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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Fallout 3 composer named, soundtrack samples available]]></title><link>http://www.joystiq.com/2008/05/08/fallout-3-composer-named-soundtrack-samples-available/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/fallout-3-composer-named-soundtrack-samples-available/</guid><comments>http://www.joystiq.com/2008/05/08/fallout-3-composer-named-soundtrack-samples-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/425_screen14b.jpg" /></div>
Music is an integral part of any game. It's important that the right composer is put in charge of bringing the aural atmosphere to life. For <a href="http://www.joystiq.com/tag/fallout-3/"><em>Fallout 3</em></a>, the right man to pen the musical score would apparently be Inon Zur, composer of game soundtracks from <em>Crysis</em> and <em>Prince of Persia: The Two Thrones</em>. <br /><br /><em>Fallout 3 </em>executive producer Todd Howard had this to say about Zur's original music for the game: "He's created a score that has epic sweep; from the lonely ambience of the wasteland to dramatic fights for survival." True enough, Zur is well-known for that sort of sound. Don't believe it? Then hit up <a href="http://fallout.bethsoft.com/eng/downloads/music.html">Fallout 3's official website</a> to listen to three songs from the soundtrack. Also, you can hear some of Zur's older work at his <a href="http://www.inonzur.com/">official website</a>.<br /><br />[Via press release]<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/08/fallout-3-composer-named-soundtrack-samples-available/">Fallout 3 composer named, soundtrack samples available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 May 2008 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/08/fallout-3-composer-named-soundtrack-samples-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1189443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/08/fallout-3-composer-named-soundtrack-samples-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda-softworks</category><category>bethesdasoftworks</category><category>fallout-3</category><category>fallout3</category><category>inon-zur</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 08 May 2008 00:30:00 EST</pubDate></item><item><title><![CDATA[Details on Fallout 3's Collector's Edition]]></title><link>http://www.joystiq.com/2008/04/11/details-on-fallout-3s-collectors-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/11/details-on-fallout-3s-collectors-edition/</guid><comments>http://www.joystiq.com/2008/04/11/details-on-fallout-3s-collectors-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamestop.com/gs/landing/fallout3/default.aspx?affid=3002&amp;WT.mc_id=041108nl"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/425_ffgf.jpg" /></a></div>
It looks like yet another triple-A title will be getting the special edition treatment. This time, it's <a href="http://www.joystiq.com/tag/fallout-3/"><em>Fallout 3's</em></a> turn to join the high-end club with its Collector's Edition set. Revealed through an advertisement on <a href="http://www.gamestop.com/gs/landing/fallout3/default.aspx?affid=2501&amp;WT.mc_id=041108eb">GameStop's website</a>, <em>Fallout 3's</em> Collector's Edition will include the following:<br />
<ul>
    <li>Vault Boy bobblehead</li>
    <li>100-page hardcover art book</li>
    <li>Making-of <em>Fallout 3</em> special DVD</li>
    <li>Metal Vault-Tec lunch box</li>
</ul>
It's a pretty standard set of goodies for this sort of thing. The lunch box will surely be interesting as it'll double as both a game case and an actual lunch box. Imagine the look on people's faces when you show up to work/school with such a thing in your hands. The price for the PS3 Collector's Edition: $79.99. The extra cost compared to the regular version: $20. The comforting feeling that only a gamer's lunch box gives after being beaten up in the school cafeteria (or co-worker ridicule): priceless.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/11/details-on-fallout-3s-collectors-edition/">Details on Fallout 3's Collector's Edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Apr 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/gs/landing/fallout3/default.aspx?affid=2501&amp;WT.mc_id=041108eb>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/11/details-on-fallout-3s-collectors-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1165163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/11/details-on-fallout-3s-collectors-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethesdasoftworks</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 11 Apr 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Oblivion gets a Game of the Year release, this fall]]></title><link>http://www.joystiq.com/2007/07/09/oblivion-gets-a-game-of-the-year-release-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/09/oblivion-gets-a-game-of-the-year-release-this-fall/</guid><comments>http://www.joystiq.com/2007/07/09/oblivion-gets-a-game-of-the-year-release-this-fall/#comments</comments><description><![CDATA[<div align="left">
<div align="center"><a href="http://www.joystiq.com/2007/07/09/oblivion-game-of-the-year-edition-coming-in-september/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/oblivion-ps3333.jpg" /><br /></a></div>
Like all good things that sell over <a href="http://www.joystiq.com/2006/04/10/oblivion-records-record-sales-1-7-million-and-climbing/">1.7 million copies</a> in one month, <em>The Elder Scrolls IV: Oblivion </em>is getting a "Game of the Year" edition. This one will hit the PC and all consoles (sans the Nintendo Wii) for a simultaneous release this fall. Just like the PS3 version you can buy in stores now, this "Game of the Year" edition will include the <em>Knights of the Nine</em> expansion. In addition, Bethesda's decided to now include the previously unavailable <a href="http://www.joystiq.com/2007/02/27/no-more-oblivion-after-shivering-isles/"><em>The Shivering Isles</em></a> expansion. Thank goodness. We were beginning to wonder if Bethesda actually had any plans to make this one available over the PlayStation Network as previously suggested, being that recent news on that front had gone cold. <br /><br />The <a href="http://www.joystiq.com/2007/02/08/ign-says-oblivion-looks-better-on-ps3/">PS3 release</a> of <em>Oblivion </em>came a lot later than its Xbox 360 counterpart, but thankfully, stands as a testament to the <a href="http://www.joystiq.com/2007/05/31/oblivion-producer-speaks-warmly-about-the-ps3-version/">PS3's capabilities</a> with improved frame rate, faster loading times and greater draw distance. This version will also be compatible with previous game saves, allowing players to pop the "Game of the Year" disc in and continue their questing right where they left off. Pricing details haven't yet been released for this "Game of the Year" edition, but we speculate if the $59.99 price tag doesn't hold, $69.99 sounds about right. Time will tell. So in case you've been living in a cave with your PS3 and haven't yet experienced the gaming bliss of <em>The Elder Scrolls IV: Oblivion</em> or any of its two expansion packs, you can't do any better than picking up the "Game of the Year" edition this fall. <br /></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/09/oblivion-gets-a-game-of-the-year-release-this-fall/">Oblivion gets a Game of the Year release, this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jul 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/07/09/oblivion-game-of-the-year-edition-coming-in-september/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/09/oblivion-gets-a-game-of-the-year-release-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/936333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/09/oblivion-gets-a-game-of-the-year-release-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda softworks</category><category>BethesdaSoftworks</category><category>game of the year</category><category>GameOfTheYear</category><category>knights of the nine</category><category>KnightsOfTheNine</category><category>oblivion</category><category>the elder scrolls IV: oblivion</category><category>the shivering isles</category><category>TheElderScrollsIv:Oblivion</category><category>TheShiveringIsles</category><dc:creator><![CDATA[Peter Vrabel]]></dc:creator><pubDate>Mon, 09 Jul 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Joystiq First Look: Fallout 3]]></title><link>http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/</guid><comments>http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/fallout3.jpg" alt="" /><br /></div>
Take a revolutionary, genre-defining series of games. Put it into legal and developmental limbo for a decade or so as the rights get juggled around like a hot potato. Then try to update it for a new generation of hardware and players as an obsessive, tight-knit group of fans watches your every move.<br /><br />No pressure, right?<br /><br />Since Bethesda Softworks got the rights and started work on <a href="http://www.joystiq.com/tag/Fallout3/">the next <em>Fallout</em> game</a> in 2004, Executive Producer Todd Howard has been well aware of the expectations bearing down on him and his team. "The myth of <em>Fallout</em> has grown over those years that people haven't played it," he said at a demonstration of the game at the company's Maryland offices. "I think the game is great, but each year it gets better and better and better in people's minds. I'm not saying the game isn't awesome, but it's that myth of it. ... I think the expectations for <em>Fallout 3</em> came back in a big way."<br /><br />So does the early build of the game live up to the lofty expectations? Continue reading to find out.<p><a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/" rel="bookmark">Continue reading <em>Joystiq First Look: Fallout 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/">Joystiq First Look: Fallout 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 01 Jul 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/930391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda softworks</category><category>Bethesda-Softworks</category><category>BethesdaSoftworks</category><category>fallout</category><category>fallout 3</category><category>Fallout3</category><category>oblivion</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Sun, 01 Jul 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Scans of early-build Fallout 3 show much promise]]></title><link>http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/</guid><comments>http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><div align="center"><a href="http://www.playstatic.com/news/590"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/fallout-3-scan-25555.jpg" /><br /></a></div>
