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Electromagnetic platformer Teslagrad gears up for PS4


Teslagrad, Rain Games' 2D puzzle-platformer that sadly isn't a course based on 1980s rock band Tesla, is coming to PS4 in a boxed edition. The new physical editions are also headed to previously announced platforms of Wii U, PS3, Vita and PC, and publisher Soedesco has confirmed a US release. Rain says to expect copies to be available in Q4.

Teslagrad is set in a steampunk-inspired take on "old Europe," and there's certainly plenty of Eastern European imagery on show, as well as an array of gears, tesla coils and what have you. As for how it plays, there's clearly a bit of Metroid to its electric array of collectible items and its mixture of puzzle-platforming and combat. If you'd prefer to try it now rather than wait for the new ports, it's already out on Steam and avaialble for $10.
[Image: Rain Games]

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Humble Weekly Bundle shoots for the stars

Brace yourself for an influx of neon, spaceships and robots in the Humble Weekly Bundle: Sci-Fi Edition. Available for any price you wish is Velocity Ultra, Cosmic DJ (Early Access game) and QUBE. For $6 or more, add in The Fall, Strike Suit Infinity and Strike Vector. The Last Federation is available for $15 or more.

These purchases include the soundtracks for Velocity Ultra, QUBE, Cosmic DJ and The Last Federation. As is the case with these delicious Humble Bundles, part of the cash goes to charity, this time Child's Play and the Electronic Frontier Foundation. Also, pay at least $1 and grab Steam keys for all of the games in the bundle.
[Image: Humble Bundle]

God game Maia pulls in $1 million while in Early Access

Maia, a sci-fi colony management sim from developer Simon Roth, has pulled in more than $1 million, and it's not even fully out yet. This figure includes the £140,481 ($225,219) Maia secured on Kickstarter in 2012, plus $11,000 on Indiegogo, pre-sales on Roth's site and Steam Early Access sales, Develop reports. Maia was Greenlit on Steam in August 2013.

Roth is using the cash to set up a new development house called Machine Studios. He's hiring developers and may get to work on another, new project once everything is settled.

"The real reason I wanted Machine Studios rather than Simon Roth Incorporated is I thought it would be really narcissistic and weird, for one," Roth said. "And also, I didn't want my employees to have to put on their CV, 'I worked at Simon Roth,' when it could be Machine Studios. And so it gives them a better thing to say what they worked for."

Maia is $25 on Steam Early Access for PC, Mac and Linux, and it's currently $21.70 on the game's site (purchase includes a Steam key).
[Image: Simon Roth]

The Dota 2 International pulls in 2 million concurrent views

The Dota 2 world tournament, The International, drew a digital crowd of more than 20 million people, Valve has revealed. Of the 20 million, 2 million watched The International 2014 at the same time, meaning the peak number of concurrent users was more than triple the population of the city where the tournament was held, Seattle.

While impressive, the true numbers for viewership is actually higher, as the 20 million and 2 million figures do not include views from MTG Europe, CCTV China TV or ESPN, the latter of which hosted Dota 2 events on both ESPN2 and ESPN3.

So, a record-shattering prize pool, a broadcast partnership with ESPN and now more than 2 million concurrent viewers out of 20 million total. Not too shabby, Valve. Not too shabby.
[Image: Valve]

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PSA: Titanfall Frontier's Edge DLC out now


Respawn Entertainment has launched the "Frontier's Edge" expansion DLC for the Xbox One and PC versions of its mech-blasting first-person shooter Titanfall, adding three new maps to its multiplayer modes.

Frontier's Edge introduces the "Dig Site," "Export," and "Haven" maps, and is bundled as part of Titanfall's Season Pass. The pack can also be purchased separately for $9.99.

Today's DLC release follows up on the recent introduction of an in-game "Black Market" that allows players to purchase burn card packs and insignias using in-game currency. Frontier's Edge is the second in a series of three planned batches of Titanfall Season Pass DLC.

