<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bit.Trip games 25-to-75% off on Steam until May 20]]></title><link>http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/</guid><comments>http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/runner2-02_530x298.jpg" /></a></center>
Nearly everything in Gaijin Games' esteemed Bit.Trip series has been marked down on Steam, from now until Monday, May 20.<br />
<br />
For instance: <a href="http://store.steampowered.com/sub/18772/"><em>Bit.Trip Collection</em></a>, which includes <em>Bit.Trip Beat</em>, <em>Bit.Trip Runner</em>, <em>Bit.Trip Core</em> and <em>Bit.Trip Void</em>, has had its price cut by 75% and is now just $11.98. Likewise, all of those games can be purchased individually at a discounted price of $2.49. Even last year's gorgeous <a href="http://store.steampowered.com/app/218060/"><em>Runner 2: Future Legend of Rhythm Alien</em></a> has had its price dropped to less than $12 - we recommend <em>gettin' while the gettin's good</em>, as our very southern mom would say.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/">Bit.Trip games 25-to-75% off on Steam until May 20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 May 2013 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20564453/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/09/bit-trip-games-25-to-75-off-on-steam-until-may-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>bit-trip-beat</category><category>bit-trip-core</category><category>Bit-Trip-Runner</category><category>Bit-Trip-Void</category><category>Gaijin-Games</category><category>linux</category><category>mac</category><category>pc</category><category>runner-2</category><category>runner-2-future-legend-of-rhythm-alien</category><category>sale</category><category>Steam</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 09 May 2013 23:00:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Core joins Beat and Runner on Steam]]></title><link>http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/</guid><comments>http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/"><img alt="BitTrip Core now available for PC and Mac on Steam" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/btc.jpg" /></a></center>The Bit.Trip series continues its strange, out of order journey to PC and Mac. Following successful releases of the first game in the series (<em>Beat</em>) and the fourth (<em>Runner</em>), <a href="http://joystiq.com/game/bit-trip-core"><em>Bit.Trip Core</em></a> is available today on Steam for PC and Mac. It's $9.99 alone, or $11.99 with a downloadable soundtrack.<br /><br />The chronological second game in the pixelated series uses nothing but a D-pad (or, we suppose, keys to represent four directions on a D-pad), and involves deceptively simple rhythm gameplay. All you have to do is press a direction when a dot reaches the middle of the screen. <br /><br />Of course, it's a Bit.Trip game, so you'll be screaming and wailing at that "simple" gameplay within a few minutes. In a fun way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/">Bit.Trip Core joins Beat and Runner on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Oct 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20340338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/03/bit-trip-core-joins-beat-and-runner-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>Bit-Trip-Core</category><category>Core</category><category>gaijin-games</category><category>mac</category><category>pc</category><category>vita</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 03 Oct 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Saga UK launch pushed forward to March 16]]></title><link>http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/</guid><comments>http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/bit.trip.saga.cover.042811-530px.jpg" style="width: 530px; height: 350px; " /></a></div>Ah, the rare <em>anti-delay</em>, a happenstance so seldom seen in the gaming world that its occurrence should be marked by fireworks and a ticker-tape parade. Those things cost <em>money</em>, though, and our budget is still tapped out from smuggling our Editor in Chief out of South Africa, so this post will have to suffice.<br /><br /><a href="http://www.joystiq.com/tag/bit-trip-saga/"><em>Bit.Trip Saga</em></a>'s UK release date has been changed from March 26 to March 16, according to <a href="http://www.pocketgamer.co.uk/r/3DS/BitTrip+Saga/news.asp?c=37977">Pocket Gamer</a>, and while that's still 6 months after the North American release, it <em>is</em> earlier than we were all expecting.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/">Bit.Trip Saga UK launch pushed forward to March 16</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20174849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/18/bit-trip-saga-uk-launch-pushed-forward-to-march-16/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>Aksys</category><category>anti-delay</category><category>bit-trip</category><category>bit-trip-saga</category><category>delay</category><category>EU</category><category>europe</category><category>gaijin-games</category><category>nintendo</category><category>release-date</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 18 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien]]></title><link>http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/</guid><comments>http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/runner2watertowerheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://player.vimeo.com/video/30179048?title=0&amp;byline=0&amp;portrait=0" webkitallowfullscreen="" width="530"></iframe></div>
<br />
<a href="http://www.joystiq.com/tag/gaijin-games">Gaijin Games</a> has announced a sequel to the fourth entry in its lauded Bit.Trip series, <a href="http://www.joystiq.com/game/bit-trip-runner"><em>Bit.Trip Runner</em></a>, entitled <em>Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien</em>. The first direct sequel in the Bit.Trip series, <em>Runner 2</em> sheds the 8-bit graphical motif so closely associated with the titles in favor of something else, preliminary hints at which can be seen in the concept art gallery below.<br />
<br />
Still in the <a href="http://www.runner2.com/blog/2011/10/7/the-first-appearance-of-commander-video-in-runner-2.html">extremely early stages of development</a>, <em>Runner 2</em> returns Commander Video to action with at least 10 new abilities, HD visuals, support for "Achievements/trophies/leaderboards," unlockable costumes and "LOTS more to be revealed later." The game will arrive sometime in 2012, as a download (in true Gaijin fashion), though this time on PSN and XBLA. If the brainstorming session above is any indication, <em>Runner 2</em> may feature some paradigm-shifting design choices.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/runner-2-dev-blog-concept-art/">Runner 2 (Dev Blog Concept Art)</a></strong></p><a href="http://www.joystiq.com/photos/runner-2-dev-blog-concept-art/#4512121"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/runner2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/runner-2-dev-blog-concept-art/#4512122"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/treespine_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/runner-2-dev-blog-concept-art/#4512123"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/treesround_thumbnail.png" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/" rel="bookmark">Continue reading <em>Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/">Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 08 Oct 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20077081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/08/bit-trip-presents-runner-2-future-legend-of-rhythm-alien/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>Bit-Trip-Runner</category><category>bit-trip-runner-2</category><category>gaijin</category><category>gaijin-games</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>runner-2</category><category>sequel</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 08 Oct 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Saga brings all six of CommanderVideo's adventures together on 3DS]]></title><link>http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/</guid><comments>http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/bit.trip.saga.cover.042811-530px.jpg" vspace="0" /></a></center>
Gaijin Games and publisher Aksys have revealed what those pseudo-cryptic <em>Bit.Trip</em> <a href="http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/">teasers</a> were about: a retail collection of all six <em>Bit.Trip</em> games on 3DS, called <em>Bit.Trip Saga</em>.<br />
<br />
<em>Saga</em> contains<em> <a href="http://joystiq.com/game/bit-trip-beat">Bit.Trip Beat</a>, <a href="http://joystiq.com/tag/bit-trip-core">Core</a>, <a href="http://joystiq.com/tag/bit-trip-void">Void</a>, <a href="http://joystiq.com/game/bit-trip-runner">Runner</a>, <a href="http://www.joystiq.com/game/bit-trip-fate">Fate</a></em> and <em><a href="http://joystiq.com/game/bit-trip-flux">Flux</a></em>, all of which have been updated with 3D effects. Because staring at <em>Bit.Trip Beat</em> for 15 minutes didn't already effectively pull you into a trance state! The announcement offers no indication of how the motion-based controls in <em>Beat</em> will work, other than that they're "ultra-precise."<p><a href="http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/" rel="bookmark">Continue reading <em>Bit.Trip Saga brings all six of CommanderVideo's adventures together on 3DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/">Bit.Trip Saga brings all six of CommanderVideo's adventures together on 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Apr 2011 20:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19927264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/28/bit-trip-saga-brings-all-six-of-commandervideos-adventures-toge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>aksys-games</category><category>bit-trip</category><category>bit-trip-saga</category><category>ds</category><category>gaijin-games</category><category>nintendo</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Apr 2011 20:02:00 EST</pubDate></item><item><title><![CDATA[Gaijin hints at Bit.Trip for 3DS (again)]]></title><link>http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/</guid><comments>http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gambittrip3d530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
Oh, Gaijin Games -- you truly are a cruel mistress. Not only have you teased us <a href="http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/">once again</a> with the <a href="http://www.joystiq.com/game/bit-trip-runner"><em>Bit.Trip</em></a> franchise's arrival on the 3DS by emailing us the red-and-blue Commander Video posted below, but you've done so on the day where absolutely nothing is believable. This is <a href="http://www.joystiq.com/2009/04/01/welcome-to-the-internet-graveyard/"><em>Bit.Trip.Sadistic</em></a>.<p><a href="http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/" rel="bookmark">Continue reading <em>Gaijin hints at Bit.Trip for 3DS (again)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/">Gaijin hints at Bit.Trip for 3DS (again)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Apr 2011 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19900446/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/01/gaijin-hints-at-bit-trip-for-3ds-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>april-fools</category><category>april-fools-2011</category><category>bit-trip</category><category>commander-video</category><category>ds</category><category>gaijin-games</category><category>nintendo</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 01 Apr 2011 16:40:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Runner's bits take the trip to Steam today]]></title><link>http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/</guid><comments>http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/screen-btr-03_530x298.png" style="border-width: 1px; border-style: solid; margin: 0px;" /></a></center>
<em>Bit.Trip Flux</em> isn't the only release in Gaijin Games' abstract series to arrive today. While CommanderVideo's journey is <a href="http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/">ending today</a> on WiiWare in <em>Flux,</em> his highly-choreographed run is just getting started on Steam with the debut of <a href="http://joystiq.com/game/bit-trip-runner"><em>Bit.Trip Runner</em></a> for PC and Mac. Gaijin announced the <a href="http://twitter.com/GaijinGames/status/42025274841235457">surprise</a> SteamPlay port for release today, currently <a href="http://store.steampowered.com/app/63710/">on sale</a> for $9 (the price will bump up to $10 on March 8).<br />
<br />
The Steam version of <em>Runner</em> features a graphical upgrade over the original WiiWare release to better showcase the <a href="http://www.igf.com/02finalists.html">IGF-nominated</a> visual design, along with leaderboards, achievements and new Easy and Hard modes. According to Gaijin, Xbox 360 and Wii (via Bluetooth) controllers are supported, too, which is good -- forced keyboard controls wouldn't have been the best way to alter the difficulty level.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/">Bit.Trip Runner's bits take the trip to Steam today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Feb 2011 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19860861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/28/bit-trip-runners-bits-take-the-trip-to-steam-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>Bit-Trip-Runner</category><category>gaijin-games</category><category>mac</category><category>pc</category><category>pricing</category><category>release-date</category><category>steam</category><category>steamplay</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 28 Feb 2011 17:40:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Flux keeps CommanderVideo alive Feb. 28]]></title><link>http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/</guid><comments>http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/"><img border="1" hspace="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/flux214.jpg" alt="" /></a></center>CommanderVideo, hero of the <em>Bit.Trip</em> series, will finish his journey through psychedelic techno-scapes of attacking pixels on February 28 in North America, and February 25 in Europe, according to developer Gaijin Games. Those are the dates when <em><a href="http://joystiq.com/game/bit-trip-flux">Bit. Trip Flux</a></em> will be released on WiiWare.<br />
<br />
In the announcement of the release dates, Gaijin's Alex Neuse revealed that there is no "Game Over" result in <em>Flux</em> -- which is a pretty sharp contrast from the other five <em>Bit.Trip</em> games, in which "game over" is basically the natural state. "To help tell the story of CommanderVideo's transition back to The Source," he said, "we wanted to convey the point that it is an unstoppable pull which draws him home. For this reason, there is no Game Over."<br />
<em><br />
Flux</em> is designed to be completed in a single session, something that "most players" will be able to do. The challenge will be in reaching and sustaining the "Meta Mode" for as long as possible by hitting consecutive beats. "But the primary goal of <em>Flux</em> is to be an exploration of visual beauty,  aural splendor, graceful gameplay, and how it feels to be lost in the  beauty of life," Neuse added, "while reminiscing about all the events that led  CommanderVideo to this, his purest form."<p><a href="http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/" rel="bookmark">Continue reading <em>Bit.Trip Flux keeps CommanderVideo alive Feb. 28</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/">Bit.Trip Flux keeps CommanderVideo alive Feb. 28</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Feb 2011 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19843743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/14/bit-trip-flux-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>bit-trip</category><category>bit-trip-flux</category><category>gaijin-games</category><category>nintendo</category><category>q1-2011</category><category>release-date</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 14 Feb 2011 18:20:00 EST</pubDate></item><item><title><![CDATA[Bit. Trip Flux trailer will delight and frighten you]]></title><link>http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/</guid><comments>http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/#continued"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/bittrip131.jpg" /></a></center>Are you ready to be simultaneously soothed and terrified? This emotional paradox is brought to you by Gaijin Games, who released the first trailer for <em><a href="http://joystiq.com/game/bit-trip-flux">Bit. Trip Flux</a></em>. <br />
<br />
The final <em>Bit. Trip</em> game, which returns to the Pongery of<em> Bit. Trip Beat</em>, is revealed in this trailer to have wonderful, dreamy visuals, catchy music with themes from previous games ... and insane patterns of flying Beat dots that makes the first game seem manageable. This game is going to kill us.<p><a href="http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/" rel="bookmark">Continue reading <em>Bit. Trip Flux trailer will delight and frighten you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/">Bit. Trip Flux trailer will delight and frighten you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Feb 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19822799/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/01/bit-trip-flux-trailer-will-delight-and-frighten-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>bit-trip</category><category>bit-trip-flux</category><category>gaijin-games</category><category>nintendo</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 01 Feb 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[ESRB suggests Bit. Trip Flux returns to Bit. Trip Beat's style]]></title><link>http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/</guid><comments>http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btflux1230.jpg" /></a></center>The ESRB has rated <em><a href="http://joystiq.com/game/bit-trip-flux">Bit. Trip Flux</a></em>, providing a content description that confirms what we suspected from the <a href="http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/">first screens</a>: that the gameplay in <em>Flux</em> resembles that in the first <em>Bit. Trip</em> game, <em><a href="http://joystiq.com/game/bit-trip-beat">Beat</a></em>.<br />
<br />
The ratings board describes the sixth WiWare game as a "musical paddle game in which players move a vertical platform to deflect waves of dots that fly across the screen." In addition, "musical tones" accompany each successful deflection. In other words, it's the same kind of extreme <em>Pong</em> we saw in <em>Bit. Trip Beat</em>. With similar gameplay, but in reverse (the screens show the paddle on the right side, whereas it was on the left in <em>Beat</em>) <em>Flux</em> appears to work with <em>Beat</em> to bookend the series.<br />
<br />
Even so, we expect a few significant surprises out of Gaijin Games (if it's possible to expect surprises) as no two games in the series have had even remotely similar gameplay to date.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/">ESRB suggests Bit. Trip Flux returns to Bit. Trip Beat's style</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Dec 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19781704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/30/esrb-suggests-bit-trip-flux-returns-to-bit-trip-beats-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>bit-trip-flux</category><category>esrb</category><category>gaijin-games</category><category>nintendo</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 30 Dec 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Gaijin not done with Bit.Trip games yet, working on title for 3DS launch]]></title><link>http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/</guid><comments>http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/bittripgaijingames.jpg" /></a></div>
Sad that <a href="http://joystiq.com/game/bit-trip-flux"><em>Bit.Trip Flux</em></a> is presumably the last game in the <em>Bit.Trip</em> series? Dry those eyes, pixel lover, because Gaijin Games seems to have something else up its sleeve. CEO Alex Neuse has <a href="http://www.egmnow.com/egmi/issue/243-2.html">confirmed that the series isn't quite over</a>, though the developer is "not ready to make any specific announcements yet."<br />
<br />
Neuse also told EGMi that the company is working on a title that "will be out within the launch window" of the Nintendo 3DS. Nintendo told Joystiq that it <a href="http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/">"can't wait" to bring <em>Bit.Trip Runner</em></a> to the new handheld, but Neuse also said that whatever Gaijin does after <em>Flux</em> will be "something totally different" from the standard music/retro games we've seen from the it so far.<br />
<br />
Gaijin's CEO does admit that he's making games for himself, and suggests that the next game or series the company puts out might put a twist on "a hugely popular game now," much like <em>Bit.Trip Beat</em> originally twisted the premise of <em>Pong</em>. So you heard it here first: the next game will be <a href="http://joystiq.com/game/red-dead-redemption"><em>Red Dead Redemption</em></a>, done Gaijin Games-style. We're looking forward to it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/">Gaijin not done with Bit.Trip games yet, working on title for 3DS launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Dec 2010 21:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19775976/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/23/gaijin-not-done-with-bit-trip-games-yet-working-on-title-for-3d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-neuse</category><category>bit-trip</category><category>bit-trip-flux</category><category>ds</category><category>gaijin-games</category><category>nintendo</category><category>nintendo-3ds</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 23 Dec 2010 21:20:00 EST</pubDate></item><item><title><![CDATA[Debut Bit.Trip Flux screens give us deja vu]]></title><link>http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/</guid><comments>http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btfheaderimg530px21234.jpg" /></a></div>
You'll forgive us if we make an obvious observation here, but these first screenshots of <em><a href="http://www.joystiq.com/game/bit-trip-flux">Bit.Trip Flux</a></em> look very ... familiar. Perhaps it's because of our recent proclivity to play <em>Bit.Trip Beat</em> on the iPhone every chance we get, but the images -- unlocked by <a href="http://www.extraguy.com/2010/12/bit-trip-flux-screenshots-released/">Extra Lives</a> after completing "Day 17" in the Flash-based indie game <em><a href="http://www.mission-in-snowdriftland.com/">Mission in Snowdriftland</a></em> -- look similar to the very first game in Gaijin Games' <em>Bit.Trip</em> series. <br />
<br />
One item of note: The <em>Flux</em> images appear to show a reverse version of <em>Beat's</em> right-to-left gameplay. We're not sure what other difficult twists Gaijin has in store for this sixth and final <em>Bit.Trip</em>, but we could use some reassuring right about now.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bit-trip-flux/">Bit.Trip Flux (first screens)</a></strong></p><a href="http://www.joystiq.com/photos/bit-trip-flux/#3696412"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btf1-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-flux/#3696413"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btf2-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-flux/#3696414"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btf3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-flux/#3696415"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btf4-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-flux/#3696416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btf5-copy_thumbnail.jpg" alt="" title="" /></a></div><br />
[Thanks Anthony!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/">Debut Bit.Trip Flux screens give us deja vu</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Dec 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19767714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/17/debut-bit-trip-flux-screens-give-us-deja-vu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>bit-trip</category><category>bit-trip-flux</category><category>gaijin-games</category><category>mission-in-snowdriftland</category><category>nintendo</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 17 Dec 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Indie advent calendar releases Bit. Trip Flux teaser image]]></title><link>http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/</guid><comments>http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/btflux129.jpg" alt="" /></a></center>A teaser image for Gaijin Games' <em><a href="http://joystiq.com/game/bit-trip-flux">Bit.Trip Flux</a></em> appeared in <em><a href="http://www.mission-in-snowdriftland.com/">Mission in Snowdriftland</a></em>, the online advent calendar game created by Extra Toxic and originally used for Nintendo -- operating sans-Nintendo this year in an "Indie Games Edition." Each door that opens leads to a platformer level, and unlockable downloads for a certain indie game. This was the <em>Bit. Trip</em> image. As usual, we have no idea how to interpret it.<br />
<br />
In addition, <a href="http://www.aussie-nintendo.com/news/24509/">Aussie-Nintendo</a> posted some icon images of characters, like Commandgirl Video, Junior Melchkin, and even Meat Boy, all of whom appeared as powerups in <em>Bit. Trip Fate</em>. It also posted icons representing the previous games -- which could be interesting considering the line in the first <em>Flux</em> <a href="http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/">teaser</a> that "all is in flux." Could "all" mean "all" the gameplay styles in the series?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/">Indie advent calendar releases Bit. Trip Flux teaser image</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Dec 2010 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19754099/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/09/indie-advent-calendar-releases-bit-trip-flux-teaser-image/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>bit-trip-flux</category><category>gaijin-games</category><category>mission-in-snowdriftland</category><category>nintendo</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 09 Dec 2010 19:40:00 EST</pubDate></item><item><title><![CDATA[Final Bit.Trip game is called 'Bit.Trip Flux']]></title><link>http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/</guid><comments>http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/commandervideo1130.jpg" /></a></center>Gaijin Games has (unintentionally) teamed up with the German USK ratings board to reveal the title for the sixth and final <em><a href="http://joystiq.com/tag/bit-trip">Bit.Trip</a></em> game: <em>Bit.Trip Flux</em>. Yesterday, the developer put up a <a href="http://www.gaijingames.com/?p=1865">blog post</a> titled "Flux," with poetic text that really looks like it's hiding some secret code. "A lesson is learned. Life is. Simply. There is no death. There is no before. There is no after. All is in flux. Simply." In addition, the USK posted a rating for an Aksys-published game called <em>Bit.Trip Flux</em>, which is a lot less cryptic.<br />
<br />
Even if we can't surmise any details about the game from this title or the blog post, it's basically enough to know that it's another <em>Bit.Trip</em> game. We're intrigued!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/">Final Bit.Trip game is called 'Bit.Trip Flux'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Nov 2010 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19738361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/30/final-bit-trip-game-is-called-bit-trip-flux/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>bit-trip</category><category>bit-trip-flux</category><category>gaijin-games</category><category>nintendo</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 30 Nov 2010 13:40:00 EST</pubDate></item><item><title><![CDATA[Bit. Trip Beat destroys Steam users' self-esteem tomorrow]]></title><link>http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/</guid><comments>http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/btb111.jpg" /></a></center>Even if you don't have a Wii or an iPhone, chances are you still have a <em>computer</em>, which means that starting tomorrow you'll have very little excuse for never having tried <em><a href="http://joystiq.com/game/bit-trip-beat">Bit. Trip Beat</a></em>. Gaijin Games announced that the first game in its six-part series, a sort of hypnotic rhythm/chiptunes <em>Pong</em> adventure (also an absurdly, wonderfully difficult game), will be released on Steam tomorrow for both Windows and Mac, with upgrades over the original including online leaderboards, easy mode, and achievements.<br />
<br />
You'll be able to play the Steam version using a keyboard, mouse, gamepad, or even (with a planned update) the <a href="http://www.joystiq.com/2008/12/04/revolutionary-wave-of-the-future/">Sixense TrueMotion</a> thing. The regular price for the Steam release is $9.99, but it's a dollar off through November 9.<p><a href="http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/" rel="bookmark">Continue reading <em>Bit. Trip Beat destroys Steam users' self-esteem tomorrow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/">Bit. Trip Beat destroys Steam users' self-esteem tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Nov 2010 18:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19698291/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/01/bit-trip-beat-steam-pc-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beat</category><category>bit-trip</category><category>Bit-Trip-Beat</category><category>gaijin-games</category><category>pc</category><category>release-date</category><category>steam</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 01 Nov 2010 18:55:00 EST</pubDate></item><item><title><![CDATA[Bit. Trip Fate review: A trip to bullet hell]]></title><link>http://www.joystiq.com/2010/11/01/bit-trip-fate-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/01/bit-trip-fate-review/</guid><comments>http://www.joystiq.com/2010/11/01/bit-trip-fate-review/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/01/bit-trip-fate-review/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/bittripfate1029.jpg" /></a></center><em><a href="http://joystiq.com/game/bit-trip-runner">Bit. Trip Runner</a></em>, the last game in Gaijin Games' six-part WiiWare series, appeared to be about freedom, with blue skies and open spaces abounding -- but there was literally only one correct path through any level, and the game dictated with exacting detail the timing of your movements on that path. In contrast, <a href="http://joystiq.com/game/bit-trip-fate"><em>Bit. Trip Fate</em></a> is all gloomy, subterranean worlds, with Commander Video trapped both inside a glowing sphere and held to an explicit path -- but the player has both more freedom of movement and more freedom to make mistakes.<br />
<br />
