| Mail |
You might also like: WoW Insider, Massively, and more

Tackle 'Son of the Crawmerax' in final Borderlands 2 DLC

Developer Gearbox Software has released its final piece of Borderlands 2 DLC. Headhunter 5: Sir Hammerlock Versus the Son of the Crawmerax is available now via Steam, PlayStation Network and the Xbox Live Marketplace for $2.99.

The content sends players to Wam Bam Island to partake in the largest Headhunter DLC mission released, according to a 2K blog post. "At the end of your adventure, you will battle a foe that may look familiar – Crawmerax Jr., the son of the great crab worm from The Secret Armory of General Knoxx add-on from the original Borderlands."

The content now shelves the Borderlands sequel, giving developer Gearbox ample time to focus its efforts on the next installment of the game: Borderlands: The Pre-Sequel.

Successfully completing the Headhunter 5: Sir Hammerlock Versus the Son of the Crawmerax DLC (boy, that's a mouthful) will allow players to wear a shrunken version of the final enemy's head like a hat. If swanky travel duds are more of an incentive, each character will net a beach-themed skin as part of the content. Taking on Handsome Jack in an "Aloha shirt"? Say no more.
[Image: Gearbox]

Naughty Dog announces final season pass DLC for The Last of Us

Naughty Dog will finish out its planned season pass content for The Last of Us with new weapons, additional multiplayer maps, and a new single-player gameplay mode as part of the upcoming Grounded Bundle.

Grounded Mode puts a new, difficult spin on The Last of Us' single-player campaign, pitting players against "relentless, smart, and brutal" enemy mobs throughout. Naughty Dog notes that survival in the new mode will be "near impossible," and claims that the "Completed Grounded Mode" challenge will be one of the most difficult Trophies players will earn.

The Grounded Bundle additionally features the Reclaimed Territories Map Pack, adding the Wharf, Capitol, Coal Mine, and Water Tower maps to the game's multiplayer component. Players may opt to expand their arsenal with the Survivalist Weapon Bundle, which introduces the multiplayer-only Specter, Double Barrel, Enforcer, and Launcher weapons. Also arriving are the Situational Survival Skills and Professional Survival Skills bundles, which enhance character abilities in online battles.

Grounded Mode will be priced at $4.99 as a standalone download. The Reclaimed Territories Map Pack is priced at $9.99, the Survivalist Weapon Bundle is $5.99, and the Survival Skills Bundles are $3.99 apiece. All upcoming content is included as part of The Last of Us' $19.99 season pass, but interested players may want to hop on the deal soon, as the season pass bundle will be discontinued in mid-May.

A release date for Grounded Bundle content has not been announced.

[Image: Naughty Dog]

Final Fantasy 14: A Realm Reborn surpasses 2 million registrations

This week's PS4 launch of Final Fantasy 14: A Realm Reborn helped the MMO pass the 2 million mark for registered accounts. Square Enix didn't reveal any hard figures for how many players are exploring Eorzea on PS4, but we know six months ago the number of registered accounts was at 1.5 million. Meanwhile, a trailer from February proclaimed the second-iteration MMO had "over 1.8 million adventurers."

It's worth noting registrations do not equate to active subscribers, although the base game does require a purchase. According to a translated 4Gamer interview with Director Naoki Yoshida, in March around 500,000 people were logging into A Realm Reborn each day.

Continue Reading

Games so bad they're good: Far Cry 2

I was invited to be on the "Games So Bad They're Good" panel at PAX East, but a scheduling conflict prevented me from taking part. Fortunately, my Editor in Chief, Ludwig Kietzmann, was ready and willing to take my place. His selection, Far Cry 2, took more than a few people by surprise - the reaction on Twitter went something like "Are you crazy? Far Cry 2 is awesommmmeeeeee!" His reasoning was ... unusual, to say the least, so we're reprinting his argument. These are the notes he used for his presentation, exactly as he used them, thus the atypical format.

For the record, my choice was going to be Phantasy Star Online. I think Luddy won this one.
--Susan

I tried to be considerate about this, and cognizant of why bad qualities can lead to pleasure.

The thing about bad movies like Plan 9 is that you're looking at an event so awkward and terrible for the people involved that you want to instinctually stop them and protect them, but you can't because it's already committed to film.

It's too late to stop the tragedy, so now you are allowed to enjoy it.

In a game, if your actions don't align with your expectations or what the game is about, it's frustrating.

Most games are good despite their bad qualities, like story and controls, and not because of them.

At first I thought: Okay, what about games that give the player all the power and then back away?

Is that bad game design? Is God of War so bad, because they let you rip out a monster's medulla oblongata and then bash their head in with it and then you're like, "This violence is a bit mindless isn't it?"

Or, what about games that overcomplicate and abstract simple, physical actions, like QWOP, Surgeon Simulator and Octodad?

Then I had an epiphany, I yelled, "Eureka! "and someone said, "Shh, this is a library, keep your revelations to yourself."

I'm going with Far Cry 2, and here's why.

Continue Reading

Minecraft PS3 boxes clever with a disc version in May

Mojang is releasing Minecraft: PlayStation 3 Edition onto store shelves on May 16 in North America and May 14 in PAL regions, which is no surprise given how the Xbox 360 discs continue to strike gold. Mojang revealed the physical PS3 port includes everything in the sandbox game as of title update 14, but there's no word yet on a price. Check out the PS3 Edition box art by digging below the break.

The PS3 port sold one million copies within its first month of availability, adding to the 12 million sales on Xbox 360, 14 million on PC, and 21 million of the Pocket Edition. But why stop at gajibillions when you can try to take over the world?

To that effect, UK porters 4J Studios have PS4, Xbox One, and Vita versions in the works, although there remains no word on when to expect them.
[Image: Sony Computer Entertainment]

Continue Reading

PSN Store Update: Final Fantasy 14, Trials Fusion, FIFA World Cup

It's football, fantasy, and FMX in this week's line-up of PlayStation Store additions for North America, starting with the full launch of Final Fantasy 14: A Realm Reborn. PS4 players can hook up with the subscription MMO for $40, or $60 if they fancy some in-game items from the Collector's Edition. You can also transfer a PS3 copy across to PS4 - Amazon has the PS3 version going for $25.

Next it's FMX: RedLynx's next attempt to break your controllers is Trials Fusion, and it's the first in the series to arrive on PlayStation. The PS4 game - also available on Xbox One, 360, and PC - adds freestyle tricks to the trademark mix of motocross and puzzle-platforming. The regular game is $20 but if you're wheelie keen for the upcoming DLC, a Deluxe Edition is $40 and comes with the season pass.

Speaking of puzzles, the PS4 also gets a few brainteasers this week. Pure Chess and Backgammon Blitz are $8 each - you can get a game-pack stuffed Deluxe Edition of Pure Chess for $15 - and finally, That Trivia Game will set you back That Ten Dollars.

Onto to PS3, and football - the rounder, kickier kind. The catchily titled 2014 FIFA World Cup Brazil is only on PS3 and Xbox 360, and you can score it as a $60 download on the former. Meanwhile, Beyond: Two Souls has been out for a while, but it's also now on PSN as a $60 download. Don't forget, this week's PS Plus freebie is the new Castle of Illusion, and that comes bundled with the Genesis original as a nostalgic bonus.

Finally, the Vita has plenty of new releases including Conception 2 ($40, also out on 3DS) and Cross-Buy portable versions of Dead Nation ($8) and Ethan: Meteor Hunter ($10). For the full list of new releases, sales, and Plus discounts, head over to the PlayStation Blog.
[Image: Ubisoft]

Halo, Destiny composer O'Donnell says he was fired 'without cause' [Update: Bungie COO Pete Parsons responds]

Halo series and Destiny composer Martin 'Marty' O'Donnell is no longer working for Bungie, and he claims the studio's directors fired him "without cause" last Friday, April 11.

O'Donnell tweeted the news this morning, and shortly after Bungie responded on its blog. Community Manager David Dague said the studio and O'Donnell parted ways "as friends."

"For more than a decade, Marty O'Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans," wrote Dague. "Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future. We wish him luck in all his future endeavors."

We've reached out to Bungie for further details.

O'Donnell's departure is certainly a surprise given his stock with Halo and Bungie fans, especially with Destiny rapidly approaching its release date of September 9. The veteran composer had collaborated with former Beatle Paul McCartney on a "musical prequel" to Destiny, titled Music of the Spheres. It has yet to be released.

Update: Speaking to a group of journalists at a studio event (keep your eyes on Joystiq for Destiny preview coverage soon), Bungie COO Pete Parsons made the following statement. "I'm sure many of you have heard the news about Marty O'Donnell. At Bungie, we don't take that kind of thing lightly. We don't make decisions lightly. We're a team that's committed to making an amazing game, set in an amazing universe." He added, "At this time, we won't be commenting any further on it."

BurgerTime World Tour discounted ahead of delisting on April 30

Publisher MonkeyPaw Games is hosting a last-chance sale on BurgerTime: World Tour this month, discounting the game to just $5 before it disappears from digital storefronts forever on April 30.

Starting today, amateur burger chefs can pick up the Xbox Live Arcade, PlayStation Network, and WiiWare versions of the remade arcade classic for $4.99. Alas, even Peter Pepper himself is not immune from the harsh reality of expired licensing agreements, which MonkeyPaw cites as the culprit behind the game's delisting at the end of the month.

Speculation from an anonymous source suggests that Peter Pepper was forced to close up shop by area health inspectors, who objected to his unsanitary burger-stomping ways. Pepper declined to comment when questioned regarding his cooking methods, claiming that the delisting is part of a conspiracy devised by giant sausages and human-sized eggs.

[Image: MonkeyPaw Games]

Continue Reading

Battlefield 4: Naval Strike now available to non-Premium masses



It looks like the Megalodon has a whole new batch of victims incoming. After being released an exclusive for Premium members, Battlefield 4's Naval Strike DLC is now available for purchase for all. The content is available on PC, Xbox One, PS4, PS3 and Xbox 360.

Naval Strike adds four new maps; a hovercraft vehicle; new Carrier Assault mode, which is inspired by Battlefield 2142's Titan Mode; and the aforementioned giant shark attack.

Battlefield 4's Naval Strike DLC is priced at $15.
[Images: DICE]

MLB 14: The Show review: Changeup

The term "simulation" is appropriate for MLB 14: The Show, but not just because of its beautiful presentation, a defining trait of the series that's become a benchmark for other sports video games. Rather, MLB 14: The Show earns its simulation stripes by continuing the series' tradition of challenging players with mechanics and statistics that mirror the real sport. While MLB's gameplay has changed little this year, no matter what option players select for pitching, fielding and hitting (we'll get to that later), they will fail or succeed as regularly as athletes do in the big leagues.

Yet much like the faithfully-recreated and wildly differing batting stances of hitters in the game, MLB 14: The Show truly makes its mark in the baseball sim series by being one thing: dynamic.

Continue Reading

Terraria 1.2 update lands April 17; adds new bosses, sunnier sun

On April 17, Terraria will receive a "massive and free" update on Xbox 360, PlayStation 3 and Vita. Update 1.2 makes numerous tweaks to the console version and adds plenty of fresh content, including four new bosses, additional NPCs, new pets, and "over 1,000 new items."

The console version change log, which the game's official forum notes is "a direct copy from the PC change log with console exclusive changes added to them," notes a few other additions, including new ores, wood types, brick types and the ability to now imbue melee weapons.

Update 1.2 makes a few improvements to Terraria's graphical fidelity as well, making the sun brighter and making midnight in the open world darker. "Hell houses have been remodeled," the change log adds, which is itself a feat considering just how lazy the contractors in hell are.

The complete list of changes detailed on the official Terraria forum, can be found after the break.
[Image: Re-Logic / 505 Games]

Continue Reading

Dark Souls 2 players aren't dog people, 110 million 'stray hound' kills

The "Stray Hound" is the foe Dark Souls 2 players are murdering the most, as revealed by the new Enemy page on the game's Beyond the Bonfire stats site. Between them, Xbox 360 and PS3 players have to date felled just over 110 million of the vicious canines, while the various varieties of hollow and royal soldiers also rank highly on the Most Dead-ed list. If the soldiers were grouped together they'd no doubt place higher, but they're differentiated by the weapons they're wielding.

The question is, who's died more: Stray Hounds or Dark Souls 2 players? It's not even a contest. Players deaths are now past the 248 million mark, just over a month after From's devilish action-RPG hit PS3 and Xbox 360. With the PC port due to arrive on April 25, the billion milestone for combined deaths can't be far away. So, who are the real stray hounds in Dark Souls 2: the dogs or the players, hmmmmmm?

Well, it's the dogs. 'Cos they're dogs.

Dead Nation's zombie hordes take a bite out of the Vita on April 15

Following a 2010 PlayStation 3 debut and a recent PlayStation 4 release, Dead Nation will complete the Sony trifecta by reaching the Vita handheld on April 15.

Originally developed by Housemarque (the studio responsible for Joystiq-favorite shooter Resogun), Dead Nation drops players into an ongoing zombie apocalypse. From a top-down perspective, would-be survivors navigate a decrepit city, blasting hordes of ambulatory corpses while collecting health packs, explosives and cash useful for upgrading both guns and a player's armor. Despite the zombies, Dead Nation is best described as an arcade shooter, rather than a horror game, though players should expect to see lots of gore and ominous shadows.

On debut, the Vita version of Dead Nation will be available from the PlayStation Network Store at a price of $8, while the game's Road To Devastation DLC will feature a $4 price tag. If you already own the PlayStation 3 version of Dead Nation, you will be able to download the Vita game for free.
[Image: Housemarque]

Tour the alluring world of Lemuria in this Child of Light trailer

Image It's not often we see a video game trailer best described as "enchanting," but if you can come up with a better descriptor for this Child of Light footage without resorting to made up adjectives and giddy swears, we'd like to hear it. [Image: Ubisoft] ... Continue Reading

Castle of Illusion free on PlayStation Plus this week

Mickey Mouse tackles a remade 16-bit classic this week on PlayStation Plus, as the PlayStation 3 version of Sega's Castle of Illusion is this week's featured entry in Sony's Instant Game Collection.

Developed by Sega Studios Australia, Castle of Illusion expands on Mickey's classic platformer with new exploration elements, 3D platforming sequences, and retooled boss encounters. The result retained the playful spirit of its inspiration, earning 4 out of 5 stars in our review. The PlayStation Plus version of Castle of Illusion also includes a downloadable copy of the 1990 Sega Genesis edition of the game, previously available exclusively for pre-order buyers.

PlayStation Plus members can download Castle of Illusion for free starting tomorrow, and the bundle will remain available through April 28.

[Image: Sega]

OlliOlli eyes up JulyJuly for jumps onto PlayStation consoles, PC

Roll7 says the plan is to kickflip OlliOlli onto PS3, PS4, and Steam in mid-July, bringing the Vita 2D skateboarder to other platforms for the first time. Speaking to Den of Geek, Roll7 Director Simon Bennett said "We are looking at July 22nd, [which is] my birthday!"

The ports aren't in development at Roll7, with Spelunky Vita porter BlitWorks grinding out the PS4 and PS3 versions, and Devolver Digital on board for the Steam transitions to PC, Mac and Linux. As for Roll7 it's busy with 2D (or 2-and-a-quarter D...) pixelated cover-based shooter Not a Hero. Expected in late 2014, the PC game stars a mayor-in-the-making from the future called BunnyLord who tasks players with cleaning up crime in election season by going on a murderous rampage. So it's not much like OlliOlli.

As long as it's as good as OlliOlli, we'll take all the BunnyLords Roll7 can throw at us. We gave the Vita game four stars in our review, deeming it "easy to pick up, with enough depth to warrant getting back up on your board whenever you tumble down the stairs."
[Image: Roll7]

Titanfall reclaims UK No. 1 after landing on Xbox 360

Titanfall became the second game to return to the top of the UK charts in 2014, after forcing FIFA 14, the first game, to eject and drop into third. Respawn's mech-crammed shooter saw a 220 percent boost in sales following its arrival on Xbox 360, and that was enough to see it keep Lego: The Hobbit just beneath the summit in second place.

It's a sign of a quieter April that retailer promotions helped South Park: The Stick of Truth rise up to fourth. That said, last week wasn't quiet enough to take Kinect: Sports Rivals into the top ten, and Rare's motion-controlled latest had to settle for 14th place. Football Manager 2014 placed 18th thanks to its spring transfer onto Vita, and the coaching sim is just ahead of The Elder Scrolls Online in 19th, which saw a sizable drop after debuting the week before in the No. 2 spot.

Continue Reading

Bound by Flame combat trailer is feeling hot, hot, hot

Image When possessed by a flame demon, you have to ask yourself a question. No, not "Why am I possessed by a flame demon?" You need to ask how to channel it. Thankfully, Bound By Flame's combat trailer breaks down how you can do just that. Spoiler: They all involve fire. [Image: Focus Home... Continue Reading

Bob Dylan DLC pack for Rocksmith 2014 will give you the blues (and the other colors the game uses, too)



Oh the times, they are a-changin'. Or rather, the times, they are a-stayin' the same, because once again, Rocksmith 2014 has new DLC for all aspiring guitarists on Xbox 360, PS3 and PC. This time, it's rockabilly legend Bob Dylan's songs up for grabs. You can get "Like A Rolling Stone," "Just Like A Woman" and "Subterranean Homesick Blues" for $2.99 each or $7.99 for the three-song pack on Xbox Live, PSN or Steam.

As hard as some of Dylan's songs might be for your fingers, they'd be a whole lot harder if Rocksmith 2014 also required you to sing along in Dylan's voice.
[Image: Ubisoft]

Continue Reading

You might hate Claptrap in Borderlands: The Pre-Sequel, and Gearbox is fine with that

Claptrap as seen in the original Borderlands

The next Borderlands isn't Borderlands 3, and it's not being developed by Gearbox. As we learned earlier this week, Borderlands: The Pre-Sequel (read our preview!) bridges the gap between Borderlands and Borderlands 2, it's only on Xbox 360, PS3 and PC, and development has been handed to 2K Australia. Oh, and it's set on the moon.

Placing Borderlands with a new studio and introducing a new setting offered up a chance to reinvigorate the series, says 2K Australia general manager Tony Lawrence. "We had an opportunity to make it fresh. We sat down with these guys from Gearbox Software, talked about where it would be and who the characters would be, and what the fans would really like. The moon was something that came up quite a bit. So that was it: to the moon." The lunar environment naturally lends itself to The Pre-Sequel's headline features like low gravity and the necessity of oxygen. The Pre-Sequel also introduces the ability to freeze and shatter enemies with ice weapons.

And, of course, it has new playable characters. That includes allowing players to play as Claptrap for the first time, something that could be equal parts amusement and annoyance – but we'll get to that in a moment.

Continue Reading


Featured PS3 Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW