Posts tagged @featured 
The Joystiq Show - 024: Kingdoms of Double Fine
After our special DICE episode yesterday--which you should totally go listen to right now--the regular show is back. Richard, JC and Ben discuss the week's news in the first segment, and some big things are afoot. Good news: Tim Schafer and the crew at Double Fine have crowd-sourced more than $1 ...
Shank 2 review: Refined brutality
Evidence would suggest that the developers at Klei got together in a board room and said, "Shank was really good. We should do another game exactly like it, only a little bit better." And wouldn't you know it, that's exactly what they did. Shank 2 could be mistaken for its predecessor at first ...
Ghost Recon: Future Soldier brings information warfare to the front
The signs of a good interface aren't always visible. An elegant in-game display susses out the sweet spot between education and economy, making it an art that is often overlooked by design. And when games aim, claim or clamor to be cinematic, life bars and scores tend to be the first things tossed ...
Rhythm Heaven Fever review: Crazy into you
I hold Rhythm Heaven games to a high standard. The DS game became such a fixture in my life that it permanently wired rhythms into my brain. Months after the last time I picked it up, I'll still randomly "scratch-o, hey" or hit imaginary taiko drums in my head. I'm predisposed to seek music games ...
Remedy not done with Alan Wake
Remedy believes in a future for Wake. Matias Myllyrinne, CEO of Remedy, told us at DICE 2012 that the studio isn't done with its literary protagonist after launching Alan Wake on PC and Alan Wake's American Nightmare on XBLA later this month. "We're crowd pleasers, we'll do what the audience wants, ...
The Joystiq Show - DICE 2012: David Jaffe and Kevin Dent
The annual industry-focused trade show. DICE, kicked off last night with a keynote from Bethesda Game Studios' Todd Howard, but he's not the only industry veteran at the conference with insight into the inner workings of game development and publishing. In this special DICE edition of The Joystiq ...
Portabliss: Time Ducks (iOS)
Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, ...
Kingdoms of Amalur: Reckoning review: A tempting fate
Confession time: I have not finished Kingdoms of Amalur: Reckoning. Over the last several days, I've poured over thirty hours into the enormous world. After twenty or so, I resolved to avoid secondary tasks and focus on primary quests, hoping to finish the campaign before composing this review. And ...
Portabliss: Sticky Bees (iOS)
Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, ...
Now Playing: February 6-12, 2012
Destiny awaits this week in Kingdoms of Amalur: Reckoning... Choose your platform to jump to a specific release list: ...




