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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Valve: Any Half-Life 3 clues are 'community trolling the community']]></title><link>http://www.joystiq.com/2011/12/30/valve-any-half-life-3-clues-are-community-trolling-the-communi/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/30/valve-any-half-life-3-clues-are-community-trolling-the-communi/</guid><comments>http://www.joystiq.com/2011/12/30/valve-any-half-life-3-clues-are-community-trolling-the-communi/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/29/valve-any-half-life-3-clues-are-community-trolling-the-communi/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/gordondisappointed.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
So your friend heard from his friend who used to go out with a girl who was a cousin of a Valve developer that <a href="http://joystiq.com/game/half-life-3"><em>Half-Life 3</em></a> would be released as a Steam exclusive this March? Or maybe you just crawled across <a href="http://black-aperture.com/">a convincing website</a> which seemed to point to another, long-awaited iteration in the <em>Half-Life</em> series? Well bad news, friends: "You are being trolled."<br />
<br />
That's the word from Valve writer Chet Faliszek, who <a href="http://forums.steampowered.com/forums/showpost.php?p=27654778&amp;postcount=30">says on the Steam forums</a> that "there is no ARG," and there are no official hints out there at all that a third <em>Half-Life</em> game is coming any time soon. We don't care how convincing that secret FTP that the guy on IRC told you about was: any <em>Half-Life 3</em> rumors so far are completely unofficial, as great as that fan-made <a href="http://www.joystiq.com/2011/09/04/dan-trachtenberg-talks-the-past-and-future-of-portal-no-escape/"><em>Portal</em> short</a> was.<br />
<br />
Then again, it <em>would</em> be just like Valve to say that an official ARG wasn't official, wouldn't it? Maybe they're just trying to hide the real story by saying it too is a fake! <em>Conspiracy!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/30/valve-any-half-life-3-clues-are-community-trolling-the-communi/">Valve: Any Half-Life 3 clues are 'community trolling the community'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Dec 2011 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/30/valve-any-half-life-3-clues-are-community-trolling-the-communi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20137462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/30/valve-any-half-life-3-clues-are-community-trolling-the-communi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chet-faliszek</category><category>debunk</category><category>forums</category><category>Half-Life-2-Episode-2</category><category>half-life-3</category><category>pc</category><category>rumors</category><category>steam</category><category>valve</category><category>valve-software</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 30 Dec 2011 03:30:00 EST</pubDate></item><item><title><![CDATA[Half-Life fan film 'Escape From City 17' concludes]]></title><link>http://www.joystiq.com/2011/08/25/half-life-fan-film-escape-from-city-17-concludes/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/25/half-life-fan-film-escape-from-city-17-concludes/</guid><comments>http://www.joystiq.com/2011/08/25/half-life-fan-film-escape-from-city-17-concludes/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/escapefromcity17530pxheaderimg.jpg" style="width: 530px; height: 224px; display:none" /><iframe allowfullscreen="" frameborder="0" height="369" src="http://www.youtube.com/embed/4lyUNs7eNhs" width="599"></iframe></div>
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It's been a few years since we last heard from the Purchase brothers, co-creators of the <a href="http://www.joystiq.com/2009/02/13/half-life-2-mini-series-blows-minds-on-a-dime/">"Escape From City 17" live-action short</a>. The duo makes the wait worth our while, however, with this thrice-as-long sequel to their original 2009 Half-Life fan film.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/25/half-life-fan-film-escape-from-city-17-concludes/">Half-Life fan film 'Escape From City 17' concludes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Aug 2011 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/25/half-life-fan-film-escape-from-city-17-concludes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20026859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/25/half-life-fan-film-escape-from-city-17-concludes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>escape-from-city-17</category><category>fan-film</category><category>half-life</category><category>Half-Life-2-Episode-2</category><category>live-action</category><category>purchase-brothers</category><category>valve</category><category>valve-software</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 25 Aug 2011 18:10:00 EST</pubDate></item><item><title><![CDATA[Portal 2 Achievement invites Half-Life 2: Ep 3 conspiracy theory]]></title><link>http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/</guid><comments>http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/hl2borealisp3.jpg" style="margin-top: 4px; margin-bottom: 4px;" /></a></div>
All fifty of <em>Portal 2's</em> Achievements have been uncovered by <a href="http://www.xbox360achievements.org/game/portal-2/achievements/">Xbox360Achievements.org</a>. In typical Valve fashion, there are some comedic gems in the list, like "The Part Where He Kills You," and some in-jokes, including "Narbacular Drop" and, yes, "Still Alive." But one Achievement is <a href="http://www.reddit.com/r/gaming/comments/ft2hx/portal_2_to_link_directly_into_halflife_2_episode/">generating</a> some real buzz: "<a href="http://www.xbox360achievements.org/game/portal-2/achievement/51201-Ship-Overboard.html">Ship Overboard</a>" has players discovering "the missing experiment."<br />
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Some have suggested that this Achievement is a possible reference to the Borealis, an Aperture Science vessel first mentioned in <em>Half-Life 2: Episode Two</em>. In the brief scene (embedded after the break), Isaac Kleiner notes that the Borealis contains some kind of technology that can help humanity. Could <em>Portal 2</em> tie into the final <em>Half-Life 2</em> episode? Or are overeager fans simply grasping at nothing? April 20 can't come <a href="http://www.joystiq.com/2010/11/18/portal-2-delayed-until-april-18-2011/">soon enough</a>.<p><a href="http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/" rel="bookmark">Continue reading <em>Portal 2 Achievement invites Half-Life 2: Ep 3 conspiracy theory</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/">Portal 2 Achievement invites Half-Life 2: Ep 3 conspiracy theory</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Feb 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19861805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/28/portal-2-achievement-invites-half-life-2-ep-3-conspiracy-theory/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>aperture-science</category><category>borealis</category><category>half-life-2-episode-2</category><category>half-life-2-episode-3</category><category>mac</category><category>microsoft</category><category>pc</category><category>playstation</category><category>portal-2</category><category>ps3</category><category>valve</category><category>xbox</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 28 Feb 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2: Episode 2 is $2]]></title><link>http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/</guid><comments>http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/hl2e2530.jpg" alt="" /></a></div>
Steam's "Midweek Midness" sale features <em>Half-Life 2: Episode 2</em> for $2. The discount will be available until Thursday at 7PM ET. Point your gravity gun at the couch cushions and grab that loose change!<p><a href="http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/" rel="bookmark">Continue reading <em>Half-Life 2: Episode 2 is $2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/">Half-Life 2: Episode 2 is $2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Feb 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19854683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/22/half-life-2-episode-2-is-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Half-Life-2-Episode-2</category><category>midweek-madness</category><category>pc</category><category>steam</category><category>valve</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 22 Feb 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[Steam for Mac adds Half-Life 2 with cross-platform Steam Cloud support]]></title><link>http://www.joystiq.com/2010/05/26/steam-for-mac-adds-half-life-2-cross-platform-steam-cloud/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/26/steam-for-mac-adds-half-life-2-cross-platform-steam-cloud/</guid><comments>http://www.joystiq.com/2010/05/26/steam-for-mac-adds-half-life-2-cross-platform-steam-cloud/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_ed3e43b2"><param name="movie" value="http://www.viddler.com/simple/ed3e43b2/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/ed3e43b2/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_ed3e43b2"></embed></object></div>
The Mac Steam release list is a bit thin in terms of quantity this week, but the additions are pretty substantial. As <a href="http://www.joystiq.com/2010/05/25/half-life-2-for-mac-hits-steam-on-may-26/">promised</a>, <em>Half-Life 2</em> is now <a href="http://store.steampowered.com/app/220/">available</a> for Mac and -- as we dearly, dearly hoped -- <em><a href="http://store.steampowered.com/app/380/">Episode One</a> </em>and <a href="http://store.steampowered.com/app/420/"><em>Episode Two</em></a> are also available. All three <em>Half-Life 2</em> games feature cross-platform Steam Cloud support, meaning that players' games are saved on Steam's servers and can be opened from any computer, PC <em>or</em> Mac.<br />
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Additionally, <em>Half-Life 2</em> and <em>Episode One</em> have been updated with over 40 new achievements. All three titles are currently 30 percent off: <em>HL2</em> for 7 bucks; and <em>Eps. 1 &amp; 2</em> for $5.59 apiece. The complete <a href="http://www.joystiq.com/tag/orange-box"><em>Orange Box</em></a> collection (with cross-platform Steam Cloud support across all games) is also currently discounted ($21), with the <em>Team Fortress 2</em> for Mac release promised soon.<br />
