Follow us on:

Posts tagged Denis Dyack

Dyack sees unified console as 'inevitable'

Are we seeing a movement developing? No sooner does EA's Gerhard Florin say he'd like to see an "open, standard platform" then game designer extraordinaire Denis Dyack says he sees such an idea as "inevitable." Writing for the UK's Official Xbox Magazine (as reported by Computer & Video Games),...

Continue Reading

Too Human's Denis Dyack pokes fun at Penny Arcade game

Ever since Too Human got savaged by the press for sporting a decidedly wonky framerate at E3 2006, Silicon Knights frontman, Denis Dyack, has been somewhat frigid towards the issue of unfinished games and the media's ability to influence opinion based on early code. Not too long ago, the first...

Continue Reading

Denis Dyack shows he is only 'Too Human'

Too Human to outside observers is slowly becoming the Duke Nukem Forever of the Xbox 360. After making a -- oh, how to put it kindly -- laggy presentation at the last E3, it went MIA for X06 and *poof* Too Human was gone. Now Silicon Knights president Denis Dyack has allegedly made a statement...

Continue Reading

Too Human emerging from a "very cold place"

Silicon's Knights founder Denis Dyack crawls out from a dark hole to deliver a new Too Human screenshot (pictured) and a few promises. Too Human went AWOL after its sketchy E3 showing (slide show, anyone?), but Dyack vows the game has undergone some significant tuning. The evidence is in the image,...

Continue Reading

Too Human peeks out, reemerges soon

On his latest developer blog, Silicon Knights' Denis Dyack explains just what happened to Too Human, an action title about cybernetic gods. Savvy readers will know that Too Human dropped from the public radar after a highly criticized showing at E3 2006. Many publications were quick to point out...

Continue Reading

Where was Too Human at X06? Dyack explains

Eclipsed by a plethora of announcements at X06, Too Human's absence went without much of a fuss. In a recent post on developer Silicon Knights' blog, President Denis Dyack explained that the decision was "made immediately after E3. We made the decision to next show the game when we are ready and we...

Continue Reading

High-res Too Human magazine scans reappear

Those scans from this May's EGM featuring tons of Too Human coverage that we posted about last week, and had already been taken down, have (unsurprisingly) cropped up elsewhere on the internets. If you didn't think Too Human was ambitious before, prepare to read a compelling argument otherwise. If...

Continue Reading

Too Human gets cover treatment in May's EGM

Turns out those small shots of Too Human that we linked to last week were from a print mag, May's issue of EGM to be precise. Silicon Knights' upcoming title -- part of a planned trilogy and one of the much anticipated "second-wave" of 360 games -- gets some real VIP treatment, with...

Continue Reading

A preview of Silicon Knights' Too Human

Following their preview of Bioware's sci-fi RPG Mass Effect, UGO has a preview of another developer's game that had some striking similarities: both are being developed in Canada; both are sci-fi stories; both are written in-house, and not licensed; both are part one of a planned trilogy; and both...

Continue Reading

Denis Dyack on Too Human and the future of gaming

Denis Dyack is the head honcho of Silicon Knights, the Canadian game-developer working on one of the 360's most anticipated "second wave" titles, Too Human. Formerly a second-party developer with Nintendo, Silicon Knights is known for darker titles like Eternal Darkness: Sanity's Requiem...

Continue Reading


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW