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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>We'll Halo there: 'Cold Storage' map free on July 7</title><link>http://www.joystiq.com/2008/07/03/well-halo-there-cold-storage-map-free-on-july-7/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/03/well-halo-there-cold-storage-map-free-on-july-7/</guid><comments>http://www.joystiq.com/2008/07/03/well-halo-there-cold-storage-map-free-on-july-7/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.joystiq.com/photos/halo-3-cold-storage-map/900022/full/"><em><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/cold-storage-0703-490.jpg" /></em></a><br /><small><em>click for more pics of Cold Storage</em></small><br /></div>
<br />Like the rumbling of thunder in the distance, an unstoppable force is audibly and rapidly approaching us. Soon, a cacophony of clicks will ring through our ears, the reverberating result of posting an article which not only concerns <em><a href="http://www.joystiq.com/tag/halo3">Halo 3</a></em>, but prominently features the word "free." <em>What have we done?</em><br /><br />Bungie's Luke Smith has announced via <a href="http://www.bungie.net/news/content.aspx?type=topnews&amp;cid=14568">Bungie.net</a> that "<a href="http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/">Cold Storage</a>," a chilly new multiplayer map for everybody's favorite cyborg shoot-em-up, will be downloadable -- <em>for free</em> -- from the Xbox Live Marketplace beginning <strike>Monday</strike> Bungie Day, July 7. The map will be implemented in regular rotation in playlists that require the <a href="http://www.joystiq.com/tag/legendary-map-pack">Legendary Map Pack</a>, which will also drop from 800 MS Points ($10) to 600 MS Points ($7.50) on the same day. If you haven't tried those environments out yet, now's the time to join in on the <a href="http://www.joystiq.com/2008/06/23/halo-3-body-count-surpasses-earths-population/">gradual extermination of Earth's population</a>.<br /><br />[<strong>Update</strong>: Check out a tour of Cold Storage, along with a tease of what Bungie's got in store for Bungie Day, <a href="http://www.joystiq.com/2008/07/04/on-the-seven7th-day-bungie-shows-you-cold-storage/">here</a>.]<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-3-cold-storage-map/">Halo 3: Cold Storage Map</a></strong></p><a href="http://www.joystiq.com/photos/halo-3-cold-storage-map/900024/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/overhead_chillout2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-3-cold-storage-map/900023/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/overhead_chillout_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-3-cold-storage-map/900022/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/coldstorage2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-3-cold-storage-map/900021/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/coldstorage1_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bungie.net/news/content.aspx?type=topnews&amp;cid=14568>Read</a> | <a href="http://www.joystiq.com/2008/07/03/well-halo-there-cold-storage-map-free-on-july-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1245126/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/03/well-halo-there-cold-storage-map-free-on-july-7/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Bungie</category><category>Cold-Storage</category><category>DLC</category><category>FPS</category><category>Halo-3</category><category>Halo3</category><category>Master-Chief</category><category>Xbox-Live</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-07-03T15:00:00+00:00</dc:date></item><item><title>Floridian anti-smoking ad looks very familiar</title><link>http://www.joystiq.com/2008/06/29/floridian-anti-smoking-ad-looks-very-familiar/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/29/floridian-anti-smoking-ad-looks-very-familiar/</guid><comments>http://www.joystiq.com/2008/06/29/floridian-anti-smoking-ad-looks-very-familiar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/wN1C91aGKsA&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/wN1C91aGKsA&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br /><a href="http://tobaccofreeflorida.com/">Anti-smoking organization Tobacco Free Florida</a> recently released a local TV spot featuring a fake FPS title, which for all intents and purposes, may as well be titled <em>Haylo</em>, created by little-known developer Spungie. <a href="http://www.gamepolitics.com/2008/06/25/anti-smoking-campaign-uses-halo-theme">The ad shows the unwisely unhelmeted hero</a> laying waste to a squadron of robo-baddies, then lighting up a moke-moke, which quickly drains his health, leaving him very dead in the enemy stronghold.<br /><br />Gaming news site <a href="http://www.gamepolitics.com/2008/06/27/gamecouch-dishes-how-halo-esque-anti-smoking-vid-got-made">GameCouch recently interviewed the ad's creators</a>, who explained that the fake game theme was chosen to grasp the attention of the coveted 11-17-year-old demographic. It's certainly not <a href="http://www.youtube.com/watch?v=sidL5s9bDU8">the least clever anti-smoking PSA we've ever seen</a>, though we never knew that smoking a cigarette led to <em>immediate death</em>. They should really put that on a warning label or something.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamepolitics.com/2008/06/25/anti-smoking-campaign-uses-halo-theme>Read</a> | <a href="http://www.joystiq.com/2008/06/29/floridian-anti-smoking-ad-looks-very-familiar/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1240251/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/29/floridian-anti-smoking-ad-looks-very-familiar/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ad</category><category>anti-smoking</category><category>anti-smoking-psa</category><category>cigarette</category><category>commercial</category><category>fps</category><category>halo</category><category>psa</category><category>smoking</category><category>tobacco-free-florida</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-29T19:30:00+00:00</dc:date></item><item><title>Rainbow Six Vegas 2 getting free multiplayer maps in July</title><link>http://www.joystiq.com/2008/06/27/rainbow-six-vegas-2-getting-free-multiplayer-maps-in-july/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/27/rainbow-six-vegas-2-getting-free-multiplayer-maps-in-july/</guid><comments>http://www.joystiq.com/2008/06/27/rainbow-six-vegas-2-getting-free-multiplayer-maps-in-july/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://rainbowsixgame.us.ubi.com/article.php?news_id=7957"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/rsv2patch.jpg" /></a><br /></div>
Despite vowing to "<a href="http://www.joystiq.com/2008/02/08/rainbow-six-dev-we-will-never-go-back-to-vegas/">never go back to Vegas</a>," Ubisoft is still more than willing to expand the gambler's paradise from afar via downloadable content. Terrorists vs. bandits (some one-armed, others well-armed) showdown, <em>Rainbow Six Vegas 2</em>, will be getting a free "Fan Pack" on Xbox Live, PSN and Ubisoft's website in July, sure to bring a smile to the <a href="http://www.joystiq.com/2008/03/31/rainbow-six-vegas-2-sells-two-million-worldwide-ubi-raising-fis/">two million</a> or so people who purchased the game.<br /><br />The download not only adds three new maps -- the re-lit "Murdertown" and "CQB Training," as well as "Calypso Casino" -- but new multiplayer ranks and several tweaks to weapons, gadgets and other aspects of the game. Read up on all the changes over at <a href="http://rainbowsixgame.us.ubi.com/article.php?news_id=7957">the official site</a>. <br /><br />[Thanks, MisfitToy]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://rainbowsixgame.us.ubi.com/article.php?news_id=7957>Read</a> | <a href="http://www.joystiq.com/2008/06/27/rainbow-six-vegas-2-getting-free-multiplayer-maps-in-july/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1238616/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/27/rainbow-six-vegas-2-getting-free-multiplayer-maps-in-july/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>DLC</category><category>FPS</category><category>PSN</category><category>Rainbow-Six</category><category>Rainbow-Six-Vegas-2</category><category>Ubisoft</category><category>Xbox-Live</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-27T19:00:00+00:00</dc:date></item><item><title>Left 4 Dead 4 November</title><link>http://www.joystiq.com/2008/06/24/left-4-dead-4-november/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/24/left-4-dead-4-november/</guid><comments>http://www.joystiq.com/2008/06/24/left-4-dead-4-november/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://news.bigdownload.com/2008/06/24/left-4-dead-zombie-attack-set-for-november-4/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/left-4-dead-490-logo.jpg" /></a><br /></div>
You've been 4-warned. Valve's PC and Xbox 360 zombie apocalypse sim, <a href="http://www.joystiq.com/tag/left-4-dead"><em>Left 4 Dead</em></a>, will be overturning store shelves in a frantic search for essential supplies on <a href="http://news.bigdownload.com/2008/06/24/left-4-dead-zombie-attack-set-for-november-4/">November 4th</a>. We highly recommend that you and three of your best friends shoot through the throbbing, mindless masses of a dilapidated modern society, if only so you can get home quicker and load up the game. <br /><br />Be sure to read our <a href="http://www.joystiq.com/2008/05/13/joystiq-hands-on-left-4-dead/">hands-on impressions</a> before you brave the undead hordes. And for heaven's sake, never go back for the dog. That's just stupid.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/left-4-dead/">Left 4 Dead</a></strong></p><a href="http://www.joystiq.com/photos/left-4-dead/803651/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/l4d-alleygroup1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead/803661/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/l4d-billbatsthemaway_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead/803657/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/l4d-billisdown_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead/803653/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/l4d-billsaveszoey_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead/803663/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/l4d-cornmob2_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://news.bigdownload.com/2008/06/24/left-4-dead-zombie-attack-set-for-november-4/>Read</a> | <a href="http://www.joystiq.com/2008/06/24/left-4-dead-4-november/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1235076/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/24/left-4-dead-4-november/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>FPS</category><category>Left-4-Dead</category><category>Left4Dead</category><category>Turtle-Rock</category><category>Turtle-Rock-Studios</category><category>Valve</category><category>Zombies</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-24T11:10:00+00:00</dc:date></item><item><title>Rumor: Infinity Ward giving Call of Duty 6 a sci-fi setting</title><link>http://www.joystiq.com/2008/06/21/rumor-infinity-ward-giving-call-of-duty-6-a-sci-fi-setting/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/21/rumor-infinity-ward-giving-call-of-duty-6-a-sci-fi-setting/</guid><comments>http://www.joystiq.com/2008/06/21/rumor-infinity-ward-giving-call-of-duty-6-a-sci-fi-setting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.computerandvideogames.com/article.php?id=191430"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/gam_starshipcod_490.jpg" /></a><br />Following the tremendous success of Infinity Ward's <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-05-call-of-duty-4/">well-received</a> <em>Call of Duty 4: Modern Warfare</em>, fans were generally disappointed to learn that the next installment in the wartime franchise <a href="http://www.joystiq.com/2008/06/09/call-of-duty-world-at-war-revealed-treyarch-to-develop/">would not only have a different developer</a>, but would also be replacing their <a href="http://en.wikipedia.org/wiki/M4_Carbine">M4</a>s with <a href="http://en.wikipedia.org/wiki/M1_Garand_rifle">M1</a>s, taking the series <a href="http://www.joystiq.com/2008/06/21/heres-the-call-of-duty-world-at-war-trailer/">back to its World War II roots</a>. If a recently uncovered rumor is credible, we're not entirely sure these same fans would approve of Infinity Ward's plans to throw the bullet-riddled franchise into the DeLorean, gun it to 88, and take it to <em>where they don't need roads</em>.<br /><br />This rumor (and accompanying clumsy "Back to the Future" reference) finds its origins in a statement from an Infinity Ward insider, <a href="http://www.computerandvideogames.com/article.php?id=191430">who mentioned the company is working on "a sci-fi title"</a>, and that further details concerning said title may or may not be made available during E3. It's extremely possible that Infinity Ward would get their hands back on the <em>Call of Duty</em> franchise once Treyarch has had its way with it, but would they really introduce elements of unrealism into such a history-steeped series, or could they be working on an entirely new, <a href="http://en.wikipedia.org/wiki/Space_marine">space marine-flavored</a> franchise?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.computerandvideogames.com/article.php?id=191430>Read</a> | <a href="http://www.joystiq.com/2008/06/21/rumor-infinity-ward-giving-call-of-duty-6-a-sci-fi-setting/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1232541/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/21/rumor-infinity-ward-giving-call-of-duty-6-a-sci-fi-setting/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>activision</category><category>call-of-duty</category><category>call-of-duty-6</category><category>CallOfDuty</category><category>fps</category><category>future</category><category>infinity-ward</category><category>rumor</category><category>sci-fi</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-21T11:30:00+00:00</dc:date></item><item><title>Marathon 2 map pack thrown up on Wednesday</title><link>http://www.joystiq.com/2008/06/17/marathon-2-durandal-dlc-thrown-up-on-wednesday/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/17/marathon-2-durandal-dlc-thrown-up-on-wednesday/</guid><comments>http://www.joystiq.com/2008/06/17/marathon-2-durandal-dlc-thrown-up-on-wednesday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.360sync.com/2008/06/16/new-marathon-content-hits-this-wednesday"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/marathongamasutrapostmortem.jpg" /></a><br /></div>
Yes, we know, you've been clamoring for more multiplayer maps like an irate, "plz sir can I hav sum moar" Oliver Twist. You yearn for more of Bungie's first-person shootery, dreaming of running and gunning down corridors you haven't been through countless times already. It'll genuinely make your day to see new downloadable content pop up on the Xbox Live Marketplace, but until a new <a href="http://www.joystiq.com/tag/halo3"><em>Halo 3</em></a> map pack is announced, that day is still quite a ways off. But here, have some <a href="http://www.joystiq.com/tag/marathon"><em>Marathon 2: Durandal</em></a> stuff in the meantime.<br /><br />For 250 MS Points (an awkward $3.125), the <a href="http://www.360sync.com/2008/06/16/new-marathon-content-hits-this-wednesday">Jjaro Map Pack</a> will net you 12 new multiplayer environments, playable in King of the Hill, Kill the Man with the Ball and Tag modes, and two achievements worth a combined 30 gamer points. If the game's infamously sickening motion doesn't make you throw up, be sure to grab the content just in case <em>Marathon</em> gets <a href="http://www.joystiq.com/photos/xbla-potential-delisters/837854/">thrown off</a> Xbox Live Arcade.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.360sync.com/2008/06/16/new-marathon-content-hits-this-wednesday>Read</a> | <a href="http://www.joystiq.com/2008/06/17/marathon-2-durandal-dlc-thrown-up-on-wednesday/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1228142/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/17/marathon-2-durandal-dlc-thrown-up-on-wednesday/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Bungie</category><category>DLC</category><category>Durandal</category><category>FPS</category><category>Freeverse</category><category>Halo3</category><category>Marathon</category><category>XBLA</category><category>Xbox-Live</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-17T14:25:00+00:00</dc:date></item><item><title>MLG event reveals new Halo 3 multiplayer map: Cold Storage</title><link>http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/</guid><comments>http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/06/15/mlg-debuts-newest-halo-3-map-cold-storage/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/gam_bungieatmlg_490.jpg"  alt="" /></a><br /></div>
Attendees of a <a href="http://www.mlgpro.com/gallery/thumbnails.php?album=152">recent Major League Gaming event in San Diego</a> were rewarded for their ability to watch other people play video games for eight hours with a visit from Bungie figureheads Shishka and Lukems, who gave the glassy-eyed viewers <a href="http://www.xbox360fanboy.com/2008/06/15/mlg-debuts-newest-halo-3-map-cold-storage/">a sneak peek at their newest multiplayer map for <em>Halo 3</em></a>, named "Cold Storage". This new map is apparently set in the back room of a <a href="http://www.coldstonecreamery.com/">Cold Stone Creamery</a>, as part of Bungie's recent partnership with the highly successful, treatweaving corporation.<br /><br />Actually, the map closely resembles a level from <em>Halo</em> the first, titled <a href="http://halo.wikia.com/wiki/Chill_Out_(Level)">"Chill Out"</a>. It was one of the game's more unique maps, due to it's smaller size and asymmetry -- though how those aspects will carry over into the remake has yet to be revealed, as Bungie has yet to "formally" announce said map. Apparently, speaking to <a href="http://www.youtube.com/watch?v=0h011_WL1q8">a roomful of professional video game spectators</a> doesn't count as a formal social engagement. Who'd have thunk it?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox360fanboy.com/2008/06/15/mlg-debuts-newest-halo-3-map-cold-storage/>Read</a> | <a href="http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1225957/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>chill-out</category><category>cold-storage</category><category>dlc</category><category>fps</category><category>halo-3</category><category>Halo3</category><category>majorleaguegaming</category><category>maps</category><category>mlg</category><category>multiplayer</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-15T11:30:00+00:00</dc:date></item><item><title>We have 360 Unreal Tournament III screenshots</title><link>http://www.joystiq.com/2008/06/11/we-have-360-unreal-tournament-iii-screenshots/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/we-have-360-unreal-tournament-iii-screenshots/</guid><comments>http://www.joystiq.com/2008/06/11/we-have-360-unreal-tournament-iii-screenshots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857091/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/unreal-tournament-3-360-box-490.jpg" alt="" /></a><br /><small><em>click to enlarge</em></small> </div>
Actually ... we only have seven. <br /><br />But they <em>are</em> new shots from the upcoming Xbox 360 version of <a href="http://www.joystiq.com/tag/unreal-tournament-iii"><em>Unreal Tournament III</em></a>! We thought you might like to <a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857098/">take a look at 'em</a> before the game's summer release. In case you've forgotten, the Xbox 360 version of Epic's frantic fragfest features <a href="http://www.joystiq.com/2008/04/17/ut3-on-xbox-360-adds-five-exclusive-maps/">five "exclusive" maps</a>, split-screen capabilities and two new characters. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/">Unreal Tournament III (Xbox 360, 06/11)</a></strong></p><a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857098/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/unreal-tournament-3-xbox360-0611-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857097/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/unreal-tournament-3-xbox360-0611-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857096/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/unreal-tournament-3-xbox360-0611-8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857095/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/unreal-tournament-3-xbox360-0611-7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/unreal-tournament-iii-xbox-360-06-11/857093/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/unreal-tournament-3-xbox360-0611-6_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/06/11/we-have-360-unreal-tournament-iii-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1222810/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/11/we-have-360-unreal-tournament-iii-screenshots/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Epic</category><category>Epic-Games</category><category>FPS</category><category>Midway</category><category>Unreal</category><category>Unreal-Tournament-3</category><category>Unreal-Tournament-III</category><category>UT3</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-11T19:00:00+00:00</dc:date></item><item><title>High Voltage details The Conduit, plans Q1 2009 release</title><link>http://www.joystiq.com/2008/06/11/high-voltage-details-the-conduit-plan-q1-2009-release/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/high-voltage-details-the-conduit-plan-q1-2009-release/</guid><comments>http://www.joystiq.com/2008/06/11/high-voltage-details-the-conduit-plan-q1-2009-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.worthplaying.com/article.php?sid=52878"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/high_volt_cond_top.jpg" /></a><br /> </div>
Developer High Voltage has announced plans to have its upcoming Wii-exclusive FPS <em><a href="http://www.joystiq.com/2008/05/17/the-conduit-gameplay-trailer-released/">The Conduit</a> </em>on store shelves in the first quarter of 2009. Built upon the company's <a href="http://www.nintendowiifanboy.com/2008/04/18/introducing-a-mature-fps-in-high-voltages-the-conduit/">impressive</a> Quantum 3 engine, <em>The Conduit</em> promises a mature theme and "some of the best visuals seen to date" for the Wii, as well as both single and competitive online multiplayer gameplay. <br /> <br /> The game also feels like one studio's attempt to prove a point, namely that the Wii is more than just a platform for casual games and shovelware. Says High Voltage chief creative officer Eric Nofsinger, <em>The Conduit</em> aims to provide players with "the kind of title they imagined back when the platform was first announced." Still lacking a publisher, the studio notes companies have been beating down the door since the game was first revealed, but that High Voltage is still hunting for a "perfect partner," one we imagine with bedroom eyes and excellent insulation.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.worthplaying.com/article.php?sid=52878>Read</a> | <a href="http://www.joystiq.com/2008/06/11/high-voltage-details-the-conduit-plan-q1-2009-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1222114/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/11/high-voltage-details-the-conduit-plan-q1-2009-release/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>fps</category><category>high-voltage</category><category>highvoltage</category><category>the-conduit</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-06-11T09:00:00+00:00</dc:date></item><item><title>Team Fortress 2 update nearly complete, Sniper getting intro, Pyro getting axe</title><link>http://www.joystiq.com/2008/06/07/team-fortress-2-update-nearly-complete-sniper-getting-intro-py/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/07/team-fortress-2-update-nearly-complete-sniper-getting-intro-py/</guid><comments>http://www.joystiq.com/2008/06/07/team-fortress-2-update-nearly-complete-sniper-getting-intro-py/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://storefront.steampowered.com/Steam/Marketing/message/1608/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/gam_tf2pyro_490.jpg" /></a><br /></div>
Don't misinterpret that headline -- the much anticipated update for Valve's cartoony multiplayer run-and-gunner, <em>Team Fortress 2</em>, will not see the dismissal of the game's most <a href="http://www.homestarrunner.com/trogdor.html">burninating</a> class. No, we simply mean that Valve has revealed one of the unlockable weapons for the Pyro: the mighty Axtinguisher. Well, the <em>sometimes</em> mighty Axtinguisher -- <a href="http://www.evilavatar.com/forums/showthread.php?t=53565">Valve explained in a recent Steam blog post</a> that the weapon only deals half as much damage as the standard fire axe, unless used against engulfed opponents, in which case it deals a guaranteed critical hit.<br /><br />We've yet to learn the achievements required to unlock this powerful armament, or <a href="http://www.joystiq.com/2008/06/03/team-fortress-2-pyro-class-next-in-line-for-upgrade/">the other equipment that will be made available to the flame-obsessed archetype</a> -- though in the same news post, Valve confirmed the Pyro-centric update will be accompanied by <a href="http://www.gametrailers.com/player/26152.html">one of their</a> <a href="http://www.joystiq.com/2008/04/19/meet-the-team-fortress-2-scout-again/">popular video introductions</a> for the most steady-handed <em>TF2</em> character, titled "Meet The Sniper". Also, Valve confirmed that they've "almost completely wrapped up" the update. Arsonists, rejoice!<br /><br />[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=53565">Evil Avatar</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://storefront.steampowered.com/Steam/Marketing/message/1608/>Read</a> | <a href="http://www.joystiq.com/2008/06/07/team-fortress-2-update-nearly-complete-sniper-getting-intro-py/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1218823/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/07/team-fortress-2-update-nearly-complete-sniper-getting-intro-py/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>axe</category><category>axtinguisher</category><category>dlc</category><category>fire-axe</category><category>fps</category><category>meet-the-sniper</category><category>pyro</category><category>sniper</category><category>team-fortress-2</category><category>tf2</category><category>update</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-07T20:30:00+00:00</dc:date></item><item><title>Crysis Warhead dropping exclusively on PC this Fall</title><link>http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/</guid><comments>http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://investor.ea.com/phoenix.zhtml?c=88189&amp;p=irol-newsArticle&amp;ID=1162938&amp;highlight="><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/crysis_warhead_sm.jpg" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Crysis_Warhead_coming_to_PC_this_Fall'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>EA and Crytek have officially announced the development of <a href="http://www.joystiq.com/tag/crysis-warhead"><em>Crysis Warhead</em></a>, "a parallel story" to hardware-taxing tropical shooter, <a href="http://www.joystiq.com/tag/crysis">Crysis</a>. Built by Crytek's Budapest studio atop an optimized version of the CryEngine 2 technology, <em>Crysis Warhead</em> sees players squeezing into the nanosuit of Sergeant Sykes, affectionately dubbed "Psycho," and learning that "life on the other side of the island is even more intense and explosive than they ever could have imagined." Given all the eyeball-melting events in <em>Crysis</em>, we reckon they're capable of imagining <em>quite a bit</em>.<br /><br />Crytek president and CEO, Cevat Yerli, found the original game's reception by gamers and the media to be quite pleasing, but noted to the studio's intention to raise the ol' bar. "With Warhead, we are focusing on refining our storytelling and game performance, while also delivering more of the visually stunning graphics and immersive, free-roaming gameplay everyone loved in Crysis," he said. Expect more weapons, more vehicles and more multiplayer content when <em>Crysis Warhead</em> nukes lesser computers this Fall.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://investor.ea.com/phoenix.zhtml?c=88189&amp;p=irol-newsArticle&amp;ID=1162938&amp;highlight=>Read</a> | <a href="http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1216407/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>CryEngine</category><category>CryEngine-2</category><category>Crysis</category><category>Crysis-Warhead</category><category>Crytek</category><category>EA</category><category>FPS</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-05T09:27:00+00:00</dc:date></item><item><title>PS3 BioShock getting 'as-yet-unannounced' bits</title><link>http://www.joystiq.com/2008/06/04/ps3-bioshock-getting-as-yet-unannounced-bits/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/04/ps3-bioshock-getting-as-yet-unannounced-bits/</guid><comments>http://www.joystiq.com/2008/06/04/ps3-bioshock-getting-as-yet-unannounced-bits/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/06/03/meet-the-teams-bringing-bioshock-to-ps3-plus-new-screens/#more-559"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ps3_bioshock_fire_top.jpg" alt="" /></a><br /></div>
While <a href="http://www.joystiq.com/tag/bioshock"><em>BioShock</em>'s</a> October release on the PlayStation 3 may bring <a href="http://www.joystiq.com/2008/05/28/first-screens-of-bioshock-on-ps3/">visual parity</a> with versions already available, news from the official <a href="http://blog.us.playstation.com/2008/06/03/meet-the-teams-bringing-bioshock-to-ps3-plus-new-screens/#more-559">PlayStation blog</a> teases that the upcoming descent into Rapture may come with a few unexpected surprises. <br /><br />According to 2K Marin exec Alyssa Finley, the game is being handled by four different studios, with 2K Marin sharing kitchen space with 2K Australia, 2K Boston, and another mystery partner "with some outstanding PS3-specific coding chops." In addition, Finley notes that the devs at 2K Boston are currently banging out code for the version's "as-yet-unannounced components," while simultaneously refining the game's physics to take "maximum advantage" of the PS3's inner voodoo. All said, we're more than interested to see how this latest take on one of last year's landmark releases measures up, even as platform zealots prepare to sling mantra to the effect of '<em>my Big Daddy can beat up your Big Daddy!</em>'<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bioshock-ps3/">BioShock (PS3)</a></strong></p><a href="http://www.joystiq.com/photos/bioshock-ps3/840912/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bs_ps3_new_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bioshock-ps3/840911/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bs_ps3_new_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bioshock-ps3/828774/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/bioshock-ps3-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bioshock-ps3/828773/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/bioshock-ps3-1_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.us.playstation.com/2008/06/03/meet-the-teams-bringing-bioshock-to-ps3-plus-new-screens/#more-559>Read</a> | <a href="http://www.joystiq.com/2008/06/04/ps3-bioshock-getting-as-yet-unannounced-bits/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1215028/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/04/ps3-bioshock-getting-as-yet-unannounced-bits/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2k-australia</category><category>2k-boston</category><category>2k-marin</category><category>2kaustralia</category><category>2kboston</category><category>2kmarin</category><category>bioshock</category><category>fps</category><category>take-two</category><category>taketwo</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-06-04T08:00:00+00:00</dc:date></item><item><title>'Break'-ing news: New Fracture trailer explores plot</title><link>http://www.joystiq.com/2008/06/01/break-ing-news-new-fracture-trailer-explores-plot/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/01/break-ing-news-new-fracture-trailer-explores-plot/</guid><comments>http://www.joystiq.com/2008/06/01/break-ing-news-new-fracture-trailer-explores-plot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=34642"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=34642" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object><br />We've been intrigued by the terraforming gameplay we've seen from past previews of <em>Fracture</em>, spurring our curiosity about <a href="http://www.joystiq.com/2007/07/11/joystiq-impressions-fracture-xbox-360-ps3/">what little details we knew about the plot of the game</a>. The developers at LucasArts, much like the man from which their name was derived, usually imbue their games with fantastic storytelling -- particularly in those<a href="http://en.wikipedia.org/wiki/Grim_Fandango"> rare</a> <a href="http://en.wikipedia.org/wiki/Mercenaries:_Playground_of_Destruction">releases</a> that don't involve lightsabers and Bothans. <a href="http://www.gametrailers.com/player/34642.html?type=mov">The above trailer's themes of civil war</a> and environmentalist undertones definitely provide the base for an interesting plotline; we just hope the game's writers can keep up, providing us with an unorthodox FPS protagonist -- one who is capable capable of weaving polysyllabic words into complete sentences.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/34642.html?type=mov>Read</a> | <a href="http://www.joystiq.com/2008/06/01/break-ing-news-new-fracture-trailer-explores-plot/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1211960/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/01/break-ing-news-new-fracture-trailer-explores-plot/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>environment</category><category>environmentalist</category><category>fps</category><category>fracture</category><category>lucasarts</category><category>plot</category><category>trailer</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-01T17:30:00+00:00</dc:date></item><item><title>First screens of BioShock on PS3</title><link>http://www.joystiq.com/2008/05/28/first-screens-of-bioshock-on-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/first-screens-of-bioshock-on-ps3/</guid><comments>http://www.joystiq.com/2008/05/28/first-screens-of-bioshock-on-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.joystiq.com/photos/bioshock-ps3/828773/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/bioshock-ps3-2-490w.jpg" alt="" /></a><br /><font size="1"><span style="font-style: italic;">Click to "Big Daddy" size</span></font><br />
<div align="left"><a href="http://www.joystiq.com/tag/2k-games">2K Games</a> has released the first (teeny-tiny) round of images from <a href="http://www.joystiq.com/tag/bioshock"><em>BioShock</em></a> on PS3, following up on this morning's <a href="http://www.joystiq.com/2008/05/28/bioshock-surfaces-on-ps3-this-october/">official announcement</a> of the game. And ... it looks like <em>BioShock</em>. On Xbox 360.<br /><br />As mentioned in our previous post about the game's PS3 debut, developer <a href="http://www.joystiq.com/2007/12/17/take-two-opens-2k-marin-former-bioshock-devs-reportedly-on-staf/">2K Marin</a> is looking into ways to enhance the game for Sony's platform, but stopped short of providing any hard details. The latest issue of <em>Electronic Gaming Monthly</em> reports that the game essentially looks indistinguishable from the 360 original, and that the only "enhancements" at present are the <a href="http://www.joystiq.com/2007/12/04/bioshock-dlc-available-adds-plasmids-achievement-points/">plasmid additions and bug fixes</a> that were pushed out to the 360 release via Xbox Live. 2K Marin has told <em>EGM</em> that it is working with Sony on more substantial enhancements, but at present they remain as murky as the sea enveloping Rapture.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bioshock-ps3/">BioShock (PS3)</a></strong></p><a href="http://www.joystiq.com/photos/bioshock-ps3/840912/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bs_ps3_new_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bioshock-ps3/840911/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bs_ps3_new_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bioshock-ps3/828774/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/bioshock-ps3-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bioshock-ps3/828773/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/bioshock-ps3-1_thumbnail.jpg" alt="" title="" /></a></div> </div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.neogaf.com/forum/showpost.php?p=11344889&amp;postcount=82>Read</a> | <a href="http://www.joystiq.com/2008/05/28/first-screens-of-bioshock-on-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1208223/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/28/first-screens-of-bioshock-on-ps3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2k-australia</category><category>2k-boston</category><category>2k-games</category><category>2k-marin</category><category>bioshock</category><category>fps</category><category>take-two</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-05-28T14:00:00+00:00</dc:date></item><item><title>BioShock surfaces on PS3 this October</title><link>http://www.joystiq.com/2008/05/28/bioshock-surfaces-on-ps3-this-october/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/bioshock-surfaces-on-ps3-this-october/</guid><comments>http://www.joystiq.com/2008/05/28/bioshock-surfaces-on-ps3-this-october/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=312621"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/yetanotherbsscreen.jpg" /></a><br /></div>
During the month of Halloween, you PlayStation 3 owners will finally have the opportunity to wield blunt instruments and bludgeon a pack of masked weirdos. Especially if they're between you and a <a href="http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/">PS3 copy of <em>BioShock</em></a>, which has been slated for release <a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=312621">in October</a>. <br /><br />Having wrenched free from its Xbox 360 and Windows exclusivity, the waterlogged dystopia sim hopes to win those <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-02-bioshock/">Game of the Year</a> awards all over again, especially with the aid of "new features and content that will make this a must-have game for its new audience, as well as for those who enjoyed it on the other platforms." We're not sure what developer <a href="http://www.joystiq.com/tag/2K-Marin">2K Marin</a> plans to add, but we hope it's less upsetting than our idea of SixAxis-powered Little Sister shakin'.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=312621>Read</a> | <a href="http://www.joystiq.com/2008/05/28/bioshock-surfaces-on-ps3-this-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1208047/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/28/bioshock-surfaces-on-ps3-this-october/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2k-Australia</category><category>2k-Boston</category><category>2k-Marin</category><category>Bioshock</category><category>FPS</category><category>Take-Two</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-05-28T11:30:00+00:00</dc:date></item><item><title>Battle of the 'Bams!': Resistance 2 vs. Killzone 2</title><link>http://www.joystiq.com/2008/05/23/battle-of-the-bams-resistance-2-vs-killzone-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/23/battle-of-the-bams-resistance-2-vs-killzone-2/</guid><comments>http://www.joystiq.com/2008/05/23/battle-of-the-bams-resistance-2-vs-killzone-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/05/22/killzone-2-vs-resistance-2/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/res2kz2.jpg"  alt="" /></a></div>