Finnish magazines get all the love. Well, at least when it comes to recent press on <a href="http://www.joystiq.com/2007/06/05/fallout-3-making-its-way-to-ps3-consoles-in-fall-2008/"><em>Fallout 3</em></a>. Finnish magazine <em>Pelaaja </em>grabbed a few scans of the game in progress and we must say, it seems to be coming in line nicely, following <a href="http://www.joystiq.com/2007/06/15/fallout-3-gameplay-details-revealed/">details already laid out by Bethesda</a>. These scans look great, even if they are a little blurry (likely due to the fact they are scans and not pure screen shots of the game in progress). The character models appear to be fleshed out with texture-a-plenty and we'll bet the lighting will hold similar <em>Oblivion-like</em> bloom effects upon the game's release. <br /><br />The <em>Fallout </em>franchise certainly has its fair share of rabid fans, so it was <em>extremely </em>important that Bethesda carry the torch with <a href="http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/">gloved hands</a>, as to not disrupt or crack the foundation already set in place. Without a preview of the game, it's far too early to tell if the plot will hold firm on the foundation set by former developer <a href="http://www.joystiq.com/2007/05/02/black-isles-fallout-3-tech-demo-released/">Black Isle</a>, but the scans show mighty promise. The colors are fairly drab and muted, kept to a palette rich in silver and brown (perfect for a post-apocolyptic setting such as this). Also, the scans confirm Bethesda's previous confirmation of using a modified <em>Oblivion </em>engine and keeping the 1st and 3rd person perspective for RPG narrative. We've put all four scans into a gallery and will be updating with more scans and screen shots as they come in. <em>Fallout 3</em> is quite a ways off, scheduled for release in Fall of 2008.<p><a href="http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/" rel="bookmark">Continue reading <em>Scans of early-build Fallout 3 show much promise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/">Scans of early-build Fallout 3 show much promise</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playstatic.com/news/590>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/scans-of-early-build-fallout-3-show-much-promise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda softworks</category><category>BethesdaSoftworks</category><category>black isle</category><category>BlackIsle</category><category>fallout</category><category>fallout 3</category><category>Fallout3</category><category>interplay</category><dc:creator><![CDATA[Peter Vrabel]]></dc:creator><pubDate>Thu, 28 Jun 2007 15:45:00 EST</pubDate></item><item><title><![CDATA[Fallout 3 set for Fall 2008 release]]></title><link>http://www.joystiq.com/2007/06/05/fallout-3-set-for-fall-2008-release/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/05/fallout-3-set-for-fall-2008-release/</guid><comments>http://www.joystiq.com/2007/06/05/fallout-3-set-for-fall-2008-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="420" height="405" align="middle" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gamevideos6">
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<param name="bgcolor" value="#000000" /> <embed width="420" height="405" align="middle" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D12045%26ordinal%3D1181061785079%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowfullscreen="true" type="application/x-shockwave-flash"></embed></object></center><em><br />Get to a shelter! The apocalypse is nigh!</em> <br /><br />Well, it's <em>somewhat</em> nigh. In fact, it's very close to almost bordering on the status of being considered nigh. If the just released <a href="http://www.joystiq.com/2007/05/29/surprise-ruined-fallout-3-countdown-is-for-teaser-trailer/">teaser</a> trailer for Bethesda's foray into a world wrecked by nuclear catastrophe is any indication, <a href="http://www.joystiq.com/tag/fallout3"><em>Fallout 3</em></a> is set to leak out of a suspicious cannister in Fall 2008. Alright, so not particularly nigh then.<br /><br />The trailer (which is currently creating a bandwidth apocalypse on <a href="http://fallout.bethsoft.com">Bethesda's site</a>) doesn't give away much along the lines of gameplay, but provides some assurances that obliterated cityscapes and dilapidated vehicles will be completely represented in all their glorious, err, <em>incompleteness</em>. Perhaps<em> Fallout</em>'s <a href="http://www.joystiq.com/2007/04/12/great-geiger-bethesda-buys-fallout-ip/">new caretakers</a> really <a href="http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/">do care</a> about the revered RPG franchise. <br /><br />Bethesda's Pete Hines even cares enough to offer some answers to questions you were just about to ask: The trailer is in-engine, those are the <em>Ink Spots</em> you hear and yes, that's Ron Perlman's gravelly voice.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/05/fallout-3-set-for-fall-2008-release/">Fallout 3 set for Fall 2008 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2007 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://fallout.bethsoft.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/fallout-3-set-for-fall-2008-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/fallout-3-set-for-fall-2008-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda</category><category>Bethesda Softworks</category><category>Bethesda-Softworks</category><category>BethesdaSoftworks</category><category>Elder Scrolls</category><category>ElderScrolls</category><category>Fallout</category><category>Fallout 3</category><category>Fallout3</category><category>Oblivion</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 05 Jun 2007 12:50:00 EST</pubDate></item><item><title><![CDATA[Bethesda's Todd Howard: We care about Fallout]]></title><link>http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/</guid><comments>http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://www.bethsoft.com/bgsforums/index.php?s=148a574c907f4e4ad361b3808032537b&amp;showtopic=699531&amp;st=120&amp;p=10089719&amp;#entry10089719"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/fallout-3-bethesda-poster.jpg" /></a>Given the miasma of secrecy emanating from Bethesda's <a href="http://www.joystiq.com/2007/04/12/great-geiger-bethesda-buys-fallout-ip/"><em>Fallout 3</em> camp</a>, many fans of the post-apocalyptic RPG <a href="http://www.joystiq.com/2007/05/02/black-isles-fallout-3-tech-demo-released/">franchise</a> have expressed concern over its impending return. Will it be <em>Morrowind with Mutants</em>? <em>Final Fantasy with Freaks</em>? Short of naming <a href="http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/">Liam Neeson</a> as the game's father figure, the <a href="http://www.joystiq.com/tag/oblivion"><em>Elder Scroll</em></a>-keepers have barely offered up any information regarding the nature of the game, a situation which has ardent followers worried.<br /><br />Enter Todd Howard, <em>Fallout 3</em>'s self-proclaimed "person-in-charge." Responding to fans in a "Meet the developers" thread on Bethesda's forums, Howard provides a <a href="http://www.bethsoft.com/bgsforums/index.php?s=148a574c907f4e4ad361b3808032537b&amp;showtopic=699531&amp;st=120&amp;p=10089719&amp;#entry10089719">lengthy and heartfelt commentary</a> on the developer's thoughtful approach to the game... without giving anything away. "To say we care about <em>Fallout</em> would be an epic understatement," says Howard. "We are excited/humbled to be the ones to bring it back. I know we don't have all the right answers, or the one's you would make when it comes to how it should be or look. We can only do what we think is right and what makes us the most excited, and that's what we've done. We've left no stone unturned in trying to find <em>Fallout</em>'s 'soul', but those decisions are ours, not yours. I just hope you give the game a look and decide if that soul is there for you."<br /><br />Though fans will surely focus their attentions on more specific items once the game is fully unveiled, Howard's sentiments provide interesting insight into a developer tasked with meeting expectations within an established and loved universe. He likens <em>Fallout 3</em> <a href="http://www.joystiq.com/2007/01/26/bethesda-several-years-into-fallout-3-development/">development</a> to the adoption of a child which one steadily grows to love -- 7 <em>glowing arms</em> and all. We're sure to see more of the game "very soon."<br /><br />[Via <a href="http://www.ashleycheng.com/2007/05/he-quoted-superman-nice.html">Ashleycheng.com</a>. Thanks, Meg &amp; Cal]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/">Bethesda's Todd Howard: We care about Fallout</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 May 2007 20:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bethsoft.com/bgsforums/index.php?s=148a574c907f4e4ad361b3808032537b&amp;showtopic=699531&amp;st=120&amp;p=10089719&amp;#entry10089719>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/903433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/bethesdas-todd-howard-we-care-about-fallout/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda</category><category>Bethesda Softworks</category><category>Bethesda-Softworks</category><category>BethesdaSoftworks</category><category>Fallout</category><category>Fallout 