[Video: Electronic Arts]

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Far Cry 4, Assassin's Creed: Unity pre-orders live on Steam

Ubisoft has made it a bit easier for fans to fork over their money by opening Steam pre-orders for two of the publisher's biggest upcoming releases, Far Cry 4 and Assassin's Creed: Unity.

Players will be rewarded for pre-ordering either game with a host of bonus content. A Far Cry 4 pre-order awards players three extra missions starring the lovably combustible Hurk of Far Cry 3 and an exclusive weapon. Those who pre-order Assassin's Creed: Unity will pick up a new mission (dubbed "The Chemical Revolution"), as well as special in-game pants, shirt and rapier.

Both Assassin's Creed: Unity and Far Cry 4 can be pre-ordered from Steam for $60, though especially devoted fans can instead opt to pre-order the Gold edition of either game for $90 which includes a DLC Season Pass. Assassin's Creed: Unity is currently slated to launch on October 28, while Far Cry 4 debuts on November 18.
[Image: Ubisoft]

Dead Rising sales still good, can't save Capcom's Q1

Capcom's first quarter in the 2014 - 2015 fiscal year starts on a down note, with a 45.1 percent decrease in net sales compared with the previous year. Operating income is up 75.3 percent, while net income is down 7.5 percent year-over-year, Capcom says in its Q1 financial report.

Capcom attributes the downturn to a lack of major new releases in Q1, though it says that Dead Rising 3 "continued to show a robust sale" during the quarter, as did the online game Monster Hunter Frontier GG. For mobile, Monster Hunter Freedom Unite (iOS) performed well, Capcom says.

"Capcom has promoted measures to improve earnings by reducing the cost of sales in the Mobile Contents sub-segment, etc. and cutting back on selling, general and administrative expenses, which resulted in 75.3 percent growth in operating income," Capcom says.

The company's forecast for the year ending March 31, 2015, remains the same – net sales of 80,000 million yen ($786 million) and an operating income of 10,500 million yen ($103 million).
[Image: Capcom]

Joystiq Streams: Taking a hike through 1001 Spikes [UPDATE: Relive the stream!]



A theme has emerged on Joystiq Streams. Revisiting our recent tours through Secret Ponchos, Gods Will Be Watching, and Killzone Shadow Fall Intercept, it would appear that the Joystiq crew plays video games wherein we die a lot. Rather than try to sit back, reassess our skills, and try to not die so much, we have made the extra bold decision to lean into the death.

Nicalis' 1001 Spikes is our destination, a veritable pit of doom, demise, and destruction perfect for our willfully mad approach to playing games live for your entertainment. Old-style pixelized punishment in the grand tradition of La Mulana, Super Meat Boy, and VVVVVV, 1001 Spikes is primed to tear us apart.

Starting at 4PM EST, we'll be streaming 1001 Spikes on Joystiq.com/Twitch. If you've ever wondered what it sounds like when a South African man struggles desperately to not curse like a sailor, you're in for a treat, because Ludwig Kietzmann will be playing. Anthony John Agnello will be hanging out in the chat, whispering your words of encouragement to Ludwig even as we silently laugh at his failures.

Joystiq Streams broadcasts every Tuesday and Thursday at 4PM EST at Joystiq.com/Twitch, but we often stream other times, so make sure to click that follow button on Twitch to get an alert when we go live.
[Images: Nicalis]

Put down your tea and watch this Shadow of Mordor gameplay


We're not sure why the narrator isn't more excited in this video about the Wraith abilities in Middle-earth: Shadow of Mordor. Everything we've seen about this game makes us more and more stoked about it, so this guy's mellow demeanor is a bit confusing. Maybe he just had some nice chamomile tea. That could be it.

Seriously, check out our video preview. This game is looking legit. A small blessing for the game is that it was moved up to a September 30 launch away from the October bloodbath.

