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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Video: New Lumines Live! DLC on display]]></title><link>http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/</guid><comments>http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=20875"></embed> </object> <br />The next pack of downloadable content for <em>Lumines Live!</em> is being <a href="http://www.gametrailers.com/player/20875.html?r=1&amp;type=wmv">previewed</a> over at GameTrailers and is also <a href="http://www.gametrailers.com/player/20874.html?r=1&amp;type=wmv">available</a> in HD. It shows 5 or so seconds of each skin in what's being dubbed the "<em>SOS Charity Campaign Pack</em>". It will be <a href="http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/">released</a> on June 27th, and will set you back 350 MS points, but at least you know that it's going towards a good cause. Would you be down with some more content for <em>Lumines</em>, or are you a little wary of Q Entertainment's take on micro-transactions?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/">Video: New Lumines Live! DLC on display</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/20875.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/925809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Live Arcade</category><category>LiveArcade</category><category>Lumines</category><category>Lumines Live</category><category>Lumines Live!</category><category>LuminesLive</category><category>LuminesLive!</category><category>Q</category><category>Q Entertainment</category><category>QEntertainment</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 25 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Download new Lumines Live! content, save the world]]></title><link>http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/</guid><comments>http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><em><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/lumineslive.jpg" alt="" /></em></div>
<a href="http://www.joystiq.com/tag/lumineslive"><em>Lumines Live!</em></a> (that's the name, we're not shouting) debuted on Xbox Live Arcade last <a href="http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/">October</a> in a <a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/">fragmented state</a>, chopped apart by the 50MB file size limit enforced at the time. With several of the game's modes offered as optional and costly additions, it quickly became the hideous poster child for monstrous microtransactions. If <a href="http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/">you still feel that way</a>, look away before we discuss two new downloadable content packs, one of which is designed to <em>save the Earth</em>.<br />
<br />
Q Entertainment has announced that purchases of the <em>SOS Charity Campaign Pack </em>made between June 27th and July 17th will go towards climate protection organizations and causes. A remix of <a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/">"Heavenly Star"</a>, the embarrassingly catchy tune by Japanese group Genki Rockets, is included in the pack as a celebration of the group's upcoming appearance at Al Gore's <a href="http://liveearth.msn.com/">Live Earth</a> musical event. If you haven't heard the song yet, consider that <em>Lumines</em> and <em><a href="http://www.joystiq.com/tag/Rez/">Rez</a></em> designer <a href="http://www.joystiq.com/search/?q=Tetsuya%20Mizuguchi">Tetsuya Mizuguchi</a> came up with it as an answer to the question, "What kind of song would a 17-year old girl from outer space who has never landed on Earth sing to those living on Earth?" <br />
<br />
For 350 MS Points (a rather awkward $4 and 37 and a half cents), you'll also receive "House66" by Sugiurumn, "Cosmic Humming" by Muku and the excellent "4x4 Bricks" by Techriders. Joining the <em>SOS Charity Campaign</em> pack on June 27th is the <em>Booster Pack</em>, more suited to those happy to sit in front of the TV and rearrange squares while the world outside <em>melts</em>. The <em>Booster Pack</em> contains 20 additional skins and features a "must-see" collaboration between <em>Lumines</em>, "Bloomy Girls" and Japanese "visual artist/musician" Masakatsu Takagi. It'll set you back 600 MS Points, or $7.50 in your pre-apocalyptic Earth money.<br />
<br />
[via Q Entertainment press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/">Download new Lumines Live! content, save the world</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 12:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atari</category><category>Lumines</category><category>Lumines II</category><category>Lumines Live</category><category>Lumines-Live</category><category>LuminesIi</category><category>LuminesLive</category><category>Microsoft</category><category>Mizuguchi</category><category>Puzzle</category><category>Q</category><category>Q Entertainment</category><category>Q-Entertainment</category><category>QEntertainment</category><category>Tetsuya Mizuguchi</category><category>TetsuyaMizuguchi</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 22 Jun 2007 12:59:00 EST</pubDate></item><item><title><![CDATA[Lumines Live add-on packs now available]]></title><link>http://www.joystiq.com/2007/01/24/lumines-live-add-on-packs-now-available/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/24/lumines-live-add-on-packs-now-available/</guid><comments>http://www.joystiq.com/2007/01/24/lumines-live-add-on-packs-now-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2007/01/24/arcade-lumines-live-add-on-packs.aspx"><img alt="" src="http://www.joystiq.com/media/2006/05/DSC_2945.JPG" align="top" vspace="4" border="0" /></a><br />This morning the <em>Lumines Live</em> add-on packs <a href="http://www.majornelson.com/archive/2007/01/24/arcade-lumines-live-add-on-packs.aspx">are available</a> from the XBLM. Last week we <a href="http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/">found out</a> that these all new add-ons would not only be coming, but would be discounted for a month. The VS CPU Pack and Puzzle/Mission Pack are only 100 Microsoft Points (originally priced at 300) and the Heavenly Star Skin is free (regular price 150). Remember, these prices are only good until February 21st when the original prices will go in effect. Need more info? Head on over to <a href="http://www.xbox.com/en-US/live/marketplace/luminesxboxlivearcade/downloadpack.htm?WText.camp=HR01&amp;WText.campSrc=Games">Xbox.com</a> for all the add-on details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/24/lumines-live-add-on-packs-now-available/">Lumines Live add-on packs now available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Jan 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/01/24/arcade-lumines-live-add-on-packs.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/lumines-live-add-on-packs-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/741624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/lumines-live-add-on-packs-now-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>xbla</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 24 Jan 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[New Lumines Live! content out next Wednesday]]></title><link>http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/</guid><comments>http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/lumineslive.jpg" alt="" /></a><br />When <em>Lumines Live!</em> emerged in October of last year, it ran headlong into a pack of outraged gamers who felt that the game's fragmented content and costs introduced an unwelcome element to the<em> Xbox Live Marketplace</em> -- a roving pickpocket you bump into between fruit stalls. <a href="http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx">New downloadable content</a> is a touchy subject then, but it appears that next week's <em>Live!</em> offerings are a bit less backward and a bit less, well ... <em>Evil!</em><br /><br />Three new packs will be available this coming Wednesday, the first of which contains the <a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/">Heavenly Star</a> skin. Perhaps the fact that it will be free to Gold subscribers until February 21 is to be interpreted as a sign of atonement. The other two, namely the VS CPU pack and the Puzzle/Mission pack fill up the gaping holes in the base download, each costing a not entirely outrageous 100 points ($1.25) each. That lasts until February 21, after which the price goes up to a thoroughly questionable 300 points ($3.75). <br /><br />Why raise the price after a month? The Gamerscore Blog <a href="http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx">labels</a> these as "special promotional prices," which really just comes across as a temporary and thinly-veiled apology cringed out by the marketing department. So, why retract the apology then? The quest for more money seems tied to the obvious answer, but that's only if you felt that <em>Lumines Live! </em>got microtransactions completely wrong in the first place. All things considered, the game makes for a balanced example of what's wrong and what's right in the world of pint-sized payments:<p><a href="http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/" rel="bookmark">Continue reading <em>New Lumines Live! content out next Wednesday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/">New Lumines Live! content out next Wednesday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jan 2007 20:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/738495/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/new-lumines-live-content-out-next-wednesday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Lumines</category><category>Lumines Live</category><category>LuminesLive</category><category>Microtransactions</category><category>MSFT</category><category>Q Entertainment</category><category>QEntertainment</category><category>XBLA</category><category>Xbox Live Arcade</category><category>Xbox Live Marketplace</category><category>Xbox-360</category><category>XboxLiveArcade</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 18 Jan 2007 20:25:00 EST</pubDate></item><item><title><![CDATA[Cheap Lumines content arrives next week]]></title><link>http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/</guid><comments>http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx"><img width="425" vspace="4" hspace="0" height="237" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/lumineslive.jpg" /></a><br />How many MS Points does it take to say, "I'm sorry?" Any 360 gamer worth his or her salt will remember the Great <em>Lumines</em> <a href="http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/">Catastrophe</a> of '06. Allow us to explain ... no, there is too much. Let us sum up: <em>Lumines Live</em> launched on Xbox Live Arcade for 1200 points. The catch here is that the 1200 point purchase did <em>not</em> get you the full game. There were myriad reasons for this (stay under the 50MB limit, etc...) but the end result was that we were expected to pay for things like Vs. CPU mode and an expanded Puzzle mode and more skins for the solo mode. After the already large asking price, many felt insulted or even outraged. Well, kiddies, it looks like MS and Q? were listening, as new <em>Lumines</em> content <a href="http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx">arrives</a> next Wednesday, and it's cheap! There are three pieces of content arriving next week. The first is a new video skin called Heavenly Star (<a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/">sounds familiar</a>) which will be free to Xbox Live Gold Members. The second is the Vs. CPU pack that will be available for 100 points. The third is the Puzzle/Mission pack which will also cost 100 points. These promotional prices are to be offered between January 24 and February 21. After February 21, the two content packs will cost 300 points, and we're not really sure what happens to the Heavenly Star video (presumably it will disappear or cost points). <br /><br />A tip of the hat to MS and Q? entertainment for heeding our call and slashing these prices. Will you grab this content now that it will be available at a discounted price?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/">Cheap Lumines content arrives next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jan 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2007/01/18/LuminesPacks.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/738460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/cheap-lumines-content-arrives-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>q</category><category>q entertainment</category><category>QEntertainment</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 18 Jan 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Heavenly Star: From Lumines II to iTunes]]></title><link>http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/</guid><comments>http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/heavenlystar.jpg"  alt="" />Q Entertainment recently announced that Heavenly Star, an original song from the recently released <em>Lumines II</em>, is now available on the iTunes Music Store in the U.S. and Japan. What's more, five remixes of the song will be coming to Apple's download service soon, and the song and video will be available as part of the "Heavenly Star Pack" for the Xbox 360's <em>Lumines Live</em> in January. Because, really, who doesn't enjoy paying more for <a href="http://www.joystiq.com/2006/08/24/lumines-live-to-charge-for-unlockables/2">content that should have been in the original game</a>. Cheap gamers who want to sample the Miziguchi-produced song and video without paying can check it out below. <br /><br />Hopefully this announcement will open the floodgates and lead to a wide variety of original game music being made legally available through simple download instead of <a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore">expensive import</a>. We'd personally love to see some OSTs for <em>Super Mario Bros.</em>, <em>Final Fantasy</em> and <em>DDR</em>, thrown up on iTunes. Until then, I guess there's always <a href="http://www.ocremix.org/">OCRemix</a>. What game soundtracks would you like made available on iTunes?<br /><br />[Via <a href="http://www.gamesetwatch.com/2006/12/mizuguchis_heavenly_star_hits.php">GameSetWatch</a>]<p><a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/" rel="bookmark">Continue reading <em>Heavenly Star: From Lumines II to iTunes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/">Heavenly Star: From Lumines II to iTunes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Dec 2006 13:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=XL2od1AF_Cs>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/719428/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/15/heavenly-star-from-lumines-ii-to-itunes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Heavenly Star</category><category>HeavenlyStar</category><category>Lumines</category><category>Lumines 2</category><category>Lumines Live</category><category>Lumines2</category><category>LuminesLive</category><category>Miziguchi</category><category>music</category><category>PSP</category><category>Q</category><category>Q Entertainment</category><category>QEntertainment</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Fri, 15 Dec 2006 13:50:00 EST</pubDate></item><item><title><![CDATA[Light and Lumines]]></title><link>http://www.joystiq.com/2006/10/29/light-and-lumines/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/29/light-and-lumines/</guid><comments>http://www.joystiq.com/2006/10/29/light-and-lumines/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="225" vspace="4" hspace="4" height="379" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/lightbulb.jpg" id="vimage_1" alt="" />True story: I'm a <em>Lumines</em> newb and a conscious sucker for Microsoft's evil pricing strategy for this game. Last night I was just about to unlock the first time attack achievement when the power went out, plunging my once luminous abode into inky darkness. Because life just isn't bearable without electronic entertainment (Even in a blackout, I can't stomach the load times on a PSP) I had to leave the house immediately. Luckily the lights came on this morning, and I erased my 30 blocks. What's your record for the 1 minute time attack?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/29/light-and-lumines/">Light and Lumines</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Oct 2006 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/29/light-and-lumines/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/692676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/29/light-and-lumines/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aracade</category><category>lumines live</category><category>LuminesLive</category><category>xbla</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sun, 29 Oct 2006 12:30:00 EST</pubDate></item><item><title><![CDATA[Lumines II to feature all content from Live]]></title><link>http://www.joystiq.com/2006/10/24/lumines-ii-to-feature-all-content-from-live/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/24/lumines-ii-to-feature-all-content-from-live/</guid><comments>http://www.joystiq.com/2006/10/24/lumines-ii-to-feature-all-content-from-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/lumines/" rel="tag">Lumines</a></p><a href="http://www.siliconera.com/index.php/2006/10/24/new-lumines-live-content-coming-to-lumines-ii/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/lumines2.jpg" alt="" /></a>Do we have a grudge against the Xbox 360 version of <em>Lumines</em>? Well, <a href="http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/">probably</a>. Gamers were shocked to discover that the game they had purchased for $15 was merely <a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/">a glorified demo</a>: it would cost another $7.50 to get the "Advance Pack," which includes 22 more skins. Throw in the Artist, Mission and VS CPU Packs, and you're already paying more than you would for the PSP version of the game. Oh, and you're still getting <em>less</em> than was the PSP version offers: "all the skins in <em>Lumines Live</em> will be in <em>Lumines II</em> - plus <strong>more</strong>" (emphasis added). According to <a href="http://www.siliconera.com/index.php/2006/10/24/new-lumines-live-content-coming-to-lumines-ii/">Siliconera</a>, there will be 60 skins in <em>Lumines II</em>, which outnumbers <em>Live</em>'s number of skins by a whopping 26. No matter how you look at it, <em>Lumines Live</em> is a <a href="http://xbox.joystiq.com/2006/10/19/our-lumines-live-micro-rant/#comments">total rip-off.</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/24/lumines-ii-to-feature-all-content-from-live/">Lumines II to feature all content from Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Oct 2006 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/index.php/2006/10/24/new-lumines-live-content-coming-to-lumines-ii/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/24/lumines-ii-to-feature-all-content-from-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/690116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/24/lumines-ii-to-feature-all-content-from-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 24 Oct 2006 19:45:00 EST</pubDate></item><item><title><![CDATA[Lumines Live pricing change planned?]]></title><link>http://www.joystiq.com/2006/10/22/lumines-live-pricing-change-planned/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/22/lumines-live-pricing-change-planned/</guid><comments>http://www.joystiq.com/2006/10/22/lumines-live-pricing-change-planned/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.xboxic.com/news/1845"><img width="425" vspace="4" hspace="4" height="139" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/luminesrip.jpg" id="vimage_1" alt="" /></a><br />The guys at Xboxic obtained this <a href="http://www.xboxic.com/news/1845">promising message</a> from Xbox Customer Support:<br /><br /><em>Thanks for contacting XBOX Customer Support, <br /><br />Luminous Live is known to have some issues regarding unsatisfactory in it's download. Please wait until Monday to see wether we have any updates regarding this issue. Do not download or purchase anything else that has to be dealt with Luminous Live. Until then, feel free to contact us via telephone for any updates of this issue and what we can offer you. <br />For any questions regarding this issue, please contact Xbox customer support on http://www.xbox.com/support/contact/ <br /><br />Thanks for time and support,</em>
<p><em>XBOX customer service team.</em></p>
<p>This communique raises a series of intriguing questions?:</p>
1. Will Microsoft lower, or otherwise alter, the much-hated pricing structure for <em>Luminous</em>, or rather <em>Lumines Live</em>? The unusual step of instructing consumers not to buy an XBLA game indicates that they will.<br /><br />2. If so, will MS reimburse the unlucky saps who alread shelled out for the "complete" game in its current usurious form?<br /><br />3. Is grammatical English just too much to ask of a certain percentage of the Xbox Customer Service Team?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/22/lumines-live-pricing-change-planned/">Lumines Live pricing change planned?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 22 Oct 2006 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxic.com/news/1845>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/22/lumines-live-pricing-change-planned/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/689056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/22/lumines-live-pricing-change-planned/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>lumines live</category><category>LuminesLive</category><category>ms points</category><category>MsPoints</category><category>price</category><category>rip-offs</category><category>xbla</category><category>xboxic</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sun, 22 Oct 2006 18:00:00 EST</pubDate></item><item><title><![CDATA[Our Lumines Live! micro-rant]]></title><link>http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/</guid><comments>http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img width="225" vspace="4" hspace="4" height="225" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/gearslumines.gif" />We know, it seems like all the news is about <em>Lumines</em> lately. It'll subside, we promise. Until then, however, we have to put in our two cents on a hot topic. No doubt you've read some of the <a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/">reports</a> about <em>Lumines Live!</em> and it's <em>evil</em> downloadable content. Either that, or you've discovered it yourself after clearing <em>one </em>round of Vs. CPU mode. We all knew that there was an "Advance" pack coming, but if you were under the impression that the "Advance" pack would make your game complete, you're wrong. Three times wrong. We think it's time for a rant.<p><a href="http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/" rel="bookmark">Continue reading <em>Our Lumines Live! micro-rant</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/">Our Lumines Live! micro-rant</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Oct 2006 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>q entertainment</category><category>QEntertainment</category><category>rant</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><category>xla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 19 Oct 2006 15:35:00 EST</pubDate></item><item><title><![CDATA[And the Lumines Live winner is...]]></title><link>http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/</guid><comments>http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="225" vspace="4" hspace="4" height="225" border="1" align="right" alt="" id="vimage_9" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/oscar_statue.jpg" />It's that time. Time to announce the winner of our <span style="font-style: italic;">Lumines Live!</span> contest. We received a digital ton of entries, some good, and some not so good. Some of them were clever, and some not so clever. Find out who we picked and see some honorable mentions after the break.<p><a href="http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/" rel="bookmark">Continue reading <em>And the Lumines Live winner is...</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/">And the Lumines Live winner is...</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Oct 2006 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contest</category><category>contests</category><category>lumines</category><category>lumines live</category><category>lumines live contest</category><category>LuminesLive</category><category>LuminesLiveContest</category><category>q entertainment</category><category>QEntertainment</category><category>x360f contests</category><category>X360fContests</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 19 Oct 2006 12:35:00 EST</pubDate></item><item><title><![CDATA[Lumines, you have (control) issues]]></title><link>http://www.joystiq.com/2006/10/19/lumines-you-have-control-issues/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/19/lumines-you-have-control-issues/</guid><comments>http://www.joystiq.com/2006/10/19/lumines-you-have-control-issues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://frankcaron.com/Flog/comic.php?cnum=3"><img width="425" vspace="4" hspace="4" height="344" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/lumines_control.jpg" id="vimage_1" alt="" /></a><br />360 Fanboy reader, <a href="http://frankcaron.com/">Franky Digital</a>, whipped up a little <em>Lumines </em>comic this week (you never told us you had a webcomic!). Follow the read link to see the <a href="http://frankcaron.com/Flog/comic.php?cnum=3">punchline</a>. It brings up a good point though: is anybody out there having issues controlling<em> Lumines Live</em>? We haven't played it extensively yet, but the d-pad certainly has a bad track record (<a href="http://www.joystiq.com/2006/08/22/the-arcade-stick-of-your-expensive-dreams/"><em>Street Fighter</em></a>, anyone?). Frankly, our biggest problem is keeping track of everything on such a big screen (compared to the PSP). What do you think? Is the d-pad totally suXXorz?<br /><br />Oh, and don't forget to stay tuned for the winner of the <em>Lumines Live </em>contest. It could be <em>you</em>.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/19/lumines-you-have-control-issues/">Lumines, you have (control) issues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Oct 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://frankcaron.com/Flog/comic.php?cnum=3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/lumines-you-have-control-issues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/lumines-you-have-control-issues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines live</category><category>LuminesLive</category><category>webcomic</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 19 Oct 2006 10:30:00 EST</pubDate></item><item><title><![CDATA[Lumines Live is lacking in modes]]></title><link>http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/</guid><comments>http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><center><a href="http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/lumines-make-money.jpg" alt="" /></a></center>So we paid the 1200 MS points ($15) for <em>Lumines Live</em>, knowing we will later have to purchase the Advanced Pack (600 MS points) to complete the deal. We load it up and play a couple of rounds in basic mode (we're proud of our 27,000 high score). We know advanced mode won't work yet for aforementioned reasons.<br />
<br />
We play mission mode ... for five levels. The rest will cost extra.<br />
<br />
We play puzzle mode ... for five levels. The rest will cost extra.<br />
<br />
We play VS CPU ... for ten levels. The rest will cost extra.<br />
<br />
According to the obnoxious messages, XBLM will soon be home to a Mission/Puzzle pack and a VS CPU pack. Assuming those cost about as much as the Advanced Pack (600 MS points apiece), we're looking at a total package of 3,000 MS points ($37.50). For reference, the <em>Lumines II</em> for PSP and <em>Lumines Plus</em> for PS2 are only $29.99 each. The Xbox Live version, then, is only worth it if you have no interest whatsoever in two of the extra packs.<br />
<br />
Microtransactions and <em>a la carte</em> gaming are the new business models (one that EA has <a href="http://www.joystiq.com/2006/10/04/eas-premium-ripoff/">embraced</a> with <a href="http://www.joystiq.com/2006/10/16/ea-charging-gamers-to-access-unlockable-content/">open wallets</a>), but we don't always have to like it. Make up your own mind if $7.50 more is worth the Xbox Live experience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/">Lumines Live is lacking in modes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Oct 2006 20:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687242/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atari</category><category>lumines</category><category>lumines live</category><category>Lumines-Live</category><category>LuminesLive</category><category>Microsoft</category><category>Puzzle</category><category>Q-Entertainment</category><category>XBLA</category><category>xblm</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 18 Oct 2006 20:33:00 EST</pubDate></item><item><title><![CDATA[X360F Contest: Win Lumines Live! [update 1]]]></title><link>http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/</guid><comments>http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img width="225" vspace="4" hspace="4" height="193" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/lumines.jpg" id="vimage_1" alt="" />Last night, the overlords at Joystiq bestowed upon us a free redemption code for the long awaited <em>Lumines Live. </em>We were faced with a serious moral dilemma. Do we keep the code for ourselves so that we can "review" the game, or do we give it away in a fantabulous contest. In the end, our "good" side won out, and we've decided to give it away! How do you win? Find out after the break.<br /><br /><font color="red">Update</font>: The contest is now closed and the winner has been announced. See the winning entry and some honorable mentions <a href="http://www.joystiq.com/2006/10/19/and-the-lumines-live-winner-is/">here</a>.<p><a href="http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/" rel="bookmark">Continue reading <em>X360F Contest: Win Lumines Live! [update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/">X360F Contest: Win Lumines Live! [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Oct 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/x360f-contest-win-lumines-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>q entertainment</category><category>QEntertainment</category><category>x360f contest</category><category>x360f contests</category><category>X360fContest</category><category>X360fContests</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 18 Oct 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[Lumines denied, Live still buggy]]></title><link>http://www.joystiq.com/2006/10/18/lumines-denied-live-still-buggy/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/18/lumines-denied-live-still-buggy/</guid><comments>http://www.joystiq.com/2006/10/18/lumines-denied-live-still-buggy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img width="225" vspace="4" hspace="4" height="217" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/live-broke.jpg" />Maybe you're like us. You woke up this morning, eager to download <a href="http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/"><em>Lumines Live</em></a> or see if the <em>Phantasy Star</em> beta is still running. You may have been disappointed, then, to see that Live is still pretty buggy. We received errors in Marketplace when trying to download <em>Lumines Live</em>, random disconnects, and an inability to accept voice chat requests. Looks like whatever they're still doing to Xbox.com is affecting Live in some way. Consider this a place to complain. And if any of you have managed to successfully download <em>Lumines</em>, let us know.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/18/lumines-denied-live-still-buggy/">Lumines denied, Live still buggy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Oct 2006 09:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/18/lumines-denied-live-still-buggy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/686837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/lumines-denied-live-still-buggy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>live</category><category>lumines live</category><category>LuminesLive</category><category>phatasy star universe</category><category>PhatasyStarUniverse</category><category>psu</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 18 Oct 2006 09:25:00 EST</pubDate></item><item><title><![CDATA[Stop crying, Lumines Live! hits XBLA tomorrow [update 2]]]></title><link>http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/</guid><comments>http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><em><a href="http://www.majornelson.com/archive/2006/10/17/Maintenance-update-and-arcade-preview.aspx"><img align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/05/DSC_2945.JPG" alt="" /></a><br />
About frackin' time</em> news now, with the <a href="http://www.majornelson.com/archive/2006/10/17/Maintenance-update-and-arcade-preview.aspx">announcement</a> that tomorrow's Xbox Live Arcade release is none other than Tetsuya Mizuguchi's plummeting block opus, <em>Lumines Live!. </em>Priced at 1200 MS Points ($15), the game features 12 different skins (or levels, for the uninitiated), 5.1 surround sound, online multiplayer, a bevy of single-player modes and a vaguely inspirational message transmitted through pulsating lights and spinning squares. So, what happened to <a href="http://www.joystiq.com/2006/08/24/lumines-live-to-charge-for-unlockables/">all that stuff</a> you had to buy seperately?<br />
<br />
It's called the <em>Advance Pack</em>. An optional download costing 600 MS Points ($7.50) will add 22 more skins into the game -- and that's it. Considering the value of HD graphics and enhanced sound in a game which heavily relies on hypnotic presentation, $22.50 for a new <em>Lumines</em> title with 34 skins doesn't seem like a terrible deal, certainly not to those still addicted to the original game. Of course, not being able to play it on the bus may come as a significant loss to you, not to mention the curious fact that the main game has fewer skins than the add-on. <br />
<br />
Stack blocks and defy sweeping timelines (if you're so inclined) on Xbox Live Arcade from Wednesday morning, 1:00AM PDT (0800 GMT). The full press release is embedded after the break.<br />
<br />
[<span style="font-weight: bold;">Update 1:<span style="font-weight: bold;"><span style="font-weight: bold;"> </span></span></span>Now includes interview with Mark Coates, program manager for Xbox Live Arcade.]<br />
[<strong>Update 2: </strong>The <em>Advance Pack </em>is nowhere to be seen. Major Nelson <a href="http://www.majornelson.com/archive/2006/10/18/Arcade-Lumines-Live.aspx">says</a> it'll arrive at a "later date."]<p><a href="http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/" rel="bookmark">Continue reading <em>Stop crying, Lumines Live! hits XBLA tomorrow [update 2]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/">Stop crying, Lumines Live! hits XBLA tomorrow [update 2]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Oct 2006 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/10/17/Maintenance-update-and-arcade-preview.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/686541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/17/stop-crying-lumines-live-hits-xbla-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atari</category><category>Lumines</category><category>Lumines Live</category><category>Lumines-Live</category><category>LuminesLive</category><category>Microsoft</category><category>MSFT</category><category>Puzzle</category><category>Q Entertainment</category><category>Q-Entertainment</category><category>QEntertainment</category><category>Tetris</category><category>Tetsuya Mizuguchi</category><category>TetsuyaMizuguchi</category><category>XBL</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 17 Oct 2006 19:40:00 EST</pubDate></item><item><title><![CDATA[Lumines Live hits tomorrow [update 1]]]></title><link>http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/</guid><comments>http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.gamertagradio.com/vbportal/showarticle.php?s=&amp;threadid=2489"><img width="425" vspace="4" hspace="4" height="237" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/lumineslive.jpg" /></a><br />A day with no Live. Thousands were faced with a difficult proposition. Do nothing ,or <em>go outside</em>. Fear not, pasty gamers, Microsoft understands what you have gone through. As a reward, you can download <em>Lumines Live</em> <a href="http://www.gamertagradio.com/vbportal/showarticle.php?s=&amp;threadid=2489">tomorrow</a>! It's finally here! Starting tomorrow at 8:00 GMT (1:00 AM PDT), it's yours for the downloadin'. Remember that constant whining sound reverberating across the internet? That was all the fanboys (us included) just waiting for <em>Lumines </em>to finally drop. You should all be grateful that the constant droning will finally cease. Just in time for the new whining to begin: "1200 points! Whaaaaa!" And that's <em>before</em> we get into the soon-to-be-controversial 600 point "Advance Pack." Oy.<br /><br />But seriously, it's <em>Lumines. </em>Hooray, <em>Lumines</em>!<br /><br /><font color="red">Update</font>: Major Nelson has let the world know that the "Advance Pack" is <a href="http://www.majornelson.com/archive/2006/10/18/Arcade-Lumines-Live.aspx">not available yet</a>. It will come out later, presumably when everyone's addiction will force them to purchase it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/">Lumines Live hits tomorrow [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Oct 2006 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamertagradio.com/vbportal/showarticle.php?s=&amp;threadid=2489>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/686547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/17/lumines-live-hits-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><category>xla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 17 Oct 2006 18:50:00 EST</pubDate></item><item><title><![CDATA[Lumines to hit it October]]></title><link>http://www.joystiq.com/2006/09/19/lumines-to-hit-it-october/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/19/lumines-to-hit-it-october/</guid><comments>http://www.joystiq.com/2006/09/19/lumines-to-hit-it-october/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.eurogamer.net/article.php?article_id=67743"><img width="425" vspace="4" hspace="4" height="237" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/lumineslive.jpg" /></a><br />Those of you hoping to see <em>Lumines Live</em> and <em>Dig Dug</em> hit on the same day (it could happen, right?) are about to be sorely disappointed. In a recent <a href="http://www.eurogamer.net/article.php?article_id=67743">interview</a>, <em>Lumines</em> creator, Tetsuya Mizuguchi, was asked when <em>Lumines Live</em> will release on XBLA. His answer: <em>"Next month. The middle of next month. I think so." </em>Not exactly the hard confirmation many of us were hoping for, but at least you don't have to stay up late checking Marketplace for <em>Lumines </em>tonight. Of course, we can't stop you from waiting up for <a href="http://www.joystiq.com/2006/09/18/xbla-wednesday-its-dig-dug/"><em>Dig Dug</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/19/lumines-to-hit-it-october/">Lumines to hit it October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Sep 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=67743>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/lumines-to-hit-it-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/671488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/lumines-to-hit-it-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>dig dug</category><category>DigDug</category><category>live arcade</category><category>LiveArcade</category><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>namco</category><category>q entertainment</category><category>QEntertainment</category><category>tetsuya mizuguchi</category><category>TetsuyaMizuguchi</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 19 Sep 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[More XBLA lovin', Time Pilot, Lumines!]]></title><link>http://www.joystiq.com/2006/08/08/more-xbla-lovin-time-pilot-lumines/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/08/more-xbla-lovin-time-pilot-lumines/</guid><comments>http://www.joystiq.com/2006/08/08/more-xbla-lovin-time-pilot-lumines/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.oxm.co.uk/articles/news/hardware/xbox_live_wednesdays_release_schedule_updated"><img width="225" vspace="4" hspace="4" height="257" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/time_pilot.jpg" id="vimage_1" /></a>For those of you who missed it on <a href="http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/">Joystiq</a>, the Official Xbox Magazine (UK) <a href="http://www.oxm.co.uk/articles/news/hardware/xbox_live_wednesdays_release_schedule_updated">revealed</a> the next batch of games for Xbox Live Arcade Wednesdays. The list reads thusly:<br />
<ul>
    <li>Aug. 16: <em>Texas Hold 'em</em></li>
    <li> Aug. 23: <em>Time Pilot</em></li>
    <li> Aug. 30: <em>Scramble</em></li>
    <li> Sept 6: <em>Lumines Live!</em></li>
</ul>
Hmm...two (arguably) obscure retro arcade titles sandwiched by <em>Texas Hold 'em</em> and <em>Lumines Live! </em>Not bad at all. While few will doubt the appeal of card games or the wonderfully addictive <em>Lumines</em>, one must wonder how well <em>Time Pilot</em> and <em>Scramble</em> will do. Any fans of these retro classics out there?<br /><br />Bonus points for anyone that can point out the connection between Konami's <em>Time Pilot</em> and Capcom's XBLA smash hit, <em>Street Fighter II</em>.<br /><br />[Via <a href="http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/08/more-xbla-lovin-time-pilot-lumines/">More XBLA lovin', Time Pilot, Lumines!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Aug 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.oxm.co.uk/articles/news/hardware/xbox_live_wednesdays_release_schedule_updated>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/more-xbla-lovin-time-pilot-lumines/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/more-xbla-lovin-time-pilot-lumines/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hold 'em</category><category>Hold'em</category><category>konami</category><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>scramble</category><category>sf2</category><category>sfii</category><category>street fighter 2</category><category>street fighter ii</category><category>StreetFighter2</category><category>StreetFighterIi</category><category>texas hold 'em</category><category>TexasHold'em</category><category>time pilot</category><category>TimePilot</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 08 Aug 2006 10:30:00 EST</pubDate></item><item><title><![CDATA['XBLA Wednesdays' looks to keep rolling, Konami leading the charge [update 1]]]></title><link>http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/</guid><comments>http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><a href="http://www.oxm.co.uk/articles/news/hardware/xbox_live_wednesdays_release_schedule_updated"><img vspace="4" hspace="4" border="0" align="right" alt="Time Pilot (ColecoVision)" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/timepilot_coleco.jpg" /></a><strike>Club Skill reports that </strike><em>OXM</em> has published the list of Xbox Live Arcade titles scheduled for release on Wednesdays through September 6:<br />
<ul>
    <li>Aug. 16: <em>Texas Hold 'em</em></li>
    <li> Aug. 23: <em>Time Pilot</em></li>
    <li> Aug. 30: <em>Scramble</em></li>
    <li> Sept 6: <em>Lumines Live!</em></li>
</ul>
I gotta admit, I have a soft spot for Konami's <em>Time Pilot</em>. Back in the early 80s, that joint was in heavy rotation on my older brother's ColecoVision. But I digress ...<br /><br />With <em>Frogger</em> out, and <em>Time Pilot</em> &amp; <em>Scramble</em> on the horizon, the Konami classics are starting to make their mark on XBLA. So where's <em>Contra</em>? <a href="http://www.joystiq.com/2006/08/03/symphony-of-the-night-to-be-heard-on-xbla/" target="_blank">And what's this about <em>Symphony of the Night</em></a>? What up with those <em>Turtles</em>!<br /><br />[<font color="red">Update</font>: redirected link to <em>OXM</em> <a href="http://www.oxm.co.uk/articles/news/hardware/xbox_live_wednesdays_release_schedule_updated">directly</a>.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/">'XBLA Wednesdays' looks to keep rolling, Konami leading the charge [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Aug 2006 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.oxm.co.uk/articles/news/hardware/xbox_live_wednesdays_release_schedule_updated>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/xbla-wednesdays-looks-to-keep-rolling-konami-leading-the-char/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Lumines Live</category><category>LuminesLive</category><category>Scramble</category><category>Texas Hold 'em</category><category>TexasHold'em</category><category>Time Pilot</category><category>TimePilot</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 07 Aug 2006 15:15:00 EST</pubDate></item><item><title><![CDATA[Lumines Live: Like a PSP without the portability]]></title><link>http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/</guid><comments>http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/lumines/" rel="tag">Lumines</a></p><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/lumineslive.jpg" /><br />I go on vacation for a day and Xbox 360 Fanboy decides to <a href="http://xbox.joystiq.com/2006/07/30/xbla-like-a-psp-without-the-crappy-umds/">trash talk the PSP</a>. According to their somewhat sensational article, <em>Lumines Live</em> for the Xbox 360 and <em>Lumines II</em> for the PSP are the same game. They bring up a point that <em>Lumines Live</em> will be much cheaper than <em>Lumines II</em>, but I absolutely dare those kids to try lugging their massive Xbox 360 around on the subway. And, let's not forget that they paid $400 for their console, with a power brick the size of a dinosaur.<br /><br />Ooh... I went there. But in all honesty, does it really matter if something is the "same game" when it involves colored boxes falling from the sky? Don't see <em>too </em>much need for variety there.<br /><br />[Thanks, <a href="http://www.shindakun.net/">steve</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/">Lumines Live: Like a PSP without the portability</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 30 Jul 2006 23:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/2006/07/30/xbla-like-a-psp-without-the-crappy-umds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/648683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/30/lumines-live-like-a-psp-without-the-portability/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 30 Jul 2006 23:25:00 EST</pubDate></item><item><title><![CDATA[More musical Mizuguchi mayhem materializes]]></title><link>http://www.joystiq.com/2006/07/07/more-musical-mizuguchi-mayhem-materializes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/07/more-musical-mizuguchi-mayhem-materializes/</guid><comments>http://www.joystiq.com/2006/07/07/more-musical-mizuguchi-mayhem-materializes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://www.eurogamer.net/article.php?article_id=65914"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/07/tetsuya_mizuguchi.jpg" id="vimage_1" alt="" /></a>Oh, death by alliteration can be most painful indeed. And yet, it's a risk worth taking when it comes to <a href="http://www.eurogamer.net/article.php?article_id=65914">revealing</a> new PSP and DS games from Tetsuya Mizuguchi, the creative, possibly insane game designer behind <em>Space Channel 5</em> (and it's swinging sequel), <em>Rez</em>, <em>Sega Rally</em> and of course, the criminally addictive <em>Lumines</em>. Featuring heavy musical components that can often be influenced by the player, his recent titles have demonstrated a knack for style and an unusual ability to impart something vaguely resembling inspiration. If you've played through <em>Space Channel 5</em>, you'll know exactly what we mean.<br /><br />Thankfully abandoning orcs and <a href="http://www.joystiq.com/2006/05/11/xbox-360-impressions-ninety-nine-nights-n3/">dynastic warriors</a> for greener and more familiar portable pastures, Mizuguchi is now acting as executive producer on <em>Gunpey-R</em>, short for <em>Gunpey Reverse</em>. Based on an older Wonderswan game, <em>Gunpey-R </em>sees the player -- wait for it -- moving square panels up and down in an effort to create lines running from right to left. Success leads to panels vanishing as ooposed to killing you violently when they claw their way to the top of the screen. The PSP version will feature interactive "skins" (in the same vein as Lumines), whereas the DS version will play different sounds as each panel is cleared.<br /><br />Namco Bandai is taking care of publishing duties in Japan, with American and European releases still unaccounted for. Given the success of Q Entertainment's previous games, it shouldn't take too long before everyone is pulled back into a mesmerizing music-and-rhythm marathon. With such a widespread appeal, music is most certainly a sound route to the home of that elusive casual gamer. <br /><strong><br />See also: <br /></strong>
<ul>
    <li><a href="http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/">Lumines Live to hit Xbox Live Arcade</a></li>
    <li><a href="http://www.joystiq.com/2006/04/26/lumines-plus-to-drop-on-ps2/">Lumines Plus to drop on PS2</a></li>
    <li><a href="http://www.joystiq.com/2005/11/28/joystiqs-top-10-hidden-gems-of-this-generation/">Joystiq's top 10 hidden gems of this generation</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/07/more-musical-mizuguchi-mayhem-materializes/">More musical Mizuguchi mayhem materializes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Jul 2006 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=65914>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/07/more-musical-mizuguchi-mayhem-materializes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/640569/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/07/more-musical-mizuguchi-mayhem-materializes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Lumines</category><category>Lumines II</category><category>Lumines Live</category><category>Lumines Plus</category><category>LuminesIi</category><category>LuminesLive</category><category>LuminesPlus</category><category>musical</category><category>PSP</category><category>puzzle</category><category>Rez</category><category>Sega Rally</category><category>SegaRally</category><category>Space Channel 5</category><category>SpaceChannel5</category><category>Tetris</category><category>Tetsuya Mizuguchi</category><category>TetsuyaMizuguchi</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 07 Jul 2006 15:55:00 EST</pubDate></item><item><title><![CDATA[Lumines fiasco redux]]></title><link>http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/</guid><comments>http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/2#c1643403"><img id="vimage_1" height="272" hspace="4" src="http://www.joystiq.com/media/2006/06/lumineslive.jpg" width="425" vspace="4" border="1" alt="" /></a><br />Some of you may have noticed a <a href="http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/2#c1643403">comment</a> from Live Arcade's Ross Erickson on Wednesday's <em>Lumines</em> <a href="http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/">story</a>. The original post claimed that -- according to Tetsuya Mizuguchi, mind you -- an extra pack would have to be purchased from Marketplace to access online play in <em>Lumines Live</em>. I contacted Mr. Erickson to get to the bottom of this. I asked whether or not he could confirm that Live play will be included&nbsp;with <em>Lumines</em> at no extra cost. I received a one word reply:
<p><em>"Confirmed."</em></p>
<p>There you have it folks. Crisis averted. I would have preferred a less terse reply, but I'll take what I can get. So, knowing that Live play is included, will you buy&nbsp;<em>Lumines</em> if it costs <a href="http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/">fifteen bucks</a>?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/">Lumines fiasco redux</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jun 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/2006/06/21/lumines-versus-will-cost-you/2#c1643403>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/636271/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>Ross Erickson</category><category>RossErickson</category><category>xbla</category><category>xblm</category><category>xbox live arcade</category><category>xbox live marketplace</category><category>XboxLiveArcade</category><category>XboxLiveMarketplace</category><category>xla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 23 Jun 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Lumines versus will cost you [update 1]]]></title><link>http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/</guid><comments>http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://games.kikizo.com/news/200606/106.asp?f=106.asp"><img width="425" vspace="4" hspace="4" height="240" border="1" src="http://www.joystiq.com/media/2006/06/lumines.jpg" alt="" id="vimage_1" /></a><br />Many people have already been stunned by <em><a href="http://www.joystiq.com/2006/05/10/first-impressions-lumines-for-xbla/">Lumines Live's</a></em> $15 <a href="http://www.joystiq.com/2006/06/08/xbla-sfii-in-june-for-5-lumines-in-aug-sep-for-15-according/">price tag</a>. If you've already been stunned, then there's no telling what this news will do to you. X360F and I take no responsibility for any mental or physical pain and anguish as a result. Here goes: if you want to play <em>Lumines</em> on Live, you'll have to buy <em>another</em> pack that unlocks the feature. Probably, anyway. <em>Lumines</em> creator Tetsuya Mizuguchi hinted that <em>maybe</em> you won't have to pay for what should be a standard feature:
<p><em>"At least that's the way we have it planned right now...We're still trying to determine if we'll package versus in the base package."</em></p>
<p>Like a sucker, I'll probably pay for it. Will you?</p>
<p>[Via <a href="http://www.xboxic.com/news/1123">Xboxic</a>]</p>
<p><em>Update 1: An official response from Microsoft has confirmed that online play will be included at no extra cost. See this <a href="http://www.joystiq.com/2006/06/23/lumines-fiasco-redux/">follow-up</a> for the full story.</em><br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/">Lumines versus will cost you [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.kikizo.com/news/200606/106.asp?f=106.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/lumines-versus-will-cost-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lumines</category><category>lumines live</category><category>LuminesLive</category><category>tetsuya mizuguchi</category><category>TetsuyaMizuguchi</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 21 Jun 2006 11:00:00 EST</pubDate></item><item><title><![CDATA[Lumines Live multiplayer blocked by micropayments [update 1]]]></title><link>http://www.joystiq.com/2006/06/20/lumines-live-blocked-by-micropayments/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/20/lumines-live-blocked-by-micropayments/</guid><comments>http://www.joystiq.com/2006/06/20/lumines-live-blocked-by-micropayments/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://games.kikizo.com/news/200606/106.asp"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/06/lumines-live_x360.jpg"  alt="Lumines Live (Xbox 360)" /></a><br />
Kikizo Games reports that <em>Lumines Live's</em> base package -- which <a target="_blank" href="http://www.joystiq.com/2006/06/08/xbla-sfii-in-june-for-5-lumines-in-aug-sep-for-15-according/">will likely cost 1200 Microsoft points</a> ($15) -- will not include Xbox Live multiplayer. The game's creator, Tetsuya Mizuguchi, recently detailed plans to sell multiplayer support as a separate add-on, although he added that the decision had not been finalized. <em>Lumines Live</em> will also feature licensed music and backgrounds available through premium downloads.<br />
<br />
The original <em>Lumines</em> debuted on the PSP for $40, suggesting that the base price of <em>Lumines Live</em> is a bargain. But charging us extra for multiplayer is a slippery slope and could usher in a series of cannibalized games crowding the casual (and cheap) atmosphere of Xbox Live Arcade.<br />
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[Update 1: Ross Erickson, the "Worldwide Games Portfolio Manager" for Xbox Live Arcade, let us know that the <em>Lumines </em>micropayment story is "not true." He said the same to sister-site <a href="http://www.xbox360fanboy.com/2006/06/23/lumines-fiasco-redux/">Xbox 360 Fanboy</a>. So, there you go. No more worrying, m'kay?]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/20/lumines-live-blocked-by-micropayments/">Lumines Live multiplayer blocked by micropayments [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jun 2006 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.kikizo.com/news/200606/106.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/20/lumines-live-blocked-by-micropayments/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/20/lumines-live-blocked-by-micropayments/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atari</category><category>Lumines</category><category>Lumines Live</category><category>Lumines-Live</category><category>LuminesLive</category><category>micropayment</category><category>Microsoft</category><category>Puzzle</category><category>Q-Entertainment</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 20 Jun 2006 17:25:00 EST</pubDate></item><item><title><![CDATA[Lumines Live to hit Xbox Live Arcade]]></title><link>http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/</guid><comments>http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img width="425" vspace="4" hspace="4" height="282" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/05/DSC_2945.JPG" alt="" /><br />
Peter Moore just announced that Tetsuya Mizuguchi's formerly PS(P and 2)-exclusive title, <em>Lumines</em>, is heading to Xbox Live Arcade in the form of <em>Lumines Live</em>. What's new? The music-heavy title will feature Warner Music Group's content integrated into the game. Their example showed a Madonna video playing behind the game.<br />
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Sony got to borrow some XBL action, all Microsoft's doing is playing catch-up.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/">Lumines Live to hit Xbox Live Arcade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 May 2006 13:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/616548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/09/lumines-live-to-hit-xbox-live-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atari</category><category>E3</category><category>e32006</category><category>Lumines</category><category>Lumines Live</category><category>Lumines-Live</category><category>LuminesLive</category><category>Microsoft</category><category>Puzzle</category><category>Q Entertainment</category><category>Q-Entertainment</category><category>QEntertainment</category><category>Tetsuya Mizuguchi</category><category>TetsuyaMizuguchi</category><category>XBL</category><category>XBLA</category><category>Xbox live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 09 May 2006 13:56:00 EST</pubDate></item></channel></rss>
