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PSA: There is no beta for GTA5 on PC, PS4, Xbox One

Heads up: if someone claiming to represent Rockstar offers you beta access to the upcoming PC, PlayStation 4, or Xbox One versions of Grand Theft Auto 5, they're trying to scam you. Rockstar has officially stated that it has no plans to offer a public beta test in the weeks leading up to GTA 5's next-gen console debut.

"Please note: There is no pre-release 'beta' test for Grand Theft Auto 5," the developer's statement reads. "If you see ads or solicitations to join a beta program, beware as this is likely some type of online phishing scam."

It's an understandably tempting offer, and scammers are likely hoping that the game's notoriety will cloud player judgment. Stay safe out there, folks. Grand Theft Auto 5 will hit the Xbox One and PS4 on November 18, and a PC release is slated for 2015.

[Image: Rockstar]

Praise the sun: Dark Souls PC moving from GFWL to Steam next month

The Windows PC version of Dark Souls will transition from the moribund Games for Windows Live platform to Steam next month, publisher Bandai Namco Games announced this week.

Starting in November, players who purchase Dark Souls: Prepare to Die Edition will be able to redeem their Games for Windows Live Tokens on Steam. Existing save data and achievements will also transfer over to user Steam accounts during a brief migration period next month, though Games for Windows Live Rankings will not survive the trip.

Bandai Namco notes that Dark Souls' transition will kick off "sometime in November 2014 with more specific dates to come."

[Image: Bandai Namco]

Alien: Isolation goes into Corporate Lockdown next week

Corporate Lockdown, the first of five planned DLC additions to Alien: Isolation's Survivor Mode, arrives on October 28.

Corporate Lockdown focuses on a Seegson executive named Ransome as he attempts to swipe classified data from the company and make his getaway aboard the Torrens. As with all things in Alien: Isolation, that plans goes awry when a horrible space monster appears, and Ransome's corporate espionage attempt quickly becomes a fight for survival.

Come October 28, Alien: Isolation owners will be able to purchase Corporate Lockdown on their platform of choice for $8. Alternately, the $30 season pass offers access to Corporate Lockdown as well the four DLC episodes to follow, all of which publisher Sega claims will be available by March 2015.
[Image: Sega]

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No one man should have all that Power of Shadow Middle-earth DLC

Middle-earth: Shadow of Mordor received a free DLC pack today that adds three new runes and a playable character skin to the game. The Power of Shadow add-on introduces the Black Hand of Sauron skin for protagonist Talion. Players can also toy with the One with Nature, Ascendant and Elven Grace runes.

One with Nature grants players immunity to poison attacks from Uruk captains and Ghuls. Likewise, players get double focus time for ranged combat with the Ascendant rune. Finally, Elven Grace increases players' defense, cutting the damage taken by enemy strikes in half. Monolith recently introduced a new photo mode to the game via an update. Shadow of Mordor will get a few other content packs as part of its season pass program that add new story missions.

The Stanley Parable sells one million copies

The existential horror of The Stanley Parable has sold over a million copies. The announcement came from Davey Wreden, the architect of Stanley's prison, who spends his days waiting for Godot... and, likely, creating a new game.


Stanley contemplated if this milestone meant that a million people had taken sadistic pleasure in his torture, but he took solace in knowing his pain brought accolades. He observed the virtual trophy on his screen and a sense of serenity washed over him. He struggled with this feeling. Was it complacency or happiness?

Uber axes Human Resources Kickstarter campaign

Planetary Annihilation developer Uber Entertainment canceled its Kickstarter campaign for Human Resources, the developer's human-harvesting, apocalyptic real-time strategy game. "Every Kickstarter prediction model is showing that we will come up woefully short of our goal," the developer wrote in an update on its funding page, adding that it can't continue spending time and money on a project that won't get funded. "One thing is for sure, Human Resources, as pitched in this Kickstarter, is over. But we adore the world of Human Resources and will endeavor to do what we can to bring it to life in some form."

The developer raised $384,358 of its $1.4 million goal on the funding platform. The lofty goal would have been difficult for any aspiring developer to overcome; just four of the 341 Kickstarter games tracked in our one-year Crowdfund Bookie research series earned that much money in their campaigns. Even the $844,127 hauled in by Harmonix for Amplitude in May was an anomaly in a funding space that scarcely supports big-budget projects like it once did. Human Resources was planned to end in two weeks on Tuesday, November 4.
[Image: Uber Entertainment]

Doctor Who game starring Capaldi teaches kids to code

The Doctor and the Dalek is a web-based game intended to teach kids age 6 to 12 how to code, starring a friendly Dalek and The Doctor as portrayed by Peter Capaldi. Capaldi lends his voice to the game and it's written by series writer Phil Ford.

The Doctor and the Dalek is part of the BBC's Make it Digital initiative, which aims to inspire youngsters to get creative with coding and digital technology. For those in the UK, the game will be available for free at bbc.co.uk/cbbc beginning Wednesday, October 22. See a video of the game in action at the BBC.
[Image: BBC]

Space Engineers assemble a million sales

Space Engineers touches down on Steam Early Access
A million people have picked up their Space Engineers license, according to developer Keen Software House. The game celebrates the sales milestone in conjunction with its one year anniversary of availability on Steam Early Access, where it still resides.

"Looking to the future, Space Engineers will remain in development for a while longer," Keen Software noted today. "Focusing on adding new features and bug fixing and also continue taking feedback and suggestions from the community who is helping to further improve and expand the game."

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Call of Duty: Advanced Warfare PC requirements

Turns out, your PC only needs to be a little advanced to run Call of Duty: Advanced Warfare. The minimum PC requirements for Advanced Warfare call for 6GB RAM, DirectX 11 and 55GB of hard drive space. See the full minimum PC specs below.

Console players can upgrade the digital version of Advanced Warfare from Xbox 360 or PS3 to Xbox One or PS4 for free through March 31, 2015. Advanced Warfare is a futuristic Call of Duty entry with jetpacks, a shiny new character exoskeleton and a vibe that recalls Titanfall, though with a punchy rhythm, as we outlined in our August preview.

"Increased life expectancy isn't the only thing enmeshed with science-fiction in Call of Duty: Advanced Warfare," we wrote. "The move to the future has divorced the game from some of today's real-world violence, dressing soldiers in unrecognizable power armor and granting them laser guns that seem too fun to be true."

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Far Cry 4 season pass offers yetis, drugs and prison breaks

For those who want to spend a bit more time in Kyrat than Far Cry 4 offers on its own comes the $30 season pass, which offers a handful of new missions and an additional player vs player gameplay mode.

At launch, those who've purchased the season pass will receive exclusive access to The Syringe, a mission in which players must keep a potent drug from falling into the hands of warlord Pagan Min. Escape From Durgesh Prison, as its name suggests, sees players attempting to escape from one of Min's prisons, either solo or with a friend playing as series mainstay Hurk. Speaking of Hurk, the lovable explosives expert brings with him an five additional missions that introduce a number of new weapons, including a harpoon gun.

On the more supernatural side of things, we have Valley of the Yetis, a mission that drops our hero onto a frozen mountaintop populated both by a mysterious cult and the mysterious, hairy creatures of its title. The Overrun multiplayer game type likewise dips into the arcane as players assume the role of either Rakshasa or a member of the Golden Path in a battle to wrest control of map locations from your opponents.

Unfortunately lacking from Ubisoft's announcement is word on when these downloadable additions will become available to season pass holders. The Syringe is slated to debut alongside Far Cry 4 on November 18, but otherwise Ubisoft has yet to reveal when the $30 season pass will pay off.
[Image: Ubisoft]

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Galactic Civilization 3 gets diplomatic in Beta 2

Developer Stardock has announced the launch of Galactic Civilizations 3 beta two, a pre-release test that adds diplomacy options to the upcoming 4X strategy game.

The full scope of diplomatic options in Galactic Civilizations 3 is currently unknown, but Stardock offers a handful of images detailing the game's new features. Players will now be able to set up treaties with computer-controlled characters, and can officially declare war without having to gun down nearby enemy units. Additionally, the beta expands the game's trading options, adds the new Krynn faction and implements four new victory conditions.

A full list of the beta's additions is too lengthy to appear here, so visit the game's forums for a full rundown. If you're hoping to join the beta test, you can do so at the Galactic Civilizations 3 website, though be aware that early entry requires a $45 pre-order of the final game.
[Image: Stardock]

Minecraft's 'Titan City' took two years, 4.5 million blocks to build

Image What you see here is a labor of love -- emphasis on labor. 19-year-old Delaware student Duncan Parcells spent two years hand-building "Titan City" in the Xbox 360 version of Minecraft, releasing finished versions this week for Microsoft's console and for PC platforms. Titan City's furnished... Continue Reading

A Golden Wake review: The City Beautiful

PC, Mac, Linux

Unlike other tales, Grundislav Games' A Golden Wake is a piece of historical fiction, dipping its toe into a deceptively hopeful economic period following the first World War. Being that the game is deeply-rooted in American history, players also have the luxury of knowing the gist of how the story ends; the market crashes, hurricanes hit the coast and the Great Depression sets in. Even with that knowledge on hand, A Golden Wake remains a delightful trip through the best and worst of times for its cast.

The point-and-click adventure game skips through the era and its protagonist becomes a sympathetic symbol for a rough economic time. It stars Alfie Banks, a smooth-talking New York real estate agent that travels to Florida to cash in on the 1920s land boom. Banks is one fictional character in a very real setting, but A Golden Wake is as much about the Roaring Twenties as it is about the man that's looking to make a name for himself in the business world.

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Fist of Jesus is an over-the-top, historically inaccurate brawler

It's probably historically inaccurate, at least. Recording of events back then was pretty hit-or-miss.

In Fist of Jesus, players take on the role of Jesus Christ and Judas as they fight off hordes of zombies with a swordfish, pulled-off body parts, a big cross and ... did Jesus just fart and explode all of those zombies? Seriously? Well, if you're going to do wacky, you might as well go all the way.

Fist of Jesus comes from developer Mutant Army and it's a beat-em-up with RPG elements, 60 levels, upgrades, and an accompanying live-action short film. You can probably guess the movie's premise. See the short film below, along with the game trailer.

Fist of Jesus is out now on Steam for PC, Mac and Linux, 20 percent off ($8) through October 24.

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Ubisoft Toronto founder Jade Raymond departs to pursue 'new opportunities'

Longtime Ubisoft producer and collaborator Jade Raymond has left the company, citing a need to "pursue my other ambitions and new opportunities."

Raymond joined Ubisoft as a producer of the Assassin's Creed series in 2004, and went on to found subsidiary Ubisoft Toronto. Raymond's recent credits include Watch Dogs and Splinter Cell: Blacklist. Fellow Ubisoft Toronto founding member Alexandre Parizeau will fill Raymond's vacated position as managing director.

"I've spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games," Raymond said. "This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I'm confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what's next for me, but for now, I'd like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors."

[Image: Jade Raymond / Wikipedia]

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