I don't really have a point to make here; I just wanted to start my review with something other than "<em>Bit. Trip Fate</em> is so hard."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bit-trip-fate-10-25/">Bit.Trip Fate (10/25/10)</a></strong></p><a href="http://www.joystiq.com/photos/bit-trip-fate-10-25/#3504474"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/i26040_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate-10-25/#3504475"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/i26041_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate-10-25/#3504476"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/i26042_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate-10-25/#3504477"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/i26043_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate-10-25/#3504478"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/i26044_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/11/01/bit-trip-fate-review/" rel="bookmark">Continue reading <em>Bit. Trip Fate review: A trip to bullet hell</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/01/bit-trip-fate-review/">Bit. Trip Fate review: A trip to bullet hell</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Nov 2010 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/01/bit-trip-fate-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19692725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/01/bit-trip-fate-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>bit-trip</category><category>bit-trip-fate</category><category>gaijin-games</category><category>nintendo</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 01 Nov 2010 16:45:00 EST</pubDate></item><item><title><![CDATA[Gaijin Games planning something 'totally different' after Bit.Trip]]></title><link>http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/</guid><comments>http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/gaijingamesheaderimg530p.jpg" alt="" /></a></div>
<em>Bit.Trip Fate</em> just hit WiiWare and developer Gaijin Games still has another, unannounced <em>Bit.Trip</em> title to complete -- but that doesn't mean company CEO Alex Neuse isn't already looking even further into the future. In an interview with <a href="http://www.extraguy.com/2010/10/gaijin-games-going-in-totally-different-direction-post-bit-trip/">Extra Guy</a>, Neuse teased, "After the <em>Bit.Trip</em> series is complete, you're going to see something totally different from us."<br />
<br />
Rather than detail the studio's <a href="http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/">3DS ambitions</a>, Neuse chose to give an idea of what type of games Gaijin could work on next. "We definitely aren't a retro studio -- we don't only make retro games; we don't only make rhythm/music games. It just so happens that's the first thing we did."<br />
<br />
Other than that, though, Neuse kept coy, only offering, "We're going to try to branch out a little bit and flex our creative and business muscle a little bit, and do something a little bit more ambitious than the stuff we've done so far." So, we're going to see Commander Video enter a fully-realized 3D urban sandbox crime drama, you know, <em>with hookers?</em> Is that what he's saying?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/">Gaijin Games planning something 'totally different' after Bit.Trip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Oct 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19691502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/27/gaijin-games-planning-something-totally-different-after-bit-tr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-neuse</category><category>bit-trip</category><category>gaijin-games</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 27 Oct 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[The date for Bit.Trip Fate is October 25]]></title><link>http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/</guid><comments>http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/btf1013.jpg" /></a></center>It's not the <a href="http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/">October 18 release date</a> we expected, but it is "thereabouts," as Gaijin Games' Alex Neuse put it. <em><a href="http://joystiq.com/game/bit-trip-fate">Bit. Trip Fate</a></em>, the fifth entry in the outrageously difficult WiiWare game series, will be released in North America on October 25, for 800 Wii Points ($8).<br />
<br />
<em>Fate</em> is "a much darker episode in our hero's life," Neuse said in the release date announcement, "and is full of depressing themes, dreary hidden messages, sad music, and an overall gloomy theme. YOU'LL LOVE IT!" It's also a side-scrolling shooter that uses the Wiimote's pointer to aim. And it's (we're guessing) <em>painfully</em> difficult.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bit-trip-fate/">Bit. Trip Fate</a></strong></p><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333364"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-01_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333365"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-02_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333366"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-03_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333367"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-04_thumbnail.png" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/" rel="bookmark">Continue reading <em>The date for Bit.Trip Fate is October 25</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/">The date for Bit.Trip Fate is October 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Oct 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19673845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/14/the-date-for-bit-trip-fate-is-october-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>bit-trip-fate</category><category>gaijin-games</category><category>nintendo</category><category>q4-2010</category><category>release-date</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 14 Oct 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Gaijin Games expects Bit. Trip Fate to be out on Oct. 18]]></title><link>http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/</guid><comments>http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/btf106.jpg" /></a></center> When asked by <a href="http://wiiware.nintendolife.com/news/2010/10/bittrip_fate_soundtrack_available_for_sale_before_the_actual_game">Nintendo Life</a> to comment about the <a href="http://www.joystiq.com/2010/09/05/bit-trip-fate-is-an-on-rails-shmup-super-meat-boy-to-make-guest/">early release</a> of <em><a href="http://joystiq.com/game/bit-trip-fate">Bit.Trip Fate</a></em>'s soundtrack (<a href="http://www.cdbaby.com/cd/gaijingames5">CDBaby</a>, $6), Gaijin Games' Alex Neuse <em>also</em> offered a probable release date for the WiiWare game itself. "We don't have the final release date for <em>Bit. Trip Fate</em> just yet," Neuse said, "but if I were a betting man, I'd put my potato chips on Oct. 18 for a North American release. Or thereabouts."<br />
<br />
As for that early soundtrack release: it was intentional, done partially "because we'd never done it that way before!" and because it was designed to help players "[build] a relationship with the more somber, darker theme."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bit-trip-fate/">Bit. Trip Fate</a></strong></p><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333364"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-01_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333365"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-02_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333366"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-03_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bit-trip-fate/#3333367"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/screen-btf-04_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/">Gaijin Games expects Bit. Trip Fate to be out on Oct. 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Oct 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19662936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/06/gaijin-games-expects-bit-trip-fate-to-be-out-on-oct-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-neuse</category><category>bit-trip</category><category>bit-trip-fate</category><category>gaijin-games</category><category>minusbaby</category><category>nintendo</category><category>release-date</category><category>soundtrack</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 06 Oct 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo dates Q4 lineup, announces Bit.Trip Fate]]></title><link>http://www.joystiq.com/2010/08/17/nintendo-dates-q4-lineup-announces-bit-trip-fate/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/17/nintendo-dates-q4-lineup-announces-bit-trip-fate/</guid><comments>http://www.joystiq.com/2010/08/17/nintendo-dates-q4-lineup-announces-bit-trip-fate/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/dkc817.jpg" alt="" /></center>Nintendo sent out one of its seasonal mega-press releases, announcing pretty much everything at once. Its whole fall Wii lineup now has solid release dates, with newly dated games including:
<ul>
    <li><em><a href="http://joystiq.com/game/kirbys-epic-yarn">Kirby's Epic Yarn</a></em>: October 17</li>
    <li><em><a href="http://joystiq.com/game/wii-party">Wii Party</a></em>: October 3</li>
    <li><em><a href="http://www.joystiq.com/tag/pokepark-wii">PokePark Wii</a></em>: November 1</li>
    <li><em><a href="http://joystiq.com/game/flingsmash">FlingSmash</a></em>: November 7</li>
    <li><em><a href="http://joystiq.com/game/donkey-kong-country-returns">Donkey Kong Country Returns</a></em>: November 21</li>
</ul>
On DS, <em><a href="http://www.nintendo.com/games/detail/6wqIbzCmluiHj6kL5PNU2hDcX4i4fh11">Mario vs. Donkey Kong: Mini-Land Mayhem</a></em> has been given a November 14 date. But Nintendo didn't stop there with the announcements: we now know we can expect <em><a href="http://www.joystiq.com/game/super-meat-boy">Super Meat Boy</a></em> for WiiWare and <em><a href="http://www.joystiq.com/tag/shantae-riskys-revenge">Shantae: Risky's Revenge</a></em> for DSiWare this holiday season (which was previously announced, but it's good to know that game is still on track). Also ... <em>Bit. Trip Fate</em> this fall! That's right, not content with merely giving release dates to games we knew about, Nintendo went ahead and announced someone else's unannounced game. And that's why we love these press releases.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/17/nintendo-dates-q4-lineup-announces-bit-trip-fate/">Nintendo dates Q4 lineup, announces Bit.Trip Fate</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Aug 2010 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/17/nintendo-dates-q4-lineup-announces-bit-trip-fate/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19596676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/17/nintendo-dates-q4-lineup-announces-bit-trip-fate/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip</category><category>bit-trip-fate</category><category>Donkey-Kong-Country-Returns</category><category>ds</category><category>Flingsmash</category><category>kirbys-epic-yarn</category><category>Mario-vs-Donkey-Kong-Miniland-Mayhem</category><category>nintendo</category><category>pokepark-wii</category><category>q4-2010</category><category>release-date</category><category>shantae-riskys-revenge</category><category>super-meat-boy</category><category>wii</category><category>wii-party</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 17 Aug 2010 09:30:00 EST</pubDate></item><item><title><![CDATA[Gaijin Games 'can't wait' to work on Bit.Trip.Runner for 3DS]]></title><link>http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/</guid><comments>http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.gamasutra.com/view/news/29008/E3_Nintendos_Dunaway_On_3DS_KinectMove_And_Wii_Momentum.php"><img  border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/bitrunnerheaderimg530.jpg" /></a></div>
Did you know that quite a few developers are working on games for the Nintendo 3DS? It's true! Here's this <a href="http://www.joystiq.com/2010/06/15/heres-the-list-of-every-3ds-game-in-development/">enormous list of games</a> if you don't believe us. Not on that list, however, is <em><a href="http://www.joystiq.com/tag/bit-trip">Bit.Trip</a></em> series developer Gaijin Games. That said, in a recent interview with <a href="http://www.gamasutra.com/view/news/29008/E3_Nintendos_Dunaway_On_3DS_KinectMove_And_Wii_Momentum.php">Gamasutra</a>, Nintendo executive VP of sales and marketing Cammie Dunaway said that the studio "can't wait" to start working on bringing <em>Bit.Trip.Runner</em> to the 3DS.<br />
<br />
Just think about it: colors, explosions and music all working in tandem -- but in three dimensions! All kidding aside, the idea of <em>Bit.Trip.Runner</em> on the 3DS sounds like pure insanity. Pure, <em>wonderful</em> insanity.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/">Gaijin Games 'can't wait' to work on Bit.Trip.Runner for 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jun 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19522295/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/18/gaijin-games-cant-wait-to-work-on-bit-trip-runner-for-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>alex-neuse</category><category>bit-trip</category><category>bit-trip-runner</category><category>cammie-dunaway</category><category>ds</category><category>gaijin-games</category><category>nintendo</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 18 Jun 2010 14:15:00 EST</pubDate></item><item><title><![CDATA[Interview: Alex Neuse of Gaijin Games]]></title><link>http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/</guid><comments>http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/#comments</comments><description><![CDATA[<center><img  border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/bittrip618.jpg" /></center>A Bit.Trip-themed party at LA's <a href="http://www.gr2.net/">GR2</a> gallery/store served as an E3 kickoff of sorts for us, as we prepared to be dazzled by new games with a night of dazzling <em>Bit.Trip</em> games projected on the walls outside the store. <br />
<br />
Gaijin Games CEO Alex Neuse took a break from watching attendees' minds be blown by the magnificence of gigantic <em><a href="http://joystiq.com/game/bit-trip-runner">Bit.Trip Runner</a></em> to speak to Joystiq about the future of the <em>Bit.Trip</em> series, the successs of Runner, and being in awe of Tetsuya Mizuguchi. A note: the wink at the end will make more sense after you read that Gaijin announced an iPhone version of Bit.Trip Beat two days after we conducted this interview.<br />
<br />
<strong>Joystiq: How's the party going?<br />
</strong> <br />
Alex Neuse, Gaijin Games: The party's pretty fun! It kinda started off slow, and I thought maybe no one's going to come, but now it's filled out and I couldn't be happier. I really like playing the games all big on the buildings, but the most fun for me is talking to fans of the series and to see how much they really care for it. I'd say it's going really well tonight. <br />
<br />
<strong>Are the games any easier on the big screen? </strong><br />
<br />
Man, I wonder. You know, they might be. They just might be. But they're harder with a crowd of people pressuring you to beat the boss of level 1 in <em>Runner</em>.<br />
<p><a href="http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/" rel="bookmark">Continue reading <em>Interview: Alex Neuse of Gaijin Games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/">Interview: Alex Neuse of Gaijin Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jun 2010 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19516546/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/18/interview-alex-neuse-of-gaijin-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>Alex-Neuse</category><category>Bit-Trip</category><category>Bit-Trip-Runner</category><category>e3-2010</category><category>Gaijin-Games</category><category>nintendo</category><category>Runner</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 18 Jun 2010 07:30:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip Beat bouncing to iPhone]]></title><link>http://www.joystiq.com/2010/06/18/bit-trip-beat-bouncing-to-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/18/bit-trip-beat-bouncing-to-iphone/</guid><comments>http://www.joystiq.com/2010/06/18/bit-trip-beat-bouncing-to-iphone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.gaijingames.com/?p=1424"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/btb61810.jpg" /></a></center>Gaijin Games' retro-synaesthetic <em>Bit.Trip</em> series is no longer a WiiWare exclusive. The developer announced that it has partnered with Namco Bandai to release an iPhone and iPad version of <em><a href="http://joystiq.com/tag/bit-trip-beat">Bit.Trip Beat</a>.</em> It seems likely that the iPhone game will employ the tilt controls used to move the paddle in the Wii version, but that wasn't detailed in the brief, enthusiastic announcement -- and neither was a release date. <br />
<br />
We're checking with Gaijin Games to see when you'll be able to fail repeatedly to complete stage 2 on the go.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/18/bit-trip-beat-bouncing-to-iphone/">Bit.Trip Beat bouncing to iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jun 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/18/bit-trip-beat-bouncing-to-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19521538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/18/bit-trip-beat-bouncing-to-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beat</category><category>bit-trip</category><category>bit-trip-beat</category><category>e3-2010</category><category>gaijin-games</category><category>ipad</category><category>iphone</category><category>mobile</category><category>namco-bandai</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 18 Jun 2010 04:00:00 EST</pubDate></item><item><title><![CDATA[Review: Bit.Trip Runner]]></title><link>http://www.joystiq.com/2010/05/25/review-bit-trip-runner/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/25/review-bit-trip-runner/</guid><comments>http://www.joystiq.com/2010/05/25/review-bit-trip-runner/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/bittriprunner52510.jpg" /></center><em><a href="http://joystiq.com/tag/bit-trip-runner">Bit.Trip Runner</a></em> is profoundly difficult, as anyone who has played a previous <em>Bit.Trip</em> game would guess. It's probably one of the hardest games I've ever played, and in a way that most developers don't dare to make their games. Basically, if you already have high blood pressure or a short fuse, you should stay far away from<em> Bit.Trip Runner</em>. And if you don't, you should wear the Wii wrist strap while playing. Not because it uses motion controls, but because you'll occasionally get the impulse to throw something.<br />
<br />
If that doesn't scare you off -- if you welcome the challenge, or are a patient person in general, perhaps with access to the occasional cup of soothing tea -- then you'd do well to try out Gaijin Games' rhythmic, nostalgic version of the side-scrolling platformer.<p><a href="http://www.joystiq.com/2010/05/25/review-bit-trip-runner/" rel="bookmark">Continue reading <em>Review: Bit.Trip Runner</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/25/review-bit-trip-runner/">Review: Bit.Trip Runner</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 May 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/25/review-bit-trip-runner/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19488422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/25/review-bit-trip-runner/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-runner</category><category>gaijin-games</category><category>Nintendo</category><category>Runner</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 25 May 2010 14:15:00 EST</pubDate></item><item><title><![CDATA[Take your wall on a Bit.Trip with vinyl wall graphics]]></title><link>http://www.joystiq.com/2010/05/19/take-your-wall-on-a-bit-trip-with-vinyl-wall-graphics/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/19/take-your-wall-on-a-bit-trip-with-vinyl-wall-graphics/</guid><comments>http://www.joystiq.com/2010/05/19/take-your-wall-on-a-bit-trip-with-vinyl-wall-graphics/#comments</comments><description><![CDATA[<center><a href="http://www.ltlprints.com/BitTrip"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/ltl519.jpg" alt="" /></a></center>Are you enjoying this week's WiiWare release, <a href="http://joystiq.com/tag/bit-trip-runner"><em>Bit.Trip Runner</em></a>? Would you like it even more if it were non-interactive, huge, and stuck to your wall? LTL Prints, who offers vinyl wall graphics based on <em><a href="http://www.joystiq.com/2009/12/04/tag-your-own-wall-with-jet-set-radio-future-wall-graphics/">Jet Set Radio Future</a>, <a href="http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/">Dragon's Lair</a>, <a href="http://www.ltlprints.com/supermeatboy">Super Meat Boy</a></em> and more, is now selling a line based on the <em>Bit.Trip</em> series and Gaijin Games' iconic, blocky Commander Video character. The vinyl prints range from the easily recognizable (<a href="http://www.ltlprints.com/bittrip/9186/Video+Games/LTLPrints/commandervideo-running">Commander Video</a> himself) to the abstract (a set of rectangular "beats" as seen in <em>Bit.Trip Beat</em>, and simple <a href="http://www.ltlprints.com/bittrip/9191/Video+Games/LTLPrints/bittrip-gameplay-set-i">icons</a> representing the first three games).<br />
<br />
The prints come in a variety of sizes, from one foot long ("laptop size") up to seven, so finding space for some <em>Bit.Trip</em> artwork is significantly easier than beating a <em>Bit.Trip</em> game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/19/take-your-wall-on-a-bit-trip-with-vinyl-wall-graphics/">Take your wall on a Bit.Trip with vinyl wall graphics</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 May 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ltlprints.com/BitTrip>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/19/take-your-wall-on-a-bit-trip-with-vinyl-wall-graphics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19483197/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/19/take-your-wall-on-a-bit-trip-with-vinyl-wall-graphics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-beat</category><category>Bit-Trip-Runner</category><category>commander-video</category><category>gaijin-games</category><category>ltl-prints</category><category>Nintendo</category><category>Runner</category><category>wall-art</category><category>wall-graphics</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 19 May 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[European Nintendo downloads: Bit.Trip Runner, Ghoul Patrol]]></title><link>http://www.joystiq.com/2010/05/14/european-nintendo-downloads-bit-trip-runner-ghoul-patrol/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/14/european-nintendo-downloads-bit-trip-runner-ghoul-patrol/</guid><comments>http://www.joystiq.com/2010/05/14/european-nintendo-downloads-bit-trip-runner-ghoul-patrol/#comments</comments><description><![CDATA[<center><a href="http://nintendo.co.uk/NOE/en_GB/news/2010/check_out_this_weeks_seven_new_wii_and_nintendo_dsi_downloads_17246.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/bittriprunner514.jpg" alt="" /></a></center>The <a href="http://joystiq.com/tag/bit-trip-runner">fourth game</a> in Gaijin Games' retro-esque, musical <em>Bit.Trip</em> series arrives in Europe today, three days before Commander Video runs across the Atlantic Ocean. Should your tastes run more toward shooting than running, you can play <a href="http://www.joystiq.com/tag/ghoul-patrol"><em>Ghoul Patrol</em></a>, the second game about zombies having eaten someone's neighbors.<br />
<br />
DSiWare is packed with stuff, including EnjoyUp's original DS version of <em><a href="http://www.joystiq.com/tag/chronos-twins">Chronos Twins</a> </em>and a time-management game about fire trucks.<br />
<ul>
    <li><em>Ghoul Patrol</em> (SNES, 1-2 players, 800 Wii Points)</li>
    <li><em>Bit.Trip Runner</em> (WiiWare, 1 player, 800 Wii Points)</li>
    <li><em>AiRace</em> (DSiWare, 1-6 players, 500 DSi Points)</li>
    <li><em>Brain Drain</em> (DSiWare, 1 player, 500 DSi Points)</li>
    <li><em>Chronos Twins</em> (DSiWare, 1 player, 500 DSi Points)</li>
    <li><em>Fire Panic</em> (DSiWare, 1 player, 200 DSi Points)</li>
    <li><em>Sudoku Challenge!</em> (DSiWare, 1 player, 500 DSi Points)</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/14/european-nintendo-downloads-bit-trip-runner-ghoul-patrol/">European Nintendo downloads: Bit.Trip Runner, Ghoul Patrol</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 May 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendo.co.uk/NOE/en_GB/news/2010/check_out_this_weeks_seven_new_wii_and_nintendo_dsi_downloads_17246.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/14/european-nintendo-downloads-bit-trip-runner-ghoul-patrol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19477991/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/14/european-nintendo-downloads-bit-trip-runner-ghoul-patrol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airace</category><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-runner</category><category>brain-drain</category><category>chronos-twins</category><category>dsiware</category><category>europe</category><category>fire-panic</category><category>friday</category><category>Gaijin-Games</category><category>ghoul-patrol</category><category>Runner</category><category>sudoku-challenge</category><category>virtual-console</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 14 May 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Run to your printer for Bit.Trip Runner papercraft]]></title><link>http://www.joystiq.com/2010/05/12/run-to-your-printer-for-bit-trip-runner-papercraft/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/12/run-to-your-printer-for-bit-trip-runner-papercraft/</guid><comments>http://www.joystiq.com/2010/05/12/run-to-your-printer-for-bit-trip-runner-papercraft/#comments</comments><description><![CDATA[<center><a href="http://www.gaijingames.com/?p=1315"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/btrpapercraft51210.jpg" /></a></center>Gaijin Games and Paper Foldables have provided us with an activity with which we can keep busy while waiting for the May 17 release of <em><a href="http://joystiq.com/tag/bit-trip-runner">Bit.Trip: Runner</a></em>. In anticipation of the chiptune-soaked, sidescrolling action game starring Commander Video, Gaijin posted the template for this papercraft <em>Runner</em> diorama. <br />
<br />
If you throw it across the room, it'll kind of look like the game in motion! But there's no way we'd ever do that after spending hours meticulously cutting, folding, and gluing this model together. In fact, we're just going to get some of that puzzle glue to drench this with.<br />
<br />
If you like building papercraft <em>Bit.Trip</em> models, there's a <a href="http://www.gaijingames.com/?p=968">Commander Video</a>, too, also created by Paper Foldables.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/12/run-to-your-printer-for-bit-trip-runner-papercraft/">Run to your printer for Bit.Trip Runner papercraft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 May 2010 15:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gaijingames.com/?p=1315>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/run-to-your-printer-for-bit-trip-runner-papercraft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19474725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/run-to-your-printer-for-bit-trip-runner-papercraft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-runner</category><category>commander-video</category><category>gaijin-games</category><category>papercraft</category><category>Runner</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 12 May 2010 15:14:00 EST</pubDate></item><item><title><![CDATA[Bit. Trip Runner crosses the finish line in Europe first]]></title><link>http://www.joystiq.com/2010/05/03/bit-trip-runner-crosses-the-finish-line-in-europe-first/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/03/bit-trip-runner-crosses-the-finish-line-in-europe-first/</guid><comments>http://www.joystiq.com/2010/05/03/bit-trip-runner-crosses-the-finish-line-in-europe-first/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_c3d156d5"><param name="movie" value="http://www.viddler.com/simple/c3d156d5/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/c3d156d5/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c3d156d5"></embed></object></center><em>Bit.Trip Beat</em> hit Europe <a href="http://www.joystiq.com/2009/04/29/bit-trip-beat-makes-a-bit-eurotrip-this-week/">a month after</a> it arrived in North America, as did <a href="http://www.joystiq.com/2009/08/21/european-nintendo-downloads-pilotwings-finally/"><em>Core</em></a>. <a href="http://www.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/"><em>Void</em></a> was almost three months behind. However, European Wii owners won't have to wait in agony while the western hemisphere enjoys <em>Bit.Trip Runner</em>. In a brief announcement, Gaijin Games revealed that the chiptune-filled rhythm platformer will be released in Europe in Australia on May 14, three days before it <a href="http://www.joystiq.com/2010/04/23/bit-trip-runner-sprints-to-wiiware-may-17-summer-dsiware-releas/">arrives</a> in North America.<br />
<br />
To help you decide whether or not this is welcome news, we've embedded the trailer. You'll find this out when you watch, but spoiler alert: yes, this is probably great news if you're a PAL gamer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/03/bit-trip-runner-crosses-the-finish-line-in-europe-first/">Bit. Trip Runner crosses the finish line in Europe first</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 May 2010 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gaijingames.com/?p=1301>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/bit-trip-runner-crosses-the-finish-line-in-europe-first/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19463074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/bit-trip-runner-crosses-the-finish-line-in-europe-first/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>aksys-games</category><category>australia</category><category>bit-trip</category><category>bit-trip-runner</category><category>europe</category><category>gaijin-games</category><category>release-date</category><category>retro</category><category>rhythm</category><category>Runner</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 03 May 2010 18:15:00 EST</pubDate></item><item><title><![CDATA[Bit. Trip: Runner is a 'rhythm platformer']]></title><link>http://www.joystiq.com/2010/01/21/bit-trip-runner-is-a-rhythm-platformer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/21/bit-trip-runner-is-a-rhythm-platformer/</guid><comments>http://www.joystiq.com/2010/01/21/bit-trip-runner-is-a-rhythm-platformer/#comments</comments><description><![CDATA[<center><a href="http://wiiware.nintendolife.com/news/2010/01/gaijin_games_reveals_first_bittrip_runner_details"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/runner121.jpg" alt="" /></a></center>Speaking to <a href="http://wiiware.nintendolife.com/news/2010/01/gaijin_games_reveals_first_bittrip_runner_details">Nintendo Life</a> in a <a href="http://www.nintendolife.com/news/2010/01/podcast_nlfm_episode_3_bittrip_down_memory_lane">podcast</a>, Gaijin Games's Alex Neuse spilled plenty of details about the fourth <em>Bit.Trip </em>game for WiiWare, <em><a href="http://nintendo.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/">Bit. Trip Runner</a>.</em> Neuse calls the game a "rhythm platformer," a genre populated, in his estimation, only by <em>Vib-Ribbon</em>. Which means that players will move Commander Video through side-scrolling environments to the beat of new chiptune songs, two of which are provided by chiptune superstars <a href="http://anamanaguchi.com/">Anamanaguchi</a>.<br />
