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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Safari's up: PS3 stunner Afrika detailed, dated for Japan</title><link>http://www.joystiq.com/2008/06/04/safaris-up-ps3-stunner-afrika-detailed-dated-for-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/04/safaris-up-ps3-stunner-afrika-detailed-dated-for-japan/</guid><comments>http://www.joystiq.com/2008/06/04/safaris-up-ps3-stunner-afrika-detailed-dated-for-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3168080"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/afrika03.jpg" /></a></div>
Is it a game? Is it interactive art? Is it <a href="http://www.joystiq.com/2008/05/22/meet-the-team-ludwig-kietzmann/">Ludwig</a>'s most anticipated PS3 release of 2008? <a href="http://www.1up.com/do/newsStory?cId=3168080">1UP</a> has shed new light on <a href="http://www.joystiq.com/tag/afrika">Afrika</a>, the long-awaited safari-themed title from Rhino Studios. <br /><br />Digging through the latest issue of Weekly Famitsu, they discovered that the game - now officially slated for August 28 in Japan - will allow players (or, um ... <em>viewers</em>?) to switch between first-person, overhead, and animal-eye-views of the gorgeous African plains. What's more, players will be able to travel on foot or behind the wheel of off-road vehicles while snapping photos.<br /><br />The <em>prettiness</em> that is <em>Afrika</em> will hopefully hit the US this year, be it as a boxed or PSN release. We expect to hear more on Sony's plans for this unique title at next month's E3 expo.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/newsStory?cId=3168080>Read</a> | <a href="http://www.joystiq.com/2008/06/04/safaris-up-ps3-stunner-afrika-detailed-dated-for-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1215898/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/04/safaris-up-ps3-stunner-afrika-detailed-dated-for-japan/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>afrika</category><category>playstation3</category><category>ps3</category><category>rhino-studios</category><category>sony</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-06-04T22:30:00+00:00</dc:date></item><item><title>PlayStation boss: making PS3 non-exclusives more 'exclusive'</title><link>http://www.joystiq.com/2008/06/03/playstation-boss-making-ps3-non-exclusives-more-exclusive/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/03/playstation-boss-making-ps3-non-exclusives-more-exclusive/</guid><comments>http://www.joystiq.com/2008/06/03/playstation-boss-making-ps3-non-exclusives-more-exclusive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://threespeech.com/blog/?p=1114"><img vspace="0" hspace="4" border="1" align="right" alt="" class="imagepadding" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/kaz-hirai-lowres.jpg" /></a>The UK's "semi-official" PlayStation blog, <a href="http://threespeech.com/blog/?p=1114">ThreeSpeech</a>, has posted up an interview with SCEI head honcho <a href="http://www.joystiq.com/tag/kazhirai">Kaz Hirai</a>, covering a range of topics including those <em>little things</em> that make a console stand out to consumers: exclusive games. <br /><br />Hirai says it's no longer a question of paying publishers for exclusives, but rather whether third-parties can afford to release a game on only one platform, period. Sony's role, according to Hirai, is to work with publishers to make the PS3 releases of their games "more compelling for the consumers than any other version." Hirai says that <a href="http://www.joystiq.com/tag/blu-ray">Blu-ray Disc</a> is the key to this, since its capacity for huge amounts of data makes it perfectly suited for movie-style bonus features and "maybe additional levels."<br /><br />With third-parties "going wide" with their biggest releases, Hirari believes that internal dev teams will play a pivotal role in defining the overall PlayStation experience with "envelope-pushing, genre-defining content." Bring it on, Kaz.<br /><br />[Via <a href="http://www.escapistmagazine.com/news/view/84196-Sony-President-Exclusives-Dont-Always-Make-Sense">The Escapist</a>]
<div align="center"> </div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://threespeech.com/blog/?p=1114>Read</a> | <a href="http://www.joystiq.com/2008/06/03/playstation-boss-making-ps3-non-exclusives-more-exclusive/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1214225/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/03/playstation-boss-making-ps3-non-exclusives-more-exclusive/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>blu-ray</category><category>kazhirai</category><category>playstation3</category><category>ps3</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-06-03T18:25:00+00:00</dc:date></item><item><title>Ubisoft holding first third-party media event in PlayStation Home</title><link>http://www.joystiq.com/2008/05/29/ubisoft-holding-first-third-party-media-event-in-playstation-hom/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/29/ubisoft-holding-first-third-party-media-event-in-playstation-hom/</guid><comments>http://www.joystiq.com/2008/05/29/ubisoft-holding-first-third-party-media-event-in-playstation-hom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://ps3.ign.com/articles/877/877636p1.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/gam_playstationhomemediaandevents_490.jpg"  alt="" /></a><br /></div>
There are a number of negative traits associated with video game press events and conventions, the most obvious of which being the time and expense required to haul one's widely dispersed blogging crew to the west coast (or in some cases, overseas). However, not many know about a phenomenon known widely in our circle as "Blogger Stench", a condition brought on by packing a convention hall with tired, sweaty, uncomfortably close gaming writers. Luckily, Ubisoft is taking measures to avoid this putrid odor -- simply by <a href="http://ps3.ign.com/articles/877/877636p1.html">bringing one of their events into an odorless space</a>.<br /><br />Okay, <a href="http://www.joystiq.com/tag/ubidays/">they're still holding their Ubidays press event</a> in Paris today -- but for the next five days, the <a href="http://www.joystiq.com/2008/05/27/meet-playstation-homes-media-and-events-space/">PlayStation Home's Media and Events space</a> will be dedicated to previewing new Ubisoft titles, such as <em>Prince of Persia</em>, <em>Tom Clancy's HAWX</em>, and <em>Soul Calibur IV</em>. Those blessed with a closed beta account can check out these new titles from the comfort of their own homes -- those who attended the brick-and-mortar Ubidays event will likely spend the next five days replacing their overseas wardrobe and attempting to remove their outermost layer of skin with a Brillo pad.