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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Broken Sword Kickstarter didn't hit 'Beneath a Steel Sky 2' goal, sequel is a go anyway]]></title><link>http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/</guid><comments>http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-ends-near-double-its-goal-falls-short/"><img alt="Broken Sword Kickstarter falls short of BaSS sequel" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/broken-sword-1348502272.jpg" /></a></div>Revolution Software asked for $400,000 to <a href="http://www.kickstarter.com/projects/165500047/broken-sword-the-serpents-curse-adventure">Kickstart</a> the fifth installment of its point-and-click-adventure franchise, <a href="http://www.joystiq.com/tag/broken-sword-the-serpents-curse"><em>Broken Sword: The Serpent's Curse</em></a>. The Kickstarter closed with $771,561, leaving the team more than $800,000 including PayPal donations.<br /><br /><em>The Serpent's Curse</em> included stretch goals after cresting the initial amount, and it hit three of them, but fell short of the $1 million goal that would have greenlit a <a href="http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/">sequel to <em>Beneath a Steel Sky</em></a>. Revolution plans to develop <em>Beneath a Steel Sky 2</em> regardless of the stretch goal misfire, studio co-founder Tony Warriner tells Develop.<br /><br />"We're delighted by the recent level of interest in a sequel to <em>Beneath a Steel Sky</em> and are currently discussing design ideas for this project, which we plan to go into development following the release of <em>Broken Sword: The Serpent's Curse</em>," Warriner says. "We're deeply touched that our Steel Sky fans are as enthusiastic today as they were when the original game released in 1994."<br /><br /><em>The Serpent's Curse</em> hit goals to restore the "Director's Cuttings" and include more game content, add exotic locations in North Africa and the Middle East, and add one backer's likeness and name to the game.<br /><br /><em>The Serpent's Curse</em> should be available for PC, Mac, Linux, iOS and Android devices in early 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/">Broken Sword Kickstarter didn't hit 'Beneath a Steel Sky 2' goal, sequel is a go anyway</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Sep 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20331646/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beneath-a-steel-sky</category><category>broken-sword-the-serpents-curse</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>mac</category><category>mobile</category><category>pc</category><category>revolution-software</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 24 Sep 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Beneath a Steel Sky gets sequel if Broken Sword Kickstarter hits $1 million]]></title><link>http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/</guid><comments>http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/"><img alt="Beneath a Steel Sky 2 greenlit if Broken Sword Kickstarter hits $1m" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/beneathasteelsky.jpg" style="" /></a></div>After hitting its $400,000 target <a href="http://www.joystiq.com/2012/09/05/broken-sword-the-serpents-curse-kickstarter-funded-curse-stil/">yesterday</a>, the <em>Broken Sword: the Serpent's Curse </em>Kickstarter just went up a notch. Should the fundraiser now reach $1 million then 'Beneath a Steel Sky 2' also<em> </em>gets <a href="http://www.kickstarter.com/projects/165500047/broken-sword-the-serpents-curse-adventure">greenlighted</a>. We're used to bonuses after Kickstarter targets are reached early, but Revolution Software's is a real double whammy.<br /><br />Revolution <a href="http://www.joystiq.com/tag/Beneath-a-Steel-Sky-Remastered/">remastered</a> the 1994 classic three years ago for iOS, but the British developer is desperate to continue the cyberpunk point-and-click adventure. With the <em><a href="http://www.joystiq.com/tag/broken-sword-the-serpents-curse">Serpent's Curse</a> </em>Kickstarter approaching $0.5 million with half its allowed time to go, a <em><a href="http://www.joystiq.com/tag/beneath-a-steel-sky">Beneath a Steel Sky</a> </em>sequel is certainly looking plausible.<br /><br />Revolution announced other targeted bonuses after getting funded yesterday. $500,000 worth of donations sees <em>Serpent's Curse </em>come with director's cut goodies, $650,000 brings two extra locations for George and Nico to explore, and $800,000 lets Revolution realise its "wildest ambitions" with the game. That last one is a bit vague, but our eyes were drawn to "the return of the i<a href="http://www.gamefront.com/5-crazy-difficult-and-intricate-video-game-puzzles/">nfamous goat</a>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/">Beneath a Steel Sky gets sequel if Broken Sword Kickstarter hits $1 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Sep 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20317393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/06/beneath-a-steel-sky-gets-sequel-if-broken-sword-kickstarter-hits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beneath-a-steel-sky</category><category>beneath-a-steel-sky-remastered</category><category>broken-sword-the-serpents-curse</category><category>mac</category><category>pc</category><category>revolution-software</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 06 Sep 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Broken Sword developer joins comic artist Dave Gibbons for new game]]></title><link>http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/</guid><comments>http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/"><img alt="Broken Sword developer joins comic artist Dave Gibbons for new game" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/watchmen.png" style="margin: 4px; width: 530px; height: 279px; " /></a></div>Revolution Software, the team behind <a href="http://www.joystiq.com/tag/Beneath-a-Steel-Sky/"><em>Beneath a Steel Sky</em></a> and <a href="http://www.joystiq.com/tag/broken-sword"><em>Broken Sword</em></a>, is teaming up with graphic novel artist Dave Gibbons for a new title, <a href="http://www.eurogamer.net/articles/2012-07-03-watchmen-co-creator-dave-gibbons-plans-to-make-new-original-adventure-with-beneath-a-steel-sky-broken-sword-developer">Eurogamer</a> reports. Gibbons is responsible for the art and lettering of Alan Moore's <em>Watchmen</em>, and is currently the artist on Marvel's <em>The Secret Service</em>, written by <em>Kick-Ass</em> author Mark Millar.<br /><br />Gibbons and Revolution founder Charles Cecil have collaborated before, with Gibbons contributing to <em>Beneath a Steel Sky</em> and providing art and a digital prequel comic for <em>Broken Sword: Director's Cut</em>. Gibbons says the new game is in an unexplored area that isn't France and isn't catacombs. He'll have story input and direct the look of the whole thing, even if he doesn't do all of the artwork himself.<br /><br />"It's going to be something that combines a lot of the things I'm perhaps best known for, which are a design sense and a sense of symbolism and maybe an obsessive attention to background detail," Gibbons says. "It will look like a Dave Gibbons game. There would be no point in Charles collaborating with me if it was going to look like a Joe Blow game." Not to be confused with "a <a href="http://www.joystiq.com/game/braid/">Jon Blow</a> game," of course.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/">Broken Sword developer joins comic artist Dave Gibbons for new game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20271259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/03/broken-sword-developer-joins-comic-artist-dave-gibbons-for-new-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beneath-a-steel-sky</category><category>broken-sword</category><category>comics</category><category>dave-gibbons</category><category>mobile</category><category>pc</category><category>revolution-software</category><category>Watchmen</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 03 Jul 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Xav's Picks of 2009]]></title><link>http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/</guid><comments>http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/chinatownwarsheader-1262293158.jpg" alt="" /></div>
<em><strong>Grand Theft Auto: Chinatown Wars</strong></em><br />
Upon release, <a href="http://www.joystiq.com/tag/Chinatown-Wars/"><em>Grand Theft Auto: Chinatown Wars</em></a> immediately found its way on my top five games of 2009. With its style, humor and variety it's clear Rockstar was trying to shine a new light on the popular franchise. Not only that, Rockstar took chances in hopes to attract a similar audience to a handheld <em>GTA</em> as it has on consoles. From a new class of criminal, fighting for honor and turf in Liberty City to an addictive (albeit, mostly cloned from <a href="http://en.wikipedia.org/wiki/Drugwars"><em>Drugwars</em></a>) illegal narcotic mini-game, <em>Chinatown Wars</em> felt like a breath of fresh air. Sadly, the game was a commercial <a href="http://www.joystiq.com/2009/12/09/nintendo-gta-chinatown-wars-sales-frustrating/">disaster</a>, relative to its console-based siblings. Be that as it may, <em>Chinatown Wars</em> was not only my favorite on-the-go game of the year, it was easily one of <em>the</em> best games to release across <em>any</em> platform in 2009.<p><a href="http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/" rel="bookmark">Continue reading <em>Best of the Rest: Xav's Picks of 2009</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/">Best of the Rest: Xav's Picks of 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Jan 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19297739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/02/best-of-the-rest-xavs-picks-of-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>beneath-a-steel-sky</category><category>beneath-a-steel-sky-remastered</category><category>best-of-the-rest-2009</category><category>chinatown-wars</category><category>DS</category><category>gta-chinatown-wars</category><category>iPod</category><category>left-4-dead-2</category><category>Microsoft</category><category>Monkey-Island</category><category>NHL-10</category><category>Nintendo</category><category>The-Secret-of-Monkey-Island</category><category>torchlight</category><category>Wii</category><category>xav-de-matos</category><category>Xbox-360</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sat, 02 Jan 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[Beneath a Steel Sky Remastered nears 20K sold; Revolution expects 100K lifetime sales]]></title><link>http://www.joystiq.com/2009/10/28/beneath-a-steel-sky-remastered-nears-20k-sold-revolution-expect/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/28/beneath-a-steel-sky-remastered-nears-20k-sold-revolution-expect/</guid><comments>http://www.joystiq.com/2009/10/28/beneath-a-steel-sky-remastered-nears-20k-sold-revolution-expect/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/beneath-a-steel-sky-on-track-for-20k-sales-in-first-month"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/bass_102709.jpg" /></a></div>
The modern jazzification (<em>totally</em> not a made-up word) of retro adventure title <a href="http://www.joystiq.com/tag/beneath-a-steel-sky"><em>Beneath a Steel Sky</em></a> has been a fairly lucrative move on Revolution Software's part, as managing director Charles Cecil says (via <a href="http://www.gamesindustry.biz/articles/beneath-a-steel-sky-on-track-for-20k-sales-in-first-month">GI.biz</a>) iPhone remake <em>Beneath a Steel Sky Remastered</em> is on track to sell 20,000 copies in its first month -- and that's not including the first week of the month, as it wasn't available in the App store until October 8. <br />
<br />
But it's just a stepping stone to greater financial success, Cecil says. He anticipates the game will sell around 70,000 copies in its first year of release, eventually peaking at 100,000 copies sold in its lifetime. Cecil credits the Apple model (cheap, easy to use and easier to purchase content than it is to pirate) and Revolution's ability to exploit its own games "in a way that you could never do at a mainstream publisher." He also says that daily sacrifices to the almighty Lord Kromdor certainly didn't hurt.*<br />
<br />
<font size="1"><em>*Yes, we made up that last one, silly. Revolution worships Cthulhu, duh!</em></font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/28/beneath-a-steel-sky-remastered-nears-20k-sold-revolution-expect/">Beneath a Steel Sky Remastered nears 20K sold; Revolution expects 100K lifetime sales</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Oct 2009 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/beneath-a-steel-sky-on-track-for-20k-sales-in-first-month>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/28/beneath-a-steel-sky-remastered-nears-20k-sold-revolution-expect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19212016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/28/beneath-a-steel-sky-remastered-nears-20k-sold-revolution-expect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>beneath-a-steel-sky</category><category>beneath-a-steel-sky-remastered</category><category>iPod</category><category>revolution</category><category>revolution-software</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 28 Oct 2009 06:00:00 EST</pubDate></item><item><title><![CDATA[Beneath a Steel Sky is now Inside the iPhone App Store]]></title><link>http://www.joystiq.com/2009/10/08/beneath-a-steel-sky-is-now-inside-the-iphone-app-store/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/08/beneath-a-steel-sky-is-now-inside-the-iphone-app-store/</guid><comments>http://www.joystiq.com/2009/10/08/beneath-a-steel-sky-is-now-inside-the-iphone-app-store/#comments</comments><description><![CDATA[<center><a href="http://www.pocketgamer.co.uk/r/iPhone/Beneath+A+Steel+Sky%3A+Remastered/news.asp?c=16048"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/steelsky1007.jpg" alt="" /></a></center>If you've just completed <em>The Secret of Monkey Island: Special Edition</em> on your iPhone and are eager for more prettied-up vintage adventure gaming, may we submit for your consideration Revolution Software's <a href="http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/"><em>Beneath a Steel Sky Remastered</em></a>? Actually, there's no need for <em>us</em> to, because it's already <em>been</em> submitted ... to the App Store.<br /> <br /> All right, that was a pretty awkward way to say it, but <em>the point</em> is that you can buy the game now for $4.99, a slightly higher price than the $2-3 designer Charles Cecil expected to charge. But still, a world in which you can buy a classic adventure game for five bucks and play it anywhere is <em>quite</em> a bit nicer than, say, the cyberpunk dystopia predicted by the game itself.<br /><br /><strong>Beneath a Steel Sky: Remastered ($4.99): <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=331733638&amp;mt=8&amp;uo=6"><img height="15" border="0" width="61" alt="Beneath a Steel Sky: Remastered" src="http://ax.itunes.apple.com/images/badgeitunes61x15dark.gif" /></a></strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/08/beneath-a-steel-sky-is-now-inside-the-iphone-app-store/">Beneath a Steel Sky is now Inside the iPhone App Store</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Oct 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pocketgamer.co.uk/r/iPhone/Beneath+A+Steel+Sky%3A+Remastered/news.asp?c=16048>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/08/beneath-a-steel-sky-is-now-inside-the-iphone-app-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19187570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/08/beneath-a-steel-sky-is-now-inside-the-iphone-app-store/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>Apple</category><category>beneath-a-steel-sky</category><category>beneath-a-steel-sky-remastered</category><category>charles-cecil</category><category>iPod</category><category>remake</category><category>revolution-software</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 08 Oct 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[Beneath a Steel Sky remastered for iPhone]]></title><link>http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/</guid><comments>http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/#comments</comments><description><![CDATA[<center><a href="http://www.eurogamer.net/articles/beneath-a-steel-sky-remastered-preview"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/bass07230.jpg" alt="" /></a></center>We are in the midst of a full-blown adventure game renaissance, thanks to the sudden proliferation of new adventure games and the (long-awaited) rediscovery by publishers of their own back catalogs. The latest adventure game to be brought back is Revolution Software's <a href="http://www.revolution.co.uk/_display.php?id=16"><em>Beneath a Steel Sky</em></a>, which may be best known these days for the fact that it's available for free and works with ScummVM.<br /><br />The new version, <em>Beneath a Steel Sky Remastered</em>, won't be free and won't run in ScummVM, but it <em>will</em> have the advantage of running on iPhone. The update will include new content like fully-animated cutscenes from <em>Watchmen</em> artist Dave Gibbons. Creator Charles Cecil expects to charge around $2 or $3 for the title.<br /><br />"Yes, you can jailbreak your phone and play the game for free," he told <a href="http://www.eurogamer.net/articles/beneath-a-steel-sky-remastered-preview">Eurogamer</a>. "But if you like the game and like the kind of games we make, then pay us a little bit of money and, if it's a big enough success, we can reinvest the funds. We can start to look at a potential <em>BASS </em>sequel."<br /><br />According to the <a href="http://www.gamesindustry.biz/articles/beneath-a-steel-sky---remastered-iphone-adventure-revamp-to-be-first-offspring-of-revolution-s-new--pocket--division">announcement</a>, the iPhone version will be out this fall. Revolution Pocket has plans for other mobile platforms, including Android, PSP Go, and DSiWare.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/">Beneath a Steel Sky remastered for iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Jul 2009 10:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/beneath-a-steel-sky-remastered-preview>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19114269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/30/beneath-a-steel-sky-remastered-for-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>android</category><category>Apple</category><category>beneath-a-steel-sky</category><category>beneath-a-steel-sky-remastered</category><category>dsiware</category><category>Google</category><category>iPod</category><category>psp-go</category><category>revolution-pocket</category><category>revolution-software</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 30 Jul 2009 10:06:00 EST</pubDate></item><item><title><![CDATA[Revolution considering new Beneath a Steel Sky, Broken Sword games]]></title><link>http://www.joystiq.com/2009/02/24/revolution-considering-new-beneath-a-steel-sky-broken-sword-gam/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/24/revolution-considering-new-beneath-a-steel-sky-broken-sword-gam/</guid><comments>http://www.joystiq.com/2009/02/24/revolution-considering-new-beneath-a-steel-sky-broken-sword-gam/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.videogamer.com/news/24-02-2009-10724.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/580_bsbassnew.jpg" alt="" /></a></div>
