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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ex-Visceral team's first iOS title, Catch the Ark, is suspiciously happy]]></title><link>http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/</guid><comments>http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/"><img alt="exVisceral dudes working on iOS constant runner" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/catch-the-ark.jpg" style="margin: 4px; width: 530px; height: 353px; " /></a></div>Some of the folks who worked on <em>Dead Space</em> and <em>Dante's Inferno</em> now have a mobile studio, <a href="http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/">PlaySide</a>, and unless the above image is hiding a dark secret, its first game is a drastic departure from its violent, intense past. <a href="http://www.catchtheark.com/"><em>Catch the Ark</em></a> is an endless runner starring "three lovable characters that weren't allowed on to Noah's Ark," and who are doomed to raft down raging rapids and floods to survive. Actually, that does sound pretty dark after all.<br /><br /><em>Catch the Ark</em> is in development for iPad, iPhone and iPod Touch, and is set to launch in Q3 2012. PlaySide promises "console-quality" graphics, unlockable elements, multiplayer modes and social features, alongside those three adorable almost-animals doomed to drown in an ancient apocalypse. Or something less sinister, but we're banking on doom and gloom for this one.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/">Ex-Visceral team's first iOS title, Catch the Ark, is suspiciously happy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20270553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/02/ex-visceral-teams-first-ios-title-catch-the-ark-is-suspicious/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>catch-the-ark</category><category>ios</category><category>ipad</category><category>iphone</category><category>melbourne</category><category>mobile</category><category>PlaySide</category><category>visceral-games</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 02 Jul 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Visceral Melbourne vets form mobile dev 'Playside']]></title><link>http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/</guid><comments>http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/playside530-1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
PlaySide is a new mobile-focused Australian studio, founded from the remains of EA's Visceral Melbourne. Former Visceral game designer Gerry Sakkas founded PlaySide with other former staffers of the <a href="http://www.joystiq.com/2011/09/16/report-ea-closing-visceral-melbourne-on-monday/">shuttered studio</a>. PlaySide is looking to begin development of its first game next month.<br />
<br />
"We are all about making a completely tailored experience for the mobile platform, with the added quality and polish of a console game," Sakkas told <a href="http://www.kotaku.com.au/2011/12/former-visceral-games-developer-opens-new-studio/">Kotaku AU</a>. "Our biggest goals are to create unique and loveable characters and to make a real impact on the mobile games industry."<br />
<br />
Australia's development scene has definitely taken a turn for the <a href="http://www.joystiq.com/2011/11/13/australian-indie-from-ratings-systems-to-a-boom-of-small-studio/">small and scrappy</a>, following the <a href="http://www.joystiq.com/2011/09/20/ea-confirms-closure-of-visceral-melbourne-reaffirms-support-for/">closure or severe downsizing</a> of the mega studios. Even massive publishers like EA are focusing on <a href="http://www.joystiq.com/2011/05/03/ea-agrees-to-buy-firemint-devs-behind-ios-hits-flight-control/">quality mobile development</a> with Australian developers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/">Visceral Melbourne vets form mobile dev 'Playside'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127814/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/visceral-melbourne-vets-form-mobile-dev-playside/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>EA</category><category>Electronic-Arts</category><category>PlaySide</category><category>Visceral-Games</category><category>Visceral-Melbourne</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 14 Dec 2011 18:45:00 EST</pubDate></item></channel></rss>