3</category><category>Fallout3</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 24 May 2007 20:26:00 EST</pubDate></item><item><title><![CDATA[Liam Neeson to provide voice for Fallout 3]]></title><link>http://www.joystiq.com/2007/05/09/liam-neeson-to-provide-voice-for-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/09/liam-neeson-to-provide-voice-for-fallout-3/</guid><comments>http://www.joystiq.com/2007/05/09/liam-neeson-to-provide-voice-for-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.bethsoft.com/news/pressrelease_050807.htm"><img width="225" vspace="4" hspace="4" height="271" border="1" align="right" alt="" src="http://www.joystiq.com/media/2007/05/liam_neeson_ducard.jpg" /></a>Bethesda Softworks just <a href="http://www.bethsoft.com/news/pressrelease_050807.htm">announced</a> that actor Liam Neeson will be portraying the role of the father of your character in their upcoming RPG, <em>Fallout 3</em>. According to Todd Howard, the game's executive producer, the role was written with Neeson already considered for the part, and he's been a joy to work with on the project. Neeson himself said that he is anxious to see players reaction to his role in the game, and so are we. His voice can make or break a character, much like <a href="http://en.wikipedia.org/wiki/Michael_Wincott">Michael Wincott</a> did for the Prophet of Truth in <em>Halo 2 </em>&amp; <em>3</em>.<br /><br />[Via <a href="http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/09/liam-neeson-to-provide-voice-for-fallout-3/">Liam Neeson to provide voice for Fallout 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bethsoft.com/news/pressrelease_050807.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/liam-neeson-to-provide-voice-for-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/892452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/liam-neeson-to-provide-voice-for-fallout-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda</category><category>Bethesda Softworks</category><category>BethesdaSoftworks</category><category>fallout</category><category>Fallout 3</category><category>Fallout III</category><category>Fallout3</category><category>FalloutIii</category><category>Liam Neeson</category><category>LiamNeeson</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 09 May 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Liam Neeson is your father (in Fallout 3)]]></title><link>http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/</guid><comments>http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://www.bethsoft.com/news/pressrelease_050807.htm"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/liam_neeson_ducard.jpg" /></a>Though our schoolyard arguments and <a href="http://www.joystiq.com/2007/05/02/jaffe-swears-off-blogging-was-it-something-we-said/">childish vendettas</a> have long since shifted to the blogosphere, we have always been profoundly confident in our father's ability to physically lay waste to your meager sack of paternal meat. In other words, we thought our dad could beat up your dad. That is, until we learned today that your dad is, in fact, <a href="http://www.imdb.com/name/nm0000553/"><em>Liam Neeson</em></a>. Bethesda Softworks has <a href="http://www.bethsoft.com/news/pressrelease_050807.htm">announced</a> that the famous actor and thespian will act out and, err, <em>thesp</em> the role of your father in post-apocalyptic RPG, <a href="http://www.joystiq.com/tag/fallout3"><em>Fallout 3</em></a>. <br /><br />Our father stands little chance against the might of the man who trained Batman, gave Darth Vader his training wheels, exhaustively researched sexuality and is destined to become the <a href="http://www.imdb.com/title/tt0443272/">president</a> of the United States. Neeson's also "absolutely amazing to work with," according to <em>Fallout 3</em>'s executive producer, Todd Howard. "This role was written with Liam in mind, and provides the dramatic tone for the entire game."<br /><br />Neeson, who hopefully survives a bit longer than <a href="http://www.joystiq.com/2007/02/15/patrick-stewart-to-voice-ffxii-the-ad/">Patrick Stewart</a> did in <a href="http://www.joystiq.com/tag/oblivion"><em>Elder Scrolls IV: Oblivion</em></a>, adds that it was a pleasure sharing his voice with Bethesda and that he hopes "the fans of the franchise and the game will be excited by the results<em>." </em>If not, we'll just have to beat up your father ourselves.<br /><br />[Via <a href="http://www.pro-g.co.uk/news/08-05-2007-5414.html">Pro-G</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/">Liam Neeson is your father (in Fallout 3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2007 14:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bethsoft.com/news/pressrelease_050807.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/liam-neeson-is-your-father-in-fallout-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda</category><category>Bethesda Softworks</category><category>Bethesda-Softworks</category><category>BethesdaSoftworks</category><category>Fallout 3</category><category>Fallout3</category><category>Liam Neeson</category><category>LiamNeeson</category><category>PC</category><category>PS3</category><category>RPG</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 08 May 2007 14:55:00 EST</pubDate></item><item><title><![CDATA[Video: Shivering Isles gameplay]]></title><link>http://www.joystiq.com/2007/03/29/video-shivering-isles-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/29/video-shivering-isles-gameplay/</guid><comments>http://www.joystiq.com/2007/03/29/video-shivering-isles-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/elder-scrolls-iv-oblivion/" rel="tag">Elder Scrolls IV: Oblivion</a></p><object width="425" height="362" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed">
<param name="allowScriptAccess" value="sameDomain" />
<param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=18181" />
<param name="quality" value="high" /> <embed width="425" height="362" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=18181" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed> </object><br /><a href="http://www.joystiq.com/tag/shiveringisles"><em>Shivering Isles</em></a>, the official expansion for <em>The Elder Scrolls IV: Oblivion</em> is now available, but what is it all about? Perhaps this video will help explain that. Apparently, <em>Shivering Isles</em> is about monsters, giants, and unrelenting madness. To be honest, that sounds great, doesn't it? You bet your bag of holding it does! The video showcases some of the expansion's psychotic themes as well as some seriously ferocious beasts, including the giant gatekeeper at the end. If you prefer nothing to be spoiled, you'd best skip this video, because it pretty much lays down the entire beginning to the expansion. As for everyone else, enjoy! Don't forget to tell us what you think in the comments.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/29/video-shivering-isles-gameplay/">Video: Shivering Isles gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Mar 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/29/video-shivering-isles-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/862964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/video-shivering-isles-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k games</category><category>2kGames</category><category>bethesda</category><category>bethesda softworks</category><category>BethesdaSoftworks</category><category>elder scrolls iv</category><category>elder scrolls iv oblivion</category><category>ElderScrollsIv</category><category>ElderScrollsIvOblivion</category><category>oblivion</category><category>shivering isles</category><category>ShiveringIsles</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 29 Mar 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Maddening new screens of Shivering Isles]]></title><link>http://www.joystiq.com/2007/02/16/maddening-new-screens-of-shivering-isles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/16/maddening-new-screens-of-shivering-isles/</guid><comments>http://www.joystiq.com/2007/02/16/maddening-new-screens-of-shivering-isles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/elder-scrolls-iv-oblivion/" rel="tag">Elder Scrolls IV: Oblivion</a></p><a href="http://www.xboxyde.com/news_4011_en.html"><img width="425" vspace="4" hspace="0" height="239" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/shivering-isles-sword.jpg" /></a><br /><a href="http://www.xboxyde.com/news_4011_en.html">Xboxyde</a> has unearthed some new shots of <em>Shivering Isles</em>, the upcoming expansion pack for <a href="http://www.joystiq.com/2007/02/16/what-are-you-playing-valentines-edition/"><em>Oblivion</em></a>. The shots show off some of the new creatures and locales. We've also uncovered a video feature from a recent issue of OXM. If you've been raring to learn as much as possible about <em>Shivering Isles</em> without all the pesky <em>reading</em>, we suggest you <a href="http://www.gamesradar.com/us/xbox360/game/movies/index.jsp?releaseId=20070105111951637017">check it out</a>. Bethesda promises 25 hours of extra gameplay to complete the main quest of <em>Shivering Isles</em>. Should you go after every sidequest, it could take up to three times as long. The expansion will be loaded with new creatures, new locations, and new ingredients for eager alchemists (like me). Hit the "read" link to take a gander at the new screens, and don't forget to check out the <a href="http://www.gamesradar.com/us/xbox360/game/movies/index.jsp?releaseId=20070105111951637017">video feature</a>, too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/16/maddening-new-screens-of-shivering-isles/">Maddening new screens of Shivering Isles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Feb 2007 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxyde.com/news_4011_en.