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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Matt Cavanagh forms a new studio, didn't have anything to do with Blur]]></title><link>http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/</guid><comments>http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/mattc.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; height: 228px; width: 530px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
The Internet is reporting that the lead designer on Bizarre Creations' <em><a href="http://www.joystiq.com/game/blur">Blur</a> </em>has created an independent game studio called Totem Games, but this is a lie. Parts of this story are true, and others are complete fabrication, most likely sewn together from the threads of space and time itself, as is often the case with online sourcing. Let us break it down for you:<br />
<br />
<strong>Truth:</strong> Matt Cavanagh, a former Bizarre Creations employee, has created <a href="http://twitter.com/#!/TotemGamesLtd">Totem Games Ltd</a>., an independent game studio with a mission to help "make the world a happier place."<br />
<br />
<strong>Truth:</strong> Matt Cavanagh was <em>not </em>the lead designer on <em>Blur</em>, nor did he work on any part of the game, as shown by <em>Blur</em>'s <a href="http://www.mobygames.com/game/windows/blur/credits">credits</a> and Cavanagh's <a href="http://twitter.com/#!/TotemGamesLtd/status/89387859022331904">tweet</a> saying, "I did not actually work on blur. Cheers, Matt."<br />
<br />
<strong>Truth: </strong>Matt Cavanagh worked on the city art in <a href="http://www.mobygames.com/game/xbox/project-gotham-racing"><em>Project Gotham Racing</em></a> and <em><a href="http://www.mobygames.com/game/xbox/project-gotham-racing-2">Project Gotham Racing 2</a>.</em><br />
<br />
<strong>Truth:</strong> This is the most publicity Matt Cavanagh has gotten in years.<br />
<br />
There are no lies here, because we don't publish those. We leave that to the rest of the Internet and sleep well knowing it is one area that is completely over-covered.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/">Matt Cavanagh forms a new studio, didn't have anything to do with Blur</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Jul 2011 02:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19987079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/09/matt-cavanagh-forms-a-new-studio-didnt-have-anything-to-do-wit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizzare-creations</category><category>Blur</category><category>Lies</category><category>microsoft</category><category>pc</category><category>playstation</category><category>project-gotham-racing</category><category>project-gotham-racing-2</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 09 Jul 2011 02:25:00 EST</pubDate></item><item><title><![CDATA[Direct2Drive cuts select Activision game prices in half this weekend]]></title><link>http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/</guid><comments>http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/28/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/tfwfcdlc722.jpg" /></a></div>
Whether your interests include futuristic technology, automobiles or futuristic technology that can turn into automobiles, <a href="http://www.direct2drive.com/">Direct2Drive's</a> got your back this weekend. The site's offering <em>Blur</em>, <em>Singularity</em> and <em>Transformers: War for Cybertron</em> for half-off starting today at 10 a.m. PDT.<p><a href="http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/" rel="bookmark">Continue reading <em>Direct2Drive cuts select Activision game prices in half this weekend</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/">Direct2Drive cuts select Activision game prices in half this weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Apr 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19926918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/29/direct2drive-cuts-select-activision-game-prices-in-half-this-wee/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blur</category><category>direct2drive</category><category>pc</category><category>singularity</category><category>transformers-war-for-cybertron</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 29 Apr 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Bizarre fell into 'making games to fill slots,' says ex-creative director]]></title><link>http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/</guid><comments>http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/bizarresad530.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Members of <a href="http://www.joystiq.com/2011/02/18/bizarre-creations-farewell-video-is-legitimately-sad/">defunct developer</a> Bizarre Creations recently provided <a href="http://www.next-gen.biz/news/bizarre-creations-staff-speak-out-on-closure">Edge</a> with more insight into what eventually led to the studio's shuttering. The general impression, beyond former design manager Gareth Wilson's reiteration of a "<a href="http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/">perfect storm of unfortunate circumstances</a>," is that Bizarre's independent culture began to deteriorate following the <a href="http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/">Activision acquisition</a>.<br />
<br />
"We weren't an independent studio making 'our' games anymore," said former creative director Martyn Chudley. "We were making games to fill slots. Although we did all believe in them, they were more the products of committees and analysts. The culture we'd worked on for so long gradually eroded just enough so that it wasn't 'ours' anymore."<br />
<br />
