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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bionic Commando Rearmed reduced on Steam]]></title><link>http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/</guid><comments>http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/bcr118.jpg" /></a></center>Steam has restarted its "Midweek Madness" offers now that its <a href="http://www.joystiq.com/2010/12/20/steam-holiday-sale-2010/">two weeks</a> of madness have ended. From now through Thursday at 4PM PST, you can get Bionic Commando Rearmed for just five bucks, half off its normal price! If you've never checked out Bionic Commando, this is a great chance to do so before <a href="http://www.joystiq.com/2011/01/06/bionic-commando-rearmed-2-will-make-you-jump-jump-feb-1/"><em>Rearmed 2</em></a> hits on February 1.<br />
<br />
We promise we won't judge you for never having played <em>Bionic Commando</em> if you do this <em>soon</em>. But we'll warn you, that window's closing. We feel an urge to just completely go off on someone who's never played one of the best NES games ever, or its beautifully executed remake. Five dollars is a small price to avoid <em>that</em> lecture.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/">Bionic Commando Rearmed reduced on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Jan 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19805929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/19/bionic-commando-rearmed-reduced-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bionic-Commando-Rearmed</category><category>Bionic-Commando-Remake</category><category>capcom</category><category>grin</category><category>midweek-madness</category><category>pc</category><category>steam</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 19 Jan 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Former GRIN devs form Whiteout]]></title><link>http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/</guid><comments>http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/grin530.jpg" alt="" /></a></div>
From the <a href="http://www.joystiq.com/2009/08/12/bionic-commando-developer-grin-closes/">knocked-out teeth</a> of developer GRIN comes a new studio: Whiteout. <a href="http://www.gamesindustry.biz/articles/former-grin-developers-set-up-new-studio-whiteout">GI.biz</a> reports the team is currently working on a <a href="http://www.joystiq.com/tag/cryengine-3">CryEngine 3</a> project, for which it has already created a playable prototype, and will generally focus on downloadable titles. This is likely a wise direction to take, considering <a href="http://www.joystiq.com/game/bionic-commando-rearmed"><em>Bionic Commando: Rearmed</em></a> was GRIN's one real success amidst the retail disaster trifecta of <a href="http://joystiq.com/game/bionic-commando"><em>Bionic Commando</em></a>, <em>Wanted: Weapons of Fate</em> and <a href="http://www.joystiq.com/2009/05/27/review-terminator-salvation/"><em>Terminator: Salvation</em></a>.<br />
<br />
Whiteout is at least the third studio to respawn (which is a <a href="http://www.joystiq.com/2010/04/12/respawn-entertainment/"><em>totally different studio</em></a>) out of the death of GRIN. <a href="http://www.joystiq.com/2009/08/12/ex-grin-staffers-form-outbreak-studios/">Outbreak Studios</a> formed before the corpse was even cold, while <a href="http://www.joystiq.com/tag/might-and-delight/">Might&amp;Delight</a> -- made up of the <em>Rearmed</em> team -- is also grappling new projects.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/">Former GRIN devs form Whiteout</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Aug 2010 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19577378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/02/former-grin-devs-form-whiteout/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bionic-Commando-Rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>business</category><category>GRIN</category><category>Whiteout</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 02 Aug 2010 13:40:00 EST</pubDate></item><item><title><![CDATA[Interview: Might&amp;Delight's Jakob Tuchten]]></title><link>http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/</guid><comments>http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/mightndelite580.jpg" /></div>
With little more than a <a href="http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/">cursory announcement</a> a few weeks back of Might&amp;Delight's existence, the ex-<a href="http://www.joystiq.com/tag/grin">GRIN</a> staffers making up M&amp;D's numbers haven't been vocal about what they're working on next. And according to art director Jakob Tuchten, that's (at least partially) because the future is still somewhat unknown for the fledgling studio. "We have had some really nervous and positive meetings with publishers, and we&acute;re sketching up some promising ideas."<br />
<br />
M&amp;D has said, however, that it aims to "continue doing what we started with <a href="http://joystiq.com/tag/bionic-commando-rearmed">[</a><em><a href="http://joystiq.com/tag/bionic-commando-rearmed">Bionic Commando</a></em><a href="http://joystiq.com/tag/bionic-commando-rearmed">] </a><em><a href="http://joystiq.com/tag/bionic-commando-rearmed">Rearmed</a></em> ... small, fresh games with strong old school flavor." So when we asked about working on more licensed properties, it wasn't surprising that Tuchten teased, "We have a tasty list with publishers and their old titles that we would love to remake." That said, he added that M&amp;D probably won't head in that direction. Hit the break to find out more about the studio's plans for the future, as well as everything else that Tuchten had to tell us.<p><a href="http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/" rel="bookmark">Continue reading <em>Interview: Might&amp;Delight's Jakob Tuchten</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/">Interview: Might&amp;Delight's Jakob Tuchten</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 May 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19468875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/interview-mightanddelights-jakob-tuchten/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>bionic-commando-rearmed-2</category><category>capcom</category><category>development</category><category>grin</category><category>interview</category><category>jakob-tuchten</category><category>might-and-delight</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 07 May 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed 2 jumping into Q1 2011]]></title><link>http://www.joystiq.com/2010/04/20/bionic-commando-rearmed-2-q1-2011-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/20/bionic-commando-rearmed-2-q1-2011-release-date/</guid><comments>http://www.joystiq.com/2010/04/20/bionic-commando-rearmed-2-q1-2011-release-date/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_e9d06796"><param name="movie" value="http://www.viddler.com/simple/e9d06796/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/e9d06796/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e9d06796"></embed></object><strong><em><small>Download in HD from <a href="http://www.bigdownload.com/games/bionic-commando-rearmed-2/pc/bionic-commando-rearmed-2-debut-trailer-hd/">Big Download</a></small></em></strong></center>Rumored over the weekend to have been <a href="http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/">revealed at Captivate 2010</a>, <em>Bionic Commando Rearmed 2</em> is now official. The game is slated to once again hit Xbox Live Arcade and PlayStation Network in Q1 2011 -- no PC version has been announced. While fans might have hoped development would be helmed by <a href="http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/">Might &amp; Delight</a>, the studio formed by the ex-Grin staffers responsible for the original <em>Rearmed, </em>the task's been handed to Fatshark, the studio behind <a href="http://joystiq.com/tag/lead-and-gold"><em>Lead &amp; Gold</em></a>.<br />
<br />
The sequel sees Nathan Spencer return, this time fighting the presumably evil General Sabio, "a new technologically sophisticated foe," who is "on the brink of launching a deadly missile attack." <em>Rearmed 2</em> also promises new weapons, two-player co-op (no word if it's online this time) and new tunes from the same composers who created the brilliant soundtrack for the original <em>Rearmed</em>.<br />
<br />
Of course, none of that is important because, as the debut trailer makes quite clear, <em>Nathan has learned how to jump</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bionic-commando-rearmed-2-0/">Bionic Commando Rearmed 2</a></strong></p><a href="http://www.joystiq.com/photos/bionic-commando-rearmed-2-0/#2908403"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/bcvlc-2010-04-05-17-14-01-56ca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed-2-0/#2908404"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/bcvlc-2010-04-05-17-14-17-97ca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed-2-0/#2908405"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/bcvlc-2010-04-05-17-14-52-53ca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed-2-0/#2908406"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/bcvlc-2010-04-05-17-14-57-52ca_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed-2-0/#2908407"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/bcvlc-2010-04-05-17-27-08-47ca_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/20/bionic-commando-rearmed-2-q1-2011-release-date/">Bionic Commando Rearmed 2 jumping into Q1 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/20/bionic-commando-rearmed-2-q1-2011-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19446022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/bionic-commando-rearmed-2-q1-2011-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>bionic-commando-rearmed-2</category><category>capcom</category><category>captivate-2010</category><category>fatshark</category><category>GRIN</category><category>Microsoft</category><category>psn</category><category>q1-2011</category><category>release-date</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 20 Apr 2010 11:10:00 EST</pubDate></item><item><title><![CDATA[Marvel vs Capcom 3 for Xbox 360 &amp; PS3 announced, along with Bionic Commando: Rearmed 2 [update]]]></title><link>http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/</guid><comments>http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="www.planetxbox360.com/article_10306/Marvel_vs_Capcom_3_is_Coming_to_Xbox_360_from_Capcom"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/marvcapsethmain.jpg" alt="" /></a></div>
<strong>Update:</strong> Capcom has officially announced both <em><a href="http://www.joystiq.com/tag/marvel-vs-capcom-3">Marvel vs. Capcom 3</a></em> and <em><a href="http://www.joystiq.com/tag/bionic-commando-rearmed-2">Bionic Commando: Rearmed 2</a></em>. Additionally, a Capcom representative clarified some details about the <em>MvC3</em> character roster for Joystiq: "We're not necessarily hyping the number of characters with <em>MvC3</em>, we're hyping quality. These aren't just sprites you can plug into the game. This is a full, disc-based release with gorgeous 3D models powered by the latest version of MT Framework. At this point, there are roughly 30 characters in the game, but that number will increase. You can rest assured that Niitsuma-san and his team will be working hard to include as many characters as possible before the game hits next year."<br />
<br />
<hr width="100%" size="2" style="margin: 3px;" />
<strong><br />
Original Story:</strong> There have been rumors swirling around about a sequel to Capcom's superhero-flavored fighter <em><a href="http://www.joystiq.com/tag/marvel-vs-capcom-2">Marvel vs Capcom 2</a></em> pretty much since the game arrived 10 years ago. And given Capcom's recent success with a <em>Street Fighter</em> revival -- not to mention the <a href="http://www.joystiq.com/2010/03/05/marvel-vs-capcom-2-tops-psn-sales-for-february/">sales</a> <a href="http://www.joystiq.com/2009/11/23/marvel-vs-capcom-2-defeated-hd-remix-in-sales-battle/">rampage</a> of <em>MvC2</em> on XBLA and PSN -- the sequel rumor mill has once again begun turning furiously. This week's press-only Captivate event in Hawaii, held yearly by the Japanese publisher, is said to have showcased just such a sequel in <em>Marvel vs Capcom 3</em> for Xbox 360 and PlayStation 3, claims <a href="http://www.planetxbox360.com/article_10306/Marvel_vs_Capcom_3_is_Coming_to_Xbox_360_from_Capcom">PlanetXbox360</a>. At the same event, a sequel to <em><a href="http://www.joystiq.com/tag/bionic-commando-rearmed">Bionic Commando: Rearmed</a></em> is alleged to have been announced, though no details were provided in the post.<br />
<br />
According to the report, <em>MvC3</em> will receive a retail release "later this year or early 2011" and will run in "full 1080p." Allegedly, while the full character list is unknown, some have been confirmed. "Wolverine, Spider-Man, The Hulk, Magneto, Storm, and a few others will be back; but the team behind <em>MvC3</em> have said they will be blowing fans out of the water with the sheer number of characters this game includes," alleges PlanetXbox360. The rumored sequel is said to be a nontraditional 2D fighter, which suggests that it could feature 3D elements, as seen in <em><a href="http://www.joystiq.com/tag/street-fighter-iv">Street Fighter IV</a></em>. PlanetXbox360 claims we'll hear more about the title next week and that the game will be playable at E3 this June. When reached for comment, Capcom told Joystiq, "We don't comment on speculation and rumors."<br />
<br />
[Thanks Nathan Garcia!]<br />
<br />
<hr width="100%" size="2" style="margin: 3px;" />
<font color="gray"><span style="font-size: 11px; line-height: 13px;">Editors' note: Joystiq did not attend Captivate this year. We determined the perceived environment, and associated downtime, of the event was not in accordance with our editorial policy. We expect to provide firsthand preview coverage of all Capcom titles shown at Captivate during E3 this June. For more information on our policies, <a href="http://www.joystiq.com/editorial-ethics-policies/" target="_blank">click here</a>.</span></font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/">Marvel vs Capcom 3 for Xbox 360 &amp; PS3 announced, along with Bionic Commando: Rearmed 2 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Apr 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.planetxbox360.com/article_10306/Marvel_vs_Capcom_3_is_Coming_to_Xbox_360_from_Capcom>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19443913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/17/rumor-marvel-vs-capcom-3-going-hd-on-360-ps3-in-late-2010-or/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-command-rearmed-2</category><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>bionic-commando-rearmed-2</category><category>capcom</category><category>fighting</category><category>GRIN</category><category>marvel</category><category>marvel-vs-capcom</category><category>marvel-vs-capcom-2</category><category>marvel-vs-capcom-3</category><category>Microsoft</category><category>street-fighter-iv</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 17 Apr 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Might&amp;Delight reassembles GRIN's Bionic Commando Rearmed team]]></title><link>http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/</guid><comments>http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.mightanddelight.com/index.php?page=home"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/mightndelite580.jpg" /></a></div>
GRIN may be <a href="http://www.joystiq.com/2009/08/12/bionic-commando-developer-grin-closes/">no more</a>, but some of the talent behind the studio is coming back. The team responsible for <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a>, arguably GRIN's greatest title, have announced plans to return to game development with a new studio: Might&amp;Delight. Focused on "advancing back to the 80s," the new studio opens today in Stockholm, Sweden. According to a <a href="http://www.mightanddelight.com/index.php?page=home">press release</a>, "our ambition is to continue doing what we started with <em>Rearmed</em>. Small, fresh games with strong old school flavor."<br />
<br />
Starting another team is no small task, so we wish Might&amp;Delight the best of luck on its future endeavors. We can't wait to see what retro revivals it'll be able to come up with.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/">Might&amp;Delight reassembles GRIN's Bionic Commando Rearmed team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Apr 2010 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mightanddelight.com/index.php?page=home>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19443366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/16/mightanddelight-reassembles-grins-bionic-commando-rearmed-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>grin</category><category>might-and-delight</category><category>stockholm</category><category>sweden</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 16 Apr 2010 15:20:00 EST</pubDate></item><item><title><![CDATA[Rumor: Nobody's smiling about more GRIN layoffs]]></title><link>http://www.joystiq.com/2009/08/11/rumor-nobodys-smiling-about-more-grin-layoffs/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/11/rumor-nobodys-smiling-about-more-grin-layoffs/</guid><comments>http://www.joystiq.com/2009/08/11/rumor-nobodys-smiling-about-more-grin-layoffs/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=24786"><img width="580" vspace="4" hspace="0" height="264" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/grinupsidown.jpg" alt="" /></a></div>
It appears that the <a href="http://www.joystiq.com/2009/05/27/rumor-grin-lays-off-more-than-100/">rumors of layoffs</a> at Stockholm-based developer <a href="http://www.joystiq.com/tag/GRIN/">GRIN</a> are getting worse, with the company itself allegedly on the brink of collapse. <a href="http://www.gamasutra.com/php-bin/news_index.php?story=24786">Gamasutra</a> has been informed by reliable sources that the studio has had another round of layoffs and that some employees have been told not to show up for work. Two of the company's studios have already shut down, with the main Stockholm office being the next domino.<br /> <br /> Despite critical acclaim for <a href="http://joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a>, the studio saw sluggish sales and tepid reviews from big-budget titles like <em><a href="http://joystiq.com/tag/terminator-salvation">Terminator Salvation</a>, Wanted: Weapons of Fate</em> and -- the game that could really have given it a boost -- <a href="http://joystiq.com/tag/bionic-commando"><em>Bionic Commando</em></a>. We'll update as we hear more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/11/rumor-nobodys-smiling-about-more-grin-layoffs/">Rumor: Nobody's smiling about more GRIN layoffs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Aug 2009 09:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=24786>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/11/rumor-nobodys-smiling-about-more-grin-layoffs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19125526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/11/rumor-nobodys-smiling-about-more-grin-layoffs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>business</category><category>capcom</category><category>grin</category><category>layoffs</category><category>terminator-salvation</category><category>wanted-weapons-of-fate</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 11 Aug 2009 09:07:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando grapples Steam, soundtrack released]]></title><link>http://www.joystiq.com/2009/07/29/bionic-commando-grapples-steam-soundtrack-released/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/29/bionic-commando-grapples-steam-soundtrack-released/</guid><comments>http://www.joystiq.com/2009/07/29/bionic-commando-grapples-steam-soundtrack-released/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" height="326" border="1" width="580" vspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bcontest.jpg" /></div>
Get ready for a double bionic news whammy. First up, both <em>Bionic Commando</em> and its retro cousin, <em>Bionic Commando Rearmed</em>, are <a href="http://store.steampowered.com/news/2690/">now available on Steam</a>. <em>Bionic Commando</em> can be grappled for $39.99, while <em>Rearmed</em> will make heads explode for only $9.99. If you want to just <em>go crazy</em> and get 'em both, you can save a whole five bucks by picking up the <em>Bionic Commando</em> Pack for $44.99.<br />
<br />
In other bionic news, the <em>Bionic Commando</em> soundtrack is now available from <a href="https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=4373">Sumthing Digital</a> and <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAlbum?id=324141377&amp;s=143441">iTunes</a> for $9.99. While opinions on <em>Bionic Commando</em> are mixed, the soundtrack is definitely worth checking out (<a href="https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=3664">just like its cousin</a>).<br />
<br />
[Via <a href="http://www.1up.com/do/newsStory?cId=3175340">1UP</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/29/bionic-commando-grapples-steam-soundtrack-released/">Bionic Commando grapples Steam, soundtrack released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jul 2009 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/29/bionic-commando-grapples-steam-soundtrack-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19112250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/bionic-commando-grapples-steam-soundtrack-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>grin</category><category>steam</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 29 Jul 2009 04:00:00 EST</pubDate></item><item><title><![CDATA[Trophies: Bionic Commando Rearmed]]></title><link>http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/</guid><comments>http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/bcr-no-online-582.jpg" /><br /> </div>
<table align="center">
    <tbody>
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            <td width="100"> </td>
            <td width="190">
            <div> <span style="font-weight: bold;">0 Platinum<br />1 Gold<br />4 Silver<br />7 Bronze</span></div>
            </td>
            <td width="290">Difficulty: <strong>Very Difficult</strong><br /> Online Trophies? <strong>No</strong><br /> Time to Completion: <strong>30 hours<br /></strong>DLC Trophies? <strong>No</strong> </td>
        </tr>
        <tr>
            <td> </td>
            <td><span style="font-weight: bold;"><a href="http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/">View Trophy List</a></span></td>
            <td><span style="font-weight: bold;"><a href="http://www.joystiq.com/tag/bionic-command-rearmed">Read More About the Game</a><br /></span></td>
        </tr>
    </tbody>
</table>
<p><a href="http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/" rel="bookmark">Continue reading <em>Trophies: Bionic Commando Rearmed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/">Trophies: Bionic Commando Rearmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Jul 2009 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19110727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/27/trophies-bionic-commando-rearmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>patch</category><category>trophies</category><category>trophy</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 27 Jul 2009 11:35:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed Trophies are almost here]]></title><link>http://www.joystiq.com/2009/07/21/bionic-commando-rearmed-trophies-are-almost-here/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/21/bionic-commando-rearmed-trophies-are-almost-here/</guid><comments>http://www.joystiq.com/2009/07/21/bionic-commando-rearmed-trophies-are-almost-here/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/xbox.joystiq.com/media/2009/06/bionic-commando-rearmed-12-580px.jpg" alt="" /></div>
Hey, remember <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a>? Probably not, seeing as it came out almost a year ago. It was a pretty decent remake of the NES classic. Only one problem -- it didn't have Trophies. Still, Capcom promised they'd <a href="http://www.joystiq.com/2008/08/11/bionic-commando-rearmed-to-get-trophies-dead-rising-hinted/">patch them in</a>. Then they canceled that promise. Then they <a href="http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/">promised <em>again</em></a>. <br />
<br />
Now, finally, we've been told via the company's <a href="http://twitter.com/Capcom_Unity/status/2765938419">official Twitter account</a> that the Trophy patch has been approved for the US, with Europe scheduled to be approved in the next few days. The upshot of which is that you "may" be getting your long-awaited Trophies within the next "<span class="status-body"><span class="entry-content">7 to 10 days." We're pretty sure most of you will have moved on by now, but it's the thought that counts. <br />
</span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/21/bionic-commando-rearmed-trophies-are-almost-here/">Bionic Commando Rearmed Trophies are almost here</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Jul 2009 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/Capcom_Unity/status/2765938419>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/bionic-commando-rearmed-trophies-are-almost-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19105774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/bionic-commando-rearmed-trophies-are-almost-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>GRIN</category><category>trophies</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Tue, 21 Jul 2009 21:30:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed update coming to XBLA as well]]></title><link>http://www.joystiq.com/2009/06/29/bionic-commando-rearmed-update-coming-to-xbla-as-well/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/29/bionic-commando-rearmed-update-coming-to-xbla-as-well/</guid><comments>http://www.joystiq.com/2009/06/29/bionic-commando-rearmed-update-coming-to-xbla-as-well/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="0" hspace="0" height="335" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/bionic-commando-rearmed-12-580px.jpg" /></div>
Worried about news that Capcom's <em><a href="http://www.joystiq.com/tag/Bionic-Commando-Rearmed/">Bionic Commando Rearmed</a></em> was getting <a href="http://playstation.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/">patched with Trophy support</a> as well as new difficulty levels on PlayStation Network, with no mention at all of an Xbox Live Arcade patch? We feared the worst and asked Capcom to set us straight. A spokesperson told us, "Yes yes of course, same new Easier modes on both platforms." There you have it!<br />
<br />
Eleven days ago Capcom's John Diamonon assured us that the patch (at least on PSN) "should be available real soon"; however, as of today, neither patch has appeared. We'll go ahead and assume the new release date is "really really soon."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bionic-commando-rearmed/">Bionic Commando Rearmed</a></strong></p><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/#698078"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/superjoe1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/#698059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/bcr_logo_white_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/#698063"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/bcr_digiday_screensot_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/#698064"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/bcr_digiday_screensot_04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/#698065"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/bcr_digiday_screensot_03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/29/bionic-commando-rearmed-update-coming-to-xbla-as-well/">Bionic Commando Rearmed update coming to XBLA as well</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/29/bionic-commando-rearmed-update-coming-to-xbla-as-well/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19076003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/bionic-commando-rearmed-update-coming-to-xbla-as-well/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bionic-Commando</category><category>Bionic-Commando-Rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>Capcom</category><category>Grin</category><category>XBLA</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Mon, 29 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Capcom to patch Bionic Commando Rearmed with Trophies, thanks 'brutal' community feedback]]></title><link>http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/</guid><comments>http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/bcr-no-online-582.jpg" alt="" /><br /></div>
Well, Capcom has proven that if you complain loudly enough, it will listen. After deciding against a Trophy patch for <em>Bionic Commando Rearmed</em>, fans offered "brutally constructive" feedback that made the company reconsider. In addition to Trophies, the upcoming patch will offer a few new features, such as a new "Normal" difficulty that grants players unlimited lives and the ability to respawn at the last checkpoint. The Super Joe Machine Gun has also been fixed, and the weapon will become more powerful across all difficulties.<br /><br />The patch is currently in QA and "should be available real soon." The patch should hopefully end the "Crapcom" comments that plague PS3 sites ever since <a href="http://www.joystiq.com/2007/03/19/devil-may-cry-4-no-longer-a-ps3-exclusive/"><em>DMC4</em> went multiplatform</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/">Capcom to patch Bionic Commando Rearmed with Trophies, thanks 'brutal' community feedback</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jun 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/06/18/new-bionic-commando-rearmed-update-includes-trophies-and-more/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19071335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/18/capcom-to-patch-bionic-commando-rearmed-with-trophies-thanks-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>capcom</category><category>patch</category><category>psn</category><category>trophies</category><category>trophy</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Jun 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Grab Bionic Commando Rearmed on XBLA for $5 this week]]></title><link>http://www.joystiq.com/2009/05/25/grab-bionic-commando-rearmed-on-xbla-for-5-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/25/grab-bionic-commando-rearmed-on-xbla-for-5-this-week/</guid><comments>http://www.joystiq.com/2009/05/25/grab-bionic-commando-rearmed-on-xbla-for-5-this-week/#comments</comments><description><![CDATA[<div align="center"><a href="http://majornelson.com/archive/2009/05/25/deal-of-the-week-bionic-commando-may-25.aspx"><img width="580" vspace="4" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bioniccommandorearmed5802.jpg" alt="" /></a></div>
<a href="http://majornelson.com/archive/2009/05/25/deal-of-the-week-bionic-commando-may-25.aspx">Major Nelson</a> received accurate information <a href="http://xbox.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/">this week</a> indicating that the Xbox "deal of the week" would be <em><a href="http://joystiq.com/tag/bionic-commando-rearmed">Bionic Commando Rearmed</a></em> for 400<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($5). A small reminder: to take advantage of the deal, you must have an Xbox Live gold membership, otherwise it'll show as the standard 800<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($10).<br />
<br />
It's also worth noting that the Metacritic average for <a href="http://www.metacritic.com/games/platforms/xbox360/bioniccommandorearmed?q=bionic%20commando%20rearmed"><em>BCR</em> is an 85</a>, while the super new and flashy <a href="http://www.metacritic.com/games/platforms/xbox360/bioniccommando"><em>Bionic Commando</em> is 70</a>. Which one is getting five of your dollars?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/25/grab-bionic-commando-rearmed-on-xbla-for-5-this-week/">Grab Bionic Commando Rearmed on XBLA for $5 this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 May 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2009/05/25/deal-of-the-week-bionic-commando-may-25.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/25/grab-bionic-commando-rearmed-on-xbla-for-5-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1555769/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/25/grab-bionic-commando-rearmed-on-xbla-for-5-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bionic-Commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>deal-of-the-week</category><category>grin</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 25 May 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed NOT swinging in at $5 this week [update]]]></title><link>http://www.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/</guid><comments>http://www.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/#comments</comments><description><![CDATA[<div align="center"><a href="http://majornelson.com/archive/2009/05/18/deal-of-the-week-bionic-commando.aspx"><img width="580" vspace="4" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bioniccommandorearmed580.jpg" alt="" /></a></div>
<a href="http://majornelson.com/archive/2009/05/18/deal-of-the-week-bionic-commando.aspx">Major Nelson</a> notes that this week's Xbox "deal of the week" (which actually lives up to its name, <a href="http://www.joystiq.com/tag/deal-of-the-week">for once</a>) is <em><a href="http://joystiq.com/tag/bionic-commando-rearmed">Bionic Commando Rearmed</a></em> for 400<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($5). That's less than what you'll spend at the McDonalds drive-thru -- and a whole lot healthier.<br />
<br />
The only thing diminishing our fanfare of this deal is that the PSN already <a href="http://playstation.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/">dropped the <em>BCR</em> price last week</a>. Either way, the price is something worth jumping for joy over. Sorry, Radd. Too soon for jumping jokes?<br />
<br />
<strong>Update</strong>: The Major was apparently given misinformation. <em>BCR</em> is still $5 on PS3's PSN.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/">Bionic Commando Rearmed NOT swinging in at $5 this week [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 May 2009 08:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2009/05/18/deal-of-the-week-bionic-commando.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1548934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/18/bionic-commando-rearmed-swings-in-at-5-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>deal-of-the-week</category><category>grin</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 18 May 2009 08:20:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed drops to $4.99 on PSN]]></title><link>http://www.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/</guid><comments>http://www.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/#comments</comments><description><![CDATA[<div align="center"><a href="http://twitter.com/Capcom_Unity/status/1796626659"><img width="580" vspace="0" hspace="0" height="350" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bcr-psn-cheap.jpg" alt="" /></a></div>
Capcom Unity has <a href="http://twitter.com/Capcom_Unity/status/1796626659">announced</a> on its Twitter account that the excellent <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a> has received a price cut on the US Playstation Store. Specifically, the once $10 game is now available for only $4.99. If you haven't taken the plunge on the beautifully revamped remake, there's no time like the present.<br />
<br />
After all, it's not like you get to explode the head of a resurrected World War 2 dictator every day. And, even if you did, it wouldn't be this <em>cheap</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/">Bionic Commando Rearmed drops to $4.99 on PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 May 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/Capcom_Unity/status/1796626659>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1546258/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/14/bionic-commando-rearmed-drops-to-4-99-on-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>grin</category><category>psn</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 14 May 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Grin praises XBLA/PSN development, dislikes submission process]]></title><link>http://www.joystiq.com/2009/05/13/grin-praises-xbla-psn-development-dislikes-submission-process/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/13/grin-praises-xbla-psn-development-dislikes-submission-process/</guid><comments>http://www.joystiq.com/2009/05/13/grin-praises-xbla-psn-development-dislikes-submission-process/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.developmag.com/interviews/472/Interview-Grins-Andersson-brothers"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/grin.logo.051309-580px.jpg" /></a></div>
Stockholm, Sweden-based <a href="http://www.joystiq.com/tag/grin">Grin</a>, developer of last year's superb downloadable title <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando: Rearmed</em></a>, recently <a href="http://www.developmag.com/interviews/472/Interview-Grins-Andersson-brothers">told Develop magazine</a> that while XBLA and PSN give smaller developers a chance to get just as much exposure as the largest publishers, the process of actually getting a game onto them can be daunting. <br /><br />Grin CEO Bo Andersson expressed, "It's really nice that, whoever you are, you can get the same sort of attention [on XBLA and PSN]. I don't think the big publishers can muscle their way in for more exposure on the platform; it's a level playing field. That promotes quality." His brother Ulf, the company's creative director, admited that actually <em>getting onto that field</em> can be tricky.<br /><br />"It's still much easier to make digital games on the PC than it is with XBLA and PSN. With the consoles' online platforms, Sony and Microsoft have their own rules and regulations to follow, and you have to have a pretty robust [bug testing] session to get your game out there," he said. "That's something which smaller independent developers run into." Sounds like <a href="http://www.joystiq.com/2009/04/21/sony-pub-fund-paying-off-for-psn-exclusive-devs/">Sony's Pub Fund</a> could be quite useful for bringing on the extra bug-squashing muscle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/13/grin-praises-xbla-psn-development-dislikes-submission-process/">Grin praises XBLA/PSN development, dislikes submission process</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 May 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.developmag.com/interviews/472/Interview-Grins-Andersson-brothers>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/13/grin-praises-xbla-psn-development-dislikes-submission-process/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1545103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/13/grin-praises-xbla-psn-development-dislikes-submission-process/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>grin</category><category>Microsoft</category><category>psn</category><category>pub-fund</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 13 May 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[We're not going to help you win this Bionic Commando contest]]></title><link>http://www.joystiq.com/2009/04/29/were-not-going-to-help-you-win-this-bionic-commando-contest/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/29/were-not-going-to-help-you-win-this-bionic-commando-contest/</guid><comments>http://www.joystiq.com/2009/04/29/were-not-going-to-help-you-win-this-bionic-commando-contest/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.capcom-unity.com/snow_infernus/blog/2009/04/29/bionic_commando_demo_is_live_contest__win_64000_microsoft_points_the_easy_way"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/bcontest.jpg"  alt="" /></a><br /></div>
If you've got seven friends who don't mind changing their Xbox Live mottos to "Bionic Commando = RAD" you could win a <a href="http://www.joystiq.com/tag/bionic-commando">Bionic Commando</a> lunch box and 64,000 MS points for you and your buddies to split. Each of you will also get a code to download <em>Bionic Commando Rearmed</em>, if you're among the lucky chosen ones.<br /><br />But we're not helping you. Seriously, we don't care if you're coming up on the May 13th deadline and you just need one more. The answer is no.<br /><br />... OK, <em>maybe</em>. But we want the lunchbox.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/29/were-not-going-to-help-you-win-this-bionic-commando-contest/">We're not going to help you win this Bionic Commando contest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Apr 2009 16:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/snow_infernus/blog/2009/04/29/bionic_commando_demo_is_live_contest__win_64000_microsoft_points_the_easy_way>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/29/were-not-going-to-help-you-win-this-bionic-commando-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1532174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/29/were-not-going-to-help-you-win-this-bionic-commando-contest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>xbox-live</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 29 Apr 2009 16:29:00 EST</pubDate></item><item><title><![CDATA[Mirror's Edge vs. Age of Conan at Nordic Awards]]></title><link>http://www.joystiq.com/2009/03/31/mirrors-edge-vs-age-of-conan-at-nordic-awards/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/31/mirrors-edge-vs-age-of-conan-at-nordic-awards/</guid><comments>http://www.joystiq.com/2009/03/31/mirrors-edge-vs-age-of-conan-at-nordic-awards/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nordicgame.com/?id=31"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/nordicegame2009logo_580.jpg" /></a><br /></div>
<a href="http://www.nordicgame.com/">Nordic Game 2009</a> is fast approaching and, like you, we're gearing up by listening to loads of ABBA, driving Volvos and wearing nothing but H&amp;M clothing. That's all they do over there, right? Anyway, with the conference comes the obligatory awards show, though this one comes with a uniquely nordic theme. While &uuml;ber nordic games like <em>LasseMajas</em> and <em>Englekr&aelig;sj</em> show up on the list, <a href="http://www.joystiq.com/tag/ea-dice">EA DICE</a>-developed <em>Mirror's Edge</em> and <a href="http://www.joystiq.com/tag/funcom">Funcom</a>-developed <em>Age of Conan: Hyborian Adventures</em> are duking it out for two major awards: Artistic Achievement and Best Nordic Game. <br /><br />We can't speak to the ... <em>ahem</em> ... games we've never heard of running against <em>Mirror's Edge</em> and <em>Age of Conan</em>, but retro remake <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando: Rearmed</em></a> is also competing for the Best Nordic Game award, while <em>Watchmen: The End is Nigh</em> takes on the two for Artistic Achievement. The awards are set to be a veritable sm&ouml;rg&aring;sbord of gaming, if you will. (Those are Swedish, right?)<br /><br />[Via <a href="http://www.edge-online.com/news/104/mirror%E2%80%99s-edge-clashes-with-conan-nordic-awards">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/31/mirrors-edge-vs-age-of-conan-at-nordic-awards/">Mirror's Edge vs. Age of Conan at Nordic Awards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Mar 2009 16:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nordicgame.com/?id=31>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/31/mirrors-edge-vs-age-of-conan-at-nordic-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1503626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/31/mirrors-edge-vs-age-of-conan-at-nordic-awards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>bionic-commando-rearmed</category><category>ea-dice</category><category>Englekrsj</category><category>funcom</category><category>LasseMajas</category><category>mirrors-edge</category><category>nordic-game-2009</category><category>sweden</category><category>watchmen-the-end-is-nigh</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 31 Mar 2009 16:10:00 EST</pubDate></item><item><title><![CDATA[Capcom: No online play for Bionic Commando: Rearmed the 'right choice']]></title><link>http://www.joystiq.com/2009/01/27/capcom-no-online-play-for-bionic-commando-rearmed-the-right-c/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/27/capcom-no-online-play-for-bionic-commando-rearmed-the-right-c/</guid><comments>http://www.joystiq.com/2009/01/27/capcom-no-online-play-for-bionic-commando-rearmed-the-right-c/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.gamasutra.com/view/feature/3912/postmortem_capcomgrins_bionic_.php?page=1"><img width="582" vspace="4" hspace="0" height="337" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/bcr-no-online-582.jpg" /></a><br />
In a rather exhaustive <a href="http://www.gamasutra.com/view/feature/3912/postmortem_capcomgrins_bionic_.php?page=1">postmortem</a> of <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando: Rearmed</em></a> on Gamasutra, Capcom producer Ben Judd shared his opinion that excluding online play from <em>Rearmed</em> was "the right choice." Said Judd, "After seeing the large amount of headaches, additional production time and cost that comes with adding online, I'm glad we made the choice not to include it." He noted that many digitally distributed games are plagued with online problems and that "additional sales would not have been equivalent to the additional pains" needed to add online play to the game.<br />
<br />
While we certainly have to agree that digitally distributed games have their share of online problems -- something any XBLA user can <a href="http://www.joystiq.com/2008/04/03/mr-driller-onlines-lag-tastic-online-play/">tell</a> <a href="http://www.joystiq.com/2008/12/24/castle-crashers-title-update-now-available-finally/">you</a> -- we can't help but imagine the glories online play could have brought to <em>Bionic Commando: Rearmed</em>. At least we'll still be able to swing online in the <a href="http://xbox.joystiq.com/2008/12/19/grapple-new-bionic-commando-multiplayer-footage/">upcoming 3D remake</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/27/capcom-no-online-play-for-bionic-commando-rearmed-the-right-c/">Capcom: No online play for Bionic Commando: Rearmed the 'right choice'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jan 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/feature/3912/postmortem_capcomgrins_bionic_.php?page=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/27/capcom-no-online-play-for-bionic-commando-rearmed-the-right-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1442425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/27/capcom-no-online-play-for-bionic-commando-rearmed-the-right-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>GRIN</category><category>Microsoft</category><category>pc</category><category>PS3</category><category>psn</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 27 Jan 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Telling stories: The next hurdle for story telling]]></title><link>http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/</guid><comments>http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/2nd-hurdle-to-glory-cpl-ben.jpg" /><br />
<div align="left"><span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />What's next for in-game story telling? In this, our final segment looking at <a href="http://www.joystiq.com/tag/telling-stories">video game narratives</a>, our collective of industry professionals offer insight into what they believe is the next big challenge facing the evolution of story telling in the games we play.</div>
<div align="left"> </div>
</div><p><a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/" rel="bookmark">Continue reading <em>Telling stories: The next hurdle for story telling</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/">Telling stories: The next hurdle for story telling</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Dec 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1413412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>namco</category><category>namco-bandai</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 29 Dec 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[FanPoll'08: XBLA Game of the Year]]></title><link>http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/</guid><comments>http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/polls/" rel="tag">Polls</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="116" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/xblagoty08.jpg" /><br /></div>
This year has brought us a slew of incredible Xbox Live Arcade titles so whittling the list down to five contenders is a difficult task. In the end the top honors went to the five titles we felt delivered on all promises made and showcased greatness, even through their shortcomings.<br /><br />Read more about these five nominees:<br /><a href="http://www.joystiq.com/tag/A-Kingdom-for-Keflings/">A Kingdom for Keflings</a><br /><a href="http://www.joystiq.com/tag/Bionic-Commando-Rearmed/">Bionic Commando Rearmed</a><br /><a href="http://www.joystiq.com/tag/Braid/">Braid</a><br /><a href="http://www.joystiq.com/tag/Geometry-Wars-2/">Geometry Wars 2</a><br /><a href="http://www.joystiq.com/tag/ssfiithdr">Super Street Fighter II Turbo HD Remix</a><br /><br /> Voting closes at 12:01am on December 30, 2008. Results will be revealed on December 30, 2008.<br /> <br />
<div align="center"><script type="text/javascript" language="javascript" src="http://static.polldaddy.com/p/1226539.js"></script><noscript> &amp;amp;amp;amp;lt;a href ="http://answers.polldaddy.com/poll/1226539/" &amp;amp;amp;amp;gt;FanPoll'08: XBLA Game of the Year&amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;gt; &amp;amp;amp;amp;lt;br/&amp;amp;amp;amp;gt; &amp;amp;amp;amp;lt;span style="font-size:9px;"&amp;amp;amp;amp;gt; (&amp;amp;amp;amp;lt;a href ="http://www.polldaddy.com"&amp;amp;amp;amp;gt; surveys&amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;gt;)&amp;amp;amp;amp;lt;/span&amp;amp;amp;amp;gt;</noscript></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/">FanPoll'08: XBLA Game of the Year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Dec 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1412013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-kingdom-for-keflings</category><category>bionic-commando-rearmed</category><category>braid</category><category>fanpoll</category><category>fanpoll08</category><category>fanvote08</category><category>geometry-wars-2</category><category>ssfiithdr</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 26 Dec 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Telling stories: The games that got it right]]></title><link>http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/</guid><comments>http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/ryn_nes_telling_stories.jpg" alt="" /><br />
<div align="left"><span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />It's rare that story tellers get all of the pieces of their narrative to fit together exactly right in any medium. But in this industry, where <a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/">story shares a balance with gameplay</a> and endings often get the <a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/">short end of the development stick</a>, weaving a complete and compelling tale must be a daunting task. Now, gifts unwrapped and bellies full, <a href="http://www.joystiq.com/tag/telling-stories">our panel of industry personalities</a> sound off on those games that they feel were up to the challenge, delivering storytelling experiences above and beyond their peers.</div>
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</div><p><a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/" rel="bookmark">Continue reading <em>Telling stories: The games that got it right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/">Telling stories: The games that got it right</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1411445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>namco</category><category>namco-bandai</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 26 Dec 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Telling stories: How much is that ending in the window?]]></title><link>http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/</guid><comments>http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/paying_puzzle_telling_stories_top.jpg" /><br />
<div align="left"><span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />Epic Games' Michael Capps recently caused quite an uproar among gamers with <a href="http://www.joystiq.com/2008/11/10/secondhand-sales-solution-sell-the-endings/">his suggestion</a> to offer the conclusion to games as premium DLC rather than as part of the core experience. As the latest in our continuing <a href="http://www.joystiq.com/tag/telling-stories">week-long feature</a>, we asked our panel of industry personalities what they thought of the proposal. Interestingly, much of the group was noticibly more tight-lipped in their responses than when answering other questions.</div>
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</div><p><a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/" rel="bookmark">Continue reading <em>Telling stories: How much is that ending in the window?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/">Telling stories: How much is that ending in the window?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Dec 2008 10:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1410576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 24 Dec 2008 10:18:00 EST</pubDate></item><item><title><![CDATA[Telling stories: What's up with lame endings?]]></title><link>http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/</guid><comments>http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div style="text-align: center;"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/game_ending_lame_top.jpg"  alt="" /><br /></div>
<span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />While narrative has taken on a larger role, time and again we end up being left unsatisfied in the final moments with endings that fail to wrap up stories in interesting or compelling ways. In our continuing <a href="http://www.joystiq.com/tag/telling-stories">week-long feature</a>, we asked our diverse collection of industry personalities why so many endings in the games we play leave us cold.<p><a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/" rel="bookmark">Continue reading <em>Telling stories: What's up with lame endings?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/">Telling stories: What's up with lame endings?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1409269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 23 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Telling stories: Balancing gameplay v. narrative]]></title><link>http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/</guid><comments>http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/splatterhouse-gore-490w.jpg" /><br /></div>
<em>As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </em>Dragon Age: Origins<em>, </em>Bionic Commando<em> and </em>Guild Wars<em> for their thoughts.</em><br /><br />How important are stories? How about endings? Over the next week this diverse group of personalities sounds off on these and other story-driven topics, starting today as we open up by asking whether or not narrative shares an equal burden as gameplay in carrying the video game experience.<p><a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/" rel="bookmark">Continue reading <em>Telling stories: Balancing gameplay v. narrative</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/">Telling stories: Balancing gameplay v. narrative</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Dec 2008 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1401949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 22 Dec 2008 13:25:00 EST</pubDate></item><item><title><![CDATA[Capcom shoots down Bionic Commando, new Street Fighters on Wii]]></title><link>http://www.joystiq.com/2008/11/28/capcom-shoots-down-bionic-commando-new-street-fighters-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/28/capcom-shoots-down-bionic-commando-new-street-fighters-on-wii/</guid><comments>http://www.joystiq.com/2008/11/28/capcom-shoots-down-bionic-commando-new-street-fighters-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/5146237/Street_Fighter_2_HD_on_wii_possible#128190793"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/bc1128.jpg"  alt="" /></a><br /></div>
