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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EA's Facebreaker trailer makes its debut, lacks gameplay]]></title><link>http://www.joystiq.com/2008/02/09/eas-facebreaker-trailer-makes-its-debut-lacks-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/09/eas-facebreaker-trailer-makes-its-debut-lacks-gameplay/</guid><comments>http://www.joystiq.com/2008/02/09/eas-facebreaker-trailer-makes-its-debut-lacks-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=30461"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=30461" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object><br />We've been entranced with EA's <em>Facebreaker</em> since <a href="http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/">they announced it a little over a week ago</a>. With its lighthearted attitude and <span style="font-style: italic;">Fight Night Round 3</span> meets <span style="font-style: italic;">Team Fortress 2</span> visuals, we can't help but hearken back to long summer nights spent playing <a href="http://en.wikipedia.org/wiki/Ready_2_Rumble_Boxing"><span style="font-style: italic;">Ready 2 Rumble Boxing</span></a> on the Dreamcast. However, we shouldn't get our hopes up without knowing anything about the gameplay, which, unfortunately, this <a href="http://www.gametrailers.com/player/30461.html?r=1&amp;type=wmv">"world premier" from GameTrailers</a> doesn't really shed much light on. I guess we'll have to wait until the game is fully detailed in the March issue of EGM before we'll know if we can ever relive our <a href="http://ign64.ign.com/articles/075/075908p1.html">Days of Afro Thunder</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/09/eas-facebreaker-trailer-makes-its-debut-lacks-gameplay/">EA's Facebreaker trailer makes its debut, lacks gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Feb 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/30461.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/09/eas-facebreaker-trailer-makes-its-debut-lacks-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1110884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/09/eas-facebreaker-trailer-makes-its-debut-lacks-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boxing</category><category>EA</category><category>Electronic-Arts</category><category>facebreaker</category><category>fightnight</category><category>ready2rumble</category><category>trailer</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 09 Feb 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[EA reveals 'Facebreaker,' a tooned-up Fight Night]]></title><link>http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/</guid><comments>http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/facebreaker-ea-annc.jpg" /><br /></div>
Are you <a href="http://en.wikipedia.org/wiki/Ready_2_Rumble"><em>Ready 2 Rumble</em></a>? "No," says EA's newly announced boxing game, <em>Facebreaker</em>. "But I do feature real-time facial deformation and a lighthearted approach to pugilistic pummeling! So really, I'm more like a <em>Fight Night</em> cel-out." According to the folks at <a href="http://www.1up.com/do/newsStory?cId=3165752">1UP</a>, <em>Facebreaker</em> is being developed by EA Canada for release on the Xbox 360, PlayStation 3 and Wii. Says <a href="http://www.joystiq.com/2007/07/17/peter-moore-resigns-from-microsoft-replaced-by-don-mattrick/">EA's Peter Moore</a>: "Arcade boxing takes me back to my roots in this industry, and this game signals our shift to adding more approachable fun to our product lineup."<br /><br />Those approaching the fun will find an inevitably "colorful" cast of playable caricatures to choose from, including "Latin lover" Romeo and "an oversized Russian demolitions expert" called Molotov. If you'd prefer to have your <em>own</em> face broken, you can either integrate a personal photo via Game Face technology or simply wear your <a href="http://www.joystiq.com/tag/Tingle/">Tingle</a> costume when buying the game from the store.<br /><br />More <em>Facebreaker</em> details can be found in the March 2008 issue of <em>EGM</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/">EA reveals 'Facebreaker,' a tooned-up Fight Night</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jan 2008 05:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3165752>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1102737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Boxing</category><category>BreakingNews</category><category>EA</category><category>EA-Canada</category><category>Electronic-Arts</category><category>Facebreaker</category><category>Fight-Night</category><category>FightNight</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 31 Jan 2008 05:30:00 EST</pubDate></item><item><title><![CDATA[EA to stop online support for six PSP games]]></title><link>http://www.joystiq.com/2007/08/03/ea-to-stop-online-support-for-six-psp-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/03/ea-to-stop-online-support-for-six-psp-games/</guid><comments>http://www.joystiq.com/2007/08/03/ea-to-stop-online-support-for-six-psp-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/software/" rel="tag">Software</a></p><div align="center"><a href="http://kotaku.com/gaming/executioners-song/ea-killing-online-support-for-49-games-285403.php"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/offline425.jpg" alt="" /></a></div>
Starting September 1st, EA will officially shut down servers for the following online-enabled PSP titles:<br />
<ul>
    <li>FIFA Soccer 06</li>
    <li>FIFA World Cup 2006</li>
    <li>Fight Night Round 3</li>
    <li>Madden NFL 06</li>
    <li>NBA Live 06</li>
</ul>
In addition, <em>Need for Speed Most Wanted</em> will go offline starting November 1st. It looks like those of you that need an online racing fix might need to consider an alternative (like <em>Test Drive Unlimited</em>?). Unfortunately, it's commonplace for games to lose online support after a few years. Considering EA's love of making their franchises annual, it seems like they're really urging you to buy a new version of one of their products.<br />
<br />
