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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Competing in the indie world is fun and games for IGF entrant Zarzecki]]></title><link>http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/</guid><comments>http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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Matthias Zarzecki was waiting anxiously for the IGF Student Showcase finalists to be announced on <a href="https://twitter.com/#!/igfnews/status/153530504963039232">Sunday, Jan. 15</a>, where his game, <a href="http://www.matthewongamedesign.com/"><em>Unstoppaball</em></a>, was an entrant. He had steeled himself to endure the five days between finalist announcements for the main competition and the student one by programming new games relentlessly; indie-developer therapy, he described it.<br />
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And then the Student Showcase finalists were announced on <a href="https://twitter.com/#!/igfnews/status/157860226949849089">Friday, Jan. 13</a>. <em>Unstoppaball</em> wasn't on the list, and Zarzecki could have let that pent-up anxiety and excitement explode in a livid email to the IGF for reporting incorrect announcement dates, or in a furious YouTube video calling on all developers to boycott the IGF -- but Zarzecki chose a different response.<br />
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"My reaction was something of a 'huh, those games are really good,'" Zarzecki told Joystiq. He was a one-man team and had absolutely no budget, so Zarzecki could see how, out of the 300 games submitted to the IGF student competition, he may have been out-performed. "In that way it is a little disappointing to see that I was probably beaten through factors that were outside my influence," he said.<p><a href="http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/" rel="bookmark">Continue reading <em>Competing in the indie world is fun and games for IGF entrant Zarzecki</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/">Competing in the indie world is fun and games for IGF entrant Zarzecki</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jan 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20148649/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/13/competing-in-the-indie-world-is-fun-and-games-for-igf-entrant-za/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>competition</category><category>igf</category><category>igf-student-showcase</category><category>igf-student-showcase-2012</category><category>Indie</category><category>Matthias-Zarzecki</category><category>Nuclear-Wombat</category><category>Unstoppaball</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 13 Jan 2012 23:00:00 EST</pubDate></item></channel></rss>