Posts tagged @android 
Indie platform confessional: Steam, Humble Store, Apple, Android
The internet is kind of like a classic confessional – except it's not a box, it's a lot brighter and everyone can hear what you have to say. Still, we asked a handful of independent developers for their thoughts on what exactly makes a platform effective, and they spilled it all, dissecting ...
Angry Birds flick flies to cinemas July 1, 2016
A release for the upcoming Angry Birds flick has been narrowed to July 1, 2016, with Sony distributing the movie worldwide, Rovio announced on its website today. Rovio's intent on creating a feature film was made public late last year, when the studio tapped producers John Cohen and David Maisel ...
Google Play launches game services for mobile, social, cloud gaming
Google is kicking off games services on its Play Store that allows developers to add achievements, social and public leaderboards, cloud saving, and real-time multiplayer. The games service goes live today and works completely on Android, and mostly on iOS or other "connected devices" – that ...
Karateka Classic coming to iOS and Android tomorrow
History repeats itself in both video games and colas it seems. Years after releasing the original Karateka, Jordan Mechner revised the formula, giving the world "new" Karateka. Some people liked the new flavor – others, not so much. Hearing the demand of fans everywhere, Mechner has announced ...
Rovio lets loose Stars publishing program for third-party games
Rovio is entering the mobile publishing arena through its Rovio Stars initiative, which will cover the whole spectrum of publishing duties such as marketing and PR. Rovio will even consult with developers to help them optimize their games prior to launch. Budding developers can already submit ...
EA developing Frostbite Go mobile game engine for iOS and Android
EA has published a website for its Frostbite graphical engine, and text on the website mentions the existence of a project called Frostbite Go, which EA describes as "a mobile division empowering EA game developers with Frostbite's proven excellent workflows and features to bring true Frostbite ...
Steam is king in service wars, Humble Store a sleeping giant, indies say
Twenty-one randomly selected indie developers walk into a digital room and ponder the question, "Which online distribution system has been the most effective for your games?" If this were the set-up to a joke, the punchline would probably be, "Facebook." But for many indie developers, the ...
Portabliss: Mosaique (iOS, Android)
This is Portabliss, a column about downloadable games that can be played on the go. Puzzle games tend to fall into one of two categories. There are the fast and frenetic ones, where you watch pieces smash into one another, pushing your mental and physical reflexes as far as they can go before a ...
Nvidia Shield: Joystiq goes hands-on
The Nvidia Shield arrives next month for $349.99, and yesterday I got to sit down with the final version of the hardware. The first thing I noticed was the heft: bulkier than a PS Vita, but no less comfortable. Where the PS Vita sacrificed bigger buttons for smaller form factor, the Nvidia ...
Nvidia Shield launches in June for $350, pre-orders open May 20
Nvidia's Project Shield – now officially dubbed Nvidia Shield – will launch before the end of June for $349.99, Nvidia has announced. Pre-orders for the Tegra 4-powered Android handheld will open on May 20, through select online and brick-and-mortar retailers: New Egg, GameStop, Micro ...
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Super Joystiq Podcast 051: Xbox One continued, impressions and interviews from Redmond
Posted on May 24th 2013 1:15PM