Chudley also claimed that the studio was given the opportunity to buy itself back, but as commercial manager Sarah Chudley explained it, the studio had grown considerably since the Activision takeover and "we just didn't have the skills, capability or finances to look after over 200 people." Without a third party coming in to assume control, it seemed wiser for everyone to walk away.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/">Bizarre fell into 'making games to fill slots,' says ex-creative director</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Apr 2011 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19904681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/06/bizarre-fell-into-making-games-to-fill-slots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Activision-Blizzard</category><category>Bizarre</category><category>Bizarre-Creations</category><category>Blur</category><category>closure</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 06 Apr 2011 12:35:00 EST</pubDate></item><item><title><![CDATA[Bizarre's Wilson: 'perfect storm' led to studio's death]]></title><link>http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/</guid><comments>http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/bizarresad530.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
Less than a week after we said "<a href="http://www.joystiq.com/2011/02/18/bizarre-creations-farewell-video-is-legitimately-sad/">goodbye</a>" to Bizarre Creations, the <em><a href="http://www.joystiq.com/game/blur">Blur</a></em>-ry details of what killed the developer are starting to come into focus. <a href="http://www.eurogamer.net/articles/2011-02-24-why-activision-closed-bizarre">Eurogamer</a> has an interview with Gareth Wilson, former design manager at the studio, who has since gone on to take a position at <a href="http://www.joystiq.com/2011/02/21/bizarre-creations-lead-gareth-wilson-now-sumo-digital-lead-desig/">Sumo Digital</a>. Wilson called Bizarre's death a "perfect storm of unfortunate circumstances."<br />
<br />
Wilson explained that getting attention for <em>Blur</em>, a new IP, at this point in the console cycle, was difficult -- especially with <a href="http://www.joystiq.com/game/red-dead-redemption">high-quality breakouts</a> and <a href="http://www.joystiq.com/2010/12/21/call-of-duty-black-ops-makes-1-billion/">juggernaut</a> competition on the field. He believes that the quality of the competition, along with the state of the global economy, meant that gamers weren't ready to "take a risk." He points out several other quality IPs like <a href="http://www.joystiq.com/2011/02/03/enslaved-underperforms-with-460-000-sold-worldwide/"><em>Enslaved</em></a>, <em>Alan Wake</em> and <em>Vanquish</em> that also struggled in 2010.<br />
<br />
Wilson now feels that the "middle ground," selling two to three million units is "getting hard to find," explaining "Games either 'break out' and sell four million plus, or really struggle to break even."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/">Bizarre's Wilson: 'perfect storm' led to studio's death</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Feb 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19857584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/24/bizarres-wilson-perfect-storm-led-to-studios-death/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Activision-Blizzard</category><category>Bizarre</category><category>Bizarre-Creations</category><category>Blur</category><category>Gareth-Wilson</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 24 Feb 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Activision finds no Bizarre buyers, recommends closure]]></title><link>http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/</guid><comments>http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/"><img width="530" vspace="0" hspace="0" height="345" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/bizarresad530.jpg" alt="" /></a></div>
Activision has recommended Bizarre Creations for closure, saying it has exhausted other options. Speaking with <a href="http://www.develop-online.net/news/36797/Breaking-Activision-recommends-Bizarre-closure?utm_source=twitterfeed&amp;utm_medium=twitter&amp;utm_campaign=Feed:+developmag/ifbh+%28Develop%29">Develop</a>, Activision Worlwide Studios' COO Coddy Johnson said he wanted "to be clear" that the publisher tried to keep the group together by finding a buyer, but after exploring leads with "pretty much anyone you can imagine in the industry," they were left with the option of "last resort."<br />
<br />
Activision made it known in early November that the Liverpool-based studio had entered a consultation period, a 90-day phase under UK law that warns of potential closure. On the same day as the announcement, Activision <a href="http://www.joystiq.com/2010/11/16/activision-shuttering-budcat-downsizing-california-qa-team/">closed Iowa-based Budcat in the US</a>. At the time, Activision said that, despite a substantial investment in creating a new IP, <em><a href="http://www.joystiq.com/game/blur">Blur</a></em> did not find a commercial audience. <br />
<br />
If you are an employee of the studio and have anything more to share, please feel free to <a href="javascript:void(location.href='mailto:'+String.fromCharCode(65,108,101,120,97,110,100,101,114,64,74,111,121,115,116,105,113,46,99,111,109)+'?subject=Bizarre%20closure')">contact us</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/">Activision finds no Bizarre buyers, recommends closure</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Jan 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19806623/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/19/activision-finds-no-bizarre-buyers-recommends-closure/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Bizarre</category><category>Bizarre-Creations</category><category>Blur</category><category>layoffs</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 19 Jan 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Ben's picks of 2010]]></title><link>http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/</guid><comments>http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/"><img width="530" height="350" vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/1vs100xbox530.jpg" /></a></div>
