Follow us on:

Posts tagged NeverDead

Silver Lining: NeverDead's transforming man

'Silver Lining' is a new column from freelancer Taylor Cocke dedicated to pointing to the pieces that showed the most potential in recently released, bad games. Even in the mediocre, we can find a silver lining. Games tend to take death rather lightly. Characters die constantly, extra lives are...

Continue Reading

NeverDead gets Volume 2 DLC with another character, more challenges and skins

Konami's announced the second pack of downloadable content for NeverDead, continuing the trend of suitable titles with "Expansion Pack Volume 2." This pack also unlocks a new playable character (just like the first download), this time putting you behind the controller as NADA's Chief Sullivan. And...

Continue Reading

NeverDead DLC coming Feb. 21 with new playable character and modes

Konami's making sure NeverDead lives up to its name with the first downloadable content pack, available on February 21. "NeverDead Expansion Pack Volume 1" will let you try a new playable character and play co-op challenges with pop star Nikki Summerfield. The pack will also let you visit an...

Continue Reading

Neverdead review: Devil may try

Death and dismemberment are nothing new in the eternal battle between good and evil. As we are taught from a young age, the forces of evil are forever ravaged by those of good. Heads are severed, bodies split in twain, souls imprisoned. As a general rule, however, such terms are rarely applied to...

Continue Reading

Neverdead lives on retail shelves on January 31, 2012

Originally pegged for a February launch, Konami has pushed up the launch of Neverdead to January 31, 2012. The game, developed by Rebellion, was conceived by Shinta Nojiri, a game designer and director at Konami who has worked on several Metal Gear titles. Konami also revealed that DLC is...

Continue Reading

Rebellion (Rogue Warrior, AvP) seeking to emphasize quality, rebuild reputation

Rebellion, the studio behind Rogue Warrior and Aliens vs Predator, is looking to change its reputation for less-than-average quality. Speaking to Edge (via MCV), CEO Jason Kingsley says the company is trying to turn things around. "It's now a deliberate policy to move away from making games...

Continue Reading

Konami media roundup: Silent Hill and so many Metal Gears

Konami's media offerings at Gamescom include a new look at the upcoming Silent Hill: Downpour. After the break, you'll find a gallery full of new screens that are creepy, dark, atmospheric, and dark. Konami also included new screenshots of all three updated games in the Metal Gear Solid HD...

Continue Reading

NeverDead preview: Still alive

Developer Shinta Nojiri has said that he wanted to try and make NeverDead a game where the protagionist just couldn't die, and indeed, in my short time with the game here at Comic-Con, despite my best efforts, I just couldn't kill Bryce Boltzmann. Which isn't to say that I didn't try. I...

Continue Reading

NeverDead art shows off body parts

Rebellion's supernatural action title, NeverDead, has a unique hook: Its main character can fight even when his limbs have been severed. Part Devil May Cry, Bayonetta and even Dead to Rights, it also seems to share Splatterhouse's sphincter fixation. It's all pieced together in these new screens....

Continue Reading

Never before seen NeverDead screens

We haven't seen hide nor hair nor severed chunk of Rebellion's wild-looking NeverDead for months. Now, on the eve (of the eve of) Halloween, we get a look at the game's lead, Bryce, using his arm as a club. We've gotta hand it to the guy: He's really risking life and limb! (Well, limb at least...

Continue Reading


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW