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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Blizzard's Battle.net director on Real ID, cross-game integration and BlizzCon]]></title><link>http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/</guid><comments>http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/"><img border="1" vspace="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/battlenetlogo1021.jpg" alt="" /></a></center>During <a href="http://joystiq.com/tag/gdc-online-2010">GDC Online</a>, Blizzard's <a href="http://us.battle.net/en/">Battle.net</a> project director Greg Canessa presented a "postmortem" for the latest version of the service, which enables online play and discussion for Blizzard's titles, most recently <em><a href="http://joystiq.com/game/starcraft-2">StarCraft 2</a></em>. Speaking to Joystiq before the talk, Canessa was happy to discuss the recent past of the service with us, and talk a bit about the future.<br />
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Battle.net is in use by all 12 million <em>World of Warcraft </em>players, three-plus million <em>StarCraft 2</em> players, and other users, but it recently came to the attention of an even larger audience when controversy arose over Blizzard's decision to implement Real ID, requiring users to identify themselves by their real names on Battle.net. Forum users did not respond kindly to the sudden and mandatory attachment of their real names to their comments, flames and LOLcats, and that part of the plan was <a href="http://www.joystiq.com/2010/07/09/real-id-nixed-from-blizzard-forums-morhaime-explains/">cut</a>, with Real ID still being implemented in non-forum features.<br />
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"The vision behind <a href="http://www.joystiq.com/tag/real-id">Real ID</a>," Canessa said, "was to maintain parallel levels of identity: we have that sort of anonymous character level of identity, and then that Real ID tier that spans games, and there are incremental features that you get for being part of the Real ID community. The vision for that spanned games, got into cross-game chat and so forth. In reality, the in-game social suite was very popular, the cross-game chat that we did, the stuff within <em>StarCraft 2</em>.<p><a href="http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/" rel="bookmark">Continue reading <em>Blizzard's Battle.net director on Real ID, cross-game integration and BlizzCon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/">Blizzard's Battle.net director on Real ID, cross-game integration and BlizzCon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Oct 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19683014/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/21/blizzards-battle-net-director-on-real-id-cross-game-integratio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-net</category><category>battlenet</category><category>Blizzard</category><category>diablo-3</category><category>gdc-online-2010</category><category>greg-canessa</category><category>pc</category><category>real-id</category><category>Starcraft-2</category><category>world-of-warcraft</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 21 Oct 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Review: StarCraft 2: Wings of Liberty]]></title><link>http://www.joystiq.com/2010/07/28/starcraft-2-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/28/starcraft-2-review/</guid><comments>http://www.joystiq.com/2010/07/28/starcraft-2-review/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/28/review-starcraft-2-wings-of-liberty/#continued"><img border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/starcraft-2-logo-530.jpg" alt="" /></a><em><br />
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<div style="text-align: left;"><em>StarCraft 2: Wings of Liberty</em> isn't just traditional, it's a tradition.</div>
<br />
If any other company but Blizzard had simply put new graphics over the same old interface, it would have resulted in an interesting novelty at best. But within moments of putting my hands on <a href="http://www.joystiq.com/game/starcraft-ii-wings-of-liberty"><em>StarCraft 2</em></a> during the open beta, it was clear this was no mere novelty. It's been more than a decade since I played the original, but the sequel feels both instantly fresh and familiar. It's not a game that will be forgotten in the rush of the coming months' releases. It feels timeless.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/starcraft-ii-6-29-09-1/">Starcraft 2 (6/29/09)</a></strong></p><a href="http://www.joystiq.com/photos/starcraft-ii-6-29-09-1/#2101345"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/spawningpool_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-6-29-09-1/#2101346"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zergqueen_eggs02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-6-29-09-1/#2101347"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/battlecruisermissilepods_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-6-29-09-1/#2101348"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/lurkerden_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/starcraft-ii-6-29-09-1/#2101349"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/pvtvz-haven04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/28/starcraft-2-review/" rel="bookmark">Continue reading <em>Review: StarCraft 2: Wings of Liberty</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/28/starcraft-2-review/">Review: StarCraft 2: Wings of Liberty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jul 2010 13:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/28/starcraft-2-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19571871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/28/starcraft-2-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Battle.net-2.0</category><category>battlenet</category><category>blizzard</category><category>mac</category><category>pc</category><category>starcraft</category><category>Starcraft-2</category><category>Starcraft-2-Wings-of-Liberty</category><category>starcraft-ii-wings-of-liberty</category><dc:creator><![CDATA[Allen Cook]]></dc:creator><pubDate>Wed, 28 Jul 2010 13:31:00 EST</pubDate></item></channel></rss>
