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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[LucasArts wants to re-release classic adventure games (if you want to buy them)]]></title><link>http://www.joystiq.com/2009/06/18/lucasarts-wants-to-re-release-classic-adventure-games-if-you-wa/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/18/lucasarts-wants-to-re-release-classic-adventure-games-if-you-wa/</guid><comments>http://www.joystiq.com/2009/06/18/lucasarts-wants-to-re-release-classic-adventure-games-if-you-wa/#comments</comments><description><![CDATA[<div align="center"><a href="http://blogs.watoday.com.au/digital-life/screenplay/2009/06/18/bygeorgeitsm.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/gam_monkeyislandloom_580.jpg" /></a></div>
If the words <em>Day of the Tentacle</em>, <em>Grim Fandango</em> and <em>Full Throttle </em>bring pangs of joy to your heart of hearts, you'll want to hear this -- several LucasArts higher-ups have stated the desire to bring more of their catalog of classic adventure titles back to life, provided that people show interest in purchasing them. For starters, you could drop a few bucks on the upcoming XBLA and PC remake of <em><a href="http://www.joystiq.com/tag/The-Secret-of-monkey-island-special-edition/">The Secret of Monkey Island</a></em> as a good faith offering.<br />
<br />
This sentiment was mentioned to Australian news outlet <a href="http://blogs.watoday.com.au/digital-life/screenplay/2009/06/18/bygeorgeitsm.html">WAToday</a> by LucasArts community manager Brooks Brown, who said, "if this sells, there's no one at this company who doesn't want to do these games." One fan of the company's beloved point-and-clickers is LucasArts CEO Darrell Rodriguez, who spoke with Joystiq on the possibility of more classic revamps just before E3, and explained that he "couldn't do anything but release more of these titles" if sales for <em>Monkey Island</em> and desire from the gaming populous were strong.<br />
<br />
Long story short, if you don't buy <em>Monkey Island</em>, and they don't re-release <em>Grim Fandango</em> because of your non-purchase, we're going to find you and punch you repeatedly in your most delicate places.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/monkey-island-special-edition-xbla/">The Secret of Monkey Island: Special Edition (PC, XBLA)</a></strong></p><a href="http://www.joystiq.com/photos/monkey-island-special-edition-xbla/#2064897"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/23_cu-gov_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monkey-island-special-edition-xbla/#2064896"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/13_otis-skin_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monkey-island-special-edition-xbla/#2064895"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/6_monkey-skin_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monkey-island-special-edition-xbla/#2064894"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/monkey-rgb_b-yellowr_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monkey-island-special-edition-xbla/#2064893"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/monkey-rgb_a-yellowr_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/18/lucasarts-wants-to-re-release-classic-adventure-games-if-you-wa/">LucasArts wants to re-release classic adventure games (if you want to buy them)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jun 2009 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.watoday.com.au/digital-life/screenplay/2009/06/18/bygeorgeitsm.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/18/lucasarts-wants-to-re-release-classic-adventure-games-if-you-wa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19071187/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/18/lucasarts-wants-to-re-release-classic-adventure-games-if-you-wa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>adventure-games</category><category>day-of-the-tentacle</category><category>full-throttle</category><category>grim-fandango</category><category>lucasarts</category><category>Monkey-Island</category><category>point-and-click</category><category>The-Secret-of-Monkey-Island</category><category>The-Secret-of-Monkey-Island-Special-Edition</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 18 Jun 2009 12:25:00 EST</pubDate></item><item><title><![CDATA[Return to Quest Quiz: Tim Schafer]]></title><link>http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/</guid><comments>http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="499" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/tim-schafer-ascii-490px.jpg" alt="" /><br /></div>
Alright, Tim Schafer, you win. After targeting various industry folks with a typically contrived adventure game puzzle and then assembling their responses in our <a href="http://www.joystiq.com/tag/gdc-quest-quiz"><span style="font-style: italic;">GDC Quest Quiz</span></a> feature, we simply weren't prepared for your relentless response to our silly challenge. Not only did you trick us into doing all the hard work, but you successfully navigated through our made-up-as-we-went-along chicane of bizarre logic. But don't grow complacent in your victory -- we'll get you next time.<br /><br /><strong><span style="text-decoration: underline;">The Player</span><br /></strong><a href="http://www.doublefine.com">Double Fine</a>'s Tim Schafer, designer of <span style="font-style: italic;">Full Throttle</span>, <span style="font-style: italic;">Grim Fandango</span>, <span style="font-style: italic;"><a href="http://www.joystiq.com/tag/Psychonauts/">Psychonauts</a></span> and upcoming god of gwar epic, <a href="http://www.joystiq.com/tag/brutallegend"><span style="font-style: italic;">Br&uuml;tal Legend</span></a>. Prior to the release of those games, he worked on <span style="font-style: italic;">The Secret of Monkey Island</span>, <span style="font-style: italic;">Monkey Island 2</span> and <span style="font-style: italic;">Maniac Mansion: Day of the Tentacle</span>.<br /><br /><strong><span style="text-decoration: underline;">The Puzzle</span><br /></strong>You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the <em>ferocious robot bear</em> guarding the entrance first.<br /><br /><u><strong>The Inventory<br /></strong></u>
<ul>
    <li>(1) perforated parasol</li>
    <li>(1) rubber chicken with a pulley in the middle</li>
    <li>(1) sealed manila envelope</li>
    <li>(1) miniature macaroni Tim Schafer statue</li>
</ul>
Make your way past the break to read our adventurous e-mail exchange.<p><a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/" rel="bookmark">Continue reading <em>Return to Quest Quiz: Tim Schafer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/">Return to Quest Quiz: Tim Schafer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Mar 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1132531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brutal-Legend</category><category>BrutalLegend</category><category>Double-Fine</category><category>DoubleFine</category><category>Full-Throttle</category><category>gdc-quest-quiz</category><category>Grim-Fandango</category><category>Psychonauts</category><category>Tim-Schafer</category><category>TimSchafer</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 07 Mar 2008 20:30:00 EST</pubDate></item></channel></rss>