We're just going to have to give up on this whole <em>Bionic Commando</em> thing. Capcom <a href="http://www.joystiq.com/2008/08/12/capcoms-judd-on-vc-bionic-commando-nintendo-told-us-no/">can't get it</a> on Virtual Console, and, according to statements made by Christian Svensson, VP of Strategic Planning &amp; Business Development, the downloadable <em>Bionic Commando: Rearmed </em>isn't going to happen on Wii either (though you can <a href="http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/"><em>pretend</em></a> it is, thanks to Mike!) He said on the Capcom forum that  because of WiiWare's stringent file size limits, "It would not be an inexpensive process and I'm not sure the result would be completely satisfactory."<br /><br />The same is true of <em>Super Street Fighter II Turbo HD Remix</em>, or, as it would be known on the Wii, <em>Super Street Fighter II Turbo Remix</em>: "It couldn't ever be Wiiware, even at 480p." Although Svensson offers the faint notion of a future disc-based release. "We'll see how it does on its current platforms and then maybe we'll see." That's a lot of seeing!<br /><br />In the same <em>info-tastic</em> forum post, Svensson mused once more on the <a href="http://www.joystiq.com/2008/02/28/street-fighter-iv-wii-port-possible/">possibility</a> of <em>Street Fighter IV</em>. "In theory, with reasonable downgrades in visual quality including resolution reduction, yes." He raised the very valid concern of how to map the traditional <em>Street Fighter</em> control scheme to the Wiimote and Nunchuk (<em>Tatsunoko</em> uses a different control scheme). Our answer: <em>arcade stick bundle.</em> Look at <em>Wii Fit, Wii Play</em>, and <em>Guitar Hero: </em>Wii games with bundled peripherals sell <em>fantastically.</em><br /><br />[Via <a href="http:// http://www.nintendoeverything.com/?p=6617">Nintendo Everything</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/28/capcom-shoots-down-bionic-commando-new-street-fighters-on-wii/">Capcom shoots down Bionic Commando, new Street Fighters on Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Nov 2008 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/5146237/Street_Fighter_2_HD_on_wii_possible#128190793>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/28/capcom-shoots-down-bionic-commando-new-street-fighters-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1385197/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/28/capcom-shoots-down-bionic-commando-new-street-fighters-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>capcom</category><category>port</category><category>sf2hd</category><category>street-fighter-iv</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 28 Nov 2008 09:50:00 EST</pubDate></item><item><title><![CDATA[Revolutionary: Go Go Bionic!]]></title><link>http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/</guid><comments>http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/tech-stuff/" rel="tag">Tech stuff</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/revolutionary/" rel="tag">Revolutionary</a></p><center><a href="http://www.joystiq.com/category/Revolutionary"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/revolutionary.png" border="0" /></a></center>
<p>"Let me tell you about the game I played when I was still young..." Growing up, I was familiar with the name <em><a href="http://www.joystiq.com/tag/bionic-commando/">Bionic Commando</a></em>, although I'd never played it for myself. I've had lots of conversations with friends about old games, and they'd reminisced about some game with a guy that swung around on a grappling arm. Yet strangely enough, none of my friends could remember what the game was called. When it was announced that <em>Bionic Commando</em> was to receive a re-imagining, I finally was able to match that game my friends loved, with the title. With the hype for the new game, I caught my first glimpse of the old 8-bit classic in promotional videos, and I really felt like I'd missed out on something special. But my disappointment quickly turned to anticipation when it was later revealed that the game would also be remade in 2D for download on all the popular home consoles! </p>
<p>(raucous cheering) </p>
<p>But not the Wii! </p>
<p>(sound of crickets) </p>
<p>Long-time Nintendo fans love to remember the old times, but we don't hold dear the memories of being repeatedly snubbed out of multiplatform ports. With <a href="http://nintendowiifanboy.com/tag/glovepie">GlovePIE</a> running and Wiimote in hand, I turned to the PC version of <em>Bionic Commando: Rearmed</em>. </p><p><a href="http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/" rel="bookmark">Continue reading <em>Revolutionary: Go Go Bionic!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/">Revolutionary: Go Go Bionic!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Oct 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/revolutionary-go-go-bionic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>bioniccommando</category><category>capcom</category><category>glovepie</category><category>joystiqfeatures</category><category>Revolutionary</category><dc:creator><![CDATA[Mike Sylvester]]></dc:creator><pubDate>Wed, 08 Oct 2008 21:00:00 EST</pubDate></item><item><title><![CDATA['Summer of Arcade' behind XBLA's best month yet]]></title><link>http://www.joystiq.com/2008/09/26/summer-of-arcade-behind-xblas-best-month-yet/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/26/summer-of-arcade-behind-xblas-best-month-yet/</guid><comments>http://www.joystiq.com/2008/09/26/summer-of-arcade-behind-xblas-best-month-yet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center">
<div align="center"><a href="http://gamerscoreblog.com/press/archive/2008/09/26/561314.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/xbla-treasure-e3-08-490-1.jpg" alt="" /></a><br />
<div align="left">Newly released figures show that the <a href="http://www.joystiq.com/2008/07/28/xblaugust-castle-crashers-bc-rearmed-braid-and-galaga/">"Summer of Arcade"</a> wasn't just a windfall for gamers; it made Microsoft some serious scratch. MS reports that it saw a 58% increase in Arcade title purchases during the five-week "event," amounting to a 67% increase in revenue generated by XBLA in August - a new monthly record for the service. The company itself acknowledges that the quality of the titles was crucial to the gains. "The reason for all of this success? The games were <em>really</em> good," it said in a press release. <br /><br />Xbox Live general manager, Marc Whitten, promises that, "The focus on quality games doesn't stop with the Summer of Arcade." So ... we're due for a "Fall and Winter of Arcade," then? Whitten called out upcoming XBLA releases such as <a href="http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/"><em>Portal: Still Alive</em></a>, <a href="http://www.joystiq.com/2008/07/15/trailer-splosion-galaga-legion-uno-rush-south-park-word-soup/"><em>South Park</em></a>, and <em>R-Type Dimensions</em> as examples of a new wave of potential Arcade hits. "We have plenty more great titles coming out in the next few months and beyond that we think will continue to fuel this incredible momentum," he said. Wait, back up ... did he mean the <em>R-Type Dimensions</em> that <a href="http://www.joystiq.com/2008/08/04/oflc-rates-r-type-dimensions-for-xbox-360/">hasn't been officially announced yet</a>?</div>
</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/26/summer-of-arcade-behind-xblas-best-month-yet/">'Summer of Arcade' behind XBLA's best month yet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Sep 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/press/archive/2008/09/26/561314.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/26/summer-of-arcade-behind-xblas-best-month-yet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1326113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/26/summer-of-arcade-behind-xblas-best-month-yet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>braid</category><category>castle-crashers</category><category>galaga-legions</category><category>geometry-wars-2</category><category>sales</category><category>summer-of-arcade</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 26 Sep 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed scores super first-week sales]]></title><link>http://www.joystiq.com/2008/08/25/bionic-commando-rearmed-scores-super-first-week-sales/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/bionic-commando-rearmed-scores-super-first-week-sales/</guid><comments>http://www.joystiq.com/2008/08/25/bionic-commando-rearmed-scores-super-first-week-sales/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.bioniccommando.com/us/blog_entries/view/354"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bionic.commando.rearmed.sales.490.jpg" alt="" /></a><br />
<div align="left">Ben Judd, Capcom's <a href="http://www.joystiq.com/tag/bionic-commando"><em>Bionic Commando</em></a>, er ... commander, reports in his latest blog entry that the PSN/XBLA/PC release, <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a>, saw combined first-week sales of 130,000 copies across the three platforms. The news prompted Judd to exclaim, "Holy fiddlesticks!"<br />
<br />
Judd qualified his excitement, saying, "That may not seem impressive compared to package titles that sell in the millions but compared to other digital titles that is a friggin juggernaut!" Seemingly very pleased with not only the reviews (which are averaging above 80%) and sales of his first game as producer, he made a point to let gamers know how they've impacted Capcom's digital strategy going forward. "Basically, we have set a standard in digital gaming," he said, adding, "The bar has been raised and you have let developers around the world know that if they invest the time, money, and heart into making (and remaking) some great games, you will support that initiative."<br />
<br />
We have a pretty good feeling that, following the success of <em>BC:R</em>, Judd's going to have a <em>much </em>easier time getting Capcom brass behind whatever project he chooses to tackle next.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/25/bionic-commando-rearmed-scores-super-first-week-sales/">Bionic Commando Rearmed scores super first-week sales</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Aug 2008 21:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bioniccommando.com/us/blog_entries/view/354>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/bionic-commando-rearmed-scores-super-first-week-sales/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/bionic-commando-rearmed-scores-super-first-week-sales/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>grin</category><category>Microsoft</category><category>PC</category><category>PS3</category><category>psn</category><category>salesfigures</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 25 Aug 2008 21:41:00 EST</pubDate></item><item><title><![CDATA[BC Rearmed week one sales exceed 100K]]></title><link>http://www.joystiq.com/2008/08/25/bc-rearmed-week-one-sales-exceed-100k/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/bc-rearmed-week-one-sales-exceed-100k/</guid><comments>http://www.joystiq.com/2008/08/25/bc-rearmed-week-one-sales-exceed-100k/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://www.bioniccommando.com/us/blog_entries/view/354"><img width="415" vspace="4" hspace="4" height="84" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bioniccommandogogogo.jpg" /></a></div>
Well good lord. After its first week of availability, <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a> has sold 130,000 copies. Capcom's own Ben Judd <a href="http://www.bioniccommando.com/us/blog_entries/view/354">reported the news</a> on the <em>Bionic Commando</em> blog with the appropriate fervor, saying, "Holy fiddlesticks!" He followed up his elation saying that while the sales pale in comparison to retail titles, 130,000 copies qualifies <em>Rearmed </em>as a "JUGGERNAUT." One of the important and overlooked elements of this story is that <em>Rearmed</em> was made available on Xbox Live Arcade, PSN and PC, so we're not sure exactly what percentage each service pulled. Regardless it's obvious that <em>Rearmed</em> has struck a chord and Judd notes that this proves that gamers do enjoy seeing the games of yesteryear made available again, so long as they are "done right" and for the right price. We couldn't agree more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/25/bc-rearmed-week-one-sales-exceed-100k/">BC Rearmed week one sales exceed 100K</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Aug 2008 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bioniccommando.com/us/blog_entries/view/354>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/bc-rearmed-week-one-sales-exceed-100k/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/bc-rearmed-week-one-sales-exceed-100k/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>capcom</category><category>grin</category><category>live-arcade</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 25 Aug 2008 18:15:00 EST</pubDate></item><item><title><![CDATA[The Best of Big Download: August 18-24]]></title><link>http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/</guid><comments>http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a></p><div align="center"><a href="http://news.bigdownload.com/2008/08/18/bigcast-008-eternally-childish/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bd-announce-head.jpg" /></a><br /></div>
Games Convention generated a ton of new HD trailers for upcoming PC games and we have them ready to download, along with a ton of original content and news stories. Indeed, there were a lot of new PC games announcements this week (more than at E3). Take a look at all of them on our site:<br /><br /><strong>Exclusive Features</strong><br />
<ul>
    <li><em>Reviews</em>: Check out our reviews of the PC version of <a href="http://news.bigdownload.com/2008/08/19/review-bionic-commando-rearmed/"><em>Bionic Commando Rearmed</em></a> and the latest chapter of <a href="http://news.bigdownload.com/2008/08/22/review-american-mcgees-grimm-puss-in-boots/"><em>American McGee's Grimm</em></a>.</li>
    <li><em>Hands-on previews</em>: Check out our hands-on impressions of <a href="http://news.bigdownload.com/2008/08/18/hands-on-aion-tower-of-eternity/"><em>Aion</em></a>, <em><a href="http://news.bigdownload.com/2008/08/19/hands-on-battleforge/">Battleforge</a></em> and <a href="http://news.bigdownload.com/2008/08/20/hands-on-battlefield-heroes/"><em>Battlefield Heroes</em></a></li>
    <li><a href="http://news.bigdownload.com/2008/08/19/big-versus-bionic-commando-rearmed/"><em>BigVersus</em></a>: Our latest game comparison column takes a look at the PC and Xbox 360 versions of <em>Bionic Commando Rearmed</em>.</li>
    <li><a href="http://news.bigdownload.com/2008/08/20/big-iron-power-hungry/"><em>Big Iron</em></a>: Our latest PC hardware column takes a look at power . . . power supplies for your rig that is.</li>
    <li><a href="http://news.bigdownload.com/2008/08/20/big-ideas-the-new-games-journalism/"><em>Big Ideas</em></a>: Our latest column on themes in gaming takes a look at the so called "new games journalism."</li>
    <li><a href="http://news.bigdownload.com/2008/08/21/alt-tab-can-rpg-rts-cute-baby/"><em>Alt-Tab</em></a>: Our newest column takes a look at RTS gameplay conventions and how Relic could change them with <em>Dawn of War II</em>.</li>
    <li><a href="http://news.bigdownload.com/2008/08/22/freeware-friday-nethack/"><em>Freeware Friday</em></a>: Our latest look at free PC games is the classic <em>Nethack</em>.</li>
    <li><a href="http://news.bigdownload.com/2008/08/18/bigcast-008-eternally-childish/"><em>BigCast</em></a>: It's our regular podcast with team members chatting about all things PC gaming.</li>
</ul><p><a href="http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/" rel="bookmark">Continue reading <em>The Best of Big Download: August 18-24</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/">The Best of Big Download: August 18-24</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 24 Aug 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1293566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/24/the-best-of-big-download-august-18-24/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>battlefield-heroes</category><category>battleforge</category><category>big-download</category><category>bionic-commando-rearmed</category><category>Mac</category><category>PC</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Sun, 24 Aug 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Last chance: Win Bionic Commando Rearmed]]></title><link>http://www.joystiq.com/2008/08/22/last-chance-win-bionic-commando-rearmed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/last-chance-win-bionic-commando-rearmed/</guid><comments>http://www.joystiq.com/2008/08/22/last-chance-win-bionic-commando-rearmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/contests-and-giveaways/" rel="tag">Contests and Giveaways</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="166" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/bionic-commando-rearmed-title-415.jpg" /><br /></div>
Only a couple of hours to go before we put an end to our <em>Bionic Commando Rearmed</em> giveaway and pick some winners folks. You have until 12:00 Noon eastern time today to submit your entry, so hurry up and get to it if you haven't already. We can tell you from personal experience that <em>Rearmed</em> is a pretty sweet game. At least it' pretty sweet until you start trying to attain the <a href="http://www.xbox360achievements.org/game/bionic-commando-rearmed/achievements/">Elite Commando achievement</a>. Then it becomes an exercise in frustration. But hey, there are three whole difficulties below Super Hard, so there's bound to be one that's right for you! <a href="http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/">Head over to the official giveaway post</a> and enter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/22/last-chance-win-bionic-commando-rearmed/">Last chance: Win Bionic Commando Rearmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Aug 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/last-chance-win-bionic-commando-rearmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/last-chance-win-bionic-commando-rearmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>fanswag</category><category>live-arcade</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 22 Aug 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando and Rearmed comparison videos]]></title><link>http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/</guid><comments>http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="418">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38743"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38743" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="418"></embed> </object></center> GameTrailers has put together another one its "totally bias" videos comparing <a href="http://joystiq.com/tag/bionic-commando-rearmed"><span style="font-style: italic;">Bionic Commando Rearmed</span></a> to <span style="font-style: italic;">Bionic Commando</span>. We're sure the NES fanboys are already all in a twitter about how Capcom was too lazy to port <span style="font-style: italic;">Rearmed</span> to the NES and how this is an unfair juxtaposition of the two games. Capcom <em>totally</em> should have made a port of <span style="font-style: italic;">Rearmed</span> for the NES so GT could make a proper comparison video. Quick, someone start an online petition to rectify this! It's all so unjust! <br /><br />Check out Part 1 of the comparison video above and Part 2 after the break. Sweet mercy, look at the graphics on the NES! It's like two Atari 2600s duct-taped together.<p><a href="http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/" rel="bookmark">Continue reading <em>Bionic Commando and Rearmed comparison videos</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/">Bionic Commando and Rearmed comparison videos</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Aug 2008 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291346/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/bionic-commando-and-rearmed-comparison-videos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>gametrailers</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 22 Aug 2008 02:00:00 EST</pubDate></item><item><title><![CDATA[Bionic Reminder: Win Bionic Commando Rearmed]]></title><link>http://www.joystiq.com/2008/08/21/bionic-reminder-win-bionic-commando-rearmed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/bionic-reminder-win-bionic-commando-rearmed/</guid><comments>http://www.joystiq.com/2008/08/21/bionic-reminder-win-bionic-commando-rearmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/contests-and-giveaways/" rel="tag">Contests and Giveaways</a></p><div align="center"><a href="http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/"><img width="415" vspace="4" hspace="4" height="180" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bionic-commando-win-415.jpg"  alt="" /></a><br />
<div align="left">It's high time we reminded everyone out there that we're giving away <em>five</em> copies of <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a>. We've got to give them away, and we figured we might as well give them to our favorite people, our dear readers. So, if you want a crack at winning your very own <em>Bionic Commando Rearmed</em> <a href="http://www.joystiq.com/tag/xbox-live-arcade">XBLA</a> redemption code, <a href="http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/">head over to the official contest post</a> and enter. Don't forget that you can enter once a day, so come back and enter tomorrow to increase your chances. Now get the heck out of here, you nerd!</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/21/bionic-reminder-win-bionic-commando-rearmed/">Bionic Reminder: Win Bionic Commando Rearmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Aug 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/bionic-reminder-win-bionic-commando-rearmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/bionic-reminder-win-bionic-commando-rearmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>fanswag</category><category>live-arcade</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 21 Aug 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Fanswag Weekly: Bionic Commando Rearmed [update]]]></title><link>http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/</guid><comments>http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/contests-and-giveaways/" rel="tag">Contests and Giveaways</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="84" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bioniccommandogogogo.jpg" alt="" /><br />
<div align="left">[<strong>Update:</strong> This giveaway is now closed and the winners have been notified via email. Check your spam boxes, kids!]</div>
<br /></div>
You know what? <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a> is just <em>swell</em>. It's a great game and it deserves a good home. With just a simple comment donation, it could be part of <em>your</em> home. What we're trying to say here is that we've got five (count 'em, <em>five</em>) download codes for <em>Bionic Commando Rearmed</em> to giveaway. What do you have to do to snag one for your very own? Simple, just follow these instructions:<br />
<ul>
    <li>The key feature in <em>Bionic Commando Rearmed</em> is, obviously, the bionic claw. Leave a comment on this post telling us what you would do if you had your own bionic claw.<br /> </li>
    <li>Only one comment can be left per calendar day eastern time. Posters of multiple comments during the same calendar day will be disqualified. We'll accept entries until 12:00PM Noon eastern time, Friday, August 22, 2008. You must be at least 18 years old to enter. This giveaway is open only to residents of the U.S. and Canada (excluding Quebec).<br /></li>
    <li>On Friday, we'll pick five winners via a random drawing.</li>
    <li>Five winners will receive an Xbox Live redemption code to download <em>Bionic Commando Rearmed</em>, worth $10 each.<br /></li>
