semi-automatic and full-on auto firing at the press of a button. Selective firing will be available to all players starting tomorrow – not just the ones who pick up the DLC.
The Gage Weapon Pack will launch tomorrow, Overkill says, with a final unveiling for the last part of the DLC also happening tomorrow. Overkill has not announced a price for the Gage DLC.
"I really plead for anyone who is on the fence to take a skeptical approach - watch streams, read reviews, watch some let's play and form your opinion," Hall went on to say. "You could always come back to the game in three, six months time and buy it then."
For Hall, Early Access presents a chance for folks who want to participate in guiding the game's growth. "For many," he said, "this is the opposite of what they want." Hall concluded that buying into Early Access is buying into "a platform for future development."
DayZ will launch for PC on Steam Early Access, though Hall hasn't ruled out the possibility of Xbox One and PS4. No release date has been set for the PC Alpha, which has already been seen skulking around inside Steam's database.
Starbound developer Chucklefish began sending out beta keys for the PC, Mac and Linux game today. Those who backed the space-faring exploration game should see a Steam key in their inboxes momentarily, and the developer says a direct download version of the game will be available "as soon as we are able to efficiently provide it."
The Terraria-like game's official site reveals that over $2.6 million was raised by 124,176 backers in the developer's ongoing crowdfunding efforts. Starbound features procedurally-generated worlds in which players must gather supplies to take on quests. The "story in a sandbox" game received a new trailer to commemorate the launch of its beta version, which features some of its side-scrolling action.
How does this make sense? Well, typing and soccer both require dexterity, it's a massive sport in Europe, and they already did a Shakespeare DLC pack.
Originally released for the PlayStation minis service, Velocity was significantly overhauled for its Ultra upgrade on the PlayStation 3 and PS Vita, bringing a unique combination of arcade-style shooting and reflex-based puzzling to Sony's portable platform. Curve revealed that the upcoming PC port will feature an optional keyboard-and-mouse control scheme in addition to controller support, and will be priced at £6.99.
"We know we still have a ways to go with fixing the game – it is absolutely our #1 priority. The team at DICE is working non-stop to update the game," an EA representative told IGN. "We know many of our players are frustrated, and we feel your pain. We will not stop until this is right."
As for releasing China Rising, the first of five major expansion packs planned for Battlefield 4, during these ongoing issues, EA told IGN the expansion was "already in the final stages of development by the time issues began with Battlefield 4," so the company "decided to fulfill our promise to deliver it this week."
EA has issued several patches for Battlefield 4 since its launch, including a fix for the one-hit kill glitch that has been seen in the PC version – the same patch that has since been delayed for PS4 – and improvements to the still-a-bit-shaky online stability of the PS4 game. As a result of issues across all platforms, DICE decided to reward those who've stuck with Battlefield 4 through the hard times with a double XP fan appreciation event, which ends tomorrow.
Additionally, Wilson said the company has plans to launch FIFA Online World in Brazil and Russia leading up to the 2014 FIFA World Cup event slated to take place in Brazil. The free-to-play game is built on the same technology as FIFA Online 3, which EA will bring to China after having already launched it in Korea with Nexon as its publishing partner.
"We are absolutely looking at [Brazil] in detail, and we think we have at least two, but likely more products that will have strong appeal there," Wilson said.
In the "Hit List" from the Academy of Interactive Arts & Sciences, the video game industry's top talents describe their current gaming addictions, their most anticipated releases and more. This week: Trip Hawkins, Founder of Electronic Arts and CEO of If You Can Company.
For his upcoming 2014 D.I.C.E. Summit session he will speak on "Tipping Points," where he will illustrate how several tipping points are challenging the game industry to change and pointing the way toward a golden age for games.
"The logic centers in my brain say 'Signs Point To No,' but fortunately there's a lot more to the cosmos than the perception of a single person, or even a large group of people," Tilmann says. "Stranger things have certainly happened, and I've seen similar turnarounds in sporting events, telethons and of course Kickstarter campaigns. So, it's not over til it's over. We do not intend to throw in the towel until the very end."
Plenty of Kickstarter projects have reached the same point as Pixeljam – just hours left to raise a ridiculous amount of cash – and they end up calling it quits, canceling the project early. Not Dino Run 2, Tilmann says:
"I'm not really sure what the advantage is to canceling a project, except for freeing yourself from the obligation to promote it. We've put so much into this campaign, it would be a total disservice to ourselves, fans, backers and supporters to pull the plug. Like I implied before, statistical outliers are inevitable, and we have the same chance of becoming one as anybody else. Possibly more so. We have a pretty large following for the original Dino Run, and it could just be they are all the type of lazybones who doesn't take action until someone is blasting a horn in their face to get up off their butt. The final 48 hours of a campaign tend to be that horn."
Make that the final 29 hours.
Astroman developer StarQuail Games has released its Rastan-inspired retro side-scroller Tiny Barbarian DX via Steam, bringing its pint-sized hero to the end of a long journey from freeware experiment to crowdfunded success story.
Taking its cues from muscled classics like Golden Axe and the Conan the Barbarian film series, Tiny Barbarian DX pits a miniscule warrior against armies of sword-wielding foes and mythical beasts in between bouts of tricky platforming challenges. Originally released as a freeware game, Tiny Barbarian grew larger in size and scope (if not stature) after a successful Kickstarter campaign, and later won community approval at Steam Greenlight.
Tiny Barbarian DX is normally priced at $9.99, but is available for $5.99 at Steam during its launch week. Steam keys are currently being sent to Kickstarter backers.
Franz Kafka's mind is a ripe setting for a video game, full of anxiety, bureaucracy, daddy issues and a little bit of magic. Indie developer Denis Galanin, known as "mif2000," has transformed The Castle, The Metamorphosis, Amerika and a few other works from Kafka into The Franz Kafka Videogame, due out for PC, Mac, Linux, iOS and Android in 2014.
Mif2000 was previously responsible for translating William Shakespeare's Hamlet into a game with a ridiculous name but respectable accolades.
The Franz Kafka Videogame follows the main character, K, after he gets a new job that requires traveling to a distant land. And then things get weird, just as Kafka intended.
According to a report on ZDNet, "Threshold" will include updates to all three platforms that will "advance them in a way to share even more common elements," with the goal being for all platforms to ultimately share one storefront. Microsoft is also working to bring parity to developer tools across all three platforms, in the hopes of attracting more multi-platform applications.
The codename "Threshold," while likely chosen due to the initiative's goal of removing the boundaries between Microsoft platforms, also has a coincidental link to the Halo universe. It's the name of the planet you'll see in the distance beyond the original ring-world in Halo: Combat Evolved.
In The Novelist, you play as a ghost inhabiting the summer home of a family. The patriarch, Dan Kaplan, is currently juggling the needs of his wife and son while attempting to finish the book of his career. While watching the family, you learn about them, relive their memories and try to help them while staying out of sight.
The Novelist will be available on both Mac and PC. All who pre-order through the game's site will receive the soundtrack, which will also be available for sale at launch.
Humble Bundle organizers have launched the Humble Jumbo Bundle, serving up digital copies of Unknown Worlds' FPS Natural Selection 2, Coffee Stain Studios' tower defense shooter Sanctum 2 and Paradox Interactive's DLC-bundled Magicka for a buyer-chosen price ($1 minimum).
Beat the bundle's average purchase price (currently hovering around $4) and you'll also receive Robot Entertainment's Orcs Must Die! 2: Complete Pack, Croteam's retro-styled shooter Serious Sam 3: BFE, and Facepunch Studios' sandbox mayhem simulator Garry's Mod. Note that Garry's Mod requires a Source engine game such as Counter-Strike: Source or Half-Life 2 as a base in order to function, but considering that it gives players the power to create brilliant works like Half life: Full Life Consequences, it's worth it.
The Humble Jumbo Bundle will remain available for sale through December 17.
Development on the mod first began in 2010, and the developer has since hosted multiple public beta tests of Just Cause 2's multiplayer. The final beta test is scheduled to begin this Saturday, December 7 and run until December 14, available through the multiplayer mod's site.
Update: As a clarification, while the Steam page for the multiplayer mod lists Avalanche as the developer, an independent JC2-MP team created the multiplayer mod. The team restarted development on the mod in June 2012 and launched public beta tests one month later.
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