Revolution Software is stepping up efforts to bring back some of its classic adventure IPs. Founder Charles Cecil currently has two games in mind: <em>Beneath a Steel Sky</em> and <a href="http://www.nintendo.joystiq.com/tag/broken-sword"><em>Broken Sword</em></a>. The latter series is already undergoing a revival via next month's <em><a href="http://nintendo.joystiq.com/2008/12/19/ubisoft-resurrecting-broken-sword-on-ds-and-wii-next-year/">Broken Sword: Shadows of the Templars (Director's Cut)</a></em>; however, Cecil tells <a href="http://www.videogamer.com/news/24-02-2009-10724.html">VideoGamer</a> this might only be the beginning.<br /> <br />If the Director's Cut of <span style="font-style: italic;">Shadows of the Templars</span> for  Wii and DS are successful, Revolution might consider doing more Director's Cuts for the other <span style="font-style: italic;">Broken Sword</span> titles. This might even entail completely overhauling the 3D <span style="font-style: italic;">Broken Swords</span> (numbers three and four in the series) into 2D versions for Nintendo's systems. A movie tie-in game could also be in the works, as Cecil reveals that Radar Pictures is interested in doing a <span style="font-style: italic;">Broken Sword </span>film. <br /><br /> In the case of <em>Beneath a Steel Sky </em> - another adventure title from the '90s - Cecil says it's "probably going to happen." He's just claiming everyone's too busy to work on it right now. Well, of course; with all those possible <span style="font-style: italic;">Broken Sword</span> projects, it sounds like Revolution will be busy for awhile.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/24/revolution-considering-new-beneath-a-steel-sky-broken-sword-gam/">Revolution considering new Beneath a Steel Sky, Broken Sword games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Feb 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/24-02-2009-10724.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/24/revolution-considering-new-beneath-a-steel-sky-broken-sword-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1470372/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/24/revolution-considering-new-beneath-a-steel-sky-broken-sword-gam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beneath-a-steel-sky</category><category>broken-sword</category><category>charles-cecil</category><category>DS</category><category>Nintendo</category><category>revolution</category><category>revolution-software</category><category>ubisoft</category><category>Wii</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 24 Feb 2009 22:00:00 EST</pubDate></item><item><title><![CDATA[The DS Life: First-person gaming]]></title><link>http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/</guid><comments>http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/the-ds-life/" rel="tag">The DS Life</a></p><div align="center"><a href="http://flickr.com/photos/superlocal/2056716116/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/tdsl-fps-0-dsf.jpg"  /></a><br /></div>
<a href="http://www.joystiq.com/category/the-ds-life/">The DS Life</a> is a weekly feature in which we scour the known world for narrative images of Nintendo's handhelds and handheld gamers. If you have a photo and a story to match it with, send both to <span style="font-weight: bold;">thedslife at dsfanboy dot com</span>.<br /><br />We're breaking away from our usual routine this week -- instead of fawning over touching scenes of handheld gamers, we'll look through ten pictures taken from the gamers's point of view. These photographs can reveal a lot about the shutterbugs who took them! You know, besides what game they were playing at the time.<p><a href="http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/" rel="bookmark">Continue reading <em>The DS Life: First-person gaming</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/">The DS Life: First-person gaming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2008 23:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1126418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/the-ds-life-first-person-gaming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beneath-a-steel-sky</category><category>card-holder</category><category>chocobotales</category><category>first-person</category><category>mariokart</category><category>nintendogs</category><category>phoenix-wright</category><category>point-of-view</category><category>taiko</category><category>tamagotchi</category><category>team-fortress</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 27 Feb 2008 23:50:00 EST</pubDate></item></channel></rss>