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Star Citizen reaches $50 million in space bucks

Star Citizen crossed $50 million in support following the launch of some pricey digital starships. The milestone was reached thanks to the docking of the "2945 RSI Constellation Lineup," a collection of four ships that went on sale over this past weekend. The game reached $48 million in mid-July, at which point Roberts Space Industries introduced the Retaliator ship.

The 2945 RSI Constellation line of starships range in price from $150 to $350, the latter being the Constellation Phoenix, a luxury spacecraft in limited production: Just 5,000 of the ships will be made available. As of this writing, 628 of those ships were sold. Roberts Space Industries began its monstrous crowdfunding effort for Star Citizen with a Kickstarter project that hauled in a now-seemingly-puny $6 million in November 2012. One other PC game by its creator, Chris Roberts, is currently free on Origin until September 2: Wing Commander 3.
[Image: Roberts Space Industries]

Assassin's Creed competitive killing takes a break

The dense history of Assassin's Creed starts humbly in 2007, with polarizing reviews seeing more potential than anything else in the first game. Still, big sales paved the way for Assassin's Creed 2, which took the franchise into 15th century Italy and along an unbroken streak of bigger, annual releases. The addition of competitive multiplayer for Assassin's Creed: Brotherhood drew extra skepticism around the franchise's expansion, but it endured and grew alongside new assassins - until now.

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Guilty Gear XX #Reload brings the fight to Steam in September

Publisher Kiss Ltd. have revealed plans to release Arc System Works' 2D fighter Guilty Gear XX #Reload on Steam.

While this is a very delayed port - Guilty Gear XX #Reload originally reached consoles in 2004, and even saw a PC release in 2005 - it's still a welcome addition to Steam, where 2D fighters are at a premium, and the only other representative from Arc System Works' long-running Guilty Gear series is 2003's Guilty Gear Isuka. Happily, XX #Reload is one of the better entries in the franchise, as it builds on the strengths of Guilty Gear XX while adding additional content and tweaking a handful of minor issues.

Kiss Ltd. has yet to reveal a price point for Guilty Gear XX #Reload and it's unknown if the Steam version of the game includes any additional updates, but we can tell you that the game will be available for download on September 5.
[Image: Arc System Works]

35 minutes of The Witcher 3: Wild Hunt gameplay

If you didn't have the opportunity to travel all the way to Gamescom last week and check out the latest footage of The Witcher 3: Wild Hunt in action, are you ever in luck right now! Here's 35 minutes taken directly from the presentation at last week's show.

Now, there are some elements from the Gamescom presentation missing in the video and we should point these out for you. First, you won't have to make an appointment to see it. Next, you won't be packed into a really warm room with comfy chairs where you may or may not fall asleep on your boss' shoulder (Sorry, Ludwig). Three ... no, seriously, accidentally snuggling your boss gets really weird quick.

Check out the video after the break. The video of The Witcher 3: Wild Hunt, not of me snuggling Ludwig. That'll require a Joystiq Premium membership.

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All of the nightmares live in Five Nights at Freddy's

We found where the nightmares live. They reside at Freddy Fazbear's Pizza, a fictional children's eatery featuring animatronic singing animals that wander the crusty, marinara-stained halls at night.

In Five Nights at Freddy's, you're the security guard who must keep the robots at bay each night. You watch the giant animals on a series of security monitors – until your limited power supply cuts out and the lights go dark. Then all of the doors are disabled and you're at the mercy of whatever lurks behind those giant, dead eyes.

Yeah. Nightmares. Five Nights at Freddy's was Greenlit via Steam and is now out on PC for $5. One dollar for each night, or for the number of times you'll say "NOPE" and force quit the game. Per minute.
[Image: Scott Cawthon]

Burn, crush your jelly pals in Gang Beasts from Double Fine

Gang Beasts is a silly, brutal brawler starring four jelly-boned fighters in local co-op matches, and it's now getting publishing support from Double Fine. The game comes from three brothers at UK studio Boneloaf, and it combines ragdoll physics, environmental hazards and gummy-bear-style characters in four-player deathmatches.

Gang Beasts is due out in a shiny new alpha version on Steam on August 29, Double Fine announced today. "The game is a local multiplayer brawler in the style of Streets of Rage or Double Dragon that allows you and your buddies to fight alongside each other and face off head to head," Double Fine said. "It's a jolly good time full of silly procedural animation and ragdoll physics that will no doubt insight giggles and guffaws."

Gang Beasts tore up the Indie Megabooth at Gamescom last week, and next it's heading to PAX Prime (Double Fine booth No. 117) and Fantastic Arcade.
[Image: Double Fine]

Pigeon dating sim Hatoful Boyfriend delayed to September

Sorry lovebirds, but the pigeon of your dreams won't land until September. Hatoful Boyfriend, the world's finest (and, as far as we know, only) pigeon dating simulator has been delayed from August 21 to September 4.

For those unaware, Hatoful Boyfriend is a largely typical Japanese dating sim, only in lieu of waifish teenagers, your prospective mates all happen to be pigeons. Common pigeons, tough pigeons, especially fancy pigeons - whatever sort of teenaged male archetype you'd typically be into is represented in pigeon form. This bizarre twist earned Hatoful Boyfriend a cult following, which eventually spawned an agreement to localize the game for English-language territories.

Publisher Devolver Digital has offered no explanation for the delay, beyond a note that the game "needs a just a little more TLC before it's ready to hatch." Once this issue is cleared up, Hatoful Boyfriend will be available for PC, Mac and Linux.
[Image: Devolver Digital]

Humble Jumbo Bundle 2 packs Deadlight, Van Helsing and GalCiv 2

A new Humble Bundle is upon us, this time packing a handful of big games. The Humble Jumbo Bundle 2 includes Deadlight, The Incredible Adventures of Van Helsing: Complete Pack and Galactic Civilizations 2: Ultimate Edition in the organizations standard "name your price" package. Beating the average price adds a trio of other big games: Terraria, Crusader Kings 2 (plus three expansions) and The King of Fighters XIII Steam Edition.

Paying $15 for the set will give players all six titles, along with the Age of Empires Legacy Bundle.

The bundle runs for two weeks, supporting the American Red Cross and Child's Play Charity.
[Image: Tequila Works]

Shadowrun's standalone Dragonfall Director's Cut arrives Sept. 18

The standalone, "Director's Cut" version of the Shadowrun Returns DLC Dragonfall will arrive on September 18, developer Harebrained Schemes has revealed.

The updated version of the downloadable content features new missions, music, and improvements to the user interface and combat systems. The Director's Cut also introduces new mechanics, such as an armor system. Because the Director's Cut makes big changes to the core game, characters and save files from the original DLC will not carry over. "Since we reworked and added so much to the Director's Cut, loading a DLC save would cause parts of the game to not make sense - both functionally and narratively speaking," an update on the Shadowrun Returns Kickstarter page noted.

Kickstarter backers of Shadowrun Returns and any players that have purchased the DLC will receive the standalone version for free. Those new to the world of Dragonfall may purchase the standalone Director's Cut, which will replace the DLC version currently available by digital distributors, for $14.99.
[Image: Harebrained Schemes]

Hotline Miami 2 footage leaks, action figure nears funding goal

Two big pieces of news for Hotline Miami fans: Not only has nearly an hour and a half of footage from Hotline Miami 2: Wrong Number appeared on the 'net, but a 12" action figure based on Hotline Miami protagonist Jacket is currently nearing its crowdfunding goal.

The figure, a collaboration between ESC Toy, Dennaton Games, and Devolver Digital, is a 1/6 replica of its murderous virtual source material and includes the character's trademark letterman jacket, interchangeable heads featuring a number of the game's more popular masks, and a complement of weaponry taken from the top-down action gorefest. This figure was only posted to Kickstarter earlier today, but there should be no doubts about its success. Of the $60,000 the toy makers were seeking, the figure has already attracted just over $53,000 and there are 31 days remaining in its fundraiser.

On the opposite side of things, a YouTube user under the name "LennyReviews" has uploaded the first two acts of Hotline Miami 2: Wrong Number to the ubiquitous video sharing service. Hotline Miami 2 won't officially debut until later this year, so if you're allergic to spoilers you should probably avoid the clip past the break.
[Image: Devolver Digital]

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Joystiq Streams: Mega Man + Metroid + Castle Pixel = Rex Rocket [UPDATE: Relive the stream!]



Some people call Rex Rocket a space cowboy. Some people call him the gangster of love. Know this, though: When he travels across a ravaged universe like an interstellar Jason Statham, transporting scientists away from vicious robots, nobody ever calls him Maurice. Not even when he speaks of the pompitous of love.

Rex Rocket, a slick slice of platforming righteousness made by the good people at Castle Pixel, gleefully taps the vein of classic video games. Wrought in the style of Mega Man and Metroid, but embracing the bright, black-lined coloring of 16-bit era games, it pits its space faring hero against deadly spikes, automatons, and other threats to scientists in the future. Joystiq Streams cannot resist such challenges.

We're streaming a solid hour of Rex Rocket starting at 4PM EST on Joystiq.com/Twitch. Creators Tyler Bud and Rob Maher will be on hand to talk about the game and hang out in the chat. Anthony John Agnello will be trying to survive the robot onslaught while Alexander Sliwinski asks your questions on air.

Joystiq Streams broadcasts live on Tuesdays and Thursday at 4PM EST on Joystiq.com/Twitch, but other streams go live all the time, so make sure to follow us on Twitch.
[Images: Castle Pixel]

Around 335,000 attend Gamescom 2014

Gamescom: The Year of Sechs, according to the Koelnmesse organizers, reduced last year's attendance of over 340,000 to "around 335,000." Things were quieter a few years back - you know, with only around 275,000 attendees - thanks to Microsoft and Nintendo's absence, but that certainly wasn't the case this year.

After the break you'll find our annual roundup of official and unofficial stats from the show. There's also plenty of podcasts to listen to and we've also got a text-based roundup of stories, if you're interested in those. We'll be back at Gamescom in 2015 from August 5-9.

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Super Meat Boy dev teases 'A Voyeur for September'

What to make of this, hmm? Super Meat Boy and Mew-Genics studio Team Meat is teasing a new "live-action stealth game" called A Voyeur for September, which in and of itself is a bit weird. Let's face it, live-action stealth... whatever that is... would be a seismic departure from what we're used to from the team of Edmund McMillen and Tommy Refenes.

Is there another explanation? Smarty-pants online sleuths reckon so, having discovered A Voyeur for September just so happens to be an anagram of Super Meat Boy Forever. That does sound more plausible, although we've discovered the title's also an anagram of Tea Proves Beefy Rumor. Does that mean the answer's in the tea? Somebody, put the kettle on!

Check out Team Meat's mysterious teaser trailer below the break.

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The Last of Us still the remaster of the UK house

Apparently not contented by its six-week run as the UK No. 1 last year, The Last of Us is now halfway to repeating that success in its PS4 guise. Again, in terms of new releases there's little opposition to really strain The Last of Us: Remastered, but three weeks on the trot isn't to be sneezed at, particularly with all those spores about

Despite the quiet state of the summer, fantasy action-RPG Risen 3 failed to break the top 40 in its debut week. As such, this week's UK top ten is a very familiar read for regular purveyors of the charts, with Lego, FIFA, Minecraft, Call of Duty, GTA and Battlefield all in the mix. That said, we may see a new No. 1 next week if Diablo 3 catches hellfire on PS4 and Xbox One in the new Ultimate Evil Edition.

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It takes billions of years to see all of No Man's Sky

The universe is a pretty big place, and No Man's Sky's development team wants to replicate its span as best as it can. It's ambitions were grand enough for Hello Games' Sean Murray to say that the universe in No Man's Sky is "infinite" when it was revealed for PS4 at E3 in June. Of course, the game isn't really "infinite," and Hello Games is fully aware of that, and ultimately wants the game to "surprise" players. The developer addressed that late last week with IGN, discussing its previous use of a 32-bit number to automatically generate the planets in the game.

"With that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one," it said. See? Not infinite. However, the developer noted that it is now using a 64-bit number to procedurally produce No Man's Sky's universe, which means it will take roughly five billion years to see each planet in the game. The still-not-infinite-but-rather-huge universe of No Man's Sky will arrive on PC after it launches on PS4, though it's unknown just when that will be.
[Image: Hello Games]

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