<br />
The game's 50 levels will make use of <a href="http://www.gaijingames.com/?p=1096">user-submitted fanart</a>, for which the developer is still soliciting entries. The universe of <em>Bit. Trip</em> will also expand a bit: "We're going to be adding a lot more to this game," Neuse said. "There's going to be multiple characters - not playable characters, but we are going to introduce some new characters into the franchise." <em>Runner </em>is around 2/3 complete, and is expected to release on WiiWare sometime this spring.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/21/bit-trip-runner-is-a-rhythm-platformer/">Bit. Trip: Runner is a 'rhythm platformer'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Jan 2010 22:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wiiware.nintendolife.com/news/2010/01/gaijin_games_reveals_first_bittrip_runner_details>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/21/bit-trip-runner-is-a-rhythm-platformer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19326547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/21/bit-trip-runner-is-a-rhythm-platformer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>anamanaguchi</category><category>bit-trip</category><category>bit-trip-runner</category><category>gaijin-games</category><category>Nintendo</category><category>platformer</category><category>rhythm</category><category>Runner</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 21 Jan 2010 22:20:00 EST</pubDate></item><item><title><![CDATA[Gaijin Games offers first screen of Bit.Trip Runner]]></title><link>http://www.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/</guid><comments>http://www.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/#comments</comments><description><![CDATA[<center><a href="http://www.facebook.com/pages/BitTrip/94061592159"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/runner1231.jpg" /></a></center>A single screen from the next <a href="http://joystiq.com/tag/bit-trip"><em>Bit.Trip</em></a> game from Gaijin Games has been revealed, and judging from the look of it, <em>Bit.Trip Runner</em> is going to be significantly less abstract than the previous entries in the retro-themed musical WiiWare game series. In fact, it <em>looks</em> like a side-scrolling platformer, which would make sense, given the name.<br />
<br />
But, of course, Gaijin made a <em>Pong</em>-esque game with 15-minute long chiptune-based levels, so we shouldn't assume the obvious when it comes to the adventures of Commander Video. This could be controlled with the <em>Your Shape</em> camera, for all we know.<br />
<br />
[Via <a href="http://www.destructoid.com/the-most-wanted-wii-games-of-2010-158779.phtml">Destructoid</a>, <a href="http://www.gamesetwatch.com/2009/12/gaijin_games_teases_bittrip_ru.php">GSW</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/">Gaijin Games offers first screen of Bit.Trip Runner</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Dec 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/pages/BitTrip/94061592159>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19299720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/31/gaijin-games-offers-first-screen-of-bit-trip-runner/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-runner</category><category>gaijin-games</category><category>Runner</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 31 Dec 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Give thanks for Bit.Trip Void on November 23]]></title><link>http://www.joystiq.com/2009/11/05/give-thanks-for-bit-trip-void-on-november-23/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/give-thanks-for-bit-trip-void-on-november-23/</guid><comments>http://www.joystiq.com/2009/11/05/give-thanks-for-bit-trip-void-on-november-23/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/bittripvoid1105.jpg" /></center>Gaijin Games has announced a release date for the third game in its abstract, chiptune-infused <em>Bit.Trip</em> series. <em><a href="http://www.joystiq.com/tag/bit-trip-void">Bit.Trip: Void</a>,</em> which involves using the Nunchuk's analog stick to absorb and/or avoid dots based on color, will arrive in North America on November 23. "That's right, the week of Thanksgiving!" the announcement notes. "Total sweetness in the village." Like <em>Beat </em>and <em>Core</em>, it'll cost 600 Wii Points.<br />
<br />
If you like the music from the <em>Bit.Trip</em> games, you'll also be delighted to know that the soundtrack for <em>Bit.Trip: Beat</em> is now available for purchase on <a href="http://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fax.itunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewAlbum%253Fid%253D337281740%2526s%253D143441">iTunes</a> and <a href="http://www.cdbaby.com/cd/GaijinGames">CDBaby</a>, with releases to follow on pretty much every online and mobile music retailer you've ever heard of, and several you haven't.<br />
<br />
Finally, proving its allegiance to the chiptune community. Gaijin Games announced that it will sponsor this year's <a href="http://blipfestival.org/2009/front">Blip Festival</a> in New York City. Classy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/give-thanks-for-bit-trip-void-on-november-23/">Give thanks for Bit.Trip Void on November 23</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 10:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/give-thanks-for-bit-trip-void-on-november-23/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/give-thanks-for-bit-trip-void-on-november-23/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>bit-trip</category><category>bit-trip-beat</category><category>bit-trip-void</category><category>blip-festival</category><category>gaijin-games</category><category>Nintendo</category><category>Void</category><category>Wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Nov 2009 10:39:00 EST</pubDate></item><item><title><![CDATA[Nintendo reveals three new Bit.Trip games headed to WiiWare]]></title><link>http://www.joystiq.com/2009/09/15/nintendo-reveals-three-new-bit-trip-games-headed-to-wiiware/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/15/nintendo-reveals-three-new-bit-trip-games-headed-to-wiiware/</guid><comments>http://www.joystiq.com/2009/09/15/nintendo-reveals-three-new-bit-trip-games-headed-to-wiiware/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bittripbeat_580.jpg" alt="" /></a><br />
<div align="left">Proving that the <a href="http://www.joystiq.com/tag/bit-trip"><em>Bit.Trip</em></a> is far from reaching its destination, Nintendo has <a href="http://www.businesswire.com/news/home/20090915006514/en">listed</a> two additional games in the pixel-celebrating series for WiiWare. (We already <a href="http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/">got a hint at another</a> this morning, bringing the total number of <em>Trips </em>we'll be going on to three.)<br />
<br />
The Big N has the already announced <em><a href="http://www.joystiq.com/tag/bit-trip-void">Bit.Trip: Void</a> </em>down for Q3 2009 release, noting that "three additional titles" in the franchise will arrive sometime in Q4 2009 and into Q1 2010. We already know from our chat with Gaijin Games that one of the trio is based on an old-school Atari title -- the other two are anyone's guess. We're betting on the sixth game being <em>Bit.Trip: Trip</em>, in which players must guide a lone pixel home through all of the previous <em>Bit.Trip </em>games.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/15/nintendo-reveals-three-new-bit-trip-games-headed-to-wiiware/">Nintendo reveals three new Bit.Trip games headed to WiiWare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Sep 2009 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/news/home/20090915006514/en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/15/nintendo-reveals-three-new-bit-trip-games-headed-to-wiiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19162582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/15/nintendo-reveals-three-new-bit-trip-games-headed-to-wiiware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>Bit-Trip-Runner</category><category>Bit-Trip-Void</category><category>gaijin-games</category><category>nintendo</category><category>Runner</category><category>Void</category><category>wiiware</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 15 Sep 2009 16:45:00 EST</pubDate></item><item><title><![CDATA[Austin GDC 2009: Gaijin Games hints at Bit.Trip: Void release date, next game]]></title><link>http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/</guid><comments>http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/void0915.jpg" /></center>Following his panel about Gaijin Games' design process, we approached art director Mike Roush to try to get some more information about <a href="http://www.joystiq.com/2009/09/02/wiiware-fills-its-bit-trip-void/"><em>Bit.Trip: Void</em></a> -- specifically, when we'll be able to download and play it. He wasn't entirely sure, because <em>nobody</em> is when it comes to downloadable Nintendo releases, but he told us, "If I were to guess, it would be mid-October. We wanted to push that release date back."<br />
<br />
Roush said that Gaijin is shooting for a simultaneous worldwide release for the <em>Ikaruga</em>-ish dot-absorbing game, after receiving some "flak" from impatient European fans. While we were chatting, we tried our wiliest interview techniques to try to extract some hints about the next <em>Bit.Trip </em>title -- which is to say we asked for hints about the next <em>Bit. Trip </em>title. "I will not give you a hint," Roush said. "However, it is the game we all wanted to make when we started Gaijin Games. It's the game we've been waiting for... I <em>will </em>give you a hint: it will be based off of an Atari game."<br />
<br />
And no, it isn't <a href="http://en.wikipedia.org/wiki/Warlords_%28video_game%29"><em>Warlords</em></a>. We asked.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/">Austin GDC 2009: Gaijin Games hints at Bit.Trip: Void release date, next game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Sep 2009 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19162331/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/15/gaijin-games-hints-at-bit-trip-void-release-date-next-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-void</category><category>gaijin-games</category><category>Void</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 15 Sep 2009 14:15:00 EST</pubDate></item><item><title><![CDATA[Explore the Void with Aksys and Gaijin Games]]></title><link>http://www.joystiq.com/2009/09/01/explore-the-void-with-aksys-and-gaijin-games/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/01/explore-the-void-with-aksys-and-gaijin-games/</guid><comments>http://www.joystiq.com/2009/09/01/explore-the-void-with-aksys-and-gaijin-games/#comments</comments><description><![CDATA[<center><a href="http://www.explorethevoid.com/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/void0901.jpg" alt="" /></a></center>Gaijin Games is up to its old tricks again, offering inscrutable teasers for an upcoming game, though the new "<a href="http://www.explorethevoid.com/">Explore the Void</a>" site is much more quietly lovely than the <a href="http://www.joystiq.com/2008/12/22/who-and-what-is-the-commander/">Commander Video mysteries</a> we're used to. Over the last week or so, the developer has posted images to the site that have now been revealed as extreme closeups of satellite dishes in silhouette.<br />
<br />
What does it mean for the next game? <em>Bit. Trip: Dish? Bit. Trip: Transmit</em>?<em>Bit. Trip: Zoomed In Images of Everyday Objects</em>? At least we have pretty pictures to look at while we contemplate this puzzle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/01/explore-the-void-with-aksys-and-gaijin-games/">Explore the Void with Aksys and Gaijin Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Sep 2009 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.explorethevoid.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/01/explore-the-void-with-aksys-and-gaijin-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19147581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/01/explore-the-void-with-aksys-and-gaijin-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>Aksys-Games</category><category>bit-trip</category><category>Bit-Trip-Void</category><category>gaijin-games</category><category>teaser</category><category>Void</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 01 Sep 2009 15:40:00 EST</pubDate></item><item><title><![CDATA[Review: Bit.Trip Core (WiiWare)]]></title><link>http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/</guid><comments>http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/#comments</comments><description><![CDATA[<div align="center"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/bittripcore_580.jpg" alt="" /></div>
Gaijin Games returns with another installment in its <em>Bit.Trip</em> series: <a href="http://www.joystiq.com/tag/bit-trip-core"><em>Bit.Trip: Core</em></a>, and if you found yourself hyperventilating at the prospect of zapping pixels from a whole bunch of different directions, know those fears are well-founded. <em>Bit.Trip: Core</em> is <em>very </em>tough, but like its predecessor, it's not frustrating.<br />
<br />
[Note: There's also a <a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/#video">video review</a>!]<p><a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/" rel="bookmark">Continue reading <em>Review: Bit.Trip Core (WiiWare)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/">Review: Bit.Trip Core (WiiWare)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Jul 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19100838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/17/review-bit-trip-core-wiiware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-beat</category><category>bit-trip-core</category><category>Core</category><category>Gaijin-Games</category><category>Nintendo</category><category>Wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 17 Jul 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Bit.Trip: Core to be 100th WiiWare game upon its July 6 release]]></title><link>http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/</guid><comments>http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/#comments</comments><description><![CDATA[<center><a href="http://www.gaijingames.com/?p=563"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/btc0625.jpg" alt="" /></a></center>Gaijin Games posted this semi-cryptic puzzle to its official <a href="http://www.gaijingames.com/?p=563">blog</a> yesterday, offering what seems to be the release date for <a href="http://www.joystiq.com/2009/05/13/prepare-for-pain-with-this-bit-trip-core-trailer/"><em>Bit.Trip: Core</em></a><em>, </em>the follow-up to the retro-rhythm-<em>Pong</em>-shooter, <em>Bit.Trip: Beat</em>. The numbers "7+6+9" correspond to a date: July 6, 2009, which just <em>happens</em> to be a Monday. We've gotten confirmation from Gaijin Games that this is indeed the meaning of the image. <br />
<br />
"Absolutely," Gaijin's Chris Osborn told us. "And it will be the 100th WiiWare release!" Given that Nintendo saves its milestone Virtual Console releases for things like <em>Zelda </em>games, it seems like quite a distinction to be the hundredth game on WiiWare.<br />
<br />
[Via <a href="http://gonintendo.com/viewstory.php?id=87082">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/">Bit.Trip: Core to be 100th WiiWare game upon its July 6 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gaijingames.com/?p=563>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/bit-trip-core-to-be-100th-wiiware-game-upon-its-july-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-core</category><category>Core</category><category>gaijin-games</category><category>retro</category><category>rhythm</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 25 Jun 2009 14:15:00 EST</pubDate></item><item><title><![CDATA[Gaijin Games ups the ante on WiiWare with Bit.Trip: Core]]></title><link>http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/</guid><comments>http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bittripbeat_580.jpg" alt="" /></a></div>
The sequel to the very fun (yet, very <em>punishing</em>) <a href="http://www.joystiq.com/2009/03/20/joystiq-review-bit-trip-beat-wiiware/"><em>Bit.Trip: Beat</em></a> has been revealed in <em>Bit.Trip: Core, </em><a href="http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2">GameSpot reports</a>. If you thought it was tough keeping track of rogue pixels assaulting you from one direction, then you're going to have an even tougher time with <em>Core</em>, as the player must now defend against attacking pixels from <em>four</em> <em>different directions</em>. <br />
<br />
Another big change comes in the controls department. The first game featured motion-based controls, but in <em>Core</em> you're stuck in the middle of the screen, pushing directions on the d-pad to shine a beam of light toward rushing pixels. It's essentially the same type of gameplay, combining rhythm and shmup elements, so if you liked <em>Bit.Trip: Beat</em>, then you'll likely find value in this. The game also adds a progress meter showing you how far you've made it into a stage, as well as a screen clearing ability that will hopefully ease the experience up a bit. <em><br />
<br />
Bit.Trip: Core</em> is due for release on WiiWare sometime this summer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/">Gaijin Games ups the ante on WiiWare with Bit.Trip: Core</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 May 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&amp;tag=topslot;img;2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1535761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/04/gaijin-games-ups-the-ante-on-wiiware-with-bit-trip-core/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>bit-trip</category><category>bit-trip-beat</category><category>bit-trip-core</category><category>Core</category><category>gaijin-games</category><category>wiiware</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 04 May 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[The Bit.Trip.Beat stops on WiiWare this Monday]]></title><link>http://www.joystiq.com/2009/03/13/the-bit-trip-beat-stops-on-wiiware-this-monday/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/13/the-bit-trip-beat-stops-on-wiiware-this-monday/</guid><comments>http://www.joystiq.com/2009/03/13/the-bit-trip-beat-stops-on-wiiware-this-monday/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="412" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/2be7543d" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent" /> <embed src="http://www.viddler.com/simple_on_site/2be7543d" width="580" height="412" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" name="viddler" ></embed></object></center> Ready to go on your first <em>Bit.Trip</em>? The folks at Aksys have confirmed to us that the hard-as-nails retro-themed WiiWare-exclusive music game will make its US debut on Monday, March 16th. The concept is rather simple: just tilt your Wii Remote to slide your <em>Pong</em>-esque paddle up and down. Deflect oncoming bullets to create some pretty rad chiptune music. As easy as this sounds, the wild barrage of notes that soon floods the screen will lead to many, many game overs.<br />
<br />
With support for up to four players on one screen, <em>Bit.Trip.Beat</em> has us pretty excited. It's the kind of game that you can just play and get into a trance.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/13/the-bit-trip-beat-stops-on-wiiware-this-monday/">The Bit.Trip.Beat stops on WiiWare this Monday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Mar 2009 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/03/13/the-bit-trip-beat-stops-on-wiiware-this-monday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1487795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/13/the-bit-trip-beat-stops-on-wiiware-this-monday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aksys-Games</category><category>Beat</category><category>bit-trip</category><category>bit-trip-beat</category><category>Gaijin-Games</category><category>wiiware</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 13 Mar 2009 17:40:00 EST</pubDate></item></channel></rss>