<a href="http://www.joystiq.com/game/1-vs-100"><em><strong>1 vs. 100</strong></em></a> <br />
Remember when Microsoft confirmed that there would be no more <em>1 vs. 100</em> and your heart broke in half? I remember <a href="http://www.joystiq.com/2010/07/15/the-mob-loses-microsoft-cancels-1-vs-100/">that day</a>. It was the first time I'd ever experienced anything akin to an MMO shutting down -- I was an active player in a weekly live game with thousands of other people, and it was closing. Like no other game I've played before, <em>1 vs. 100</em> brought together all of my friends -- gaming and non-gaming alike -- for a weekly shared experience. Couple that unique experience with my love for trivia (I <em>totally dominated</em> history and video game-themed nights), and <em>1 vs. 100</em> was a clear choice for one of my favorite games in 2010. It's a real shame there's no way to play it anymore.<p><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/" rel="bookmark">Continue reading <em>Best of the Rest: Ben's picks of 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/">Best of the Rest: Ben's picks of 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19780468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1-vs-100</category><category>best-of-the-rest-2010</category><category>blur</category><category>halo-reach</category><category>just-cause-2</category><category>microsoft</category><category>mobile</category><category>playstation</category><category>ps3</category><category>splinter-cell-conviction</category><category>tilt-to-live</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 02 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Ludwig's picks of 2010]]></title><link>http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/</guid><comments>http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/#comments</comments><description><![CDATA[<div style="text-align: center; "><img vspace="0" hspace="0" border="1" width="530" height="330" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/21171vq100623012_530x330.jpg" /></div>
<em><strong><a href="http://joystiq.com/game/vanquish">Vanquish</a></strong></em><br />
Shinji Mikami is still playing the game of Telephone he started in 2005. With <em>Resident Evil 4</em>, he revitalized Capcom's stagnant survival-horror franchise by turning it into a strictly paced shooter, where standing your ground (you couldn't move and shoot at the same time, remember?) was the only way to advance. The idea made it all the way across the ocean -- mostly intact -- and eventually found its way into Epic's <em>Gears of War</em>.<br />
<br />
The Mikami-led team at Platinum Games, in turn, heard all the bits about military meatheads and enemies that can be demolished without remorse, but the part about lumbering man-tanks got garbled. Instead, we get a protagonist that can slide across the battlefield in the blink of an eye.<br />
<br />
At its nuclear-powered core, <em>Vanquish</em> still honors <em>Resident Evil 4</em>'s balance of risk and reward. It's an exceptionally hectic shooter where rocketing in and out of critical engagements is key -- but if your suit overheats, you're slow again. And then you're dead.<br />
<br />
Even <em>Gears of War</em>'s train level comes back a little warped. Now there are two trains, and one of them is upside-down.<p><a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/" rel="bookmark">Continue reading <em>Best of the Rest: Ludwig's picks of 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/">Best of the Rest: Ludwig's picks of 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 01 Jan 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19783185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bayonetta</category><category>best-of-the-rest-2010</category><category>blur</category><category>castlevania-lords-of-shadow</category><category>donkey-kong-country-returns</category><category>final-fantasy-xiii</category><category>halo-reach</category><category>iphone</category><category>lara-croft-and-the-guardian-of-light</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pac-man-championship-edition-dx</category><category>playstation</category><category>ps3</category><category>tilt-to-live</category><category>vanquish</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Sat, 01 Jan 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Thrifty Nerd crams yet a few more gaming deals into 2010]]></title><link>http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/</guid><comments>http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/haloreachsale.jpg" /></a></div>
The price-conscious folks over at <a href="http://thriftynerd.com/">Thrifty Nerd</a> have picked up on a few more solid end-of-the-year gaming deals. If you somehow still haven't bought enough games to last you through 2011 (or at least until <em>Dead Space 2</em> hits on January 25), here are a few more great titles to get on the cheap:
<ul>
    <li>Amazon's got that <em>WoW</em> deal back on again: Buy <a href="http://www.amazon.com/gp/feature.html?ie=UTF8&amp;ref_=amb_link_331069822_6&amp;docId=1000630371">the original <em>World of Warcraft </em>and get <em>Burning Crusade</em> for free</a>.</li>
    <li>Amazon also has <a href="http://thriftynerd.com/latest-deals/halo-reach/"><em>Halo: Reach</em> for just $39</a>, <a href="http://thriftynerd.com/latest-deals/batman-arkham-asylum-goty-ps3/"><em>Batman: Arkham Asylum GOTY</em> for $20</a> and <a href="http://thriftynerd.com/latest-deals/dance-central/"><em>Dance Central</em> for $39</a>.</li>
    <li>Newegg has <a href="http://thriftynerd.com/latest-deals/nba-jam/"><em>NBA Jam </em>for just $30</a> on PS3 and Xbox 360.</li>
    <li>Buy.com is selling arcade racer <a href="http://thriftynerd.com/latest-deals/blur/"><em>Blur</em> for just over $17</a>.</li>
    <li>And finally, