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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Metro: Last Light is not a Wii U title for now, THQ confirms]]></title><link>http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/</guid><comments>http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/metrollss1.jpg" style="margin: 4px; width: 530px; height: 298px; " /></a></div><a href="http://www.joystiq.com/game/metro-last-light"><em>Metro: Last Light</em></a> is not in development for Wii U, THQ global brand manager Mark Madsen told <a href="http://www.digitalspy.com/gaming/news/a384034/metro-last-light-no-longer-confirmed-for-wii-u-says-thq.html">Digital Spy</a>.<br /><br /><em>Last Light </em>was included in a Nintendo promo reel for the Wii U at E3 last year, a move Madsen said wasn't premature. "No I don't think it was a bit too early [to show the game at E3]," he said. "As we got along in the development process, we just really wanted to focus on what we knew, focus on PS3, 360 and PC."<br /><br /><em>Last Light</em> may not hit Wii U, but if it does "it won't sim-ship with the other SKUs." At the moment THQ and developer 4A Games are unsure about "what we can do to maximise the code for the Wii U," Madsen said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/">Metro: Last Light is not a Wii U title for now, THQ confirms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/29/metro-last-light-is-not-a-wii-u-title-for-now-thq-confirms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033-last-light</category><category>metro-2034</category><category>metro-last-light</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>THQ</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 29 May 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Metro: Last Light live-action trailer counts down to armageddon]]></title><link>http://www.joystiq.com/2012/05/24/metro-last-lights-latest-live-action-trailer-counts-down-to-ar/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/24/metro-last-lights-latest-live-action-trailer-counts-down-to-ar/</guid><comments>http://www.joystiq.com/2012/05/24/metro-last-lights-latest-live-action-trailer-counts-down-to-ar/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-13e01820" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/13e01820/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=61883339&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-13e01820"><video id="viddlerVideo-13e01820" src="//www.viddler.com/file/13e01820/html5mobile?openURL=61883339" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/13e01820/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/13e01820/" height="357" id="viddlerOuter-13e01820" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/13e01820/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=61883339&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-13e01820"><video controls="controls" height="337" id="viddlerVideo-13e01820" poster="//www.viddler.com/thumbnail/13e01820/" src="//www.viddler.com/file/13e01820/html5mobile?openURL=61883339" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/metrolastlight599pxheaderimghidden.jpg" style="width: 599px; height: 255px; display:none" /></div><br />In <a href="http://www.joystiq.com/game/metro-2033"><em>Metro 2033</em></a>, we saw the effects of nuclear war 20 years out. In <a href="http://www.joystiq.com/game/metro-last-light"><em>Metro: Last Light</em></a>'s latest trailer, we see that world ending, missiles and all. We'll thankfully have lots of time to prepare for the apocalypse given <a href="http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/">the game's recent delay</a> into 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/24/metro-last-lights-latest-live-action-trailer-counts-down-to-ar/">Metro: Last Light live-action trailer counts down to armageddon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 May 2012 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/24/metro-last-lights-latest-live-action-trailer-counts-down-to-ar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20244422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/24/metro-last-lights-latest-live-action-trailer-counts-down-to-ar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>live-action</category><category>metro-2033-last-light</category><category>metro-2034</category><category>metro-last-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>thq</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 24 May 2012 11:45:00 EST</pubDate></item><item><title><![CDATA[Metro: Last Light delayed to first quarter of 2013]]></title><link>http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/</guid><comments>http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss6_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>Your return to Russia's subway system has been postponed until Q1 2013 (THQ's fiscal Q4). THQ's third-quarter financial earnings report revealed the new launch window for <em>Metro: Last Light</em>, the follow-up to 4A Games' claustrophobic, survivalist shooter from 2010.<br /><br />You can read our impressions of the promising sequel right <a href="http://www.joystiq.com/2011/05/31/metro-last-light-preview/">here</a>, or catch up on some <a href="http://joystiq.com/game/metro-last-light">in-game footage</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/">Metro: Last Light delayed to first quarter of 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Feb 2012 17:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>delay</category><category>metro-2033-last-light</category><category>metro-2034</category><category>metro-last-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>q1-2013</category><category>thq</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 02 Feb 2012 17:08:00 EST</pubDate></item><item><title><![CDATA[Metro 2033: Last Light E3 demo continues with underground train caper]]></title><link>http://www.joystiq.com/2011/08/11/metro-2033-last-light-e3-demo-continues-with-underground-train/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/11/metro-2033-last-light-e3-demo-continues-with-underground-train/</guid><comments>http://www.joystiq.com/2011/08/11/metro-2033-last-light-e3-demo-continues-with-underground-train/#comments</comments><description><![CDATA[<div style="text-align:center">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss6.jpg" style="width: 530px; height: 298px; display:none " /><!--[if IE]><object width="530" height="318" id="viddlerOuter-cf8173fa" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/cf8173fa/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-cf8173fa"><video id="viddlerVideo-cf8173fa" src="//www.viddler.com/file/cf8173fa/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/cf8173fa/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="530" height="318" id="viddlerOuter-cf8173fa" type="application/x-shockwave-flash" data="//www.viddler.com/simple/cf8173fa/"> <param name="movie" value="//www.viddler.com/simple/cf8173fa/"> <param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-cf8173fa"> <video id="viddlerVideo-cf8173fa" src="//www.viddler.com/file/cf8173fa/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/cf8173fa/" controls="controls" x-webkit-airplay="allow"></video> </object></object> <!--<![endif]--></div>
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When last we left the protagonists of <a href="http://www.joystiq.com/game/metro-2033-last-light"><em>Metro 2033: Last Light</em></a>, they were knee-deep in the <a href="http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/">crummiest attempt at stealth</a> <em>ever</em>. In this, the third installment of the game's E3 demo, they've exchanged their feeble sneakiness for far more noticeable acrobatic feats. Also: There's a <em>murder train</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/11/metro-2033-last-light-e3-demo-continues-with-underground-train/">Metro 2033: Last Light E3 demo continues with underground train caper</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Aug 2011 21:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/11/metro-2033-last-light-e3-demo-continues-with-underground-train/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20015434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/11/metro-2033-last-light-e3-demo-continues-with-underground-train/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033-last-light</category><category>metro-2034</category><category>metro-last-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>thq</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 11 Aug 2011 21:20:00 EST</pubDate></item><item><title><![CDATA[Metro: Last Light E3 demo rallies back for part 2]]></title><link>http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/</guid><comments>http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/#comments</comments><description><![CDATA[<center>
<!--[if IE]><object width="599" height="337" id="viddlerOuter-afe6d8b5" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/afe6d8b5/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-afe6d8b5"><video id="viddlerVideo-afe6d8b5" src="//www.viddler.com/file/afe6d8b5/html5mobile/" type="video/mp4" width="599" height="317" poster="//www.viddler.com/thumbnail/afe6d8b5/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!-->	<object data="//www.viddler.com/simple/afe6d8b5/" height="337" id="viddlerOuter-afe6d8b5" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/afe6d8b5/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-afe6d8b5"><video controls="controls" height="317" id="viddlerVideo-afe6d8b5" poster="//www.viddler.com/thumbnail/afe6d8b5/" src="//www.viddler.com/file/afe6d8b5/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/metroll728.jpg" style="display:none" vspace="4" /></center>
<br />
In the second part of <a href="http://joystiq.com/game/metro-last-light"><em>Metro: Last Light's</em></a> <a href="http://www.joystiq.com/2011/07/14/see-two-minutes-of-metro-last-lights-e3-demo/">E3 demo</a>, players are treated to what we're sure is a rousing Russian speech. Well, we're sure it's Russian, at least. Some of the <em>rousing</em> appears to be external to the speech.<p><a href="http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/" rel="bookmark">Continue reading <em>Metro: Last Light E3 demo rallies back for part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/">Metro: Last Light E3 demo rallies back for part 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jul 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20003236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/28/metro-last-light-e3-demo-rallies-back-for-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033-last-light</category><category>metro-2034</category><category>metro-last-light</category><category>pc</category><category>playstation</category><category>ps3</category><category>thq</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Jul 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Metro: Last Light preview: Once more, with feeling]]></title><link>http://www.joystiq.com/2011/05/31/metro-last-light-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/31/metro-last-light-preview/</guid><comments>http://www.joystiq.com/2011/05/31/metro-last-light-preview/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/31/metro-last-light-preview/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrolllogo-small_530x195.jpg" style="width: 530px; height: 195px; " /></a></div>
THQ's Huw Beynon (that's pronounced "Hugh" by the way) calls last year's <em>Metro 2033</em> "a flawed masterpiece." The Ukranian-developed shooter somehow managed to over-deliver on some of the rarest components and fail on the most obvious one; a mountain of wonderful flourishes toppled by a clumsy and downright bad combat system. 4A Games nailed the bleak, post-apocalyptic tone, coupled it with survival horror-esque resource management (like the necessity to monitor your gas mask filters), and layered in home-brewed weapons like the pneumatic shotgun which you pressurize, air pump-style. What it failed to do in 2033 was to make the combat compelling ... at all.<br />
<br />
So when Beynon calls it a "flawed masterpiece" that's what he's talking about. To correct this in the sequel, dubbed <em><a href="http://www.joystiq.com/game/metro-last-light/">Metro: Last Light</a></em>, the team at 4A has "rebuilt all of the gameplay systems from the ground up" meaning "better stealth, better weapons and core combat." If you're worried that this change might upset the original game's unique tone, like I was, Beynon says that's not their intention. "We don't want to dumb this down, or westernize it," he said. "We're giving the studio complete creative freedom to tell the apocalypse their way." THQ and 4A are avoiding the desire to follow the usual sequel route and "dial it up to 11."<br />
<br />
Since novelist Dmitry Glukhovsky's original sequel to <em>Metro 2033</em>, titled cleverly enough Metro 2034, didn't follow the same story, the team at 4A opted to handle writing duties in-house. "It's an original story that leads on from the end of <em>2033</em>," Beynon told us. "The author of the original book actually wrote a pseudo-followup called 2034 which is a very different style of book entirely. He kind of describes it as an art-house thriller where the first one was perfect material for a video game." So instead, we're back in the Moscow Metro as Artyom, the unassuming protagonist from the first game.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-last-light-5-27-11/">Metro: Last Light (PC/360/PS3)</a></strong></p><a href="http://www.joystiq.com/photos/metro-last-light-5-27-11/#4169595"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-last-light-5-27-11/#4169596"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-last-light-5-27-11/#4169597"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-last-light-5-27-11/#4169598"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-last-light-5-27-11/#4169599"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/metrollss7_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/05/31/metro-last-light-preview/" rel="bookmark">Continue reading <em>Metro: Last Light preview: Once more, with feeling</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/31/metro-last-light-preview/">Metro: Last Light preview: Once more, with feeling</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 May 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/31/metro-last-light-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19954362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/31/metro-last-light-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4A-Games</category><category>e3-2011</category><category>huw-beynon</category><category>metro-2033-last-light</category><category>metro-2034</category><category>metro-last-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>pre-e3-2011</category><category>ps3</category><category>THQ</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 31 May 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[THQ confirms 'Metro: Last Light' as Metro 2033 sequel]]></title><link>http://www.joystiq.com/2011/05/03/metro-last-light/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/03/metro-last-light/</guid><comments>http://www.joystiq.com/2011/05/03/metro-last-light/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/05/03/metro-last-light/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/metro-2033-050510.jpg" style="border-width: 1px; border-style: solid; margin: 0px;" /></a></center>
Speaking this evening during an investor conference call, THQ CEO Brian Farrell confirmed that <em>"Metro: Last Light"</em> will be the title of the sequel to last year's gritty FPS <a href="http://www.joystiq.com/game/metro-2033"><em>Metro 2033</em></a>.<br />
<br />
Last month, <a href="http://www.joystiq.com/2011/04/17/thq-registers-domains-for-metro-2033-last-light/">domain registrations</a> for "Metro2033LastLight.com," "MetroLastLight.com" and "LastLightGame.com" served as evidence of an upcoming game under some permutation of that title, but THQ had yet to offer anything official about that title -- and it wasn't clear whether that related to a sequel (which has previously been known as "Metro 2034") or some kind of spinoff.<br />
<br />
The important thing, of course, is that it hasn't been titled "Unreleased FPS Project." In fact, this game will be the focus of a "first-class marketing campaign," THQ core games CEO Danny Bilson told us <a href="http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/">earlier this year</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/03/metro-last-light/">THQ confirms 'Metro: Last Light' as Metro 2033 sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 May 2011 17:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/03/metro-last-light/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19930960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/03/metro-last-light/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>brian-farrell</category><category>metro-2033</category><category>metro-2034</category><category>metro-last-light</category><category>thq</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 03 May 2011 17:43:00 EST</pubDate></item><item><title><![CDATA[Steam weekend deal: Metro 2033 for $10]]></title><link>http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/</guid><comments>http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/4346798809191c307c83b_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /></a></div>
There's never been a better time to explore the dilapidated, mutant-infested subway tunnels of Russia's future, as Valve has knocked the price of <a href="http://joystiq.com/game/metro-2033"><em>Metro 2033</em></a> down to a measly $10 for the weekend. With savings like that, you could pick up an extra gas mask and some radiation meds.<p><a href="http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/" rel="bookmark">Continue reading <em>Steam weekend deal: Metro 2033 for $10</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/">Steam weekend deal: Metro 2033 for $10</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Apr 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19921158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/23/steam-weekend-deal-metro-2033-for-10/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>Metro-2033</category><category>pc</category><category>steam</category><category>thq</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sat, 23 Apr 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[THQ's Bilson: Metro 2033 'wasn't properly nurtured,' sequel to address issues]]></title><link>http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/</guid><comments>http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gammetrohunterpack530.jpg" vspace="0" /></a></div>
Last March, <em>Metro 2033</em> snuck up on our <a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/#review">reviewer radar</a> and went on to earn respectable Metacritic scores of <a href="http://www.metacritic.com/game/xbox-360/metro-2033">77 on Xbox 360</a> and <a href="http://www.metacritic.com/game/pc/metro-2033">81 on PC</a> among critics at large. Though THQ CEO Brian Farrell characterized the title as "<a href="http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/">very profitable</a>" for the publisher, it wasn't exactly burning up the sales charts. Speaking with the company's VP of Core Games, Danny Bilson, this week, we asked about <em>Metro 2033</em> falling short of its potential.<br />
<br />
"I'll give you the straight answer: It wasn't properly supported in all areas," Bilson said frankly. "It was a cool deal," he explained of the publishing agreement with developer 4A Games, "where it was inexpensive and they were doing their stuff."<br />
<br />
"Did the game need polish in certain areas? Yes." he admitted. "So when I say it wasn't fully supported, it was product development and marketing that didn't support it the way it should've been." Bilson described <em>Metro 2033</em> as "an orphan stepchild," saying that "a great marketer picked it up with four months to go and did what he could with four months to go, but it wasn't properly nurtured by marketing."<br />
<br />
The absence of polish, Bilson assured, won't be an issue for <em><a href="http://www.joystiq.com/game/metro-2034">Metro 2034</a>,</em> the in-development sequel. "The new one doesn't have any of those issues," Bilson said. "I green-lit the sequel before [the first] one shipped, because I know what [4A Games is] capable of -- I knew how cool it was."<p><a href="http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/" rel="bookmark">Continue reading <em>THQ's Bilson: Metro 2033 'wasn't properly nurtured,' sequel to address issues</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/">THQ's Bilson: Metro 2033 'wasn't properly nurtured,' sequel to address issues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Jan 2011 12:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19799902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/14/thq-bilson-metro-2033-wasnt-properly-nurtured-sequel-to-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>danny-bilson</category><category>dmitry-glukhovsky</category><category>dmitry-glukovsky</category><category>mareketing</category><category>Metro-2033</category><category>metro-2034</category><category>microsoft</category><category>pc</category><category>playstation</category><category>thq</category><category>transmedia</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 14 Jan 2011 12:02:00 EST</pubDate></item><item><title><![CDATA[THQ asks for 'patience' as it tries to solve Metro 2033 DLC Achievement issue]]></title><link>http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achi/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achi/</guid><comments>http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achie/"><img border="1" vspace="4" hspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/metro2033answer530.jpg" /></a></div>
When THQ's<span style="font-style: italic;"> </span><em>Metro 2033 </em>was patched to support the <a href="http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/">"Ranger Pack" DLC</a> something went wrong with the game's Achievements. The problem was first acknowledged on <a href="http://twitter.com/Metro2033/status/20221879850">August 3</a> and noted as potentially an issue on Microsoft's end as of August 5. A couple weeks back the publisher told Joystiq it was still "<a href="http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/">investigating</a>."<br />
<br />
THQ has sent us over an updated statement on the issue:<br />
<blockquote class="bq-standard">"We understand some people are still experiencing issues with achievements unlocking in the<em> Metro 2033</em> Ranger Pack DLC. We are currently working with Microsoft to ascertain whether this is due to a code related issue with the DLC itself, or an error in the Marketplace process whereby the DLC was added to Xbox LIVE Marketplace before the new achievement data was added - this exact issue has happened to other games in the past, but we need to be sure that this is what's happening here. We realize this is frustrating for those of you who have been waiting to enjoy the Ranger Pack DLC, and we ask for your patience as we try to pinpoint the exact issue and solution."</blockquote>  In the meantime, it's probably best not to download the expansion pack until the problem is resolved. It appears the normal game still works fine. We'll be sure to update once a fix for the problem goes live. Now, remind us, what's the point of Microsoft certification again?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achi/">THQ asks for 'patience' as it tries to solve Metro 2033 DLC Achievement issue</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Aug 2010 21:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19605925/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/24/thq-asks-for-patience-as-it-tries-to-solve-metro-2033-dlc-achi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>DLC</category><category>Metro-2033</category><category>microsoft</category><category>Ranger-Pack</category><category>THQ</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 24 Aug 2010 21:20:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 update preventing Achievements, THQ 'investigating']]></title><link>http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/</guid><comments>http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/12/metro-2033-update-prevents-achievements-thq-investigating/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/metro2033530.jpg" /></a></div>
THQ's <a href="http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/">sleeper subway hit</a>, <em>Metro 2033, </em>was patched recently in support of the <a href="http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/">"Ranger Pack" DLC</a>, but it appears the update clashed with how the game tracks Achievements. Conflicted <a href="http://www.xbox360achievements.org/forum/showthread.php?p=3396375&amp;posted=1#post3396375">reports</a> suggest the patch prevents all Achievements in the game, or simply the ones from the Ranger Pack -- either way, it's still a problem in need of a correction. According to the official <a href="http://twitter.com/metro2033"><em>Metro 2033</em> Twitter account</a>, the publisher has been aware of the problem since <a href="http://twitter.com/Metro2033/status/20221879850">August 3</a>, most recently acknowledging the situation on <a href="http://twitter.com/Metro2033/status/20402996810">August 5</a> as something on Microsoft's end. <br />
<br />
In a statement to Joystiq, a THQ representative said, "We are aware of some users experiencing issues with achievements for <a href="http://www.joystiq.com/game/metro-2033"><em>Metro 2033</em></a>'s Ranger Pack DLC. We are currently investigating this issue with Microsoft and expect to have a resolution shortly." The representative added that the company should have something more concrete to share in "the coming days."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><br />
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[Thanks, Wayne]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/">Metro 2033 update preventing Achievements, THQ 'investigating'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Aug 2010 09:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19589663/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/12/metro-2033-update-preventing-achievements-thq-investigating/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4A-Games</category><category>Achievements</category><category>dlc</category><category>Metro-2033</category><category>microsoft</category><category>patch</category><category>pc</category><category>THQ</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 12 Aug 2010 09:02:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 'Ranger Pack' DLC coming to Steam and XBLM next week]]></title><link>http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/</guid><comments>http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gammetrohunterpack530.jpg" /></div>
THQ and 4A Games have <a href="http://www.thq.com/uk/gamenews/show/11533/5896/">announced</a> <a href="http://www.joystiq.com/game/metro-2033"><em>Metro 2033</em>'s</a> minimalistic DLC, the "<a href="http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/">Ranger Pack</a>," will launch on Xbox Live Marketplace and Steam next Tuesday, August 3. The update will allow players to traverse the game in Ranger Mode, which "dramatically" reduces the amount of ammo you'll stumble upon but increases the damage dealt by players and enemies alike. It also adds a "Ranger Hardcore" mode, which does the same thing, but completely does away with the player's HUD, meaning you'll be able to see all those things that are killing you with unparalleled clarity.<br />
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The pack, which also adds new weapons and Achievements to the game, will arrive as a free update for Steam users -- though Xbox 360 players will have to purchase it from the Marketplace for 240 Microsoft Points ($3).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/">Metro 2033 'Ranger Pack' DLC coming to Steam and XBLM next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19575154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/30/metro-2033-ranger-pack-dlc-coming-to-steam-and-xblm-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>dlc</category><category>Metro-2033</category><category>microsoft</category><category>pc</category><category>ranger-pack</category><category>release-date</category><category>steam</category><category>thq</category><category>xblm</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 30 Jul 2010 14:20:00 EST</pubDate></item><item><title><![CDATA[Metro 2034 revealed by THQ's Bilson]]></title><link>http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/</guid><comments>http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/#continued"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/metro2.jpg" alt="" /></a></div>
4A Games' <a href="http://www.joystiq.com/game/metro-2033"><em>Metro 2033</em></a> came out under the radar, but quickly became a sleeper hit with Joystiq staff, what with its heavy atmosphere and mature, bleak tone. So, as you could imagine, the announcement of a sequel in development makes our hearts glow as if they were just hand-cranked by a post-apocalyptic Russian.<br />
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In discussing the topic of 3D gaming with <a href="http://www.computerandvideogames.com/article.php?id=253756">CVG</a>, THQ's Danny Bilson said, "We're going to be doing a 3D version of that on <em>Metro 2034</em> - the sequel. And there will be some engineering costs there, but that's in our lowest cost centre in the world."<br />
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Okay, so maybe we could do with a little more fanfare accompanying our game announcements, but there you have it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/">Metro 2034 revealed by THQ's Bilson</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jun 2010 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19535181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/29/metro-2034-revealed-by-thqs-bilson/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>4a-games</category><category>e3-2010</category><category>metro-2034</category><category>thq</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 29 Jun 2010 10:35:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 'Ranger Pack' DLC coming to XBLM and Steam soon]]></title><link>http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/</guid><comments>http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.facebook.com/notes/metro-2033/metro-2033-dlc-named-get-ready-for-the-ranger-pack/389844578821"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/49622metro20331-12-09online1sthandson08-1263480926-212010-580px.jpg" alt="" /></a></div>
If you've scoured every corner and looted every corpse littering <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033's</a></em> post-apocalyptic train terrain, you've already demonstrated a remarkable will to survive. Developer 4A Games has chosen to expand on that lonely experience with the game's upcoming DLC, the "<a href="http://www.facebook.com/notes/metro-2033/metro-2033-dlc-named-get-ready-for-the-ranger-pack/389844578821">Ranger Pack</a>." <br />
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As 4A <a href="http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week">previously stated</a>, there won't be any added narrative nor awkwardly tacked-on multiplayer. Instead, you'll gain access to "Ranger Mode," a game modifier that reduces ammo "dramatically" while increasing damage of all attacks, including yours and those of your enemies. In addition, "Ranger Hardcore" will remove the already-sparse HUD entirely, and completing it will likely unlock some of the new Achievements (for a total of 250 Gamerscore).<br />
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That's a fairly minimal addition -- a subtraction even -- for DLC, but you'll also have to weigh the benefits of the new Heavy Automatic Shotgun, which is being introduced alongside the Volt Drive, "Miller's signature gun." (Not even <em>pens</em> survived the nukes?) <br />
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4A and THQ aren't ready to sign off on a release date yet, but it's due on Steam and Xbox Live Marketplace "in the very near future." Pricing is currently the more delicate issue, even if the "Ranger Pack" is clearly aimed at the game's biggest proponents. And it's especially delicate if you're in the crowd that's really into multicolored kung-fu teenagers <a href="http://www.youtube.com/watch?v=OfOACVCOJsM">with attitude</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/">Metro 2033 'Ranger Pack' DLC coming to XBLM and Steam soon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 May 2010 15:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/notes/metro-2033/metro-2033-dlc-named-get-ready-for-the-ranger-pack/389844578821>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19474772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/metro-2033-ranger-pack-dlc-coming-to-xblm-and-steam-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>dlc</category><category>fps</category><category>metro-2033</category><category>Microsoft</category><category>ranger-pack</category><category>steam</category><category>thq</category><category>XBLM</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 12 May 2010 15:28:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 DLC 'almost done,' reveal coming this week]]></title><link>http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week/</guid><comments>http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://twitter.com/Metro2033/status/13714364213"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/metro2033dlccashtrain580px.jpg" /></a></div>
<em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a></em> developer 4A Games is set to unveil plans for the future -- as in next week, not post apocalypse. The game's <a href="http://twitter.com/Metro2033/status/13714364213">official Twitter account</a> stated yesterday: "Like a fine single malt, the DLC is almost done ... we hope to be able to take the wraps off it this week." <br />
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We don't know what items will be added to the atmospheric foreign-person shooter, only what <em>won't</em> be included: nothing multiplayer ("not possible") and "it won't be new SP [single-player] narrative content, 'missing levels' or anything like that." In fact, the DLC only <a href="http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/">began production back in March</a>. We'll be sure to let you know more as soon as we hear it, seemingly later this week.<br />
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[Via <a href="http://www.incgamers.com/News/22503/metro-2033-dlc-details-due-this-week">IncGamers</a>]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week/">Metro 2033 DLC 'almost done,' reveal coming this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/Metro2033/status/13714364213>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19472668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/metro-2033-dlc-almost-done-reveal-coming-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>digital-distribution</category><category>dlc</category><category>fps</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 11 May 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 has been 'very profitable' for THQ, CEO says]]></title><link>http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/</guid><comments>http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/metro-2033-050510.jpg" alt="" /></div>
<em>Metro 2033</em> was released at the tail end of publisher THQ's last fiscal year, which ended March 31. With only two weeks of sales before the close of the fiscal fourth quarter, the 4A Games-developed title was not a huge factor in THQ's <a href="http://www.joystiq.com/2010/05/05/thq-records-turnaround-fiscal-year-still-loses-9m/">trumpeted turnaround</a>. Still, THQ CEO Brain Farrell took a few moments during the company's earnings call today to highlight the game's sales to date, which contributed to fourth quarter sales growth for the publisher and could be a standout figure in its first quarter of the new fiscal year. "It's a very profitable title for us," Farrell said, without disclosing a number.<br />
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Farrell did reveal that Europe has accounted for roughly two-thirds of <a href="http://www.joystiq.com/tag/metro-2033"><em>Metro 2033</em></a> sales, as forecast by the publisher, with North America buying up the remaining units sold. "A lot of the sales were done on PC," he added, "and a lot of the sales were also done through digital mechanisms that don't get captured by any service."<br />
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The CEO attributed profits to the game's low-cost development model, "so when we get to even pretty modest levels of sales, we're still making good money." (First-time, Eastern European studios make <em>cheap</em> games, apparently.) "And we like that model going forward," Farrell noted, when it produces a high-quality game.<br />
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After all, first-time, Eastern European studios can make <em>good,</em> cheap games, too. (<a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/">Apparently</a>.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/">Metro 2033 has been 'very profitable' for THQ, CEO says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19466417/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/metro-2033-has-been-very-profitable-for-thq-ceo-says/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>brian-farrell</category><category>business-models</category><category>europe</category><category>metro-2033</category><category>Microsoft</category><category>north-america</category><category>sales</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 05 May 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Metareview: Metro 2033]]></title><link>http://www.joystiq.com/2010/03/19/metareview-metro-2033/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/metareview-metro-2033/</guid><comments>http://www.joystiq.com/2010/03/19/metareview-metro-2033/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.metacritic.com/games/platforms/xbox360/metro2033?q=metro%202033"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/49622metro20331-12-09online1sthandson08-1263480926-212010-580px.jpg" /></a></div>
You already know all about <a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/">our love affair</a> with <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a></em>, don't you? It's true, we're smitten with the admittedly less-than-perfect, but atmospheric, FPS. And the game's publisher (THQ) is probably living it up right now, <a href="http://www.joystiq.com/tag/ufc-2009">several</a> <a href="http://www.joystiq.com/tag/50-cent-blood-on-the-sand">games</a> <a href="http://www.joystiq.com/tag/red-faction-guerrilla">deep</a> into what could be called <em>a roll</em> at this point. What did other outlets have to say about it? Well, they tend to agree with us ... mostly!<br />
<ul>
    <li><a href="http://gameinformer.com/games/metro_2033/b/xbox360/archive/2010/03/16/a-dreary-subway-ride-well-worth-taking.aspx">Game Informer</a> (<strong>9.0</strong>): "<em>Metro 2033</em> is an impressively polished and extremely linear experience that makes for an excellent debut ... From the second you start the campaign, you follow a straight line to the finale with only a handful of opportunities to explore alternate paths or side missions. What a glorious straight line it is."</li>
    <li><a href="http://www.oxm.co.uk/article.php?id=18164">Official Xbox Magazine UK</a> (<strong>8.0</strong>): "<em>Metro 2033</em> excels at setting a scene and creating a tense atmosphere, and presents a very different post-apocalyptic world from <em>Fallout 3</em>: there's no black comedy, just unrelentingly bleak realism."</li>
    <li><a href="http://www.gamepro.com/article/reviews/214423/metro-2033/">GamePro</a> (<strong>3.5/5 Stars</strong>): "The post-apocalyptic scenario has been done to death but <em>Metro 2033</em>'s particular version still manages to stand out thanks to a fascinating backstory ... I just wish <em>Metro 2033</em> had done a better job of explaining and exploring these themes, especially because the distinctly Russian perspective is so different from the 'Western' viewpoint that I'm intimately familiar with. But instead of taking the time to properly introduce you to the world and acclimate you to all the ins-and-outs, the developers throw you into the deep-end without anything resembling a life-preserver."</li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/metareview-metro-2033/">Metareview: Metro 2033</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbox360/metro2033?q=metro%202033>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/metareview-metro-2033/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/metareview-metro-2033/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>fps</category><category>metareview</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 19 Mar 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 patched for DLC support]]></title><link>http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/</guid><comments>http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.facebook.com/notes/metro-2033/metro-2033-360-title-update-prepares-game-for-dlc-and-adds-a-new-control-scheme/370181813821"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/4346794329a1163c7156b-2172010-580px.jpg" /></a></div>
We know you probably flew into a rage when a recent Title Update denied you a few precious seconds of <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a> </em>play time, but we've been assured by developer 4A Games that it's all for a good cause: To prepare for upcoming DLC. On the <a href="http://www.facebook.com/notes/metro-2033/metro-2033-360-title-update-prepares-game-for-dlc-and-adds-a-new-control-scheme/370181813821">game's official Facebook page</a>, a spokesperson confirmed that additional content was in the works, but didn't provide much detail, saying only that multiplayer would be impossible and that "it won't be new SP narrative content, 'missing levels' or anything like that - it's something we're only just starting production on."<br />
<br />
Wait, it won't be new single-player story bits or multiplayer, so what does that leave? While novel, we're not sure "Flashlight Hand-Cranking Time Attack" would be a huge step forward. <br />
<br />
[Via <a href="http://www.incgamers.com/News/21514/metro-2033-dlc-production-has-begun">Inc Gamers</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/">Metro 2033 patched for DLC support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/notes/metro-2033/metro-2033-360-title-update-prepares-game-for-dlc-and-adds-a-new-control-scheme/370181813821>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/metro-2033-patched-for-dlc-support/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4A-games</category><category>dlc</category><category>metro-2033</category><category>Microsoft</category><category>patches</category><category>title-update</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 18 Mar 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Review: Metro 2033]]></title><link>http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/</guid><comments>http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/artyomclo.jpg" /></div>
Do you remember the last time you fell in love with a game? I don't mean "really liked," I don't mean "played a ton," I mean <em>loved</em>.<br />
<br />
I remember the moment it happened with me and <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a>. </em>I hit the Back-button to check my objectives and was surprised to see my character, an everyman named Artyom, pull out a physical clipboard with notes scribbled on it and a built-in compass. Not only did I need to pull the Right-trigger to look at it, I needed to pull the Left-trigger to ignite a lighter because the dim glow of the Moscow subway tunnels in which much of the game takes place wasn't enough to read by.<br />
<br />
It was a little thing, but such a clear indicator that this was a game Ukranian developer 4A Games had put its heart in to and, in a sense, it gave me permission to put mine in as well.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/" rel="bookmark">Continue reading <em>Review: Metro 2033</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/">Review: Metro 2033</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Mar 2010 10:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19401032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/16/metro-2033-video-game-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>fps</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 16 Mar 2010 10:57:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 'kill or be killed' trailer]]></title><link>http://www.joystiq.com/2010/02/26/metro-2033-kill-or-be-killed-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/26/metro-2033-kill-or-be-killed-trailer/</guid><comments>http://www.joystiq.com/2010/02/26/metro-2033-kill-or-be-killed-trailer/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_97ca0d53"><param name="movie" value="http://www.viddler.com/simple/97ca0d53/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/97ca0d53/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_97ca0d53"></embed></object></center>Honestly, taking the <em>normal</em> subway can be a pretty terrifying proposition. Those underground trains already play host to all kinds of unsavory creatures, so it's hard to imagine it being scarier. That is, unless you watch the above trailer for <a href="http://joystiq.com/tag/metro-2033"><em>Metro 2033</em></a>. If you thought the regular subway was bad, wait until you experience the subterranean horror that is the post-apocalyptic Russian metro system. Sure, that guy in the trench coat -- the one that smells vaguely of Vienna sausages -- is pretty scary, but he's got nothing on <em>Metro 2033</em>'s giant bat creatures, explosions and hideous gray monstrosities.<br />
<br />
Check it out in the video above. Oh, and if you want that massive automatic shotgun, you'll have to pre-order from GameStop. <em>Metro 2033</em> hits the shelves <a href="http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/">beginning March 16</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/26/metro-2033-kill-or-be-killed-trailer/">Metro 2033 'kill or be killed' trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Feb 2010 21:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/26/metro-2033-kill-or-be-killed-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19375570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/26/metro-2033-kill-or-be-killed-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 26 Feb 2010 21:22:00 EST</pubDate></item><item><title><![CDATA[Valve announces Metro 2033 will use Steamworks]]></title><link>http://www.joystiq.com/2010/02/19/valve-announces-metro-2033-will-use-steamworks/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/19/valve-announces-metro-2033-will-use-steamworks/</guid><comments>http://www.joystiq.com/2010/02/19/valve-announces-metro-2033-will-use-steamworks/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/49622metro20331-12-09online1sthandson08-1263480926-212010-580px.jpg" /></div>
<a href="http://www.joystiq.com/tag/Valve/">Valve</a> has announced that THQ's <a href="http://joystiq.com/tag/metro-2033"><em>Metro 2033</em></a> will join the growing list of titles that support Steamworks. The PC version of the game will offer a number of Steamworks features, including Achievements, updates and DLC. So, you can look forward to earning some sweet, sweet cheevos while exploring the creepy environs of the Russian metro system. And trust us, <a href="http://www.joystiq.com/2010/02/04/hands-on-metro-2033/">it <em>is</em> creepy</a>.<br />
<br />
It's worth noting that with Steamworks support now official, it's likely that <em>Metro 2033</em> will also be joining the ranks of downloadable titles that <a href="http://www.joystiq.com/2009/11/06/modern-warfare-2-refused-by-digital-distribution-retailers-stea/">won't be offered by competing services</a> like Impulse and Direct2Drive. If you're particularly loyal to another online distribution service, maybe a <a href="http://www.joystiq.com/2010/02/05/steam-pre-order-metro-2033-get-red-faction-guerrilla-free/">free copy of <em>Red Faction: Guerrilla</em></a> will help grease the hinges on the old wallet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/19/valve-announces-metro-2033-will-use-steamworks/">Valve announces Metro 2033 will use Steamworks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Feb 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/19/valve-announces-metro-2033-will-use-steamworks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19366091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/19/valve-announces-metro-2033-will-use-steamworks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033</category><category>steam</category><category>steamworks</category><category>thq</category><category>valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 19 Feb 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 supports DirectX11, as evident in eight new screens]]></title><link>http://www.joystiq.com/2010/02/17/metro-2033-supports-directx11-as-evident-in-eight-new-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/17/metro-2033-supports-directx11-as-evident-in-eight-new-screens/</guid><comments>http://www.joystiq.com/2010/02/17/metro-2033-supports-directx11-as-evident-in-eight-new-screens/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/metro-2033-dx11/full/#2719520"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/4346794329a1163c7156b-2172010-580px.jpg" /></a><br />
<em><font size="1">click to enable hardware embiggenation</font></em></div>
<br />
Even if you don't know your tessellation from your displacement mapping, there's no denying that these freshly delivered screenshots of THQ and 4a Games' upcoming FPS <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a> </em>look stunning, thanks to the game's support for "a number of advanced DX11 features with the latest generation of DX11 graphics cards." These effects include the aforementioned tessellation, which produces rich detail from simple 3D surfaces, and some mighty-impressive depth of field camera focus effects.<br />
<br />
NVIDIA is using <em>Metro 2033 </em>as an example of what's possible with its latest DX11-compliant GPUs, <a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1391782&amp;highlight=">saying</a> that "The 4A Engine is one of the most advanced game engines we've ever worked with, and with DX11 enabled, <em>Metro 2033</em> is undoubtedly one of the best looking PC games of 2010." We agree -- it is<em> very</em> pretty in action, and the <a href="http://www.joystiq.com/2009/11/16/impressions-metro-2033/">PC version we've seen</a> wasn't yet employing any DX11 voodoo. Also, remember: In Soviet Russia, hardware tessellates <em>you</em>!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-dx11/">Metro 2033 (DX11)</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-dx11/#2719520"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/4346794329a1163c7156b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-dx11/#2719521"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/4346795471c78d1c3cceb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-dx11/#2719522"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/434679615388fc0804bbb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-dx11/#2719523"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/43467975514a44808539b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-dx11/#2719524"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/4346798809191c307c83b_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/17/metro-2033-supports-directx11-as-evident-in-eight-new-screens/">Metro 2033 supports DirectX11, as evident in eight new screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Feb 2010 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1391782&amp;highlight=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/metro-2033-supports-directx11-as-evident-in-eight-new-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19362097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/metro-2033-supports-directx11-as-evident-in-eight-new-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>Directx11</category><category>dx11</category><category>metro-2033</category><category>microsoft</category><category>nvidia</category><category>thq</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 17 Feb 2010 22:15:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Metro 2033]]></title><link>http://www.joystiq.com/2010/02/04/hands-on-metro-2033/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/04/hands-on-metro-2033/</guid><comments>http://www.joystiq.com/2010/02/04/hands-on-metro-2033/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_d9e7c986"><param name="movie" value="http://www.viddler.com/simple/d9e7c986/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/d9e7c986/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_d9e7c986"></embed></object></center> To say that our first experience behind the controls of THQ and 4a Games' post-apocalyptic <a href="http://www.joystiq.com/tag/metro-2033"><em>Metro 2033</em></a> was "atmospheric" would be a bit of an understatement. To its credit, THQ picked a pretty neat venue for its hands-on event: A basement room of a San Francisco nightclub that looked <em>kinda</em> like an underground bunker. Pumping it full of fake fog and live DJ tunes, though -- not the most conducive environment for seeing or hearing a game.<br />
<br />
Still, play we did, and though we only got a chance to take in the first couple of levels, we're getting a good (note: we didn't say "great") vibe from what we'd actually classify as "first-person post-apocalyptic survival-horror."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-02-04-10/">Metro 2033 (02-04-10)</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-02-04-10/#2679314"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/01a-242010-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-02-04-10/#2679315"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/02a-242010-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-02-04-10/#2679316"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/03a-242010-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-02-04-10/#2679317"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/04a-242010-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-02-04-10/#2679318"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/05a-242010-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/04/hands-on-metro-2033/" rel="bookmark">Continue reading <em>Hands-on: Metro 2033</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/04/hands-on-metro-2033/">Hands-on: Metro 2033</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Feb 2010 17:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/04/hands-on-metro-2033/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19345408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/hands-on-metro-2033/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 04 Feb 2010 17:51:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 will also speak Russian]]></title><link>http://www.joystiq.com/2010/02/01/metro-2033-will-also-speak-russian/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/01/metro-2033-will-also-speak-russian/</guid><comments>http://www.joystiq.com/2010/02/01/metro-2033-will-also-speak-russian/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.facebook.com/Metro2033"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/49622metro20331-12-09online1sthandson08-1263480926-212010-580px.jpg" alt="" /></a></div>
According to its <a href="http://www.facebook.com/Metro2033">Facebook page</a>, <em>Metro 2033</em>, the upcoming post-apocalyptic FPS from 4a Games, will feature a full (optional) Russian voiceover track with equally optional English subtitles. Seeing as how <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a></em> is <em>set in Russia</em>, this option could really add to the game's atmosphere, granted you don't mind reading subtitles -- or hey, maybe you even speak Russian. It's a shame other games developed by foreign studios and set in foreign countries so often neglect <em>authentic</em> language options when localized for North America. Yes, <em>Yakuza</em>, we're looking at you.<br />
<br />
Since <em>Metro 2033</em> will offer a Russian language option, we think it only makes sense that this post does, too:<br />
<br />
По данным <a href="http://www.facebook.com/Metro2033">Facebook</a> свою страницу, <em>Метро 2033</em>, предстоящий пост-апокалиптические FPS от 4A Games, будут представлены полные (не обязательно) русский закадровый трек с не менее Факультативный английскими субтитрами. Видя, как какой <a href="http://www.joystiq.com/tag/metro-2033"><em>Метро 2033</em></a> установлен в России, этот вариант может действительно добавить в атмосферу игры, допуская, что вы не возражаете чтения субтитров -- или Эй, вы, может быть, даже владеющие русским языком. Это позор, другие игры, разработанные иностранными студиями и установить в зарубежных странах часто пренебрегают таким подлинным параметры языка, когда локализована в Северной Америке. Да, <em>якудза</em>, мы смотрим на вас.<br />
<br />
[Via <a href="http://www.gameswire.net/news/metro-2033-to-feature-full-russian-voiceovers_640.html">Gameswire</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/01/metro-2033-will-also-speak-russian/">Metro 2033 will also speak Russian</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Feb 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/Metro2033>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/01/metro-2033-will-also-speak-russian/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19340653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/01/metro-2033-will-also-speak-russian/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>langauge</category><category>metro-2033</category><category>Microsoft</category><category>russia</category><category>russian</category><category>thq</category><category>voiceover</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 01 Feb 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Get ready to ride 'Metro 2033' the week of March 16]]></title><link>http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/</guid><comments>http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/metro2033580main.jpg" /></div>
THQ has announced that <a href="http://joystiq.com/tag/metro-2033"><em>Metro 2033</em></a> will pull into retail stations on March 16 in the US and Germany, and on March 19 in Europe. Limited editions, which include an "exclusive" in-game automatic shotgun and "four art cards," will be available for both Xbox 360 and PC. Pre-orders at select retailers will also include a <em>Metro 2033</em>-themed Avatar item.<br />
<br />
Listen, we know what you're thinking: another post-apocalyptic FPS full of brown? However, our <a href="http://www.joystiq.com/2009/11/16/impressions-metro-2033/#continued">initial impressions</a> were positive and THQ's <a href="http://www.joystiq.com/2009/06/16/new-thq-avoiding-unacceptable-waste-believes-it-can-only-suc/">attitude change</a> has put the publisher on a roll. <a href="http://www.joystiq.com/tag/red-faction-guerrilla/"><em>Red Faction: Guerrilla</em></a> was on several Joystiq editors' "best of the rest" lists for 2009 and <em>Darksiders</em> set a quality bar right at the start of 2010. If THQ keeps it up, <em>Metro 2033</em> could be another surprise.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/">Get ready to ride 'Metro 2033' the week of March 16</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jan 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://twitter.com/Metro2033/status/8322132663>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19335783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/28/get-ready-to-ride-metro-2033-the-week-of-march-16/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>fps</category><category>metro-2033</category><category>Microsoft</category><category>release-date</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 28 Jan 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Metro 2033 gets box art, new screens]]></title><link>http://www.joystiq.com/2010/01/14/metro-2033-gets-box-art-new-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/14/metro-2033-gets-box-art-new-screens/</guid><comments>http://www.joystiq.com/2010/01/14/metro-2033-gets-box-art-new-screens/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/photos/metro-2033-1-14/2621222/"><img vspace="0" hspace="0" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/metro2033boxart224px.jpg" alt="" style="padding-left: 5px;" /></a>Hey, whaddya know! <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a></em> apparently <em>does</em> allow players to exit the titular Russian metro system, as evidenced by the smattering of new screens handed over this morning by THQ. Included among them was the requisite box art shot, featuring a strikingly Helghastian face hovering just above the game's logo. Though we've yet to hear an official release date for the title, last week's <a href="http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/">three full minutes of gameplay</a> and today's cavalcade of screens (including the game box art) give us the impression that we'll hear about that sooner rather than later. <br />
<br />
In the meantime, we'll be trying to figure out what this <a href="http://www.joystiq.com/photos/metro-2033-1-14/2620680/full/">giant gun turret</a> is for.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1-14/">Metro 2033 (1/14)</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1-14/#2621222"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/m2033fobr13hr1s-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1-14/#2620680"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/50039metro2033-screens-13thjan06-1263480941_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1-14/#2620665"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/49621metro20331-12-09online1sthandson09-1263480924_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1-14/#2620666"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/49622metro20331-12-09online1sthandson08-1263480926_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1-14/#2620668"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/49623metro20331-12-09online1sthandson10-1263480929_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/14/metro-2033-gets-box-art-new-screens/">Metro 2033 gets box art, new screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jan 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/14/metro-2033-gets-box-art-new-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19316737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/14/metro-2033-gets-box-art-new-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>fps</category><category>media</category><category>metro-2033</category><category>Microsoft</category><category>pc</category><category>russia</category><category>screenshots</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 14 Jan 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[3 minutes of Metro 2033 footage from the future]]></title><link>http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/</guid><comments>http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_5dd3e112"><param name="movie" value="http://www.viddler.com/simple/5dd3e112/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/5dd3e112/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5dd3e112"></embed></object></center>Given that the entirety of <em><a href="http://www.joystiq.com/tag/metro-2033">Metro 2033</a></em> is set in a bleak, subway-based future -- Moscow's subway system of 2033, specifically -- it's <em>not</em> <em>exactly</em> an outright lie when we say the trailer is "from the future." Sure, it might not have "traveled through time" or whatever your "fact-based" interpretation of our statement was, but it's of a fictional post-apocalyptic world and that's <em>more than enough</em> for us. Heck, there's talk of the next evolution of human beings even. That's about as <em>futurey</em> as you could possibly want, right?!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/">3 minutes of Metro 2033 footage from the future</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Jan 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19309607/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/08/3-minutes-of-metro-2033-footage-from-the-future/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>fps</category><category>gameplay</category><category>metro-2033</category><category>Microsoft</category><category>russia</category><category>thq</category><category>trailer</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 08 Jan 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Impressions: Metro 2033]]></title><link>http://www.joystiq.com/2009/11/16/impressions-metro-2033/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/16/impressions-metro-2033/</guid><comments>http://www.joystiq.com/2009/11/16/impressions-metro-2033/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/metro-2033-1/2417375/full/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-580px.jpg" /></a><br />
<em><font size="1">click to enlarge</font></em></div>
It's a <a href="http://en.wikipedia.org/wiki/Moscow_metro#During_the_Cold_War">strange yet true</a> fact that portions of Moscow's underground Metro transit system were built to withstand a nuclear strike and serve as massive fallout bunkers in the event the Cold War ever got <em>incredibly hot</em>. In <em>Metro 2033</em>, based on the <a href="http://en.wikipedia.org/wiki/Dmitry_Glukhovsky#Metro_2033">novel</a> of the same name by Russian author Dmitry Glukhovsky, it did. What's left of Moscow's populace has been living in the Metro system for more than two decades, stations have become their own city-states and only the brave (or suicidal) venture to the surface.<br />
<br />
We recently got to take a guided tour of THQ and 4A Games' adventure FPS based on the novel and came away with a new appreciation for sunlight, fresh air and the ability for plot-driven, scripted first person games a la <em>Half-Life </em>to still surprise us. We'll recount what we saw after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metro-2033-1/">Metro 2033</a></strong></p><a href="http://www.joystiq.com/photos/metro-2033-1/#2417374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-19-52-40-20-1132009-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-10-40-68-1132009-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-01-16-58-36-52-1132009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/uengine_m-2009-10-02-19-38-07-02-1132009-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metro-2033-1/#2417378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/metro2033-2009-10-05-20-20-04-92-1132009-3_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/11/16/impressions-metro-2033/" rel="bookmark">Continue reading <em>Impressions: Metro 2033</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/16/impressions-metro-2033/">Impressions: Metro 2033</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Nov 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/16/impressions-metro-2033/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19221035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/16/impressions-metro-2033/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 16 Nov 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[THQ announces 'Metro 2033,' a post-apocalyptic FPS]]></title><link>http://www.joystiq.com/2009/10/22/thq-announces-metro-2033-a-post-apocalyptic-fps/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/22/thq-announces-metro-2033-a-post-apocalyptic-fps/</guid><comments>http://www.joystiq.com/2009/10/22/thq-announces-metro-2033-a-post-apocalyptic-fps/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_2880ab1d"><param name="movie" value="http://www.viddler.com/simple/2880ab1d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/2880ab1d/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_2880ab1d"></embed></object></center>THQ searched high and low, and found a license that will allow the publisher to bring something <em>new</em> and unique to the gaming scene: a post-apocalyptic FPS. <em>Metro 2033 </em>is in development for PC and Xbox 360 and based on the novel of the same name by Russian author Dmitry Glukhovsky. <br /><br />Ukrainian developer 4A Games' <em>Metro 2033</em> is set in the subways of a ruined Moscow. You play Artyom, a young man who has never ventured outside of the <strike>Vault</strike> "Metro Station-City" to which he is loyal. His adventure takes him around the Metro system, home of other factions (some of which are hostile), and to the inhospitable above-ground world.<br /><br />According to <a href="http://www.amazon.com/Metro-2033-Dmitry-Glukhovsky/dp/0575086246/ref=sr_1_2?ie=UTF8&amp;s=books&amp;qid=1256217647&amp;sr=8-2">Amazon</a>, a new English printing of the novel will be released in February. While we aren't certain that provides a time frame in which to expect THQ's version (currently slated for "2010"), it does mean that readers will be able to totally spoil the events of the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/22/thq-announces-metro-2033-a-post-apocalyptic-fps/">THQ announces 'Metro 2033,' a post-apocalyptic FPS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Oct 2009 09:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metro2033game.com/us>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/22/thq-announces-metro-2033-a-post-apocalyptic-fps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19205419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/22/thq-announces-metro-2033-a-post-apocalyptic-fps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4a-games</category><category>fps</category><category>metro-2033</category><category>Microsoft</category><category>thq</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 22 Oct 2009 09:28:00 EST</pubDate></item></channel></rss>