Sony has two <em>major</em> FPS offerings on tap for releases in the next nine-odd months, both of which have plenty of similarities - not the least of which are their sci-fi trimmings. But how do they differ from one another ... or stack up against other big titles in the genre? Enter MTV's <a href="http://multiplayerblog.mtv.com/2008/05/22/killzone-2-vs-resistance-2/">Multiplayer</a>, who have put together a nice comparative feature on the two games, covering points such as visuals, gameplay, and overall themes. Oh, and the abundance of earth tones, of course.<br /><br />Is there room on PS3 for two similar first-party titles? We say "yes," and "please make sure they're better than <a href="http://www.joystiq.com/2008/05/21/metareview-haze/"><em>Haze</em></a>." Read on for Multiplayer's observations, along with some developer insight on Sony's positioning of both first-person battles against creepy creatures and ... Space Nazis.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resistance-2/">Resistance 2</a></strong></p><a href="http://www.joystiq.com/photos/resistance-2/898980/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/r2_f696b97354_b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-2/898981/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/r2_3e74381876_b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-2/610112/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/resistance-2-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-2/610115/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/resistance-2-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-2/610116/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/resistance-2-03_thumbnail.jpg" alt="" title="" /></a></div><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/killzone-2/">Killzone 2</a></strong></p><a href="http://www.joystiq.com/photos/killzone-2/306900/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/killzone2_screenshot_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-2/306902/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/killzone2_screenshot_6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-2/306903/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/killzone2_screenshot_7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-2/306901/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/killzone2_screenshot_8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-2/306940/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/kz2_conceptart_character2_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://multiplayerblog.mtv.com/2008/05/22/killzone-2-vs-resistance-2/>Read</a> | <a href="http://www.joystiq.com/2008/05/23/battle-of-the-bams-resistance-2-vs-killzone-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1204502/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/23/battle-of-the-bams-resistance-2-vs-killzone-2/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>fps</category><category>guerilla-games</category><category>insomniac</category><category>killzone-2</category><category>resistance-2</category><category>sony</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-05-23T13:55:00+00:00</dc:date></item><item><title>Haze says no to HD, yes to HDD</title><link>http://www.joystiq.com/2008/05/19/haze-says-no-to-hd-yes-to-hdd/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/19/haze-says-no-to-hd-yes-to-hdd/</guid><comments>http://www.joystiq.com/2008/05/19/haze-says-no-to-hd-yes-to-hdd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/hazelatest.jpg" alt="" /><br /></div>
Free Radical has confirmed that ambiguously exclusive PlayStation 3 shooter, <a href="http://www.joystiq.com/tag/haze"><em>Haze</em></a>, will not be the source of standard, high-definition visuals. Speaking to <a href="http://www.ripten.com/2008/05/18/free-radical-confirms-final-haze-resolution/">Ripten</a>, Creative Lead Derek Littlewood explained that, much like <a href="http://www.joystiq.com/2007/09/28/halo-3-not-hd-runs-at-640p-pixel-counters-claim/">other</a> sub-HD <a href="http://www.joystiq.com/2007/11/22/call-of-duty-4-not-hd-only-600p-claim-pixel-counters/">games</a>, the 1024x576 resolution was chosen to ensure "a nice smooth framerate." Says Littlewood: "Well, as you develop an engine you're aiming for a certain thing, but as all the pieces slot into place, you end up realising what sort of resolution you can run it at and that's where we ended up with for Haze."<br /><br />Though the PlayStation 3 will upscale 576p images to 720p (1280x720), it's unlikely to provide Free Radical's penance in the eagle eyes of pixel-counting pedants. With any luck, people will be too busy complaining about <em>geebees</em> to notice the lack of <em>pees</em>, as Ubisoft also <a href="http://forums.ubi.com/eve/forums/a/tpc/f/7551024144/m/6491039546/p/1">confirmed</a> that <em>Haze</em> will require a 4GB installation. Look forward to discussions involving the game's more obscure features (gameplay, story, blah blah blah) once it's out on May 20.<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=141073">Eurogamer</a>]<br /><br /><a href="http://www.ripten.com/2008/05/18/free-radical-confirms-final-haze-resolution/">Read</a> -- Not very many Ps<br /><a href="http://forums.ubi.com/eve/forums/a/tpc/f/7551024144/m/6491039546/p/1">Read</a> -- Too many GBs<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/05/19/haze-says-no-to-hd-yes-to-hdd/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1199531/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/19/haze-says-no-to-hd-yes-to-hdd/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>FPS</category><category>Free-Radical</category><category>Haze</category><category>HD</category><category>Install</category><category>Molehill</category><category>Mountain</category><category>Resolution</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-05-19T12:25:00+00:00</dc:date></item><item><title>Miyamoto: Ocarina of Time could have been in first-person perspective</title><link>http://www.joystiq.com/2008/05/11/shigeru-ocarina-of-time-could-have-been-in-first-person-perspec/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/11/shigeru-ocarina-of-time-could-have-been-in-first-person-perspec/</guid><comments>http://www.joystiq.com/2008/05/11/shigeru-ocarina-of-time-could-have-been-in-first-person-perspec/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><a href="http://us.wii.com/iwata_asks/crossbow/vol1_page1.jsp"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/gam_surprisedlink_490.jpg" /></a><br />There aren't many gamers who don't harbor fond memories associated with the Nintendo 64's classic adventure (and to many, the greatest installment in the Hylian franchise), <em>Legend of Zelda: Ocarina of Time</em>. In addition to its beloved story and incredible visuals, it was a groundbreaking third-person adventure through an intricately detailed fantasy world -- but would we (<a href="http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y">and Game Rankings</a>) still hold the triforce-hunting adventure in such high regard if we had experienced Hyrule directly through the point-eared protagonist's eyes?<br /><br /><a href="http://us.wii.com/iwata_asks/crossbow/vol1_page1.jsp">In a recent discussion between Nintendo president Satoru Iwata</a> and revolutionary game developer (and <a href="http://www.joystiq.com/2008/05/01/miyamoto-voted-your-time-person-of-the-year/">Time's most influential person of 2008</a>) Shigeru Miyamoto, it was outed that Shiggy secretly possesses a penchant for first-person shooters (notably, Rare's seminal N64 shooter <em>Goldeneye</em>), and that he'd considered creating <em>Ocarina of Time</em> using an <em>Oblivion</em>-esque first-person perspective. We're not quite sure how this would have affected the title -- but we're certainly terrified of the prospect of witnessing <a href="http://www.youtube.com/watch?v=aw74lodqNYM&amp;feature=related">Darunia's sexy dance of seduction</a> first-hand.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://us.wii.com/iwata_asks/crossbow/vol1_page1.jsp>Read</a> | <a href="http://www.joystiq.com/2008/05/11/shigeru-ocarina-of-time-could-have-been-in-first-person-perspec/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1192252/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/11/shigeru-ocarina-of-time-could-have-been-in-first-person-perspec/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>fps</category><category>goldeneye</category><category>iwata</category><category>legendofzelda</category><category>n64</category><category>nintendo</category><category>ocarinaoftime</category><category>oot</category><category>shigeru</category><category>shigerumiyamoto</category><category>zelda</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-11T12:30:00+00:00</dc:date></item><item><title>Gears of War action figures boxed, grumpy-looking</title><link>http://www.joystiq.com/2008/04/13/gears-of-war-action-figures-boxed-grumpy-looking/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/13/gears-of-war-action-figures-boxed-grumpy-looking/</guid><comments>http://www.joystiq.com/2008/04/13/gears-of-war-action-figures-boxed-grumpy-looking/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center">
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<div align="center"> <a href="http://necaonline.com/article/detail/204"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/gam_gowpackage_225.jpg" alt="" /></a><br /></div>
The <a href="http://www.joystiq.com/2008/01/17/gears-of-war-dolls-of-masculinity-available-spring-08/">long-awaited (but never viewed) first salvo of <span style="font-style: italic;">Gears of War</span> action figures</a> should be landing in your neighborhood Hot Topics and comic book shops in the next few weeks -- as a special teaser, manufacturer <a href="http://necaonline.com/article/detail/204">NECA released a plethora of images of the four</a> burly, sailor-mouthed characters featured in the first series of man-dolls: Marcus Fenix, <a href="http://multiplayerblog.mtv.com/2008/04/08/black-professionals-in-games-tomb-raider-producer-morgan-gray-on-diversity-resident-evil-5-and-the-problem-with-cole-train/">Augustus "Cole Train" Cole</a>, Locust Drone, and everyone's favorite, Locust Sniper. We can't even imagine the kind of brutal, testosterone-enriched tea parties we're going to hold once we obtain these tiny gunhavers -- especially when our supply of Earl Grey begins to dwindle.<br />
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<p><strong>Gallery: <a href="http://www.xbox360fanboy.com/photos/gears-of-war-action-figures-1/">Gears of War Action Figures</a></strong></p>
<a href="http://www.xbox360fanboy.com/photos/gears-of-war-action-figures-1/746842/"><img src="http://www.xbox360fanboy.com/media/2008/04/necapackagow-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/gears-of-war-action-figures-1/746841/"><img src="http://www.xbox360fanboy.com/media/2008/04/necapackagow-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/gears-of-war-action-figures-1/746840/"><img src="http://www.xbox360fanboy.com/media/2008/04/necapackagow-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/gears-of-war-action-figures-1/746839/"><img src="http://www.xbox360fanboy.com/media/2008/04/necapackagow-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/gears-of-war-action-figures-1/746838/"><img src="http://www.xbox360fanboy.com/media/2008/04/necapackagow-7_thumbnail.jpg" alt="" title="" /></a><br /><br /></div>
[Via <a href="http://www.xbox360fanboy.com/2008/04/11/gears-of-war-action-figures-now-fully-packaged/">X3F</a>] </div>
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</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://necaonline.com/article/detail/204>Read</a> | <a href="http://www.joystiq.com/2008/04/13/gears-of-war-action-figures-boxed-grumpy-looking/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1165926/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/13/gears-of-war-action-figures-boxed-grumpy-looking/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>actionfigures</category><category>epic</category><category>epicgames</category><category>fps</category><category>gears-of-war</category><category>gearsofwar</category><category>neca</category><category>tea-party</category><category>teaparty</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-13T15:30:00+00:00</dc:date></item><item><title>Haze 'definitely' coming May 23, says Ubisoft</title><link>http://www.joystiq.com/2008/04/10/haze-definitely-coming-may-23-says-ubisoft/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/10/haze-definitely-coming-may-23-says-ubisoft/</guid><comments>http://www.joystiq.com/2008/04/10/haze-definitely-coming-may-23-says-ubisoft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=131081"><em><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/haze-helmet.jpg" /></em></a><br /></div>
<em>Yeah, yeah.</em> The folks at <a href="http://www.eurogamer.net/article.php?article_id=131081">Eurogamer</a> have heard Ubisoft's latest cry that a wolf is "definitely" bound to emerge from the dense development forest on May 23rd. Though it's still <a href="http://www.joystiq.com/2008/03/19/haze-ps3-exclusivity-clouds-over-again/">comically unclear</a> whether Free Radical's <a href="http://www.joystiq.com/2008/03/15/yascombe-hazes-script-is-over-1000-pages-long/">heavily scripted</a> first-person shooter, <em><a href="http://www.joystiq.com/tag/Haze/">Haze</a></em>, only has a taste for the PS3 flock, it would be in Ubisoft's best interests to stick to a date before the townsfolk decide it's not really worth going outside (if they haven't <a href="http://www.joystiq.com/2008/03/17/joystiq-hands-on-haze/">already</a>).<br /><br />Since we're still keen on that 4-player co-op, we remain hopeful that <em>Haze</em> will sink its teeth into us Aesop. Err, ASAP.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=131081>Read</a> | <a href="http://www.joystiq.com/2008/04/10/haze-definitely-coming-may-23-says-ubisoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1163514/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/10/haze-definitely-coming-may-23-says-ubisoft/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>FPS</category><category>Free-Radical</category><category>Haze</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-04-10T06:30:00+00:00</dc:date></item></channel></rss>