F1 series making last-gen pit stop ahead of 2015 upgrade


Codemasters announced the next entry in its annual F1 series is coming to PS3, Xbox 360 and PC on October 17 in Europe and October 21 in North America. Then next year, the UK developer plans to release the series' first entry on the latest consoles, a separate game that's confirmed for Xbox One, PS4 and PC.

Interestingly, Codemasters Community Manager Luke Spring said the 2015 game will hit store shelves earlier in the F1 season - typically F1 seasons run from March to November. Spring added the new game will add "2015" content throughout the season, adding that players will be able to compete "against the same drivers and teams you watch week in and week out." - F1 rosters are much more static throughout a season compared to other sports, so it'll be interesting to see what the additional content exactly entails.

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Check your mail, Evolve alpha invites are out in the wild

You may want to investigate your inbox for signs of evolution, because 2K announced it's sent out invites for the Evolve alpha. According to images posted online, the alpha PC test will run this weekend between Friday, August 1 and Sunday, August 3.

If you signed up but didn't get an invite, 2K says there'll be more opportunities in "future alphas." In the meantime, you can live Turtle Rock's Kraken-cracking shooter through our video preview. In it, Editor-in-Chief Ludwig Kietzmann describes the game as similar to that Jurassic Park scene where Robert Muldoon is alone hunting the velociraptor, but now there are four Robert Muldoons and the velociraptor is Godzilla. But no Jeff Goldblum, sadly.

If you'd rather wait for the game proper, Evolve hits PS4, Xbox One and PC on October 21.
[Image: 2K]

Crytek co-op monster-blasting game Hunt switches studios

Homefront: The Revolution won't be the only Crytek game changing hands, the German publisher/developer studio has revealed. Following up on today's news that the Homefront IP had shifted to publisher Deep Silver, Crytek has announced that work on Hunt: Horrors of the Gilded Age will move from Crytek's Austin studio to its Frankfurt location.

"Crytek will retain a presence in Austin, with several staff members maintaining the CRYENGINE support team to assist North American licensees," Crytek said in a statement. "Employees who are not set to be part of that support team will be invited to apply for new positions at Crytek in Germany."

You may remember Crytek USA as the team comprised of staff from Vigil, the development studio behind the Darksiders games. That property now rests with Nordic, who are still figuring out what to do with it ever since buying it in the wake of the THQ auction last year.
[Image: Crytek]

Elite: Dangerous enters beta with major multiplayer fixes


Frontier Developments' crowdfunded interstellar exploration game Elite: Dangerous has reached the beta stage, and now offers players a greater number of explorable areas and fully functional trading economies, among other significant improvements.

Elite: Dangerous Beta 1 features 55 star systems, and marks the debut of the Viper heavy fighter and Lakon Type 6 medium trader ships. Multiplayer has also been overhauled with the introduction of friend lists, matchmaking, text and voice chat, and private group sessions.

Access to current and future Elite: Dangerous betas can be purchased as part of a $75 pre-order package.

[Video: Frontier Developments]

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Pick your favorite The Evil Within case art, win a signed copy

Bethesda is polling fans to decide which alternate cover art should be bundled with Tango Gameworks' upcoming survival horror game The Evil Within, and ten copies of the game signed by director Shinji Mikami are up for grabs as a voting incentive.

Voters can pick between the "Asylum" exterior shot, the ocular "Piercing Eye," or the limb-bending "Twisted" cover art. The winning design will be featured on the back side of The Evil Within's sleeve art, similar to BioShock Infinite's reversible cover.

Voting ends on August 8. We've collected all three designs in the gallery below -- which one is your favorite?

[Image: Bethesda]

Watch bodies turn to gibs in the next Unreal Tournament

Image Ostensibly a developer's diary, this two and a half-minute vignette is more notable for being your first public opportunity to see team deathmatch play out in Epic Games' upcoming Unreal Tournament. So far, things look appropriately explosive. [Image: Epic Games]... Continue Reading

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