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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rumor: Dead Rising 3 set in California, stars 'Rick' the mechanic]]></title><link>http://www.joystiq.com/2011/12/09/rumor-dead-rising-3-set-in-california-stars-rick-the-mechani/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/09/rumor-dead-rising-3-set-in-california-stars-rick-the-mechani/</guid><comments>http://www.joystiq.com/2011/12/09/rumor-dead-rising-3-set-in-california-stars-rick-the-mechani/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2011/12/08/rumor-dead-rising-3-may-take-place-in-california/"><img align="left" border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/dr3129-1323447579.jpg" style="padding-right: 10px;" vspace="4" /></a><a href="http://www.siliconera.com/2011/12/08/dead-rising-3-is-set-in-california-and-the-protagonist-is-an-auto-mechanic/">Siliconera</a> says a source provided detailed information on the unannounced <em>Dead Rising 3</em>. According to this informant, it will star an auto mechanic named Rick, who is trying to rebuild a plane in order to escape from the zombie-infected Los Perdidos, California, before a bomb destroys the town.<br />
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The purported game will feature a theme of illegal immigration, the source claims. An "underground" group of infected people avoid government registration, becoming "illegal" citizens. Another, more familiar theme will also be present: that of how hilarious and awesome it is to kill zombies with random items, as evidenced by the presence of a character whose motorcycle has a steamroller attached.<br />
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Capcom's only comment on the issue has been to tell <a href="http://www.shacknews.com/article/71471/rumor-dead-rising-3-takes-place-in-california-stars-orphaned">Shacknews</a> it's "made no announcements" regarding <em>Dead Rising 3</em>. It also hasn't announced anything regarding the inevitable re-release starring Frank West.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/09/rumor-dead-rising-3-set-in-california-stars-rick-the-mechani/">Rumor: Dead Rising 3 set in California, stars 'Rick' the mechanic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Dec 2011 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/09/rumor-dead-rising-3-set-in-california-stars-rick-the-mechani/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20124572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/09/rumor-dead-rising-3-set-in-california-stars-rick-the-mechani/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>dead-rising-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 09 Dec 2011 13:20:00 EST</pubDate></item><item><title><![CDATA[Gaikai powers streaming Dead Rising 2 demo]]></title><link>http://www.joystiq.com/2011/11/10/gaikai-powers-streaming-dead-rising-2-demo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/10/gaikai-powers-streaming-dead-rising-2-demo/</guid><comments>http://www.joystiq.com/2011/11/10/gaikai-powers-streaming-dead-rising-2-demo/#comments</comments><description><![CDATA[<center>
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We're never going to to be comfortable with the kind of alchemy Gaikai is capable of. Capcom has partnered with the company to offer a demo of <a href="http://joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a>, right in your browser. You'll be so impressed you won't even mind it's a year late!<br />
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It's the actual game, inside a browser window. Being a demo, there are some restrictions: you can't save, and you can only play for 30 minutes. But it's still enough to give you a taste of the game, and to be really impressed with Gaikai.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/10/gaikai-powers-streaming-dead-rising-2-demo/">Gaikai powers streaming Dead Rising 2 demo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Nov 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/10/gaikai-powers-streaming-dead-rising-2-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20102818/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/10/gaikai-powers-streaming-dead-rising-2-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>browser</category><category>capcom</category><category>dead-rising-2</category><category>demo</category><category>gaikai</category><category>pc</category><category>streaming</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 10 Nov 2011 02:00:00 EST</pubDate></item><item><title><![CDATA['Cyborg Skills Pack' augments Dead Rising 2 Off the Record next week]]></title><link>http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/</guid><comments>http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/#comments</comments><description><![CDATA[<center>
	<img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/cyborg1018.jpg" vspace="4" /></center>
New <a href="http://joystiq.com/game/dead-rising-2-off-the-record"><em>Dead Rising 2: Off the Record</em></a> DLC will give Frank West some new "Cyborg Skills." Said skills don't just include things like "being able to endure painful cyber implant surgery" and "beeping." In the game, West's machine-man enhancements will add electrical damage to all regular attacks, additional damage on melee attacks, and even more attack bonuses with electrical appliances, beep.<br />
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The "Cyborg Skills Pack" will be released on Xbox 360, PC, and PS3 on October 25 for $2. Until then, you'll just have to get your fill of robot-ness by dressing up as <a href="http://www.joystiq.com/2011/10/16/frank-west-can-be-proto-man-in-dead-rising-2-off-the-record/">Proto Man</a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-off-the-record-cyborg-skills-dlc/">Dead Rising 2: Off the Record (Cyborg Skills DLC)</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-off-the-record-cyborg-skills-dlc/#4537764"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/dr2cyborg101801_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-off-the-record-cyborg-skills-dlc/#4537765"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/dr2cyborg101802_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/" rel="bookmark">Continue reading <em>'Cyborg Skills Pack' augments Dead Rising 2 Off the Record next week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/">'Cyborg Skills Pack' augments Dead Rising 2 Off the Record next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Oct 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20084158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/18/cyborg-skills-pack-augments-dead-rising-2-off-the-record-next/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>cyborg-skills-pack</category><category>dead-rising-2-off-the-record</category><category>dlc</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 18 Oct 2011 23:00:00 EST</pubDate></item><item><title><![CDATA[Grill, extinguish, or terminate zombies with Dead Rising 2: Off the Record DLC costumes]]></title><link>http://www.joystiq.com/2011/08/26/grill-extinguish-or-terminate-zombies-with-dead-rising-2-off/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/26/grill-extinguish-or-terminate-zombies-with-dead-rising-2-off/</guid><comments>http://www.joystiq.com/2011/08/26/grill-extinguish-or-terminate-zombies-with-dead-rising-2-off/#comments</comments><description><![CDATA[<center>
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You've bought all three<em> <a href="http://joystiq.com/game/dead-rising-2">Dead</a> <a href="http://joystiq.com/game/dead-rising-2-case-zero">Rising</a> <a href="http://joystiq.com/game/dead-rising-2-case-west">2</a></em> games to date, and you've pre-ordered the fourth. How on earth can you give Capcom more money for <em>Dead Rising 2</em>? Don't worry -- that's what DLC is for. Four downloadable costumes have been announced for <a href="http://joystiq.com/game/dead-rising-2-off-the-record"><em>Off the Record</em></a>, allowing you to make Frank, the character people wanted so badly to return, almost unrecognizable.<br />
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Each costume comes with gameplay bonuses: Cyborg Frank has an electrical attack that stuns zombies; survivors run faster when following Frank in his firefighter outfit, and he can kick down doors and more effectively use water guns; the BBQ Chef outfit confers extra firepower to ketchup and mustard, and offers some kind of bonus when using explosives. And in the "Warrior Costume," players get 25% additional PP after every attack, and an exclusive combo with the practice sword and shield.<br />
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In Japan, these will all be sold separately for 160 Microsoft Points; release plans haven't been announced for North America yet, with the exception of the Warrior costume, which is a <a href="http://www.gamestop.com/xbox-360/games/dead-rising-2-off-the-record/90844">GameStop</a> pre-order bonus.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/26/grill-extinguish-or-terminate-zombies-with-dead-rising-2-off/">Grill, extinguish, or terminate zombies with Dead Rising 2: Off the Record DLC costumes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Aug 2011 10:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/26/grill-extinguish-or-terminate-zombies-with-dead-rising-2-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20027573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/26/grill-extinguish-or-terminate-zombies-with-dead-rising-2-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>dead-rising-2</category><category>dead-rising-2-off-the-record</category><category>dlc</category><category>gamestop</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 26 Aug 2011 10:50:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Off the Record goes on sale Oct. 11 in NA, Oct. 14 in EU]]></title><link>http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/</guid><comments>http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/frankwestofftherecordheaderimg530px.jpg" /></a></div>
Capcom apparently doesn't want us or anyone else knowing the launch date for upcoming <em>Dead Rising</em> budget spinoff, <a href="http://www.joystiq.com/game/dead-rising-2-off-the-record"><em>Dead Rising 2: Off the Record</em></a>. Though the Japanese publisher's European blog posted details of the game's release date recently -- October 11 in North America and October 14 in Europe, by the way -- the post has since been pulled. Thankfully, some <a href="http://www.google.com/search?q=Frank+West+returns+to+the+zombie+slaying+madness+in+Dead+Rising+2%3A+Off+The+Record+on+14+October">quick Googling</a> reveals that the post did in fact exist at one point.<br />