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/16/maddening-new-screens-of-shivering-isles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/755771/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/16/maddening-new-screens-of-shivering-isles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda softworks</category><category>BethesdaSoftworks</category><category>bethsoft</category><category>elder scrolls 4</category><category>elder scrolls 4 oblivion</category><category>elder scrolls iv</category><category>elder scrolls iv oblivion</category><category>ElderScrolls4</category><category>ElderScrolls4Oblivion</category><category>ElderScrollsIv</category><category>ElderScrollsIvOblivion</category><category>oblivion</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 16 Feb 2007 16:15:00 EST</pubDate></item><item><title><![CDATA[Bethesda responds to Oblivion rating change]]></title><link>http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/</guid><comments>http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.bethsoft.com/news/pressrelease_050306.htm"><img vspace="4" hspace="4" border="1" align="right"alt="Oblivion (Mature)" src="http://www.joystiq.com/media/2006/05/oblivion_m-rated.jpg" /></a>Bethesda has issued anofficial statement addressing <a href="http://www.joystiq.com/2006/05/03/hidden-boobies-incite-oblivion-rating-change/"target="_blank">the ESRB's decision</a> to change <em>Oblivion's</em> rating from Teen to Mature. The developer will notcontest the change, but insists that a "full, accurate, and comprehensive" report of <em>Oblivion's</em>content was submitted to the ESRB before the game's release. That report included a 60-page document that detailed all"explicit language, acts, and scenes in the game."<br /><br />Bethesda's report did not list <em>nudity</em>because "[there] is no nudity in<em> Oblivion</em> without a third party modification." The existence oftopless heroines is not a result of unlockable content, but rather, a result of third party tools used to modify thegame's art archive. With that said, it's difficult to justify the ESRB's decision to include "nudity" as partof the PC version's explicit content.<br /><br />Bethesda also confirms that there will not be a recall, nor will thegame's content be changed in order to retain the Teen rating. Instead, future copies will be printed with Mature ratinglabels, and M-rated stickers will be applied to all existing unsold copies of <em>Oblivion</em>.<br /><br />Note: Boththe PC and Xbox 360 versions of <em>Oblivion</em> have been re-rated.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/">Bethesda responds to Oblivion rating change</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 May 2006 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bethsoft.com/news/pressrelease_050306.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/614881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda Softworks</category><category>BethesdaSoftworks</category><category>ESRB</category><category>PC</category><category>The Elder Scrolls IV: Oblivion</category><category>TheElderScrollsIv:Oblivion</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 04 May 2006 11:55:00 EST</pubDate></item><item><title><![CDATA[Oblivion's gender bias: the official word]]></title><link>http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/</guid><comments>http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://www.passthepress.com/?p=251"><img vspace="4" hspace="4" border="1" align="right" alt=""src="http://www.joystiq.com/media/2006/04/080406-oblivfemale.jpg" /></a>If you haven't heard enough about the <ahref="http://www.joystiq.com/2006/04/06/the-ladies-of-oblivion-drop-their-tops/">ladies of <em>Oblivion</em></a>recently, this tidbit is an interesting look at gender and gaming. While the female characters manage to score bonuspoints on the "lack of scantily clad armour" scale, it seems that there are some inherent gender-based statadvantages under certain circumstances.<br /><br />Gamers with Jobs have spoken to Bethesda about the perceived genderbias, and it seems that the differences are subtle, designed so that players have more choice when it comes togameplay. While it may seem a little old-fashioned for male Redguards to have a higher strength, while females have ahigher personality, the balance is all in the name of game diversity. For anyone wishing to experience the game free ofany gender concerns, there's already <a href="http://www.beider.org/UIMods/">a mod</a> which equalises statsirrespective of gender.<br /><br />[Thanks, SickNic]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/">Oblivion's gender bias: the official word</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 08 Apr 2006 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.passthepress.com/?p=251>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/606721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda softworks</category><category>Bethesda-Softworks</category><category>BethesdaSoftworks</category><category>character stats</category><category>CharacterStats</category><category>female</category><category>game balance</category><category>GameBalance</category><category>gender</category><category>oblivion</category><category>PC</category><category>roleplaying</category><category>women</category><category>Xbox-360</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Sat, 08 Apr 2006 20:00:00 EST</pubDate></item><item><title><![CDATA[Metareview - Elder Scrolls IV: Oblivion]]></title><link>http://www.joystiq.com/2006/03/25/metareview-elder-scrolls-iv-oblivion/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/25/metareview-elder-scrolls-iv-oblivion/</guid><comments>http://www.joystiq.com/2006/03/25/metareview-elder-scrolls-iv-oblivion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/metareviews/" rel="tag">Metareviews</a></p><a href="http://www.metacritic.com/games/platforms/xbox360/elderscrolls4oblivion?q=oblivion"><img vspace="4" hspace="4"border="0" align="right" src="http://www.joystiq.com/media/2006/03/oblivion_boxes.jpg" alt="Elder Scrolls IV: Oblivionmetareview" /></a>Following a four month delay, Bethesda Softworks has finally delivered <em>Elder Scrolls IV:Oblivion</em>, and the gaming press is abuzz with <ahref="http://www.joystiq.com/2006/03/18/12-hour-oblivion-marathon-starts-on-monday/">marathon review sessions</a>. Asusual, the TeamXbox coverage reads more like a tutorial, but that's fine for a game as deep and meticulous as<em>Oblivion</em>. You'll want to read every word.<br /><br />Credit Bethesda for maintaining their cool and keepingthe fan base in the loop with frequent developer chats and <ahref="http://www.joystiq.com/2006/03/14/the-last-oblivion-teaser/">previews</a>. It appears the extra effort has paidoff, resulting in a worthy successor to <em>Morrowind</em>.<br /><br />With <em>God of War</em>-like ratings,<em>Oblivion</em> is sure to contend for game of the year honors.<br />
<ul>
    <li><ahref="http://videogames.yahoo.com/gamereview?cid=1991595261&amp;tab=reviews&amp;page=0&amp;eid=-1">Yahoo! Games</a>(<strong>100/100</strong>) was instantly addicted ("The only problem with <em>Oblivion</em> is putting itdown"), and spent plenty of time taking in the scenery: "Screenshots don't do this engine justice -- seeingit in motion will impress the most jaded of gamers. Sumptuously detailed and full of vivid, rich color, it puts eventhe most graphically detailed of FPSs to shame, let alone the rest of its typically drab genre."<br />&nbsp;<br/></li>
    <li><span name="intelliTxt" id="intelliTxt"><span class="bodytext"></span></span> <ahref="http://www.gamespot.com/xbox360/rpg/theelderscrollsivoblivion/review.html?sid=6146657">GameSpot</a>(<strong>96/100</strong>) compliments Bethesda's attention to replay value: "The many types of gameplay in<em>Oblivion</em> are well-designed and deeply satisfying, even when taken on their own. That's the main differencebetween this game and <em>Morrowind</em>. This may be a role-playing game, but you could play it like a pure actiongame, or like a stealth game, or like an adventure game, and it'd still be at least as good, if not better, than gamesthat are specialized in these regards."<span name="intelliTxt" id="intelliTxt"></span></li>
</ul>
<ul>
    <li><ahref="http://reviews.teamxbox.com/xbox-360/1142/The-Elder-Scrolls-IV-Oblivion/p1/">TeamXbox</a>(<strong>95/100</strong>) enjoyed the customization and level progression: "Although the amount of optionsprovided when creating a character not only amazed us, it tops our list of favorite features. The way in which acharacter's skills and abilities are increased works great for the experience, and we found ourselves not havingto worry about what level we were, as it seemed to naturally move up as our quest evolved."<br /><spanid="intelliTxt" name="intelliTxt">&nbsp;</span></li>
    <li><ahref="http://pc.ign.com/articles/698/698405p1.html">IGN</a> (<strong>93/100</strong>) suggests the game will appeal toboth hardcore and newbs alike: "Once outside the initial dungeon, you'll start to understand just how massive<em>Oblivion</em>'s world really is. Opportunities for new quests and stories are everywhere, and there's no pressureas to which path you should follow. Thanks to the map, journal and fast travel system, it's way easier to follow a pathonce you pick one."  </li>
</ul>
[via Metacritic]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/25/metareview-elder-scrolls-iv-oblivion/">Metareview - Elder Scrolls IV: Oblivion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 25 Mar 2006 14:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbox360/elderscrolls4oblivion?q=oblivion>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/25/metareview-elder-scrolls-iv-oblivion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/601574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/25/metareview-elder-scrolls-iv-oblivion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda softworks</category><category>BethesdaSoftworks</category><category>elder scrolls</category><category>ElderScrolls</category><category>oblivion</category><category>PC</category><category>Xbox-360</category><dc:creator><![CDATA[Alan Rose]]></dc:creator><pubDate>Sat, 25 Mar 2006 14:35:00 EST</pubDate></item></channel></rss>