    <li>Complete giveaway rules can be found <a href="http://www.joystiq.com/official-giveaway-rules/">here</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/">Fanswag Weekly: Bionic Commando Rearmed [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Aug 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289214/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/fanswag-weekly-bionic-commando-rearmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>fanswag</category><category>fanswag-weekly</category><category>grin</category><category>live-arcade</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 20 Aug 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Bionic Command: Rearmed special challenge rooms codes]]></title><link>http://www.joystiq.com/2008/08/19/bionic-command-rearmed-special-challenge-rooms-codes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/bionic-command-rearmed-special-challenge-rooms-codes/</guid><comments>http://www.joystiq.com/2008/08/19/bionic-command-rearmed-special-challenge-rooms-codes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><p align="center"><a href="http://www.capcom-unity.com/s-kill/blog/2008/08/19/bionic_command_rearmedfanmade_challenge_room_and_more_"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bionic_commando_challengeroomcode345.jpg" /></a><br /></p>
<div align="left">Back in February, Capcom held <a href="http://blog.capcom.com/archives/946" style="">a contest</a> for those of you who wanted to design your very own <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><span style="font-style: italic;">Bionic Commando: Rearmed</span></a> challenge level. Now, Aaron Sedillo's design (shown above) has emerged victorious. Eurogamer, GamesRadar and IGN also have their own special challenge rooms. During the screen where you see only the logo and the words "Press START" are shown, that's when you must enter the code. You can access each room with the following codes, enjoy!<br />
<ul>
    <li>Aaron Sedilo's room: Right, Down, Left, Up, L1, R1, triangle, triangle, square, square, Start</li>
    <li>Eurogamer room: Down, Up, Down, Up, Left, L1, square, L1, square, triangle, Start</li>
    <li>GamesRadar room: R1, triangle, square, square, Up, Down, L1, L1, Up, Down, Start</li>
    <li>IGN room: Up, Down, triangle, square, square, triangle, Down, Up, L1, L1, Start</li>
</ul>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/19/bionic-command-rearmed-special-challenge-rooms-codes/">Bionic Command: Rearmed special challenge rooms codes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Aug 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/s-kill/blog/2008/08/19/bionic_command_rearmedfanmade_challenge_room_and_more_>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/bionic-command-rearmed-special-challenge-rooms-codes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/bionic-command-rearmed-special-challenge-rooms-codes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><dc:creator><![CDATA[Alan Tsang]]></dc:creator><pubDate>Tue, 19 Aug 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed available now on the EU PSN Store]]></title><link>http://www.joystiq.com/2008/08/15/bionic-commando-rearmed-available-now-on-the-eu-psn-store/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/bionic-commando-rearmed-available-now-on-the-eu-psn-store/</guid><comments>http://www.joystiq.com/2008/08/15/bionic-commando-rearmed-available-now-on-the-eu-psn-store/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/bioniccommandorearmed43425.jpg" alt="" /></div>
Okay, color us confused, but kind of impressed. We were just tipped off that <em>Bionic Commando Rearmed</em>, that awesome current-gen re-imagining of the old Capcom classic, is now available on the European PlayStation Store. "Surely not," we thought. We wrote the European store update up yesterday and <em>BCR</em> was nowhere to be seen.<br /><br />Nevertheless, the tip was correct. <em>Bionic Commando Rearmed </em>is now available, in both full-game and demo form, on the European PlayStation Store. For UK patrons, you can hookshot the game for &pound;6.99, while those of you who deal in Euros (Brodie-san, we're looking at you) will need to part with &euro;9.99. Nice work SCEE. So, have you bought it yet? Why not? Go get!<br /><br />[Thanks Wilester]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/15/bionic-commando-rearmed-available-now-on-the-eu-psn-store/">Bionic Commando Rearmed available now on the EU PSN Store</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Aug 2008 13:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/15/bionic-commando-rearmed-available-now-on-the-eu-psn-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285823/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/bionic-commando-rearmed-available-now-on-the-eu-psn-store/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed</category><category>euroreleases</category><category>psn-store</category><category>releases</category><category>SCEE</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Fri, 15 Aug 2008 13:50:00 EST</pubDate></item><item><title><![CDATA[PSN Thursday: Bionic Commando Rearmed, Street Fighter Alpha]]></title><link>http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/</guid><comments>http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/"><img width="490" vspace="4" hspace="0" height="343" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/sfalphazero_top.jpg" alt="" /></a></div>
This week's <a href="http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/">PSN update</a> is just overflowing with machismo. We've got <em>Bionic Commando Rearmed</em> grappling against <span style="text-decoration: line-through;">Hitler</span> Master-D and the world warriors battling it out in <em>Street Fighter Alpha</em>. Just a note of warning, <a href="http://www.joystiq.com/2008/08/12/street-fighter-alpha-finally-hitting-psn-on-thursday/"><span style="font-style: italic;">SFA</span> does not support online play</a> -- come to think of it, <a href="http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/">neither does <span style="font-style: italic;">Bionic Commando Rearmed</span></a>. It's all old-school offline gaming up in this joint. There's plenty of new videos to check out this week and we're looking forward to seeing what this <span style="font-style: italic;">BioShock</span> PS3 theme looks like. <br />
<br />
The grimps over at <a href="http://www.ps3fanboy.com/">PS3 Fanboy</a> have this week's <a href="http://www.ps3fanboy.com/2008/08/14/european-psn-releases-for-august-14th/">European update</a> hanging from a thread of silk over in their garden. Check out this week's NA PSN update after the break.<p><a href="http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/" rel="bookmark">Continue reading <em>PSN Thursday: Bionic Commando Rearmed, Street Fighter Alpha</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/">PSN Thursday: Bionic Commando Rearmed, Street Fighter Alpha</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Aug 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/08/14/playstation-store-update-47/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1284881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/psn-thursday-bionic-commando-rearmed-street-fighter-alpha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bionic-Commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>Capcom</category><category>GRIN</category><category>Microsoft</category><category>PS3</category><category>psn</category><category>psn-store</category><category>psn-thursday</category><category>PSP</category><category>street-fighter-alpha</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 14 Aug 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Bionic Commando Rearmed not on Steam tomorrow]]></title><link>http://www.joystiq.com/2008/08/14/bionic-commando-rearmed-not-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/14/bionic-commando-rearmed-not-on-steam/</guid><comments>http://www.joystiq.com/2008/08/14/bionic-commando-rearmed-not-on-steam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/4797779/Is_Capcom_satisified_with_the_early_reviews_for_Bionic_Commano_Rearmed&amp;post_num=12#120766803"><img width="490" vspace="4" hspace="0" height="276" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bcr-isometric-490.jpg" /></a></div>
Capcom's Christian Svensson <a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/4797779/Is_Capcom_satisified_with_the_early_reviews_for_Bionic_Commano_Rearmed&amp;post_num=12#120766803">informs on the company's site</a> that<em> Bionic Commando Rearmed</em> won't be available tomorrow on Steam. Apparently, Capcom and Valve could not come to agreeable terms at "the last minute," meaning the game will have to be purchased through other outlets. <br />
<br />
<a href="http://joystiq.com/tag/bionic-commando-rearmed"><em>BCR</em></a> will be available tomorrow on Direct2Drive at 8AM Pacific and on other sites later in the day. Considering Steam has become many people's trusted go-to PC digital distribution source, it appears the group getting hurt most by Capcom and Valve's standoff is the consumer. It's worth pointing out that the game is <a href="http://www.joystiq.com/2008/08/08/bionic-command-rearmed-swings-in-next-week-launching-later-on-e/">available now and $5 cheaper</a> on consoles ... just saying.<br />
<br />
[Thanks, AtomicPlayboy]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/14/bionic-commando-rearmed-not-on-steam/">Bionic Commando Rearmed not on Steam tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Aug 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/4797779/Is_Capcom_satisified_with_the_early_reviews_for_Bionic_Commano_Rearmed&amp;post_num=12#120766803>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/bionic-commando-rearmed-not-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/bionic-commando-rearmed-not-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bionic-Commando</category><category>bionic-commando-rearmed</category><category>Bionic-Commando-Remake</category><category>Bionic-Commando-XBLA</category><category>Capcom</category><category>GRIN</category><category>Microsoft</category><category>PC</category><category>steam</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 14 Aug 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Reminder: Bionic Commando Rearmed works via Remote Play]]></title><link>http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/</guid><comments>http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.joystiq.com/media/2008/08/bioniccommandoremote.jpg" alt="" /><br /></div>
Just in case you guys forgot, don't forget that today's PS3 version of <em>Bionic Commando Rearmed</em> features an exclusive feature that neither the XBLA or PC versions have: Remote Play. This will allow you to play <em>Bionic Commando Rearmed</em> on your PSP. Not bad, huh? Not only does Capcom's downloadable game have an <a href="http://www.joystiq.com/2008/08/14/bionic-commando-will-have-psn-exclusive-challenge-room/">extra challenge level </a>for PS3 fans, but it will also have support for <a href="http://www.joystiq.com/2008/08/11/bionic-commando-rearmed-to-get-trophies-dead-rising-hinted/">Trophies</a> in the future. With the DualShock's superior D-Pad, it's clear that the PS3 version of <em>Bionic Commando</em> is superior to the XBLA version. We approve.<p><a href="http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/" rel="bookmark">Continue reading <em>Reminder: Bionic Commando Rearmed works via Remote Play</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/">Reminder: Bionic Commando Rearmed works via Remote Play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Aug 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1284840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/reminder-bionic-commando-rearmed-works-via-remote-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>remote-play</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Thu, 14 Aug 2008 15:00:00 EST</pubDate></item></channel></rss>