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Finally, <em>EVE Online: Tyrannis</em> will launch for both PC and Mac later today, making it Steam's first game to launch simultaneously on both platforms.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/26/steam-for-mac-adds-half-life-2-cross-platform-steam-cloud/">Steam for Mac adds Half-Life 2 with cross-platform Steam Cloud support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 May 2010 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/26/steam-for-mac-adds-half-life-2-cross-platform-steam-cloud/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19492655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/steam-for-mac-adds-half-life-2-cross-platform-steam-cloud/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eve-online-tyrannis</category><category>fps</category><category>Half-Life-2</category><category>half-life-2-episode-1</category><category>half-life-2-episode-2</category><category>steam</category><category>steam-cloud</category><category>steam-mac</category><category>valve</category><category>valve-software</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 26 May 2010 15:20:00 EST</pubDate></item><item><title><![CDATA[HL2: Episode Two delayed till 2007]]></title><link>http://www.joystiq.com/2006/08/24/hl2-episode-two-delayed-till-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/24/hl2-episode-two-delayed-till-2007/</guid><comments>http://www.joystiq.com/2006/08/24/hl2-episode-two-delayed-till-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.eurogamer.net/article.php?article_id=66973"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/alyx_episode2.jpg" alt="" /></a>Valve Software has been one of the main proponents in the push for episodic gaming, a fact which quickly comes to mind in light of <em>Half-Life 2: Episode Two</em> getting its own push into the future. Releasing <em>Half-Life 2</em> expansion episodes in lieu of <em>Half-Life 3</em> was supposed to curb development time, something which Valve is always struggling to keep on a leash before it wrecks the office and eats all the calendars. Alas, it has run amok once again, causing <em>Episode Two</em> to slip to February 2007. <br />
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In other words, the release gap between the first and second "episodes" has now grown to 8 months. Valve's Doug Lombardi tells <a href="http://www.eurogamer.net/article.php?article_id=66973">Eurogamer</a> that the delay is simply "classic Valve being overly aggressive on our dates" and that the title will likely end up being a "little longer" than the first title. A further point of consideration is that <em>Episode Two</em> is being developed in conjunction with several <a href="http://www.joystiq.com/2006/08/23/new-half-life-2-portal-and-team-fortress-vids/">other included games</a> (<em>Portal</em>, <em>Team Fortress 2</em>) and <a href="http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/">console versions</a>. <br />
<br />
Lombardi also states that the extra games will result in a slightly higher price than that of the single <em>Episode One</em> release ($19.99), with the all-inclusive console releases expected to retail at full price. With any luck, this will be the last delay in store for Valve's upcoming release -- otherwise, we'll have to start questioning just how far the word "episodic" can stretch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/24/hl2-episode-two-delayed-till-2007/">HL2: Episode Two delayed till 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Aug 2006 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=66973>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/24/hl2-episode-two-delayed-till-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/658668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/24/hl2-episode-two-delayed-till-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Episode-2</category><category>FPS</category><category>Half-Life</category><category>Half-Life-2</category><category>Half-Life-2-Episode-2</category><category>PC</category><category>PS3</category><category>Source</category><category>Source-Engine</category><category>Valve</category><category>Valve-Software</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 24 Aug 2006 15:55:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2 confirmed for Xbox 360, PS3]]></title><link>http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/</guid><comments>http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.gamespot.com/news/6153984.html"><img hspace="4" border="1" align="right" vspace="4" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/half_life2_fakebox.jpg" /></a>Speaking at EA's annual summer press event, Valve's Gabe Newell <a href="http://www.gamespot.com/news/6153984.html">revealed</a> that <em>Half-Life 2</em> would be headed to the Xbox 360 and PS3, bolstered with extra content and presumably, plenty of opportunities to kill people with high velocity toilets. The full console package will be comprised of <em>Half-Life 2</em>, <em>Episode One</em>, <em>Episode Two</em>, <em>Team Fortress 2</em> (it still exists!) and an entirely new title, <em>Portal</em>. <br />
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According to Gamespot, <em>Team Fortress 2</em> now sports a cartoonish art style and a 60's spy feel akin to that of Monolith's <em>No One Lives Forever</em> -- certainly a description you'd never expect to be about a game from Valve. The developer is also trying new things with <em>Portal</em>, which incorporates a rather imaginative gun and encourages you to blast <em>Prey</em>-like portals into floors and walls for all manner of object shifting, puzzle solving hijinx. <br />
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The console versions of <em>Half-Life 2</em> (along with all the extra goodies) are expected to launch alongside the PC game's second episodic expansion. Barring unforeseen code thefts and other delays, that means they'll be out by the end of the year.<br />
<br />
[Thanks Easy_G and icemorebutts!]<br />
<br />
<strong>Previously:</strong> <br />
<ul>
    <li><a href="http://www.joystiq.com/2006/07/10/internet-survey-lists-half-life-2-for-xbox-360/">Internet survey lists Half-Life 2 for Xbox 360</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/">Half-Life 2 confirmed for Xbox 360, PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Jul 2006 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6153984.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/642803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/13/half-life-2-confirmed-for-xbox-360-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>FPS</category><category>Half-Life-2</category><category>Half-Life-2-Episode-1</category><category>Half-Life-2-Episode-2</category><category>Microsoft</category><category>PC</category><category>Portal</category><category>PS3</category><category>source</category><category>source-engine</category><category>Team-Fortress-2</category><category>Valve</category><category>Valve-Software</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 13 Jul 2006 21:00:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2: Episodes Two and Three confirmed]]></title><link>http://www.joystiq.com/2006/05/25/half-life-2-episode-3-due-next-year/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/25/half-life-2-episode-3-due-next-year/</guid><comments>http://www.joystiq.com/2006/05/25/half-life-2-episode-3-due-next-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.eurogamer.net/article.php?article_id=65110"><img hspace="4" border="0" align="top" vspace="4" alt="Half-Life 2: Episodes 2-3" src="http://www.blogcdn.com/www.joystiq.com/media/2006/05/HL2_episodes2-3.jpg" /></a><br />
As we wait patiently for next week's release of <em>Half-Life 2: Episode One</em>, Valve has confirmed that <em>Episode Two</em> will ship by the end of the year, and will be the subject of a sneak peek included with the first expansion. Meanwhile, <em>Episode Three</em> is already in development and has been confirmed for a late 2007 release.<br />
<br />
How many of you have purchased <a href="http://www.joystiq.com/2006/04/06/sin-preloading-on-steam-retail-drops-5-9/"><em>SiN Episodes: Emergence</em></a>, or BioWare's <em>Neverwinter Nights</em> premium modules? What other franchises would you like to see deliver episodic content?<br />
<br />
See also: <a href="http://www.joystiq.com/2006/04/07/hl2-episode-one-site-is-up-with-plot-details/"><em>HL2: Episode One</em> site is up, with plot details</a>, <a href="http://www.joystiq.com/2006/04/18/half-life-2-storyline-cheat-sheet/"><em>Half-Life 2</em> storyline cheat sheet</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/25/half-life-2-episode-3-due-next-year/">Half-Life 2: Episodes Two and Three confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 May 2006 20:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=65110>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/25/half-life-2-episode-3-due-next-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/622019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/25/half-life-2-episode-3-due-next-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>episode-two</category><category>fps</category><category>half-life</category><category>half-life 2</category><category>half-life-2</category><category>half-life-2-episode-1</category><category>half-life-2-episode-2</category><category>half-life-2-episode-3</category><category>half-life-2-episode-two</category><category>Microsoft</category><category>PC</category><category>source</category><category>source-engine</category><category>valve</category><category>valve-software</category><category>Xbox-360</category><dc:creator><![CDATA[Alan Rose]]></dc:creator><pubDate>Thu, 25 May 2006 20:25:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2: Episode Two confirmed by Valve]]></title><link>http://www.joystiq.com/2006/02/21/half-life-2-episode-two-confirmed-by-valve/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/21/half-life-2-episode-two-confirmed-by-valve/</guid><comments>http://www.joystiq.com/2006/02/21/half-life-2-episode-two-confirmed-by-valve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><a href="http://pc.ign.com/articles/690/690278p1.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/02/HL2-epi2-banner.jpg" /></a></center>You didn't think it would end with <em>Aftermath</em>, did you? As a follow-up to <em>Aftermath</em> (now entitled <em>Episode One</em>), Valve has confirmed that <em>Episode Two</em> has been in development for quite some time ("about as long as Episode One," according to IGN).<br />
<br />
No other details are available right now, but it's safe to say that <em>Episode One</em>/<em>Aftermath</em> (whatever you wish to call it) will not be answering all of the questions left open by the <em>Half-Life 2</em> ending. According to <a href="http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php?id=134629">CVG</a>, who will soon post an interview with <em>Episode One</em> designer Robin Walker, the initial release will offer around 5 hours of gameplay and will give more details as to the G-Man's involvement and the fates of the Breen and the Citadels. <br />
<br />
[Thanks, Jon D and the "almighty" <a href="http://www.revolutionfanboy.com/">Ludwig</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/02/21/half-life-2-episode-two-confirmed-by-valve/">Half-Life 2: Episode Two confirmed by Valve</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Feb 2006 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/690/690278p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/21/half-life-2-episode-two-confirmed-by-valve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/593173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/21/half-life-2-episode-two-confirmed-by-valve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>episode-2</category><category>episode-two</category><category>fps</category><category>half-life</category><category>half-life-2</category><category>half-life-2-episode-2</category><category>half-life-2-episode-two</category><category>PC</category><category>valve</category><category>valve-software</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 21 Feb 2006 17:00:00 EST</pubDate></item></channel></rss>