bit-boy posts (Subscribe to this feed)
NintendoWare Weekly: Bit Boy!! brings the bits
VC/WiiWare Friday: Happy Hanabi Festival

This week's awesomeness extends to WiiWare, with both Bplus's Bit Boy!!, the maze action game that shuffles between various levels of retro, and Gradius Rebirth, which settles at the 16-bit era. And on DSiWare, the Mario calculator and clock apps arrive. Roll your eyes all you want, but they're surprisingly delightful. Details after the break.
Nintendo also announced Hanabi Festival titles you can expect in following weeks: Bomberman '94, Kirby's Dream Land 3, Zoda's Revenge: StarTropics II, MUSHA, Detana!! Twinbee, and the NES Smash Table Tennis!
Bplus explains how to play Bit Boy
Nintendo Life spoke to Bernd Geiblinger, art director at Bplus, and got a rundown of the maze game. "As Bit Boy!! is a very old-school, arcade-style action game," Geiblinger said, "your main aim is to get the ultimate high score by rescuing friends, eating fruit and defeating monsters that roam the levels." As the technological level progresses, the protagonist Kubi increases in complexity as well, gaining access to special attacks and a jump move that allows him to "jump onto objects to hide himself from enemies."
Geiblinger also discusses some extra modes, as well as the chiptune-based sound design.
Bplus brings faux-retro to WiiWare in Bit Boy

Bit Boy!! follows a character called "Kubi" on an adventure that spans console generations, starting at 2600-style "4-bit" and progressively increasing in graphical complexity toward a modern 128-bit look. No real details about the gameplay have been given, other than that it uses either d-pad controls or a virtual Wiimote joystick, and that it features co-op play. But the concept alone has our attention!