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ps3.ign.com/articles/877/877636p1.html>Read</a> | <a href="http://www.joystiq.com/2008/05/29/ubisoft-holding-first-third-party-media-event-in-playstation-hom/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1209624/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/29/ubisoft-holding-first-third-party-media-event-in-playstation-hom/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bloggerstench</category><category>home</category><category>mediaandeventsspace</category><category>playstation-home</category><category>playstation3</category><category>playstationhome</category><category>sony</category><category>ubidays</category><category>ubisoft</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-29T20:00:00+00:00</dc:date></item><item><title>Meet The Agency's two factions: ParaGON and U.N.I.T.E.</title><link>http://www.joystiq.com/2008/05/17/meet-the-agencys-two-factions-paragon-and-u-n-i-t-e/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/17/meet-the-agencys-two-factions-paragon-and-u-n-i-t-e/</guid><comments>http://www.joystiq.com/2008/05/17/meet-the-agencys-two-factions-paragon-and-u-n-i-t-e/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/jYHN94lJlZI&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jYHN94lJlZI&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />It has been our experience that all great spy organizations come in rivaling pairs -- take, for example, <a href="http://en.wikipedia.org/wiki/Alias_(TV_series)">SD-6 and the CIA</a>, <a href="http://www.imdb.com/title/tt0425061/">CONTROL and KAOS</a>, <a href="http://en.wikipedia.org/wiki/No_One_Lives_Forever">UNITY and H.A.R.M.</a>, and of course, the aptly titled <a href="http://www.youtube.com/watch?v=3fifItoMPTw">Spy vs. Spy</a>. Sony Online Entertainment's much anticipated MMO for the PS3, <em><a href="http://www.joystiq.com/search/?q=The%20Agency">The Agency</a></em>, <a href="http://en.wikipedia.org/wiki/The_Agency_(video_game)">appears to follow the conventions of spy fiction</a> by including two main factions players must choose between: The United Nations Intelligence and Tactical Experts (U.N.I.T.E.) and The Paramilitary Global Operations Network (ParaGON).<br /><br /><a href="http://www.youtube.com/watch?v=jYHN94lJlZI">The above trailer is a delicious morsel</a> of the espionage-heavy atmosphere featured in the title, but it doesn't do much to persuade us to either side. We mean, enlisting in a spy organization is <em>serious business</em> -- does U.N.I.T.E. have dental? What kind of insurance policy does ParaGON provide? We've heard good things about U.N.I.T.E.'s retirement options, but can we afford to miss out on ParaGON's frequent company picnics to <a href="http://www.dollywood.com/">Dollywood</a>? Decisions, decisions!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.youtube.com/watch?v=jYHN94lJlZI>Read</a> | <a href="http://www.joystiq.com/2008/05/17/meet-the-agencys-two-factions-paragon-and-u-n-i-t-e/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1198540/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/17/meet-the-agencys-two-factions-paragon-and-u-n-i-t-e/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>agency</category><category>mmo</category><category>paragon</category><category>playstation3</category><category>ps3</category><category>sony</category><category>sonyonlineentertainment</category><category>spy</category><category>theagency</category><category>u.n.i.t.e.</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-17T20:45:00+00:00</dc:date></item><item><title>LittleBigPlanet gameplay details showcased in Sony Gamers' Day previews</title><link>http://www.joystiq.com/2008/05/17/littlebigplanet-gameplay-details-showcased-in-sony-gamers-day-p/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/17/littlebigplanet-gameplay-details-showcased-in-sony-gamers-day-p/</guid><comments>http://www.joystiq.com/2008/05/17/littlebigplanet-gameplay-details-showcased-in-sony-gamers-day-p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=34173"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=34173" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object><br /> We admit it -- we developed a crush on Media Molecule's <a href="http://www.joystiq.com/tag/LittleBigPlanet/"><em>LittleBigPlanet</em></a> from the first time we laid eyes on its texture-rich world. Ever since its <a href="http://www.joystiq.com/2007/03/07/sony-unveils-cooperative-platformer-littlebigplanet/">GDC '07 unveiling</a>, we've been fiending for more information on this <a href="http://youtube.com/watch?v=37RZGYdLSsU">Go! Team-infused gem</a> -- yesterday's Sony Gamers' Day did not disappoint in that respect, bringing us three new <em>LBP </em>video previews (look for our writeup from the event soon). The video above features the game's PlayStation Eye functionality, the other two (embedded after the break) feature some nuances of the character creation system and the recently revealed "danger" system. It will be ours. Oh yes, it will be ours.<br /><br /><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=34175"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=34175" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object><br /><br /><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=34179"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=34179" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/34173.html?r=1&amp;type=wmv>Read</a> | <a href="http://www.joystiq.com/2008/05/17/littlebigplanet-gameplay-details-showcased-in-sony-gamers-day-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1198471/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/17/littlebigplanet-gameplay-details-showcased-in-sony-gamers-day-p/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>eye</category><category>lbp</category><category>littlebigplanet</category><category>mediamolecule</category><category>platformer</category><category>playstation3</category><category>ps3</category><category>sackboy</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-17T17:15:00+00:00</dc:date></item><item><title>Amazon and Gamestop offering God of War III pre-orders, claim March 2 release</title><link>http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/</guid><comments>http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.amazon.com/Sony-God-of-War-III/dp/B000ZK9QCS/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1210348865&amp;sr=8-1"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/gam_gow3amazonboxart_490.jpg"  alt="" /></a><br />We know that a vast majority of the gaming media consumers out there have a fairly negative outlook when it comes to pre-orders for popular titles (did anyone really have a hard time finding <em>Halo 3</em> last September?), but that's not why we're writing about the recent pre-order listings on <a href="http://www.amazon.com/Sony-God-of-War-III/dp/B000ZK9QCS/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1210348865&amp;sr=8-1">Amazon</a> and <a href="http://www.gamestop.com/browse/search.aspx?N=0&amp;Ntk=TitleKeyword&amp;Ntx=mode+matchallpartial&amp;Ntt=god+of+war+iii">Gamestop</a> for the <a href="http://www.joystiq.com/2008/01/03/cory-barlog-says-god-of-war-iii-in-good-hands/">next (Barlog-less) installment</a> in the well-received  <em><a href="http://www.joystiq.com/search/?q=God%20of%20War">God of War</a></em> franchise. What we find intriguing is the March 2 release date listed on both websites -- <a href="http://www.joystiq.com/2008/01/23/rumor-god-of-war-iii-waits-until-christmas-2009/">three quarters earlier than the last rumored launch window</a> for the title. Is this wishful thinking from these two gaming retailers, or could the further adventures of everyone's favorite ashy Spartan hit shelves much sooner than expected?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamestop.com/browse/search.aspx?N=0&amp;Ntk=TitleKeyword&amp;Ntx=mode+matchallpartial&amp;Ntt=god+of+war+iii>Read</a> | <a href="http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1192349/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/11/amazon-and-gamestop-offering-god-of-war-iii-pre-orders-claim-ma/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>amazon</category><category>barlog</category><category>gamestop</category><category>god-of-war-3</category><category>godofwar</category><category>kratos</category><category>playstation3</category><category>preorder</category><category>ps3</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-11T18:00:00+00:00</dc:date></item><item><title>Gran Turismo series ships more than 50 million globally</title><link>http://www.joystiq.com/2008/05/09/gran-turismo-series-ships-more-than-50-million-globally/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/09/gran-turismo-series-ships-more-than-50-million-globally/</guid><comments>http://www.joystiq.com/2008/05/09/gran-turismo-series-ships-more-than-50-million-globally/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://www.scee.presscentre.com/content/detail.asp?ReleaseID=4556&amp;NewsAreaID=2"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/granturismo_screen002-copy.jpg" alt="" /></a><br /></div>
While it may seem seem like just yesterday that we first played Sony's love note to console gear heads in <a href="http://www.joystiq.com/tag/gran-turismo"><em>Gran Turismo</em></a>, it was actually ten years ago ... a realization that made us feel incredibly old as Sony and developer Polyphony Digital announced that the sim, that first got its license in December 1997, has shipped more than 50 million units across the globe.<br /><br />This figure, of course, includes the recently released <a href="http://www.joystiq.com/tag/granturismo5"><em>Gran Turismo 5 Prologue</em></a>, which according to Sony has shipped out more than 2 million units.  The company is playing coy, though, as to whether this number includes just physical products or digital downloads over PSN as well. We'd like to extend our hand and congratulate the series for making it this far, but unfortunately it didn't stop between the two yellow lines on the pavement so it's going to have to go back to the start and <em>try again</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.scee.presscentre.com/content/detail.asp?ReleaseID=4556&amp;NewsAreaID=2>Read</a> | <a href="http://www.joystiq.com/2008/05/09/gran-turismo-series-ships-more-than-50-million-globally/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1190984/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/09/gran-turismo-series-ships-more-than-50-million-globally/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>gran-turismo</category><category>gran-turismo-5</category><category>gran-turismo-5-prolo...</category><category>granturismo</category><category>granturismo5</category><category>playstation3</category><category>playstationnetwork</category><category>polyphony-digital</category><category>polyphonydigital</category><category>psn</category><category>sony</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-05-09T10:57:00+00:00</dc:date></item><item><title>Check out the Resistance 2 trailer ... trailer</title><link>http://www.joystiq.com/2008/04/12/check-out-the-resistance-2-trailer-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/12/check-out-the-resistance-2-trailer-trailer/</guid><comments>http://www.joystiq.com/2008/04/12/check-out-the-resistance-2-trailer-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=32739"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=32739" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>We were jazzed to see <a href="http://www.joystiq.com/contact/tips/">our tipbox</a> lined with messages heralding the release of <a href="http://www.gametrailers.com/player/32739.html">this "Exclusive Debut Teaser"</a> for <a href="http://www.joystiq.com/2008/01/28/screenshots-resistance-2/">the follow-up to the PS3's inaugural first person shooter</a>, <em>Resistance: Fall of Man</em>. However, we must say that after watching this sneak peek, we're left a bit unsatisfied. Don't get us wrong, the twenty seconds-worth of two in-game cinematics <a href="http://en.wikipedia.org/wiki/Ivan_Pavlov">flipped a Pavlovian switch</a> in our brains, leaving us salivating for the further adventures of Nathan Hale, but we were left confused by the last few seconds -- is this a trailer for the game; or for <a href="http://www.gametrailers.com/">the June 13 episode of GameTrailers TV</a>, and its "World Exclusive Gameplay Premiere" for <em>Resistance 2</em>? You be the judge.<br /><br />[Thanks to everyone who sent this in!]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/32739.html#comments_top>Read</a> | <a href="http://www.joystiq.com/2008/04/12/check-out-the-resistance-2-trailer-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1165564/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/12/check-out-the-resistance-2-trailer-trailer/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation3</category><category>ps3</category><category>resistance</category><category>resistance-2</category><category>resistance-fall-of-man</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-12T13:00:00+00:00</dc:date></item><item><title>Yascombe: Haze's script is over 1,000 pages long</title><link>http://www.joystiq.com/2008/03/15/yascombe-hazes-script-is-over-1000-pages-long/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/15/yascombe-hazes-script-is-over-1000-pages-long/</guid><comments>http://www.joystiq.com/2008/03/15/yascombe-hazes-script-is-over-1000-pages-long/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/XmtzbDT4kPg&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/XmtzbDT4kPg&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />We've all heard quite a bit about <em>Haze</em>, the next big (<a href="http://www.joystiq.com/2008/03/12/eb-play-haze-for-a-week-then-get-your-money-back/">and easily-swappable</a>) FPS coming exclusively to the PS3 sometime in May, but during a recent tour through Free Radical Studios led by lead writer Rob Yascombe (who is, in fact, <a href="http://www.youtube.com/watch?v=XmtzbDT4kPg">a bona fide, bug-eyed madman</a>), it was announced that the script for the nectar-enriched shooter <a href="http://www.videogaming247.com/2008/03/14/haze-script-is-over-1000-pages-long/">is over 1,000 pages long</a>. As a point of reference, the script for "Gone With The Wind" clocks in at a crisp 650 pages. Probably.<br /><br />Before you linguaphiles begin frothing at the mouth in anticipation of <a href="http://www.joystiq.com/2007/11/19/metareview-mass-effect-xbox-360/">a Bioware-caliber dialogue extravaganza</a>, Yascombe explains that a lot of the script is composed of mid-battle NPC retorts -- some of which, he adds, will be delivered by none other than the <a href="http://www.rsc.org.uk/home/default.aspx">Royal Shakespeare Company</a>. We wonder if those dandy artistes will be able to deliver their bullet-riddled screams of agony in iambic pentameter.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.videogaming247.com/2008/03/14/haze-script-is-over-1000-pages-long/>Read</a> | <a href="http://www.joystiq.com/2008/03/15/yascombe-hazes-script-is-over-1000-pages-long/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1140886/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/15/yascombe-hazes-script-is-over-1000-pages-long/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>firstpersonshooter</category><category>fps</category><category>freeradicalstudios</category><category>haze</category><category>nectar</category><category>playstation3</category><category>ps3</category><category>robyascombe</category><category>scifi</category><category>script</category><category>shakespeare</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-03-15T11:00:00+00:00</dc:date></item><item><title>The Getaway still on its way to PS3, possibly to theatres</title><link>http://www.joystiq.com/2008/03/09/the-getaway-still-on-its-way-to-ps3-possibly-to-theatres/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/09/the-getaway-still-on-its-way-to-ps3-possibly-to-theatres/</guid><comments>http://www.joystiq.com/2008/03/09/the-getaway-still-on-its-way-to-ps3-possibly-to-theatres/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.ps3fanboy.com/2008/03/07/you-wont-get-away-that-easily-getaway-3-still-in-production/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/gam_getaway3adsshot_490.jpg" /></a><br />Though not as critically acclaimed or financially successful as <a href="http://www.joystiq.com/search/?q=gta&amp;x=0&amp;y=0">other games of its ilk</a>, <em>The Getaway</em> series has found a cult following in the "Get Carter" crowd -- the aficionados of British crime cinema. This niche group of gangster-loving film buffs will probably be pleased to learn that not only is <a href="http://www.ps3fanboy.com/2008/03/07/you-wont-get-away-that-easily-getaway-3-still-in-production/">a<em> Getaway </em>release still on its way to the PS3</a>, but a film adaptation of the game is also possibly in the cards.<br /><br />These hints were dropped by <em>The Getaway 3</em>'s writer, Katie Ellwood, who mentioned that SCEA was in talks with various production houses to try and hand off the rights to bring the series to theatres. It's certainly a better body of work to base a movie off of than <a href="http://www.youtube.com/watch?v=9nlrccN9jr0">other</a> <a href="http://www.youtube.com/watch?v=d8xm_WmRuoc">game-adapted</a> <a href="http://www.youtube.com/watch?v=mAxG4u_rqug">films</a> <a href="http://www.youtube.com/watch?v=4UkLiZt38Kg&amp;feature=related">we can</a> <a href="http://www.youtube.com/watch?v=TaNoQCokHo8">think of</a> -- a sentiment we wouldn't suggest disagreeing with, unless <a href="http://www.youtube.com/watch?v=4HAQ3pNHwj4">you wish to be fed to half-starved pigs</a> (link NSFW, and completely awesome).<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2008/03/07/you-wont-get-away-that-easily-getaway-3-still-in-production/>Read</a> | <a href="http://www.joystiq.com/2008/03/09/the-getaway-still-on-its-way-to-ps3-possibly-to-theatres/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1135550/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/09/the-getaway-still-on-its-way-to-ps3-possibly-to-theatres/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>british</category><category>crime</category><category>getaway</category><category>getaway3</category><category>movie</category><category>playstation3</category><category>ps3</category><category>SCEA</category><category>sony</category><category>thegetaway3</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-03-09T17:30:00+00:00</dc:date></item><item><title>Kojima: MGS4 too big for 50 GB Blu-ray disc</title><link>http://www.joystiq.com/2008/03/02/kojima-mgs4-too-big-for-50-gb-blu-ray-disc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/02/kojima-mgs4-too-big-for-50-gb-blu-ray-disc/</guid><comments>http://www.joystiq.com/2008/03/02/kojima-mgs4-too-big-for-50-gb-blu-ray-disc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://ps3.qj.net/Hideo-Kojima-Blu-ray-doesn-t-have-enough-space-for-Metal-Gear-Solid-4/pg/49/aid/114921"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/gam_kojimaportrait_225.jpg" /></a>It's not much of a shocker to learn the latest (and final) installment in the <em>Metal Gear Solid</em> series is a sizable one -- <em>MGS</em> games have a history of being <a href="http://www.youtube.com/watch?v=tcRiXOONqf0">big (and beautiful)</a>. However, <a href="http://ps3.qj.net/Hideo-Kojima-Blu-ray-doesn-t-have-enough-space-for-Metal-Gear-Solid-4/pg/49/aid/114921">a recent interview with series creator Hideo Kojima revealed a startling fact</a> about <em><a href="http://www.joystiq.com/tag/MGS4/">MGS4</a> </em>-- Kojima complained that a few features had to be cut from the game so it would fit on a Blu-ray disc. As format fanatics already know, that means the game takes up nearly 50 gigabytes of space. <br /><br />If true, this is bad news for anyone who hoped to see <a href="http://www.joystiq.com/2007/09/19/metal-gear-solid-4-trailer-leaks-onto-net/">anthropomorphic cow-bots</a> on the 360 (unless that data was divided between about five dual-layer DVDs), but it could also mean a painfully long installation time for PS3 owners as well. We can only imagine that 49 of those gigabytes are taken up by thousands of variations on just three lines of dialogue -- "Snake? SNAKE? <a href="http://mgbueller.ytmnd.com/">SNAAAAAAAAAAAAAKE</a>!?"<br /><br />[Thanks, Beau Kebodeaux<a href="http://www.evilavatar.com/forums/showthread.php?t=45754">]</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ps3.qj.net/Hideo-Kojima-Blu-ray-doesn-t-have-enough-space-for-Metal-Gear-Solid-4/pg/49/aid/114921>Read</a> | <a href="http://www.joystiq.com/2008/03/02/kojima-mgs4-too-big-for-50-gb-blu-ray-disc/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1129376/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/02/kojima-mgs4-too-big-for-50-gb-blu-ray-disc/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>blu-ray</category><category>kojima</category><category>metalgearsolid</category><category>metalgearsolid4</category><category>mgs</category><category>mgs4</category><category>playstation3</category><category>ps3</category><category>snake</category><category>solidsnake</category><category>sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-03-02T20:30:00+00:00</dc:date></item><item><title>Smaller Blu-ray laser could reduce PS3 production costs</title><link>http://www.joystiq.com/2008/01/26/smaller-blu-ray-laser-could-reduce-ps3-production-costs/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/26/smaller-blu-ray-laser-could-reduce-ps3-production-costs/</guid><comments>http://www.joystiq.com/2008/01/26/smaller-blu-ray-laser-could-reduce-ps3-production-costs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://www.gamesindustry.biz/content_page.php?aid=32468"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/ps3_stockphoto_490.jpg" alt="" /></a><br /></div>
It really does seem like we can't throw a stick without hitting <a href="http://www.joystiq.com/2008/01/22/fcc-approves-ceramic-white-ps3-for-us/">a new PS3 SKU</a> or <a href="http://www.engadget.com/2007/10/01/ps3-price-cut-coming-october-12th/">news of a price drop</a> -- a <a href="http://www.gamesindustry.biz/content_page.php?aid=32468">recent advancement in Blu-ray technology</a> could signal the creation of yet another PS3 model or lowered price for the system some time in the near future, should Sony decide to incorporate it into their home console. <br /><br />Sony and LED manufacturer Nichia recently jointly created a smaller, more efficient Blu-ray laser that would significantly lower PS3 production costs should it replace the PS3's current "chubby laser". This, in addition to the many <a href="http://www.joystiq.com/2008/01/11/analyst-ps3-production-costs-dropped-by-50-in-a-year/">other cost-cutting innovations</a> Sony implemented in the past year, might lead to yet another price cut for the system -- but the unmentioned, non-discounted inclusion of the lil' laser into existing SKUs is just as likely. We're certain we'll hear more about this in the coming months, once the PS3 hardware market has <a href="http://www.joystiq.com/2008/01/24/best-buy-closing-out-80gb-ps3/">cooled its proverbial jets</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/content_page.php?aid=32468>Read</a> | <a href="http://www.joystiq.com/2008/01/26/smaller-blu-ray-laser-could-reduce-ps3-production-costs/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1097675/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/26/smaller-blu-ray-laser-could-reduce-ps3-production-costs/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Blu-ray</category><category>CeramicWhitePS3</category><category>Nichia</category><category>PlayStation3</category><category>PS3</category><category>SKU</category><category>Sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-01-26T11:00:00+00:00</dc:date></item><item><title>HD porn studio swayed to Blu-ray by PS3 owners</title><link>http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/</guid><comments>http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><a href="http://www.ps3fanboy.com/2007/12/20/playstation-3-owners-want-porn-and-digital-playground-is-list/"><em><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/piratesporno_225.jpg"  alt="" /></em></a>Any respectable connoisseur of the erotic arts can tell you that in this day and age, watching lo-def pornography is about as un-erotic as watching reruns of <em>Murder, She Wrote</em>. Once you've seen an unclothed bathing suit area at 1080p, lower definition skin flicks just seem to lose their appeal. Many porno purveyors have already made the leap to high definition formats -- such as Digital Playground, which publishes movies <a href="http://www.joystiq.com/2007/01/12/porn-industry-leaning-toward-hd-dvd/">exclusively in HD-DVD</a>, much to the chagrin of pornstars left with pockmarked skin after years of spite and heroin abuse.<br /><br />However, Joone, the company's single-named founder, has recently <a href="http://www.ps3fanboy.com/2007/12/20/playstation-3-owners-want-porn-and-digital-playground-is-list/">reconsidered his position</a> in the resolution war, agreeing to publish Digital Playground pictures (starting with their 2005 award-winning blockbuster <em>Pirates</em>) in Blu-ray as well. Why the change of heart? According to Joone, "A lot of people were e-mailing that bought a PlayStation 3 and they were basically saying, 'When are you guys going to release Blu-ray?'" Pornophilic PS3 owners can buckle their swashes when <em>Pirates</em> is released January 4th -- we suggest watching the timeless classic <em>American Bangster</em> to tide you over until then.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2007/12/20/playstation-3-owners-want-porn-and-digital-playground-is-list/>Read</a> | <a href="http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1069397/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Blu-ray</category><category>Bluray</category><category>DigitalPlayground</category><category>Pirates</category><category>PlayStation3</category><category>Porn</category><category>PS3</category><category>Sony</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-12-22T13:00:00+00:00</dc:date></item><item><title>Thrill as the DualShock 3 is unboxed!</title><link>http://www.joystiq.com/2007/11/12/thill-as-the-dualshock-3-is-unboxed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/12/thill-as-the-dualshock-3-is-unboxed/</guid><comments>http://www.joystiq.com/2007/11/12/thill-as-the-dualshock-3-is-unboxed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.engadget.com/2007/11/12/sony-dualshock-3-unboxing-ready-to-rumble/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/dualshock3.jpg" alt="" /></a><br /></div>
Have you ever seen anything so ... boxed in your entire life? What wouldn't you give to see that hot little piece of rumbling plastic shed its outer layer to reveal the deliciousness within, like some sort of be-dual-sticked piece of electronic corn?<br /><br />... OK, so we can't claim to understand unboxing fetishists entirely, but we can at least try to make up for it by appealing to their basest desires. <a href="http://www.engadget.com/2007/11/12/sony-dualshock-3-unboxing-ready-to-rumble/">Engadget Tokyo</a> has one of the first retail <a href="http://www.joystiq.com/tag/DualShock3/">DualShock 3</a>s and they're taking the clamshell off ... slow.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.engadget.com/2007/11/12/sony-dualshock-3-unboxing-ready-to-rumble/>Read</a> | <a href="http://www.joystiq.com/2007/11/12/thill-as-the-dualshock-3-is-unboxed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1037521/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/12/thill-as-the-dualshock-3-is-unboxed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dualshock-3</category><category>dualshock3</category><category>engadget</category><category>playstation3</category><category>unboxing</category><dc:creator>Justin McElroy</dc:creator><dc:date>2007-11-12T10:33:00+00:00</dc:date></item><item><title>Uncharted demo fixed for European PS3s</title><link>http://www.joystiq.com/2007/11/11/uncharted-demo-fixed-for-european-ps3s/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/11/uncharted-demo-fixed-for-european-ps3s/</guid><comments>http://www.joystiq.com/2007/11/11/uncharted-demo-fixed-for-european-ps3s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.ps3fanboy.com/2007/11/10/uncharted-demo-now-works-worldwide/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/uncharted-8.jpg" alt="" /></a><br />Some good news this morning for <a href="http://www.joystiq.com/tag/PS3/">PS3</a> owners across the pond: Though <a href="http://a.joystiq.com/2007/11/09/pal-uncharted-demo-coming-nov-22-us-region-lock-a-mistake/">Sony Europe has promised</a> that the demo for <em><a href="http://www.joystiq.com/tag/UnchartedDrakesFortune/">Uncharted: Drake's Fortune</a></em> would appear on the European and Japanese PlayStation Stores November 22, <a href="http://www.joystiq.com/tag/NaughtyDog/">Naughty Dog</a> has dropped the region specificity on the American demo, opening it up for everyone.<br /><br />According to <a href="http://blog.us.playstation.com/2007/11/09/uncharted-drake%e2%80%99s-fortune-demo-back-on-the-world-map/">Christophe Balestra</a>, co-president of Naughty Dog, the whole ordeal originated from a lack of knowledge about the PSN infrastructure. He claims they didn't know that European and Japanese PS3 owners couldn't access the US PlayStation Store and download demos - an oversight that Balestra himself corrected with the quickness. Now if Naughty Dog can just get the game out without <a href="http://www.i-mockery.com/minimocks/sexual-games/17.php">boobies in their opening logo</a> (link NSFW), they should be in the clear.<br /><br />[Via <a href="http://www.ps3fanboy.com/2007/11/10/uncharted-demo-now-works-worldwide/">PS3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2007/11/10/uncharted-demo-now-works-worldwide/>Read</a> | <a href="http://www.joystiq.com/2007/11/11/uncharted-demo-fixed-for-european-ps3s/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1036757/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/11/uncharted-demo-fixed-for-european-ps3s/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Naughty Dog</category><category>NaughtyDog</category><category>Playstation 3</category><category>Playstation Network</category><category>Playstation Store</category><category>Playstation3</category><category>PlaystationNetwork</category><category>PlaystationStore</category><category>PS3</category><category>PSN</category><category>Sony</category><category>Uncharted</category><category>Uncharted Drake's Fortune</category><category>UnchartedDrake'sFortune</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-11-11T09:45:00+00:00</dc:date></item><item><title>God destroys young man's PS3 with dust [update]</title><link>http://www.joystiq.com/2007/11/10/god-destroys-young-mans-ps3-with-dust/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/10/god-destroys-young-mans-ps3-with-dust/</guid><comments>http://www.joystiq.com/2007/11/10/god-destroys-young-mans-ps3-with-dust/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><a href="http://consumerist.com/consumer/sony/dust-voids-ps3-warranty-321226.php?from="><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/gm_customerservice_225.jpg" alt="" /></a>It seems like having thorough, consumer-focused <a href="http://www.joystiq.com/tag/customersupport/">customer support</a> is a huge deal in this iteration of the console war, which is why we were surprised to hear the woes of Ive, a <a href="http://www.joystiq.com/tag/Sony/">Sony</a> fanboy and owner of a broken <a href="http://www.joystiq.com/tag/PS3/">PS3</a>. According to Ive's story, he sent in his faulty system to be repaired, only to be told that his warranty had been voided by the massive amounts of dust that had accumulated within the casing.<br /><br />Here's our favorite part of the story: When asked what part of the <a href="http://www.joystiq.com/tag/warranty/">warranty</a> says that a dusty system cannot be replaced, his helpful customer service representative told him that dust collection could either be considered customer abuse, or an act of God. We'd like to think that if the Lord did destroy Ive's PS3, he would do so with a plague of locusts, or perhaps a well-placed bolt of lightning. Dust collection just lacks that celestial panache, you know?<br /><br /><strong>Update: </strong><a href="http://consumerist.com/consumer/audio/sony-csr-what-no-dust-doesnt-void-your-ps3-warranty-321288.php">The Consumerist</a> has more on this, an apparent confusion within the realms of customer support. Dust obviously doesn't void your warranty, but it seems it was cited as evidence of neglect in this case (and forms of neglect do void the system's warranty).<br /><br />[Thanks, SickNic]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://consumerist.com/consumer/sony/dust-voids-ps3-warranty-321226.php?from=>Read</a> | <a href="http://www.joystiq.com/2007/11/10/god-destroys-young-mans-ps3-with-dust/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1036368/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/10/god-destroys-young-mans-ps3-with-dust/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Customer Service</category><category>CustomerService</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>sony</category><category>warranty</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-11-10T19:15:00+00:00</dc:date></item><item><title>Rumor: BioShock on PS3, new Metal Gear on PSP</title><link>http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/</guid><comments>http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.1up.com/do/newsStory?cId=3164283"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/bioshock.jpg" alt="" /></a><br />Got a crazy craving for that sweet ADAM flavor that all the kids are talking about, but only own a PS3? According to<a href="http://www.1up.com/do/newsStory?cId=3164283"> 1UP's Quartermann</a>'s Nostradamian prediction you might be able to get your <em><a href="http://www.joystiq.com/tag/Bioshock/">BioShock</a></em> fix soon. In the latest rotation of EGM's rumor mill, the exclusivity of the underseas fiasco has been brought into question, and PS3 owners could find themselves frolicking through Rapture sometime in 2008. However, this report contradicts the <a href="http://www.joystiq.com/2007/08/24/levine-confirms-no-ps3-bioshock-and-does-mea-culpa-on-pc-issues/">statement</a> of <em>BioShock's</em> lead designer Ken Levine that the game is not PS3 bound. <a href="http://www.joystiq.com/tag/2KGames/">2K Games</a>, <em>would you kindly confirm or deny this rumor?</em><br /><br />Quartermann also has great news for the feverish fans of FOXHOUND who were upset by the <a href="http://www.joystiq.com/2007/10/31/metal-gear-solid-4-delayed-until-q2-2008/">recent <em>MGS4</em></a> <a href="http://www.joystiq.com/2007/11/01/metal-gear-solid-4-delay-causes-konami-stock-price-to-fall/">delay</a> - a new <a href="http://www.joystiq.com/search/?q=Metal%20Gear">Metal Gear</a><em> </em>game for the PSP is on it's way, ready to heal those wounds. Reportedly, Kojima Productions is working on the title right now, which will "take Snake back to the early days of his career." Not his career as a master of espionage, mind you, but his first career as a pastry chef in a small Rhode Island bistro.<br /><br />Also rumored: Sega isn't letting the lukewarm reception of their two first next-gen <a href="http://www.joystiq.com/tag/Sonic/">Sonic</a> games break their stride, as they're apparently hard at work on a new, "real" Sonic game. We don't know whether "real" means a return to the game's classic platforming roots, or if we can expect more creepy <a href="http://youtube.com/watch?v=mPcGGHtKqyQ">interspecies make-out sessions.</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/newsStory?cId=3164283>Read</a> | <a href="http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1036120/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2K Games</category><category>2kGames</category><category>Bioshock</category><category>Kojima</category><category>Metal Gear Solid</category><category>MetalGearSolid</category><category>MGS4</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>PSP</category><category>Quartermann</category><category>rumors</category><category>Sega</category><category>THQ</category><category>Wiiware</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-11-10T12:25:00+00:00</dc:date></item><item><title>Today's bone-crushing video: Pain</title><link>http://www.joystiq.com/2007/11/10/todays-bone-crushing-video-pain/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/10/todays-bone-crushing-video-pain/</guid><comments>http://www.joystiq.com/2007/11/10/todays-bone-crushing-video-pain/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://www.gamevideos.com/video/id/16057"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/xray-hand225.jpg" /></a>Gamevideos shows two new <a href="http://www.gamevideos.com/video/id/16057">clips</a> of <a href="http://joystiq.com/tag/pain"><em>Pain</em></a>, the extreme health insurance simulation. Well, like the rest of our <a href="http://www.joystiq.com/2007/10/30/metareview-manhunt-2-wii-ps2/">murder simulators</a>, <em>Pain</em> only shows the id-worthy, visceral high of crashing your sim-like characters into obstacles. <em>Pain</em> unrealistically omits the months and years of recovery.<br /><br />Anyway, the <a href="http://www.joystiq.com/tag/jackass">jackasses</a> in us have been scoping this <a href="http://www.joystiq.com/2007/11/08/sony-announces-holiday-lineup-still-believes-in-unreal-tourname/">upcoming</a>, PS3 downloadable for its visceral high and unrealistic omission of months and years of recovery. See some of the ways you'll torture your characters after the break.<div align="center"> </div>
<center> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16057%26ordinal%3D1194652103660%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16057%26ordinal%3D1194652103660%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object> <br /> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16058%26ordinal%3D1194652152592%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16058%26ordinal%3D1194652152592%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object> </center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamevideos.com/video/id/16057>Read</a> | <a href="http://www.joystiq.com/2007/11/10/todays-bone-crushing-video-pain/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1035765/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/10/todays-bone-crushing-video-pain/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chaos</category><category>havok</category><category>hottest-video</category><category>hottestvideo</category><category>pain</category><category>playstation</category><category>playstation3</category><category>ps3</category><category>psn</category><category>video</category><dc:creator>Zack Stern</dc:creator><dc:date>2007-11-10T01:00:00+00:00</dc:date></item><item><title>Former Harmonix developer tackles PS3 'misconceptions'</title><link>http://www.joystiq.com/2007/10/26/former-harmonix-developer-tackles-ps3-misconceptions/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/26/former-harmonix-developer-tackles-ps3-misconceptions/</guid><comments>http://www.joystiq.com/2007/10/26/former-harmonix-developer-tackles-ps3-misconceptions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="left">
<div align="center"><a href="http://jbooth.blogspot.com/2007/10/ps3-misconceptions-and-spin.html"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/rockbandspecialbox-hard.jpg" /></a><br /></div>
And "spin," as the blog entry either suggests or <em>commands</em> at the outset. Jason Booth, a <a href="http://www.joystiq.com/tag/Harmonix/">Harmonix</a> alum who lists <em><a href="http://www.joystiq.com/tag/GuitarHero/">Guitar Hero</a></em>, <em>Guitar Hero II</em> and <em><a href="http://www.joystiq.com/tag/RockBand/">Rock Band</a></em> as projects he's worked on, <a href="http://jbooth.blogspot.com/2007/10/ps3-misconceptions-and-spin.html">has posted</a> a lengthy and vaguely technical discussion about the difficulties developers may face when making games for both the PlayStation 3 and Xbox 360. Apparently it's not all sunshine and roses!<br /></div>
<br />Booth suggests that PS3 games are often disadvantaged when ported, as developers have to jump through extra hoops in order to get Sony's system to do what the Xbox 360 can with more ease and less time. It's a fair observation from an insider, certainly, but hardly the blast of searing truth meant to burn away our many "misconceptions." With developers <a href="http://www.joystiq.com/2007/10/11/valves-gabe-newell-says-ps3-a-waste-of-time/">expressing discontent</a>, PS3 publishers <a href="http://www.joystiq.com/2007/10/19/takahashi-sony-begging-ps3-devs-to-stay-on-board/">being sweet-talked</a> and games stumbling over <a href="http://www.joystiq.com/2007/08/31/stranglehold-slips-again-on-pc-ps3/">multiple</a>, <a href="http://www.joystiq.com/2007/09/06/the-orange-box-delayed-on-ps3/">noted</a> <a href="http://www.joystiq.com/2007/10/02/midway-expects-unreal-tournament-3-to-slip-into-08/">delays</a>, it's been fairly obvious that the system has been getting a raw deal due to its technical composition and accompanying challenges. <br /><br />It's bad news for the <a href="http://www.joystiq.com/tag/npd">struggling</a> PS3, but it's also not an unusual situation to arise during <a href="http://www.joystiq.com/tag/cod4">multiplatform development</a>. When a developer chooses to develop the same game across different sets of technology, compromises and hardships are likely to rear their hideous, misshapen heads. If you don't think it's all business as usual though, feel free to read all the technical nitty-gritty yourself and respond with an eloquent comment (<a href="http://jbooth.blogspot.com/2007/10/ps3-misconceptions-and-spin.html#c2121939066071342679">example:</a> "what would you know about it? all of harmoniax games looks like shit").<br /><br />[Via <a href="http://www.ps3fanboy.com/2007/10/26/harmonix-developer-shoots-down-ps3-tech-in-rant/">PS3 Fanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://jbooth.blogspot.com/2007/10/ps3-misconceptions-and-spin.html>Read</a> | <a href="http://www.joystiq.com/2007/10/26/former-harmonix-developer-tackles-ps3-misconceptions/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1023062/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/26/former-harmonix-developer-tackles-ps3-misconceptions/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Delays</category><category>Harmonix</category><category>PlayStation3</category><category>Porting</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-10-26T18:45:00+00:00</dc:date></item><item><title>Sony unveils the chocolate PS3</title><link>http://www.joystiq.com/2007/10/15/sony-unveils-the-chocolate-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/15/sony-unveils-the-chocolate-ps3/</guid><comments>http://www.joystiq.com/2007/10/15/sony-unveils-the-chocolate-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://www.ps3fanboy.com/2007/10/15/sonys-newest-ps3-model-ps3-chocolate/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/chocops3.jpg" alt="" /></a><br /></div>
We were perusing pictures of the <a href="http://www.ps3fanboy.com/2007/10/15/sonys-newest-ps3-model-ps3-chocolate/">150 chocolate PS3s</a> that Sony created for Italian event Eurochocolate when it occurred to us: Video game consoles are some of the few items we use in out day-to-day life that we're really glad <em>aren't </em>actually made out of chocolate.<br /><br />Think about it. After the first time you played <em>Lair </em>then looked at the calendar and saw how long it was until <em>Metal Gear Solid 4</em>, would you have really been able to resist just eating the PS3 whole? Can you think of any Wii game that could be described as "better than eating a block of chocolate, a bar of chocolate, a rope of chocolate and an analog stick of chocolate"? And what about the 360? Can you imagine how tough it is to get <a href="http://www.joystiq.com/tag/rrod">melted chocolate stains</a> off of an entertainment center?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2007/10/15/sonys-newest-ps3-model-ps3-chocolate/>Read</a> | <a href="http://www.joystiq.com/2007/10/15/sony-unveils-the-chocolate-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1013557/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/15/sony-unveils-the-chocolate-ps3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>playstation3</category><category>sony</category><category>wii</category><category>xbox360</category><dc:creator>Justin McElroy</dc:creator><dc:date>2007-10-15T16:26:00+00:00</dc:date></item></channel></rss>