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It's always possible that the release dates were incorrect, but we're more inclined to believe it was simply posted before someone important said, "Go ahead." We've asked Capcom for confirmation, but haven't heard back as of yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/">Dead Rising 2: Off the Record goes on sale Oct. 11 in NA, Oct. 14 in EU</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Jun 2011 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19980609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/30/dead-rising-2-off-the-record-goes-on-sale-oct-11-in-na-oct-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>dead-rising-2-off-the-record</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>q4-2011</category><category>release-date</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 30 Jun 2011 14:20:00 EST</pubDate></item><item><title><![CDATA[Capcom Vancouver has two projects underway]]></title><link>http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/</guid><comments>http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/capcom-vancouver-splash-530w.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Dee Jay Randall, of Capcom Vancouver (<a href="http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/">formerly</a> Blue Castle Games), revealed during his <a href="http://www.joystiq.com/tag/gdc-2011">GDC</a> talk -- covering <a href="http://www.joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a> multiplayer -- that two projects are currently underway at the studio.<br />
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Without going into specifics about either project, Randall spoke at great length about Capcom Vancouver's efforts to improve the overall experience of co-op game design, including minimizing network workload. Wild guess: At least one of the new projects will feature co-op.<br />
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[Image source: <a href="http://www.capcomvancouver.com/">CapcomVancouver.com</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/">Capcom Vancouver has two projects underway</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Mar 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19867206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/03/capcom-vancouver-has-two-projects-underway/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>capcom-vancouver</category><category>dee-jay-randall</category><category>gdc-2011</category><category>unannounced</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 03 Mar 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Case West's tricky 'Handy Man' Achievement]]></title><link>http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/</guid><comments>http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/"><img border="1" vspace="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dr2-art-530.jpg" alt="" /></a></div>
If you picked up <a href="http://www.joystiq.com/game/dead-rising-2-case-west"><em>Dead Rising 2: Case West</em></a> and are having a problem getting the "Handy Man" Achievement, which requires building all the new weapons in the DLC, it may not necessarily be that you're missing something. <a href="http://www.xblafans.com/dead-rising-2-case-west-weapon-combo-guide-4567.html">XBLA Fans</a>, in its <em>"DR2: Case West</em> Weapons Combo Guide," notes that the "Handy Man" requires players build <em>only</em> the seven new weapons in the game. Apparently, if you create any other weapons before those seven, you'll have to move the save file to another device or delete it.<br />
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The site previously put together the handy-dandy <a href="http://www.joystiq.com/2010/12/09/super-meat-boy-receives-beefy-bandage-guide/"><em>Super Meat Boy</em> bandage guide</a>, which has helped keep our rage-tossing controller destruction to a minimum.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-case-west-dlc-11-30-10/">Dead Rising 2: Case West DLC (11/30/10)</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-case-west-dlc-11-30-10/#3619044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/badmen_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west-dlc-11-30-10/#3619045"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/chuckcameraviewwithlogo_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west-dlc-11-30-10/#3619046"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/chucktakingpicturewithlogo_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west-dlc-11-30-10/#3619047"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/frank_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west-dlc-11-30-10/#3619048"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/frankcameraviewwithlogo_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/">Dead Rising 2: Case West's tricky 'Handy Man' Achievement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Dec 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19780176/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/29/dead-rising-2-case-wests-tricky-handy-man-achievement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>blue-castle-games</category><category>capcom</category><category>Dead-Rising-2</category><category>dead-rising-2-case-west</category><category>microsoft</category><category>xbla-fans</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 29 Dec 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[12 Days of Joyswag: Dead Rising 2, High Stakes Edition (PS3)]]></title><link>http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/</guid><comments>http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2010/12/22/12-days-of-joyswag-splatterhouse-terror-mask-statue-and-weird/"><img width="530" height="355" vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/dr2le827.jpg" /></a></div>
To celebrate the holidays, we're having <a href="http://www.joystiq.com/tag/12-days-of-joyswag-2010/">twelve straight days of giveaways</a> up through Christmas day. And while we say it's to celebrate, really ... we're simply getting rid of some of the larger packages around the ol' office. <br />
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For our second giveaway today in the 11 Days of Joyswag, With One of the Days Featuring Two Giveaways funanza, we've got the <em><a href="http://www.joystiq.com/game/dead-rising-2">Dead Rising 2</a></em>: High Stakes Edition on PS3. This deluxe <em>Dead Rising Deux</em> - available only from Capcom's online store - includes the game; a poker set with 100 poker chips, bloody playing cards, dice, and a dealer chip; a Fortune City visitor map (which doubles, conveniently, as a map of the game's locations); and a Terror is Reality ticket with a voucher for a "Psycho" costume and skill pack. C'mon, you deserve this. Head past the break for the skinny on how to win ... ny.<p><a href="http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/" rel="bookmark">Continue reading <em>12 Days of Joyswag: Dead Rising 2, High Stakes Edition (PS3)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/">12 Days of Joyswag: Dead Rising 2, High Stakes Edition (PS3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Dec 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19776597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/24/12-days-of-joyswag-dead-rising-2-high-stakes-edition-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>12-days-of-joyswag-2010</category><category>Blue-Castle-Games</category><category>Capcom</category><category>dead-rising-2</category><category>joyswag</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 24 Dec 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Case Zero surpasses 600K download mark]]></title><link>http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/</guid><comments>http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/"><img width="530" vspace="0" hspace="0" height="297" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/casezero-zeroes.jpg" /></a></div>
<em>Dead Rising 2: Case Zero</em>, the "<a href="http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/">most dynamic sales weapon</a>" publisher Capcom has ever had, has surpassed the <a href="http://www.capcom-unity.com/jgonzo/blog/2010/11/29/dead_rising_2:_case_zero_is_the_fastest_selling_xbox_live_arcade_title_of_2010">600,000-downloaded mark</a>. The $5 XBLA-exclusive sold another 100,000 units in October, topping the Xbox Live Arcade sales chart and apparently making it the "<a href="http://www.gamezine.co.uk/news-story/2010/11/23/dead-rising-case-zero-is-2010-s-fastest-selling-xbla-title">fastest selling</a>" XBLA game of the year.<br />
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The full-bodied demo/prequel to <em>Dead Rising 2</em> has been an incredible success, selling nearly a <a href="http://www.joystiq.com/2010/09/15/capcom-2010-tgs-liveblog/">half million units</a> in its first two weeks back in early September. As for <em>Case Zero</em>'s sales impact on the full game, it certainly didn't hurt the sequel, as Capcom announced in late October it had <a href="http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/">shipped over 2 million units</a> of the game to retailers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/">Dead Rising 2: Case Zero surpasses 600K download mark</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Nov 2010 22:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19737035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/29/dead-rising-2-case-zero-surpasses-600k-download-mark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>Dead-Rising-2</category><category>dead-rising-2-case-zero</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 29 Nov 2010 22:45:00 EST</pubDate></item><item><title><![CDATA[Capcom teases Case West environment screens]]></title><link>http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/</guid><comments>http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/deadrising2casewest530.jpg" /></a></div>
Capcom has teased on its blog what appear to be the environments for <a href="http://joystiq.com/tag/dead-rising-2-case-west"><em>Dead Rising 2: Case West</em></a>. We surmise this because the screens are <a href="http://www.capcom-unity.com/robinthebobbin/go/gallery/item/121448228?pref_tab=photos&amp;pn=5&amp;type=photo">similar</a> to <a href="http://www.joystiq.com/screenshots/dead-rising-2-case-west/3364766/#/5">previously released</a> <em>Case West</em> images. Check them out and compare.<p><a href="http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/" rel="bookmark">Continue reading <em>Capcom teases Case West environment screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/">Capcom teases Case West environment screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Nov 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19704545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/05/capcom-teases-case-west-environment-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>Capcom-Game-Studio-Vancouver</category><category>dead-rising-2-case-west</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 05 Nov 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 ships 2 million, Blue Castle Games renamed]]></title><link>http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/</guid><comments>http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/"><img align="middle" alt="" border="1" height="298" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dr2headline.jpg" vspace="0" width="530" /></a></div>
Capcom announced this morning that <em><a href="http://www.joystiq.com/game/dead-rising-2">Dead Rising 2</a> </em>has shipped over two million units globally, making it more successful than the original zombie survival sandbox. The company also stated that the <em>Dead Rising</em> franchise has shipped over four million units globally. That math likely entails the couple million copies from the sequel, the "million-plus" from the original <em>Dead Rising</em>, and ... oh boy, whatever <a href="http://www.joystiq.com/tag/dead-rising-chop-til-you-drop"><em>Dead Rising: Chop Till you Drop</em></a> shipped. It's unclear if Capcom's "<a href="http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/">most dynamic sales weapon</a>" ever, <em>Dead Rising 2: Case Zero</em>, would be included in there -- considering it didn't "ship" so much as "sell" half a million units on Xbox Live Arcade.<br />
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The publisher also announced that its <a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/">acquisition of Blue Castle Games</a> was approved by Canadian authorities. The studio will now be known as Capcom Game Studio Vancouver. Will CGSV be entrusted with other Capcom franchises, or will it remain in the company of the living dead?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/">Dead Rising 2 ships 2 million, Blue Castle Games renamed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Oct 2010 10:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19693177/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/28/dead-rising-2-ships-2-million-blue-castle-games-renamed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>Capcom-Game-Studio-Vancouver</category><category>capcom-vancouver</category><category>CGSV</category><category>Dead-Rising</category><category>dead-rising-2</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><category>zombies</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 28 Oct 2010 10:10:00 EST</pubDate></item><item><title><![CDATA[PSA: Dead Rising 2 'Soldier of Fortune' DLC deployed today]]></title><link>http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/</guid><comments>http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/dr2dlc1019.jpg" alt="" /></a></center>You'll be able to add a touch more <em>conventional </em>warfare to <em>Dead Rising 2</em> today with the "Soldier of Fortune" DLC. This $2 add-on includes military clothing and gives Chuck's guns increased power, accuracy and ammunition. Shooting zombies? With guns? Sounds pretty unorthodox, but it might work.<p><a href="http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/" rel="bookmark">Continue reading <em>PSA: Dead Rising 2 'Soldier of Fortune' DLC deployed today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/">PSA: Dead Rising 2 'Soldier of Fortune' DLC deployed today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Oct 2010 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19680430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/19/dead-rising-2-soldier-of-fortune-dlc-deployed-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>dead-rising-2</category><category>dlc</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>psn</category><category>skills-pack</category><category>soldier-of-fortune</category><category>xblm</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 19 Oct 2010 17:40:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 'Psychopath' DLC out now (plus: new trailer)]]></title><link>http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/</guid><comments>http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/#continued"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/psychodlcdr2530pxpreview.jpg" alt="" /></a></div>
Has your Chuck Greene gone <em>over the edge?</em> Then you'll likely wanna check out <a href="http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/">the first bit of <em>Dead Rising 2 </em>DLC</a>, the Psychopath Skills Pack, available today on Xbox Live and PSN for 160 Microsoft Points and $1.99, respectively. Head past the break for a video preview.<p><a href="http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/" rel="bookmark">Continue reading <em>Dead Rising 2 'Psychopath' DLC out now (plus: new trailer)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/">Dead Rising 2 'Psychopath' DLC out now (plus: new trailer)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Oct 2010 13:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19670930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/12/dead-rising-2-psychopath-dlc-out-now-plus-new-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle</category><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>dlc</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psychopath</category><category>psychopath-dlc</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 12 Oct 2010 13:50:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 offering Psycho, Ninja, Sports, Soldier DLC to all, for a price]]></title><link>http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/</guid><comments>http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/deadrising2sports530.jpg" /></a></div>
The <em>Dead Rising 2</em> pre-order bonus DLC will be made available for purchase on PSN and Xbox Live Marketplace over the coming weeks. Each pack will cost $1.99 (or 160 Microsoft Points). Bonuses in the packs can be combined to form the <em>ultimate</em> Chuck and include:<br />
<ul>
    <li>Psychopath Pack (Oct. 12) -- Bonus when using iconic horror movie weapons (chainsaws, cleavers, axes)</li>
    <li>Soldier of Fortune Pack (Oct. 19) -- Doubles ammo, increases shooting and headshot accuracy; special bullet spray attack when using automatics</li>
    <li>Sports Pack (Oct. 26) -- Golf balls, basketballs, etc. bounce more before stopping. Chuck will also "earn more from gambling, gain more health while eating and drinking and not get sick from drinking too much." So, essentially, he's your fun uncle.</li>
    <li>Ninja Pack (Nov. 2) -- Stealth mode requires zombies be closer to detect presence. Throwing items do more damage and are tossed faster; bonuses with sword weapon</li>
</ul>
So, zombies better watch out when Chuck's camouflaged with a viking helmet and ninja slippers ... or they can just laugh. Wait -- do zombies laugh or just sorta joyfully gurgle?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/">Dead Rising 2 offering Psycho, Ninja, Sports, Soldier DLC to all, for a price</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Oct 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19663468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/06/dead-rising-2-offering-psycho-ninja-sports-soldier-dlc-to-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>dead-rising-2</category><category>DLC</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>release-date</category><category>xblm</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 06 Oct 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Metareview: Dead Rising 2]]></title><link>http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/</guid><comments>http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/deadrising2cover530.jpg" /></a></div>
In <a href="http://www.joystiq.com/2010/09/28/dead-rising-2-review/">our review</a> of <a href="http://joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a> we said the game "doesn't stray from the core principle of the original." That's a running theme in many reviews. If you thought the original <em>Dead Rising</em> just needed more of everything (pus-filled zombie warts and all), with the addition of a weapon creation system, it seems your purchase of the game is good to go.<br />
<ul>
    <li><a href="http://gameinformer.com/games/dead_rising_2/b/xbox360/archive/2010/09/24/the-apocalypse-shouldn-t-be-this-much-fun.aspx">Game Informer</a> <strong>(95/100):</strong> "Even after playing for dozens of hours, you'll still find new things in Dead Rising 2. ... This game is designed for multiple playthroughs, and I'm looking forward to each and every one of them."</li>
    <li><a href="http://www.gamespot.com/xbox360/action/deadrising2/review.html">Gamespot</a> <strong>(85/100):</strong> "<em>Dead Rising 2</em> delicately balances wanton destruction with thoughtful objectives. Just about every aspect of this game is entertaining, ensuring that you're having a good time whether you're fighting psychopaths, rescuing survivors, or just trying to find hidden secrets."</li>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3181612&amp;p=4">1UP</a> <strong>(B+):</strong> "<em><span class="articleText">Dead Rising 2</span></em><span class="articleText"> has annoying technical flaws and uninteresting boss battles. But the ability to jump into a friend's game while wearing a Borat-inspired mankini and a Servbot helmet with a lawnmower blade strapped on top help you quickly forget those problems.</span>"</li>
    <li><a href="http://www.eurogamer.net/articles/2010-09-24-dead-rising-2-review">Eurogamer</a> <strong>(80/100):</strong> "Despite the low-level irritations, <em>Dead Rising 2</em>'s focus and determination win you over. Its assured grasp of what the game is and what it isn't is worth celebrating. The harder edges of the first game have been softened a little, no doubt thanks to the involvement of a Western studio."</li>
    <li><a href="http://www.giantbomb.com/dead-rising-2/61-25187/reviews/">Giant Bomb</a> <strong>(3/5):</strong> "But it's the other stuff--the still messy survivor AI and poorly built boss battles--that really mars the Dead Rising 2 experience. It's not an impossible game to love, but as with the first game, you'll have to look past a lot of blemishes to find happiness."</li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/zq-dead-rising-2-review-guide/">ZQ (Dead Rising 2 review guide)</a></strong></p><a href="http://www.joystiq.com/photos/zq-dead-rising-2-review-guide/#3426923"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/01-zqcovermahg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zq-dead-rising-2-review-guide/#3426924"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/02-trpaybackscan_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zq-dead-rising-2-review-guide/#3426925"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/03-zombrexscan_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zq-dead-rising-2-review-guide/#3426926"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/04-healthandsafetyscandr2_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/">Metareview: Dead Rising 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Oct 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19657058/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/01/metareview-dead-rising-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>Metareview</category><category>metareviews</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 01 Oct 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 asks 'What Would Chuck Do?']]></title><link>http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/</guid><comments>http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/#continued"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/wwcddr2530pxheaderimg.jpg" /></a></div>
The short answer to "What Would Chuck Do?" in <em><a href="http://www.joystiq.com/game/dead-rising-2">Dead Rising 2</a></em> is: Murder the undead. But perhaps you'd like to see the long answer play out in the latest trailer for the game? Good, 'cause we've got it for you here. (Oh, and part of the answer involves giant teddy bears -- just so you know.)<p><a href="http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/" rel="bookmark">Continue reading <em>Dead Rising 2 asks 'What Would Chuck Do?'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/">Dead Rising 2 asks 'What Would Chuck Do?'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Sep 2010 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19647950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/24/dead-rising-2-asks-what-would-chuck-do/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>chuck-greene</category><category>dead-rising-2</category><category>gameplay</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 24 Sep 2010 18:40:00 EST</pubDate></item><item><title><![CDATA[Capcom calls Dead Rising 2: Case Zero 'most dynamic sales weapon' it's ever had]]></title><link>http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/</guid><comments>http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dr2cz9232010530px.jpg" /></a></div>
"It's the most dynamic sales weapon we have ever had in our arsenal, giving us the equivalent exposure of a multi-million pound TV campaign," Capcom's UK product manager Karl Reader told <a href="http://www.mcvuk.com/news/41013/Dead-Rising-DLC-more-effective-than-TV-ads">MCV</a>. "We foresee other publishers will follow suit."<br />
<br />
And why shouldn't they? <a href="http://www.joystiq.com/game/dead-rising-2-case-zero"><em>Dead Rising 2: Case Zero</em></a> has been a huge success since launching on Xbox Live a few weeks back. At TGS, Capcom announced the game was <a href="http://www.joystiq.com/2010/09/15/capcom-2010-tgs-liveblog/">closing in on 500,000 copies sold</a>. But is there really a way to judge its effectiveness as a marketing solution compared to more traditional sales means, such as TV, print and online ads?<br />
<br />
Reader said <em>Case Zero</em> "serves as a barometer for us as a publisher, allowing us to gauge demand for the title and adjust our marketing plans for <em>Dead Rising 2</em> accordingly." We can all agree <em>Case Zero</em> was successful as a standalone game, but there's no way to tell whether it was an effective way to market <a href="http://www.joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a> until it launches on September 28.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/">Capcom calls Dead Rising 2: Case Zero 'most dynamic sales weapon' it's ever had</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Sep 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19646204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/24/capcom-calls-dead-rising-case-zero-most-dynamic-sales-weapon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2-case-zero</category><category>karl-reader</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 24 Sep 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 launch trailer shows 'creativity kills']]></title><link>http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/</guid><comments>http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dr2launchtrailerplay.jpg" /></a></div>
Ah, duct tape. So versatile. In fact, so <em>important</em> that the United States government has it listed as an official item in the <a href="http://www.ready.gov/america/getakit/">basic emergency supply kit</a>. <a href="http://joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a>'s Chuck Greene was prepared, as evidenced by this launch trailer for the zom-pocalypse action game.<p><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/" rel="bookmark">Continue reading <em>Dead Rising 2 launch trailer shows 'creativity kills'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/">Dead Rising 2 launch trailer shows 'creativity kills'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Sep 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19644059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/22/dead-rising-2-launch-trailer-shows-creativity-kills/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 Sep 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Case West brings photography back]]></title><link>http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/</guid><comments>http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dr2-art-530.jpg" /></a></div>
<em>Faaaaaantastic!</em> <a href="http://www.joystiq.com/game/dead-rising-2-case-west"><em>Dead Rising 2: Case West</em></a> will feature everyone's favorite zombie-bashing photojournalist, practicing his craft by immortalizing the undead in still pictures. Developer <a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/">Blue Castle Games</a>' president, Rob Barrett, recently told <a href="http://www.eurogamer.net/articles/2010-09-22-dead-rising-2-case-west-interview?page=1">Eurogamer</a> that Frank West's return in the sequel's DLC <a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-epilogue-revealed-xbox-360-exclusive/">epilogue</a> would be accompanied by photography gameplay. Of course, West isn't there just to snap photos -- he'll join in the survival adventure <a href="http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/">co-op</a> style.<br />
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<em>Dead Rising 2</em>'s $5 prologue <em>Case Zero</em> has been successful for Capcom, selling over <a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-epilogue-revealed-xbox-360-exclusive/">half a million downloads</a> in two weeks. The core <em>Dead Rising 2</em> game shambles to North American retail next week, on <a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/">September 28th</a>. It'll be interesting to see if the demo-consuming hoard is still ravenous for the full experience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/">Dead Rising 2: Case West brings photography back</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Sep 2010 12:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19643945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/22/dead-rising-2-case-west-brings-photography-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>Capcom</category><category>Dead-Rising-2</category><category>dead-rising-2-case-west</category><category>dlc</category><category>frank-west</category><category>microsoft</category><category>rob-barrett</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 Sep 2010 12:04:00 EST</pubDate></item><item><title><![CDATA[Play it again, Frank! Dead Rising 2: Case West trailer, screenshots]]></title><link>http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/</guid><comments>http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dr2-art-530.jpg" alt="" /></a></div>
Here's why complaining about sequels is tough. When a company makes a sequel, gaming zealots get upset. When they decide to try something new and ditch the main character for some <em>new guy</em>, fans get upset. Guys, you can't have it both ways! Except you can, as Capcom evidenced by revealing its <a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-epilogue-revealed-xbox-360-exclusive/">Xbox Live-exclusive "epilogue" <em>Dead Rising 2: Case West</em></a>.<br />
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In this downloadable extension to this month's zombie-filled sequel, Frank and new guy Chuck team up to mess up some zombies. See what they're up to in the trailer after the break, or the screens right there.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-case-west/">Dead Rising 2: Case West</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-case-west/#3364740"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/case-west-07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west/#3364741"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/case-west-06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west/#3364747"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/case-west-05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west/#3364753"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/case-west-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-west/#3364757"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/case-west-03_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/" rel="bookmark">Continue reading <em>Play it again, Frank! Dead Rising 2: Case West trailer, screenshots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/">Play it again, Frank! Dead Rising 2: Case West trailer, screenshots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Sep 2010 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19634600/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/15/dead-rising-2-case-west-trailer-screensh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>Case-West</category><category>Dead-Rising-2</category><category>Dead-Rising-2-Case-West</category><category>microsoft</category><category>TGS-2010</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 15 Sep 2010 09:15:00 EST</pubDate></item><item><title><![CDATA[Blue Castle Games acquired by Capcom]]></title><link>http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/</guid><comments>http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/bluecastlepurchase5302.jpg" /></a></div>
Capcom apparently really liked Blue Castle Games' work on <em>Dead Rising 2</em>, as the publisher <a href="http://www.joystiq.com/2010/09/15/capcom-2010-tgs-liveblog/">just revealed at TGS</a> that it has purchased the Canadian developer. <a href="http://joystiq.com/tag/keiji-inafune">Keiji Inafune</a>, Managing Corporate Officer of Capcom, said the publisher made the acquisition because the future of Capcom will require working with other developers on games that feel like they were made in Japan, but also have that Western je ne sais quoi. The studio will henceforth be known as Capcom Game Studios Vancouver.<br />
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Taking the stage after the announcement, Rob Barret, president/CEO of Blue Castle Games, said, "We take this responsibility very seriously. Capcom games have a certain flavor ... we don't just want to make amazing games, we want to make amazing Capcom games." <br />
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Phew, that's a relief. Good thing Capcom bought the company then -- would have been awkward if Blue Castle wanted to make amazing Konami games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/">Blue Castle Games acquired by Capcom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Sep 2010 07:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19634447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>dead-rising-2-case-west</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>tgs-2010</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 Sep 2010 07:55:00 EST</pubDate></item><item><title><![CDATA[Japan investigates Dead Rising 2: Case Zero on Sep. 8]]></title><link>http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/</guid><comments>http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/"><img width="530" vspace="0" hspace="0" height="298" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/casezero-inappropriate.jpg" alt="" /></a></div>
According to <a href="http://www.andriasang.com/e/blog/2010/09/07/dead_rising_2_case_0_redated/">andriasang.com</a>, <a href="http://joystiq.com/game/dead-rising-2-case-zero"><em>Dead Rising 2: Case Zero</em></a> will hit Xbox Live in Japan starting September 8. The game was delayed last week, reportedly because of some inappropriate content contained in the free trial version of the game. We're not sure what's inappropriate about justly sentencing zombies to a gory death, but the issue has presumably been resolved. Would-be Japanese zombie slayers will be able to purchase the game for &yen;600.<br />
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Of course, now we have to wonder if tomorrow's <em>other</em> undead XBLA release, <em><a href="http://www.joystiq.com/2010/09/07/this-wednesday-the-epic-battle-of-plants-vs-zombies-on-xbla/">Plants vs Zombies</a>,</em> will be deemed inappropriate as well. After all, flinging butter at an unsuspecting zombie is just <em>wrong</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/">Japan investigates Dead Rising 2: Case Zero on Sep. 8</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Sep 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19624270/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/07/japan-investigates-dead-rising-2-case-zero-on-sep-8/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>dead-rising-2-case-zero</category><category>Japan</category><category>microsoft</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 07 Sep 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Case Zero review: Undead and loving it]]></title><link>http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/</guid><comments>http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/czheadline.jpg" /></div>
<a href="http://joystiq.com/game/dead-rising-2-case-zero"><em>Dead Rising 2: Case Zero</em></a> is kind of difficult to judge. While it <em>is </em>a standalone title, it's not really a full game <em>per se</em>. It is, essentially, DLC for a game that hasn't been released yet, an extension of <em>Dead Rising 2</em>. Of course, no one has <em>had</em> that experience yet, meaning that <em>Case Zero</em> serves double duty as a demo as well. It's an interesting experiment for Capcom and for the industry in general; thankfully for <em>Dead Rising </em>fans, it pays off.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-case-zero-review/">Dead Rising 2: Case Zero Review</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-case-zero-review/#3312045"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/casezero4-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-zero-review/#3312046"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/casezero6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-zero-review/#3312047"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/casezero7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-zero-review/#3312048"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/casezero8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-case-zero-review/#3312049"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/casezero9_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/" rel="bookmark">Continue reading <em>Dead Rising 2: Case Zero review: Undead and loving it</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/">Dead Rising 2: Case Zero review: Undead and loving it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Aug 2010 03:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19613815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/31/dead-rising-2-case-zero-review-undead-and-loving-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcomgd07</category><category>dead-rising-2-case-zero</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 31 Aug 2010 03:01:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 Fortune City map unveiled]]></title><link>http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/</guid><comments>http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/"><img width="530" vspace="0" hspace="0" height="321" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/dr2map-gohere-1.jpg" /></a></div>
The shambling, groaning launch of <a href="http://joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a> may still be over a month away, but that doesn't mean eager players can't start planning their zombie assaults <em>now</em>. Capcom has <a href="http://www.capcom-unity.com/jgonzo/blog/2010/08/02/dead_rising_2_fortune_city_map_revealed">released</a> a map of Fortune City, complete with a handy list of the various shops and locations littered about. A few locations <em>guaranteed</em> to house convenient implements of zombie death: SporTrance, KokoNutz Sports Town, High-Noon Shooting Range and, of course, Army Surplus Gift Store. Unfortunately, we're not seeing any cutlery stores on this thing, which could make the search for a katana a little difficult.<br />
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In other zombie slaughtering news, <a href="http://www.360sync.com/2010/08/02/exclusive-dead-rising-2-case-zero-achievements">360Sync</a> has revealed the Achievements for the <em>Dead Rising 2</em> prequel, <a href="http://joystiq.com/game/dead-rising-2-case-zero"><em>Case Zero</em></a>. Said Achievements are rewarded for building weapons, spending money at the pawn shop and, naturally, killing zombies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/">Dead Rising 2 Fortune City map unveiled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Aug 2010 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19578944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/03/dead-rising-2-fortune-city-map-unveiled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Achievements</category><category>Blue-Castle-Games</category><category>Dead-Rising-2</category><category>Dead-Rising-2-Case-Zero</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 03 Aug 2010 12:45:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Case Zero infects XBLA August 31]]></title><link>http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/</guid><comments>http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/#continued"><img width="530" vspace="4" hspace="4" height="293" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dead-rising-2-gimp.jpg" alt="Dead Rising 2" /></a></center>Better refill your Zombrex prescription: Capcom is letting <a href="http://joystiq.com/game/dead-rising-2-case-zero"><em>Dead Rising 2: Case Zero</em></a> out of quarantine and into Xbox Live Arcade on August 31 -- the original release date of the full <em>Dead Rising 2</em> game (that's now dated for <a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/">September 28</a>). Capcom has also released a new trailer for <em>Dead Rising 2</em>, which you'll find after the break.<br />
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<em>Case Zero,</em> a standalone experience, serves as a prologue to <em><a href="http://joystiq.com/game/dead-rising-2">Dead Rising 2</a></em>. Chuck Greene fights to escape the town of Still Creek and obtain the Zombrex he needs to keep his daughter Katey from coming down with a case of <em>finding human flesh yummy</em>. <br />
<br />
The prologue won't take a bite out of your budget: Capcom is pricing the XBLA-exclusive <em>Case Zero</em> at 400 Microsoft Points ($5).<p><a href="http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/" rel="bookmark">Continue reading <em>Dead Rising 2: Case Zero infects XBLA August 31</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/">Dead Rising 2: Case Zero infects XBLA August 31</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Jul 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19565185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/22/dead-rising-2-case-zero-infects-xbox-360-august-31/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>dead-rising-2</category><category>dead-rising-2-case-zero</category><category>microsoft</category><category>Release-Date</category><category>xbla</category><category>xblm</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 22 Jul 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Capcom prescribes Dead Rising 2: Zombrex Edition to North America]]></title><link>http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/</guid><comments>http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/zombrexedition715.jpg" /></a></center>The <a href="http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/">European special edition</a> of <em><a href="http://joystiq.com/game/dead-rising-2">Dead Rising 2</a></em> may include a tiny, plastic zombie, but the North American special edition trumps it by helping you avoid becoming a zombie yourself. The <em>Dead Rising 2</em> Zombrex Edition, available on both PS3 and Xbox 360, includes a syringe of life-saving Zombrex medicine (which looks suspiciously like a pen), along with a Zombrex safety information card, sales brochure, and 25-page prescription pad.<br />
<br />
The steelbook case also includes materials not related to fictional anti-undeadifying pharmaceuticals, including a <em>Dead Rising 2</em> artbook, and a disc with a "Making of" featurette. The Xbox 360 version will also include the <a href="http://www.joystiq.com/2010/07/15/get-a-weekly-dose-of-zombrex-starting-august-4/"><em>Zombrex Dead Rising Sun</em></a> film, while the PS3 version will include a voucher for a dynamic theme. The Zombrex Edition will be released on the same September 28 date as the regular version, and will retail for $79.99 -- isn't it worth the extra $20 to have the peace of mind that only anti-zombie medication can provide?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-zombrex-edition/">Dead Rising 2 (Zombrex Edition)</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-zombrex-edition/#3176647"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dr2se360_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-zombrex-edition/#3176649"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dr2seps3_thumbnail.jpg" alt="" title="" /></a></div>
<meta charset="utf-8">
<meta charset="utf-8" /></meta><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/">Capcom prescribes Dead Rising 2: Zombrex Edition to North America</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Jul 2010 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19556053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/15/capcom-prescribes-dead-rising-2-zombrex-edition-to-north-americ/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>Dead-Rising</category><category>dead-rising-2</category><category>Dead-Rising-2-Zombrex-Edition</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Special-Edition</category><category>Survival-Horror</category><category>xbox</category><category>Zombrex</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 15 Jul 2010 15:40:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 'Outbreak Pack' staggering to Europe, Capcom 'not bringing' it to North America]]></title><link>http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/</guid><comments>http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dr2outbreak792010530.jpg" /></a></div>
What you see above is the Outbreak Pack for <a href="http://www.joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a>. It's a limited edition version of the game that comes with everything pictured: a zombie action figure, accessories, voucher for a premium theme and other console-specific goods. It'll release alongside the standard edition in Europe on October 1. <br />
<br />
We wanted to know about the potential for a North American release, so we contacted Capcom. A rep told Joystiq "we are not bringing the Outbreak Edition to North America," yet offered that "something special will be announced for North America very soon for <em>Dead Rising 2</em>." As soon as we know, we'll be sure to pass the info along.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2/">Dead Rising 2</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2/#1343530"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343531"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343532"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343533"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343534"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/">Dead Rising 2 'Outbreak Pack' staggering to Europe, Capcom 'not bringing' it to North America</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Jul 2010 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19548420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/09/dead-rising-2-outbreak-pack-staggering-to-europe-capcom-not/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>outbreak-edition</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 09 Jul 2010 15:45:00 EST</pubDate></item><item><title><![CDATA[Capcom launches Dead Rising 2 site, reveals final box art]]></title><link>http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/</guid><comments>http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/deadrising2cover530.jpg" /></a></div>
The official box art, and a new website, for the <a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/">recently delayed</a> <em>Dead Rising 2 </em>have shambled out. The website, <a href="http://www.tapeitordie.com/">TapeItOrDie.com</a>, follows the exploits of four characters who will help you "discover exclusive content" in the zombocalypse sequel. The website is expected to update weekly, and looks like it'll be a great source for learning how to MacGyver new weapons in the game.<br />
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As for the box art, it shows protagonist Chuck Greene sporting the quite handy (for beheading) <a href="http://www.joystiq.com/screenshots/dead-rising-2/#/19">kayak paddle with duct-taped chainsaws</a> -- if only Frank West had that for his cover shoot instead of a <a href="http://en.wikipedia.org/wiki/File:Deadrising_boxart.jpg">big old busted TV</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-box-art-7-8-10/">Dead Rising 2 (box art)</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-box-art-7-8-10/#3156628"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dr2fob-1280px_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-box-art-7-8-10/#3156629"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dr2ps3fob-1280px_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-box-art-7-8-10/#3156630"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dr2360fob-1280px_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/">Capcom launches Dead Rising 2 site, reveals final box art</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Jul 2010 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19546707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/08/capcom-launches-dead-rising-2-site-reveals-final-box-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>dead-rising-2</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 08 Jul 2010 14:50:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 release date a shambles, delayed to Sept. 28]]></title><link>http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/</guid><comments>http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/28/dead-rising-2-slowly-shuffles-into-stores-late-on-sept-28/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2headerimg530px223.jpg" alt="" /></a></div>
How much time does <em><a href="http://www.joystiq.com/game/dead-rising-2">Dead Rising 2</a></em> developer Blue Castle Games need to get its upcoming zombie apocalypse sim ready for consumption by the living? At least one month, it seems, as the game's North American release date has been pushed back to September 28 (from a previously stated <a href="http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/">late August release</a>). Capcom sent over word this morning of the delay, oddly pointing out that it's "happy to confirm" as much.<br />
<br />
No explanation of the delay was offered (we're asking!), though we suspect Blue Castle probably had to re-articulate the limb separator subroutines and upscale the procedural chainsaw collision detection ... matrix. It's <em>technical stuff</em>, you wouldn't understand.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/">Dead Rising 2 release date a shambles, delayed to Sept. 28</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jun 2010 09:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19533449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>dead-rising-2</category><category>delays</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>q3-2010</category><category>release-date</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 28 Jun 2010 09:16:00 EST</pubDate></item><item><title><![CDATA[Interview: Keiji Inafune on Dead Rising 2, character design and difficulty]]></title><link>http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/</guid><comments>http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2chainsaw530px6152010.jpg" alt="" /></div>
Capcom's Global Head of Production, <a href="http://www.joystiq.com/tag/keiji-inafune">Keiji Inafune</a>, who started with the company over 20 years ago as an illustrator, oversees production of the publisher's major franchises, including <em>Resident Evil, Lost Planet, Street Fighter </em>and <em>Dead Rising</em>. We talked to Inafune at E3 about the design decisions and criticisms of the Dead Rising series, as well as Capcom's ongoing attempt to balance east and west game design philosophies. (Don't forget to check out our <a href="http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/">preview on <em>Dead Rising 2</em></a> for more.)<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2/">Dead Rising 2</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2/#1343530"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343531"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343532"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343533"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343534"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/" rel="bookmark">Continue reading <em>Interview: Keiji Inafune on Dead Rising 2, character design and difficulty</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/">Interview: Keiji Inafune on Dead Rising 2, character design and difficulty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jun 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19523553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/21/interview-keiji-inafune-on-dead-rising-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>dead-rising</category><category>dead-rising-2</category><category>e3-2010</category><category>inafune</category><category>Keiji-Inafune</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 21 Jun 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Preview: Dead Rising 2: Case Zero (XBLA)]]></title><link>http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/</guid><comments>http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/#comments</comments><description><![CDATA[<div class="comment-count" style="text-align: center;"><img width="530" vspace="0" hspace="0" height="271" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/stillcreek04202010580.jpg" /></div>
Capcom is doing something pretty interesting with the release of <a href="http://www.joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a>. Prior to its August 31 launch, Capcom will put out <em>Dead Rising 2: Case Zero</em>, an Xbox Live exclusive prequel sans <a href="http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/">co-op</a> that takes place two years after the original and three years prior to the second game. In short: it's distilled <em>Dead Rising 2</em> on a much smaller scale.<p><a href="http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/" rel="bookmark">Continue reading <em>Preview: Dead Rising 2: Case Zero (XBLA)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/">Preview: Dead Rising 2: Case Zero (XBLA)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jun 2010 20:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19520837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/17/preview-dead-rising-2-case-zero-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>Dead-Rising</category><category>Dead-Rising-2</category><category>dead-rising-2-case-zero</category><category>e3-2008</category><category>e3-2010</category><category>XBLA</category><category>Xbox-Live-Arcade</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 17 Jun 2010 20:09:00 EST</pubDate></item><item><title><![CDATA[Preview: Dead Rising 2 (single player)]]></title><link>http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/</guid><comments>http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2giantcell6152010530.jpg" alt="" /></div>
Even though things have changed for Capcom's sequel, <a href="http://www.joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a> -- new developer in Blue Castle Games, new protagonist in Chuck Greene and a new venue that swaps out the tried-and-true mall setting for the glitz and glamor of Las Vegas -- it felt very familiar. From the largely unchanged controls to the helpful security guard passing you updates on your walkie talkie (thankfully, this time around the text is actually legible) on to the survivor escort system, <em>Dead Rising 2</em> is a sequel in the most literal sense.<p><a href="http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/" rel="bookmark">Continue reading <em>Preview: Dead Rising 2 (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/">Preview: Dead Rising 2 (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jun 2010 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19516943/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/15/preview-dead-rising-2-single-player/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>Capcom</category><category>Dead-Rising-2</category><category>e3-2010</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 15 Jun 2010 18:10:00 EST</pubDate></item><item><title><![CDATA[Playboy mags make Dead Rising 2 more inappropriately sexy]]></title><link>http://www.joystiq.com/2010/06/11/playboy-mags-make-dead-rising-2-more-inappropriately-sexy/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/11/playboy-mags-make-dead-rising-2-more-inappropriately-sexy/</guid><comments>http://www.joystiq.com/2010/06/11/playboy-mags-make-dead-rising-2-more-inappropriately-sexy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/photos/dead-rising-2-playboy-partnership/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2playboy2010.jpg" /></a></center>What better combination could there be than the sexy ladies of <em>Playboy</em> magazine and rotting, unnaturally ambulatory corpses? Capcom and Playboy have reached an agreement wherein <em>Playboy</em> magazines and imagery will be seen throughout the world of <em><a href="http://joystiq.com/game/dead-rising-2">Dead Rising 2</a></em>, in the form of magazines, as well as billboards and other advertisements. Judging by the costume in one of the new screens, Fortune City is host to a <a href="http://en.wikipedia.org/wiki/Playboy_Club">Playboy Club</a> as well.<br />
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<em>Playboy</em> is just one of the publications used for the game's new "magazine system," which, like <em>Dead Rising's</em> book system, will offer enhancements to the player's stats. <em>Playboy</em> imbues Chuck Greene with a "unique and special upgrade" -- good that it has an actual gameplay purpose, because on its own, stopping to check out some babes while on the run from thousands of undead monsters is highly questionable, both in terms of tactics and just plain sanity.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-playboy-partnership/">Dead Rising 2 (in-game Playboy content)</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-playboy-partnership/#3067686"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2playboy2010-06-11-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-playboy-partnership/#3067687"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2playboy2010-06-11-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-playboy-partnership/#3067688"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/dr2playboy2010-06-11_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/11/playboy-mags-make-dead-rising-2-more-inappropriately-sexy/">Playboy mags make Dead Rising 2 more inappropriately sexy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jun 2010 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/11/playboy-mags-make-dead-rising-2-more-inappropriately-sexy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19512642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/11/playboy-mags-make-dead-rising-2-more-inappropriately-sexy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Advertising</category><category>Blue-Castle-Games</category><category>Capcom</category><category>Dead-Rising</category><category>Dead-Rising-2</category><category>microsoft</category><category>pc</category><category>Playboy</category><category>playstation</category><category>ps3</category><category>Survival-Horror</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 11 Jun 2010 11:10:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2: Case Zero prequel detailed]]></title><link>http://www.joystiq.com/2010/04/20/dead-rising-2-case-zero-prequel-detailed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/20/dead-rising-2-case-zero-prequel-detailed/</guid><comments>http://www.joystiq.com/2010/04/20/dead-rising-2-case-zero-prequel-detailed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.shacknews.com/onearticle.x/63398"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/stillcreek04202010580.jpg" /></a></div>
Back during X10, Capcom revealed <a href="http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/"><em>Dead Rising 2: Case Zero</em></a>, the stand-alone prologue exclusive to Xbox Live Marketplace that will bridge the gap between the first and second game. It will introduce the sequel's protagonist, Chuck Greene, father and master of duct taping stuff, as he works to free himself and his daughter from the desert town of Still Creek -- two years after the events of the first game, but three years before the events of the sequel.<br />
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<a href="http://www.shacknews.com/onearticle.x/63398">Shacknews</a> managed to secure the details while at Captivate in Hawaii, and says Capcom promises <em>Case Zero </em>will have "unique content not available in the full retail release of <em>Dead Rising 2</em>." Sadly, there's no mention of price or release date for <em>Case Zero</em>, but rest assured: You still have plenty of time to stock up on <a href="http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/">Zombrex</a> before <em>Dead Rising 2</em> launches on August 31.<br />
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<font color="gray"><span style="font-size: 11px; line-height: 13px;">Editors' note: Joystiq did not attend Captivate this year. We determined the perceived environment, and associated downtime, of the event was not in accordance with our editorial policy. We expect to provide firsthand preview coverage of all Capcom titles shown at Captivate during E3 this June. For more information on our policies, <a target="_blank" href="http://www.joystiq.com/editorial-ethics-policies/">click here</a>.</span></font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/20/dead-rising-2-case-zero-prequel-detailed/">Dead Rising 2: Case Zero prequel detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/63398>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/dead-rising-2-case-zero-prequel-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19447584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/dead-rising-2-case-zero-prequel-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle</category><category>Blue-Castle-Games</category><category>capcom</category><category>captivate</category><category>captivate-2010</category><category>case-zero</category><category>dead-rising</category><category>dead-rising-2</category><category>dead-rising-2-case-zero</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Apr 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 to have online co-op (and a drug called Zombrex)]]></title><link>http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/</guid><comments>http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_dbe14886"><param name="movie" value="http://www.viddler.com/simple/dbe14886/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/dbe14886/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_dbe14886"></embed></object><strong><em><small>Download in HD from <a href="http://www.bigdownload.com/games/dead-rising-2/pc/dead-rising-2-captivate-2010-trailer-hd/">Big Download</a></small></em></strong></div>
Chuck Greene may know his "way around a zombie or two," as he says in this new trailer from <a href="http://www.joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a>, but he'll be facing down thousands at a time in Fortune City. Greene's daughter Katey will also be along for the ride -- she's bitten by one of the walking dead early on, and will require a daily dose of a drug called "Zombrex" during the game's 72-hour span "to stop [her] from joining the ever-growing zombie horde." Greene also comes across two supporting ladies -- one is a short-haired army jacket-wearing girl who goes on about conspiracies and "false accusations," and the other is a bombastic reporter who brings new meaning to the word "teaser."<br />
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<a href="http://joystiq.com/tag/capcom">Capcom</a> has also announced details of the game's online co-op system. Players will be able to use an "in-game transceiver to call for assistance at any time," and when your buddy shows up, it's game on for tactics like luring zombies into a kill zone or racing around on skateboards (no really -- check the gallery below). That's in addition to <a href="http://www.joystiq.com/2009/09/25/tgs-2009-hands-on-dead-rising-2s-terror-is-reality/">the "Terror is Reality" minigame versus mode</a> that we got to play a little while ago, which will pit up to four players against each other in a game show setting. <br />
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Dead Rising 2</em> will be out for Xbox 360, PS3, and PC in North America on August 31, and in Japan and Europe a few short, zombie-free days later.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2-captivate/">Dead Rising 2 (Captivate 2010)</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2-captivate/#2908330"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/drchuckfinalca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-captivate/#2908331"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/drkatiefinalca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-captivate/#2908332"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/drstacyfinalca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-captivate/#2908333"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/drtkfinalca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2-captivate/#2908334"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/drtwinsfinalca_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/">Dead Rising 2 to have online co-op (and a drug called Zombrex)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bigdownload.com/games/dead-rising-2/pc/dead-rising-2-captivate-2010-trailer-hd/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19446024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/dead-rising-2-to-have-online-co-op-and-a-drug-called-zombrex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>Captivate-2010</category><category>chuck-greene</category><category>co-op</category><category>dead-rising</category><category>dead-rising-2</category><category>fortune-city</category><category>Microsoft</category><category>Xbox-360</category><category>zombrex</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 20 Apr 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Capcom: First Dead Rising 'felt too Japanese']]></title><link>http://www.joystiq.com/2010/04/12/capcom-first-dead-rising-felt-too-japanese/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/12/capcom-first-dead-rising-felt-too-japanese/</guid><comments>http://www.joystiq.com/2010/04/12/capcom-first-dead-rising-felt-too-japanese/#comments</comments><description><![CDATA[<center><a href="http://www.computerandvideogames.com/article.php?id=242455"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dr241210.jpg" alt="" /></a></center>If you're wondering why Capcom sought the Canadian influence of new developer Blue Castle Games for <a href="http://joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a>, producer Shinsaku Ohara has a bit of insight. He told <a href="http://www.computerandvideogames.com/article.php?id=242455">CVG</a> that Capcom "wanted to do it better for a Western audience this time," saying that <em>Dead Rising</em> "was built in a very Japanese style."<br />
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Too Japanese, in fact, according to Ohara. Now, with the help of Blue Castle, Capcom is creating something that is "much closer to feeling like a Western game," in a collaborative process that is resulting in "crazier" ideas than before. Like <a href="http://www.joystiq.com/2010/01/26/dead-rising-2-screens-show-off-new-weapon-creation-system/">duct-taping weapons together</a>, or a <a href="http://www.joystiq.com/2009/09/25/tgs-2009-hands-on-dead-rising-2s-terror-is-reality/">zombie game show</a>. We're crossing our fingers in the vain hope that the Servbots weren't singled out as "too Japanese" to find their way into <em>Dead Rising 2</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-rising-2/">Dead Rising 2</a></strong></p><a href="http://www.joystiq.com/photos/dead-rising-2/#1343530"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343531"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343532"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343533"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-rising-2/#1343534"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dead_rising_2_02092009_05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/12/capcom-first-dead-rising-felt-too-japanese/">Capcom: First Dead Rising 'felt too Japanese'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Apr 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=242455>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/12/capcom-first-dead-rising-felt-too-japanese/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19436710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/12/capcom-first-dead-rising-felt-too-japanese/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>capcom</category><category>dead-rising</category><category>dead-rising-2</category><category>japan</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 12 Apr 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[X10: Dead Rising 2 'Case Zero' prologue is standalone, will be game's 'demo']]></title><link>http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/</guid><comments>http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/hammertimebmpjpgcopy-1265928881-2122010-580px.jpg" /></div>
Clearing up some confusion over how exactly gamers will get a hold of the <em><a href="http://www.joystiq.com/tag/dead-rising-2">Dead Rising 2</a> </em>prologue, <em><a href="http://www.joystiq.com/2010/02/11/dead-rising-2-case-zero-prologue-launching-exclusively-on-xbo/">Case Zero</a></em>, announced at yesterday's <a href="http://www.joystiq.com/tag/x10">X10</a> event, developer Blue Castle Games explained to Joystiq that the term "add-on" used by Microsoft was, well, <em>dead </em><em>wrong</em>. "It's not an add-on, because it's set before [<em>Dead Rising 2</em>] and you won't need [either] retail game in order to play it," the devs told us. As for pricing, they could only say that, "it won't be free, but we'll make it accessible for a lot of players."<br />
<br />
When we asked about a possible <em>Dead Rising 2 </em>demo -- whether it be single- or multiplayer -- they replied, "We think the prologue is going to give gamers a good sense of how the game is going to play. We haven't announced a release date for it yet, but it's definitely before the retail game." They added, "It's not like it's a chunk of the main game -- it is unique content, so even if you want to look at it as a 'demo,' it's not. It's a unique experience."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/">X10: Dead Rising 2 'Case Zero' prologue is standalone, will be game's 'demo'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Feb 2010 15:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19356474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/12/x10-dead-rising-2-case-zero-prologue-is-stand-alone-will-be/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>dead-rising</category><category>dead-rising-2</category><category>dead-rising-2-case-zero</category><category>demo</category><category>Microsoft</category><category>Xbox-360</category><category>xlba</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 12 Feb 2010 15:10:00 EST</pubDate></item><item><title><![CDATA[X10: Dead Rising 2 in US Aug. 31; shambles to Japan and Europe later that week]]></title><link>http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/</guid><comments>http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.majornelson.com/archive/2010/02/11/10-things-you-need-to-know-from-x10.aspx"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/deadrising2giantcellphone.jpg" /></a></div>
As part of Microsoft's <a href="http://joystiq.com/tag/x10">X10</a> press event, it's been announced that Blue Castle's primetime sequel, <a href="http://www.joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a>, will be available this summer. Arriving on US shores August 31, Japan and Europe will be spared the zombie apocalypse for a couple days, arriving there September 2nd and 3rd, respectively. That's crucial time to gather supplies like <a href="http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/">duct tape, pitch forks and shotguns</a>, no doubt. Oh, and comically large cellphones, of course.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/">X10: Dead Rising 2 in US Aug. 31; shambles to Japan and Europe later that week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Feb 2010 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2010/02/11/10-things-you-need-to-know-from-x10.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19355019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/dead-rising-2-in-us-aug-31-shambles-to-japan-and-europe-l/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>Microsoft</category><category>release-date</category><category>x10</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 11 Feb 2010 16:45:00 EST</pubDate></item><item><title><![CDATA[Dead Rising 2 dev working on new action project]]></title><link>http://www.joystiq.com/2009/12/09/dead-rising-2-dev-working-on-new-action-project/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/09/dead-rising-2-dev-working-on-new-action-project/</guid><comments>http://www.joystiq.com/2009/12/09/dead-rising-2-dev-working-on-new-action-project/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.vg247.com/2009/12/07/dead-rising-2-dev-starting-on-new-action-project/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/deadrising2giantcellphone.jpg" alt="" /></a></div>
Before we've even laid hands on its death-by-giant-cellphone sim, <a href="http://www.joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a>, developer Blue Castle Games is thinking about its next project. According to a job listing spotted by <a href="http://www.vg247.com/2009/12/07/dead-rising-2-dev-starting-on-new-action-project/">VG247</a>, potential applicants will be required to have their finger on the pulse of "open world and FPS games like <em>Prince of Persia</em>, <em>Assassins Creed</em>, <em>Halo</em>, and everything in between."<br />
<br />
Right, so look for Blue Castle's <em><a href="http://www.joystiq.com/tag/dead-rising-2">Dead Rising 2</a> </em>follow-up, <em>Royal Wall-Running Secret Killer Space Marine, </em>coming in the fall of 2011.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/09/dead-rising-2-dev-working-on-new-action-project/">Dead Rising 2 dev working on new action project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Dec 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vg247.com/2009/12/07/dead-rising-2-dev-starting-on-new-action-project/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/09/dead-rising-2-dev-working-on-new-action-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19271604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/09/dead-rising-2-dev-working-on-new-action-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-castle-games</category><category>dead-rising</category><category>dead-rising-2</category><category>job-listing</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 09 Dec 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Videos: Dead Rising 2's buffet of death]]></title><link>http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/</guid><comments>http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="viddler_4fdc846d" height="346" width="580"><param name="movie" value="http://www.viddler.com/simple/4fdc846d/"><param name="allowScriptAccess" value="always"><param name="allowFullScreen" value="true"><param name="flashvars" value="tubemogulid=TD-Q0P-W10"><embed src="http://www.viddler.com/simple/4fdc846d/" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" name="viddler_4fdc846d" height="346" width="580"></object></center> One of the best parts of the original <em>Dead Rising</em> was its huge variety of weapons. Thankfully, if this new round of <a href="http://joystiq.com/tag/dead-rising-2"><em>Dead Rising 2</em></a> videos is any indication, the sequel will expand on that arsenal. Capcom has released four short videos, each showcasing a different weapon. We don't want to jump the gun here, as it were, but we think the pitchfork / shotgun combination -- embedded above -- just might exceed the awesomeness quotient set forth by the <a href="http://www.joystiq.com/tag/lancer">Lancer</a>. Check out all the videos after the break. As an added bonus, we've also embedded the <em>not</em> off-screen version of the <a href="http://www.joystiq.com/2009/09/25/tgs-2009-hands-on-dead-rising-2s-terror-is-reality/">Terror is Reality</a> trailer.<p><a href="http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/" rel="bookmark">Continue reading <em>Videos: Dead Rising 2's buffet of death</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/">Videos: Dead Rising 2's buffet of death</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Sep 2009 18:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19174462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/25/videos-dead-rising-2s-buffet-of-death/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blue-Castle-Games</category><category>capcom</category><category>dead-rising-2</category><category>Microsoft</category><category>tgs-2009</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 25 Sep 2009 18:14:00 EST</pubDate></item></channel></rss>