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Borderlands' second DLC pack: Mad Moxxi's Underdome Riot will enrage Mel Gibson fans

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The latest item of DLC coming to Borderlands adds new, combat-focused content to the game ... while simultaneously removing any artifice with which Gearbox was obscuring the universe's cinematic inspiration. Mad Moxxi's Underdome Riot (get it?) adds three new Riot Mode arenas for single-player or co-op, along with a new bank feature for storing weapons.
That's right, a bank. For weapons. That pretty much guarantees you'll pony up the 800 Microsoft Points when this comes out December 29 on Xbox, or the 10 bucks for the PS3 version on January 7. No date or price has been announced for PC. Full press release after the break.
Update: In a statement, Gearbox's Randy Pitchford clarified the Riot Mode announcement. "This is an ENTIRELY NEW GAME MODE," he said, calling it "Smash TV in coop FPS, but in the Borderlands."
Borderland's Dr. Ned now available on PC
Hey PC gamers, it's the holiday season, are you sure you want to read this post? Who wants to spend the yule upset that not only are they getting Borderlands DLC "The Zombie Island of Dr. Ned" two weeks after their console brethren but they actually have to pay for it, like a peasant? Wouldn't you rather just sip some eggnog and chill out, rather than focusing on the grave, $9.99 injustice launched into the world today on Steam and Gearbox's store?
No? Okay. But don't tell Baby JC that we didn't do anything to keep your Christmas spirit alive.
No? Okay. But don't tell Baby JC that we didn't do anything to keep your Christmas spirit alive.
Rumor: New Borderlands DLC revealed by Trophy leak
As noted by PS3Trophies.org, it appears that more Borderlands DLC is imminent. The five recently added Trophies point to three coliseums, called The Angelic Ruins, The Gully and Hell-Burbia, all of which appear to have "lesser" and "larger" challenges.
Eurogamer mentions that Borderlands Creative Director Mikey Neuman was all set to reveal something on Twitter, but it appears the marketing powers changed the announcement to a "later occasion." Publisher Take-Two seems happy with the success of Borderlands and critical reception to the game's first DLC pack, The Zombie Island of Doctor Ned. Reaching out to 2K Games about the DLC, we were informed, "No official announcements have been made regarding future Borderlands DLC at this time."
[Via Eurogamer]
Eurogamer mentions that Borderlands Creative Director Mikey Neuman was all set to reveal something on Twitter, but it appears the marketing powers changed the announcement to a "later occasion." Publisher Take-Two seems happy with the success of Borderlands and critical reception to the game's first DLC pack, The Zombie Island of Doctor Ned. Reaching out to 2K Games about the DLC, we were informed, "No official announcements have been made regarding future Borderlands DLC at this time."
[Via Eurogamer]
Gearbox files trademark for familiar-sounding 'Borderworlds' [update]
We can't put our finger on it, but for some reason, Gearbox's recent trademark filing for the title Borderworlds sounds awfully familiar. Oh, that's right! It released that other game with the eerily similar title earlier this year, Border ... wait. Borderareas. Or was it Borderlocales? Borderlands? No, wait, it was Borderregions. Yeah, definitely Borderregions.
Following yesterday's positive comments from the Take-Two conference call, a sequel to the fastest-selling new IP of 2009 certainly seems like a natural next step. However, considering a world is considerably larger than a land ... or region, Gearbox could be planning something appropriately larger in scope than the series' first installment. Or, it could simply be covering its titular bases, as appears to be the case with the "War Hero" trademarks filed earlier this year.
Update: Apparently, the Borderworlds trademark was filed back in 2007. Apologies for the confusion!
[Via superannuation]
Following yesterday's positive comments from the Take-Two conference call, a sequel to the fastest-selling new IP of 2009 certainly seems like a natural next step. However, considering a world is considerably larger than a land ... or region, Gearbox could be planning something appropriately larger in scope than the series' first installment. Or, it could simply be covering its titular bases, as appears to be the case with the "War Hero" trademarks filed earlier this year.
Update: Apparently, the Borderworlds trademark was filed back in 2007. Apologies for the confusion!
[Via superannuation]
Take-Two: Borderlands franchise 'important' and 'long-term'
After being recognized as the year's fastest-selling new IP and its developer calling a sequel a "no-brainer," Borderlands is "showing every sign of becoming an important, long-term franchise" for publisher Take-Two Interactive. That comment was made today by company chairman Strauss Zelnick, during the same earnings call in which a considerable delay for another important franchise title, Max Payne 3, was disclosed.
But really, who cares about Max "I don't need an intervention" Payne when faced with the prospect of Borderlands: The Clap Trap Chronicles?
But really, who cares about Max "I don't need an intervention" Payne when faced with the prospect of Borderlands: The Clap Trap Chronicles?
German Borderlands importers encounter incompatible DLC
German Borderlands players who just had to import the gory, uncensored version of the title from another region are getting their comeuppance. According to a lengthy thread on the Gearbox forums, players who purchase the Zombie Island of Doctor Ned expansion from the German Xbox Live Marketplace can't access the new content from their imported copies of the game.
We've contacted Gearbox to find out if anything is being done to refund the DLC's 800
cost to these depraved, violence-crazed importers. They certainly don't seem like the type of crowd you'd want to upset.
We've contacted Gearbox to find out if anything is being done to refund the DLC's 800
cost to these depraved, violence-crazed importers. They certainly don't seem like the type of crowd you'd want to upset.Steam Deals Day Three: Resident Evil 5, Left 4 Dead, Borderlands on sale
To quote the immortal words of the musical revolutionaries known as Widelife, "all things just keep getting better!" For the purpose of this post, "all things" include Steam's post-Thanksgiving deals, which seem to have hit critical value mass today. Resident Evil 5 for $24.99? Borderlands for $33.49? Ghostbusters for $9.99? Left 4 Dead: Game of the Year Edition for $7.49? Daddy like.
Once again, if you don't like the games which have had their prices temporarily torn in twain, tune in tomorrow at 8:00 a.m. PST for the next batch of deals.
Once again, if you don't like the games which have had their prices temporarily torn in twain, tune in tomorrow at 8:00 a.m. PST for the next batch of deals.
Borderlands' Zombie Island DLC trailer has us in stitches
The walking corpse-infested landmass is downloadable today on 360 and PS3 for 800
/$9.99.Gearbox spills details on Borderlands' Zombie Island DLC
Even with all the delightful new games on store shelves, we know you Borderlands addicts are still jonesing for more loot. Sure, it's not something you'd discuss with your family, but it's a disease, a terrible thirst that can only be slaked by DLC. MTV's got some more information on the first announced chunk, "The Zombie Island Of Doctor Ned."
The $9.99 island (due November 24 on PS3 and 360) is approximately as big as one of the smaller areas in the game and provides around four to six hours of gameplay, according to DLC design director Paul Helquist. Getting to the island and all the delicious new weapons within is a snap: You can teleport directly to the content after you buy it, and as long as you're level 10 or above the area will scale to you.
Hopefully that'll give you gear junkies enough info to stave off cravings until -- hey, are you licking the screen?!
The $9.99 island (due November 24 on PS3 and 360) is approximately as big as one of the smaller areas in the game and provides around four to six hours of gameplay, according to DLC design director Paul Helquist. Getting to the island and all the delicious new weapons within is a snap: You can teleport directly to the content after you buy it, and as long as you're level 10 or above the area will scale to you.
Hopefully that'll give you gear junkies enough info to stave off cravings until -- hey, are you licking the screen?!
Borderlands soundtrack escapes the vault on Dec. 8
Rejoice! Come December 8, you'll be able to grab your own copy of the Borderlands soundtrack in store or via iTunes, as Sumthing Else Music has announced (via Big Download) that it's handling the publishing rights. There is one issue, however. "Ain't No Rest for the Wicked" by Cage The Elephant will not be included on the disc, so you're going to need to continue rocking your F5 finger on this YouTube page if you want to keep listening to it. We know, it sucks, but a calloused index finger is a small price to pay for listening to an entirely badass song forever.
Gearbox: Borderlands fastest-selling new IP of 2009
Gearbox has declared that Borderlands, the studio's original RPG-FPS ("RPS") hybrid, is the current leader in the annual undercard, the race to fastest-selling new IP of the year. While it might not make it onto a second-printing retail box, the accolade is still significant, as it implies that a new game has at least been noticed among the familiar franchises that dominate the monthly sales charts. What better hook to land a publisher when pitching a sequel?
Going by not entirely public NPD sales figures (in North America), Gearbox has determined that Borderlands had the most launch-week sales of any new IP in 2009. The only other title that could contest that would be Prototype, which enjoyed greater sales on the Xbox 360 platform (but just by 1,900 units) than did Borderlands when comparing the two games' respective launch months (419.9k vs. 418k units). However, Prototype, which released June 9, was available at retail for 11 more days during its launch month than was Borderlands (October 20). While we don't know total sales of either title during their launch months (both were released on Xbox 360, PS3 and PC), it's reasonable to assume that Borderlands is the fast-selling new IP (during a launch week), if not the best-selling one in combined platform sales for a launch month in 2009.
So, congratulations! But watch out for Dragon Age: Origins -- we hear it's fast, too.
Going by not entirely public NPD sales figures (in North America), Gearbox has determined that Borderlands had the most launch-week sales of any new IP in 2009. The only other title that could contest that would be Prototype, which enjoyed greater sales on the Xbox 360 platform (but just by 1,900 units) than did Borderlands when comparing the two games' respective launch months (419.9k vs. 418k units). However, Prototype, which released June 9, was available at retail for 11 more days during its launch month than was Borderlands (October 20). While we don't know total sales of either title during their launch months (both were released on Xbox 360, PS3 and PC), it's reasonable to assume that Borderlands is the fast-selling new IP (during a launch week), if not the best-selling one in combined platform sales for a launch month in 2009.
So, congratulations! But watch out for Dragon Age: Origins -- we hear it's fast, too.
To Borderlands director, a sequel 'seems like a no-brainer'
If you build it, they will come -- mostly for the loot. That's how Borderlands creative director Mike Neumann candidly describes the possibility of a sequel to his game. "Yes, I can probably confirm that there's a chance of a Borderlands 2 ," he told VG247 with a chuckle. "I mean, with anything, especially a new IP, if people want more and you can make more, and everybody can make money and do good business there, it obviously makes really good sense to do that."
An unexpectedly large number of people thought it made really good sense to purchase the colorful, FPS-RPG hybrid. Neumann jokingly admits surprise at seeing stores running out of stock, even though "it certainly doesn't suck to be the people who made the game you can't keep in stock."
Though plans for a sequel have yet to manifest outside of the water cooler area -- Gearbox is currently grinding through Borderlands DLC -- Neumann believes the "praise and love" for the franchise will make that first decision easier. "So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me."
An unexpectedly large number of people thought it made really good sense to purchase the colorful, FPS-RPG hybrid. Neumann jokingly admits surprise at seeing stores running out of stock, even though "it certainly doesn't suck to be the people who made the game you can't keep in stock."
Though plans for a sequel have yet to manifest outside of the water cooler area -- Gearbox is currently grinding through Borderlands DLC -- Neumann believes the "praise and love" for the franchise will make that first decision easier. "So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me."
Borderlands DLC available November 24 on PS3, Xbox 360

) and release date for the first Borderlands DLC pack on PS3 and Xbox 360. The publisher tells Joystiq that the DLC's availability for the PC version is yet to be determined -- in other words, it's probably not coming out on November 24. Though, that's unconfirmed and subject to pending details.2K promises "ferocious brain-eating zombies, carnivorous Were-Skags and more" on the spooky island, but, perhaps more relevant to weapon-obsessed Borderlands players, there's more "sweet, sweet loot" to find.
Borderlands Glitch Watch 2009: Radeon-powered PC crashes

Reader Bryan tipped us off to three different forums on Steam, AMD and Gearbox, where numerous users haven't even been able to get past the game's first mission. We've reached out to Gearbox for comment and will be sure to update the post when we hear back.
[Thanks, Bryan!]
Source - Steam forums
Source - AMD forums
Source - Gearbox forums
Xbox Live Top 10: Halo 3, Trials HD continue to dominate
Surprising no one, Major Nelson's weekly list of most-played games on Xbox Live showcases Halo 3 and a double dose of Call of Duty on the top of the charts, with Modern Warfare and World at War grabbing second and third, respectively. XBLA top-seller Trials HD continues to lead the downloadable space, beating out newcomers Tower Bloxx Deluxe and Panzer General: Allied Assault.
The most notable item on the list is Gearbox Software's Borderlands, debuting at (a disappointing) ninth on the list. Perhaps evidence that inventory shortages may in fact muck up the wheels of a critically acclaimed game's launch. Color us surprised ... then trace us with sarcasm.
The most notable item on the list is Gearbox Software's Borderlands, debuting at (a disappointing) ninth on the list. Perhaps evidence that inventory shortages may in fact muck up the wheels of a critically acclaimed game's launch. Color us surprised ... then trace us with sarcasm.




















