Maybe Tecmo didn't receive Nintendo's marketing materials.
Rygar on the Wii ignores the elderly, girls and casual gamers. This is meant squarely for the adrenaline-loving Spike TV-watching crowd. At the helm of this project is Keisuke Kikuchi -- a man who wants to bring a darker edge to the franchise and give Wii owners something that might, in fact, make players build their muscles. So much so that the game is being subtitled
Muscle Impact in Japan. Seriously. Read on.
Why is it called Muscle Impact in Japan?The Japanese title is going to be
Rygar: The Battle of Argus. But after that will be "
Muscle Impact." He wants to know what you think about it.
It's interesting, to say the least. Maybe, it's strange?
Well, do you think its Japanese?
It's very Japanese.To elaborate on why we decided to include "
Muscle Impact" in the Japanese title, was because we want players to feel strong and tough in this installment of
Rygar. There's a bold statement behind it. With the foreign title, simply adding "
The" to "
The Battle of Argus" will probably translate what we're trying to do without adding more words to it. But, in Japanese, we wanted to make it more strong and add a really "tough" word to it. We want you to really feel the toughness.
Maybe players will feel stronger?Well, take a look at my muscles! (
Laughs.) Although, because we don't have a playable ROM here yet, you can't see how big they are yet!