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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Primal Rage 2 footage surfaces, breaks our heart]]></title><link>http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/</guid><comments>http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/" target="_self"><img alt="Primal Rage 2 footage surfaces, breaks our heart" class="hidden" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/primalrage2.png" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/PnZ9-GBz5M0?rel=0&amp;wmode=opaque" width="530"></iframe></div><br /><em>Primal Rage 2</em> is one of the more <em>mythical</em> cancelled games of yore. Plenty of rumors and legends surround its life and death, but there's very little in the way of concrete, verifiable information when it comes to what the game was actually like. Now though, thanks to some new off-screen footage captured from a working prototype version, we have a slightly better idea of what could have been.<br /><br />As shown in the video above, <em>Primal Rage 2</em> maintained the claymation aesthetic found in the original game, though the character models and their various animations look much more fluid than <em>Primal Rage</em>'s Harryhausen-esque staccato jitters. Furthermore, the combo system appears to have been improved and expanded, though to what extent is difficult to ascertain.<br /><br />Essentially, it looks like everything we ever could have wanted. Finding absolute proof that we're not living in the best of all possible universes wasn't really on our "To Do:" list today, but here we are. Someday we'll open a worm hole to the bubble universe where <em>Primal Rage 2</em> was released, and it'll be <em>so great</em>. Provided everyone in that universe breathes oxygen, of course; alternate universes can get complicated.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/">Primal Rage 2 footage surfaces, breaks our heart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 29 Dec 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20413484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/29/primal-rage-2-footage-surfaces-breaks-our-heart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>Atari</category><category>cancelled</category><category>claymation</category><category>Primal-Rage</category><category>Primal-Rage-2</category><category>prototype</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 29 Dec 2012 18:00:00 EST</pubDate></item></channel></rss>