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Posts tagged @previews,e3-2011

Ninja Gaiden 3 preview: The evolution of mammals

When I asked Ninja Gaiden 3 lead Fumihiko Yasuda how the protagonist was able to glide through the air with nothing more than a black, skin-tight suit, I committed the sin of dragging logic into a discussion that was utterly incompatible with it. Ryu Hayabusa can fly because he's a ninja, and...

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Shinobi preview: The re-revenge of Shinobi

If you've heard that the new 3DS Shinobi game feels exactly like the original -- or any Shinobi game to date -- you've heard wrong. Even though it's published by Sega and it's about a ninja, Griptonite's new Shinobi is definitely a modern action game. It does take some inspiration from the...

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Risen 2: Dark Waters preview: Murky depths

There's an interesting trend lately of hardcore PC RPGs coming out of Europe, of which The Witcher 2 is only the latest and greatest so far. One of the earliest entries in this sort of splinter genre was 2001's Gothic, a game that was extremely popular among its European audience despite being...

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Kirby Wii preview: King Dedede, you, and me

It's hard to speak about Kirby Wii without a tinge of regret, and harder still to do so after seeing this video of a very similar, cancelled Kirby title for the GameCube. The game was never quite "cancelled" per se, but it was put on hold for quite some time while its developer, HAL Laboratory,...

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Cave Story 3D preview: Pixel goes polygonal

I'll admit it: my excitement about a new version of Cave Story to play on the 3DS was tempered a bit by fears that it wouldn't turn out right. To put it more directly, my excitement was tempered by the first screenshots of Cave Story 3D. But upon playing the remake, it was immediately evident...

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Disneyland Adventures preview: Virtual Imagineering

Much like the real theme park, Disneyland Adventures isn't so much a game as it is an attraction. To be sure, the Kinect title has available mini-games, but the real meat of the experience seems to be the recreation of the park itself. Frontier Developments' David Walsh informed me that the park...

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The Gunstringer preview: How the west was fun

The phrase "on rails" has something of a negative connotation in the video game industry. It implies that one's game design is lazy, or that it takes freedom away from the player. As developers come to grips with Kinect's controller-free technology, many of its experiences remain on rails,...

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Street Fighter 3: Third Strike Online Edition preview: Fight in the future

Before I get started detailing what Street Fighter 3: Third Strike Online Edition is, I should mention what it isn't: an Xbox Live Arcade exclusive. I was under that impression, and so I was a little surprised to notice that, as I spoke with Capcom's Seth Killian, we were totally playing on a...

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Silent Hill: Downpour preview: Shattered Homecoming

Noisy trade show floors are notoriously bad places to preview survival horror games. You can try to preserve crucial atmosphere with headphones, but even then it's hard not to be at least a little distracted. As such, it's hard for me to compare the overall feel of Silent Hill: Downpour to that...

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XCOM Preview: Mass affect

2K Marin creative director Jordan Thomas wasted little time in addressing XCOM's year-long absence after E3 2010. "We're here to pull back the curtain on what we've been up to for a year," Jordan told us during a demo last week. "We've kind of been flying under the radar for a long time, and I...

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