[Via <a href="http://boardsus.playstation.com/playstation/board/message?board.id=pspgames&amp;thread.id=447647">PlayStation boards</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/03/ea-to-stop-online-support-for-six-psp-games/">EA to stop online support for six PSP games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Aug 2007 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/gaming/executioners-song/ea-killing-online-support-for-49-games-285403.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/03/ea-to-stop-online-support-for-six-psp-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/956855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/03/ea-to-stop-online-support-for-six-psp-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2006-FIFA-World-Cup</category><category>ea</category><category>fifa</category><category>FIFA-Soccer-2006</category><category>fightnight</category><category>madden</category><category>nbalive</category><category>needforspeed</category><category>offline</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 03 Aug 2007 05:00:00 EST</pubDate></item><item><title><![CDATA[Fight Night elbowing its way onto the Wii?]]></title><link>http://www.joystiq.com/2007/02/13/fight-night-elbowing-its-way-onto-the-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/13/fight-night-elbowing-its-way-onto-the-wii/</guid><comments>http://www.joystiq.com/2007/02/13/fight-night-elbowing-its-way-onto-the-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=25376513"><img vspace="4" hspace="4" border="1" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/fight_night_0213.jpg" /></a><br /><br />While it's still in the discussion stages -- don't listen when your buddy runs up, throws a left hook, and dances around your prone form crowing about <em>Fight Night</em> -- it does seem that there's a good chance that EA's boxing game will make an appearance on the Wii. In an interview with Doghouseboxing.com, producer Michael Blank focused on the need to tailor the controls and the foundation laid in <em>Wii Sports</em> to accommodate the level of detail and realism in <em>Fight Night</em>. We don't think it'll take as much work as they insinuate (Blank is trying hard to distance his boxing sim from the simplistic play in <em>Wii Sports</em>), but at the same time, it's heartening to hear an EA rep say that they're not going to port a game unless they can do it <em>right.</em><br /><br />Of course, that doesn't mean that's what's going to happen. After all, <em>Fight Night Round 3</em> went to the <a href="http://playstation.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/">PSP</a>. But a girl can dream, can't she?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/13/fight-night-elbowing-its-way-onto-the-wii/">Fight Night elbowing its way onto the Wii?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Feb 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/show_blog_entry.php?topic_id=25376513>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/13/fight-night-elbowing-its-way-onto-the-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/753262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/13/fight-night-elbowing-its-way-onto-the-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boxing</category><category>EA</category><category>Electronic Arts</category><category>ElectronicArts</category><category>Fight Night</category><category>FightNight</category><category>Nintendo</category><category>sports</category><category>Wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 13 Feb 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed nominated for Visual Effects Society awards]]></title><link>http://www.joystiq.com/2007/01/09/assassins-creed-nominated-for-visual-effects-society-awards/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/09/assassins-creed-nominated-for-visual-effects-society-awards/</guid><comments>http://www.joystiq.com/2007/01/09/assassins-creed-nominated-for-visual-effects-society-awards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.gamespot.com/news/6163899.html"><img vspace="4" hspace="4" border="0" align="right" alt="i'm kinda a big deal..." src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/altairinasscreedcrowd.jpg" /></a>Come February 11 <em>Assassin's Creed</em> could be taking home two Visual Effects Society awards, for 'Outstanding Real Time Visuals in a Video Game' and 'Outstanding Pre-Rendered Visuals in a Video Game', as the visual effects organization hosts its fifth annual awards ceremony at the Kodak Grand Ballroom in Hollywood, CA. A pair of impressive accolades would certainly look good on the retail box, but how can a game with an unconfirmed release date be considered for a real time visuals award next month?<br /><br />We suppose nominating <em>Assassin's Creed</em> for pre-rendered kudos (based on the trailer?) is admissible (as long as the game doesn't win), but don't go heralding Ubisoft's title as a real time effects masterpiece when a playable demo isn't even publicly available. Why not consider <em>Assassin's Creed</em> for a VES award next year; and give credit to current games instead? As it stands, the PlayStation 3 version of <em>Fight Night Round 3</em> is the only other title nominated in this year's 'Real Time Visuals' category.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/09/assassins-creed-nominated-for-visual-effects-society-awards/">Assassin's Creed nominated for Visual Effects Society awards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jan 2007 07:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6163899.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/09/assassins-creed-nominated-for-visual-effects-society-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/732133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/09/assassins-creed-nominated-for-visual-effects-society-awards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Assassin's Creed</category><category>Assassin'sCreed</category><category>Award</category><category>EA</category><category>Electronic-Arts</category><category>Fight Night</category><category>FightNight</category><category>PC</category><category>PS3</category><category>Ubisoft</category><category>VES</category><category>Visual Effects Society</category><category>VisualEffectsSociety</category><category>Xbox 360</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 09 Jan 2007 07:55:00 EST</pubDate></item><item><title><![CDATA[Fight Night 3 slaps a shiner on the PSP]]></title><link>http://www.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/</guid><comments>http://www.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fight-night/" rel="tag">Fight Night</a></p><em><a href="http://xbox360.ign.com/articles/690/690277p1.html"><img vspace="4" hspace="4" border="1" align="top" alt=""src="http://www.joystiq.com/media/2006/02/fight_night_round_3.jpg" /></a><br />Fight Night Round 3</em> may look allsweaty and pretty on the Xbox 360, but just try lugging that whirring next-gen behemoth and a TV onto a bus for someportable game time and you'll appreciate the sleek, fits-in-your-pocket-ness of the PSP now that it's finally landed,bruises and all, at a store in your neighborhood. Plus, with the twenty bucks you could save by buying the PSP version,you can pay someone to pat yourself on the back for being so thrifty.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/">Fight Night 3 slaps a shiner on the PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Feb 2006 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/690/690277p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/593257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/22/fight-night-3-slaps-a-shiner-on-the-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Boxing</category><category>EA</category><category>Fight Night</category><category>FightNight</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Wed, 22 Feb 2006 01:00:00 EST</pubDate></item></channel></rss>
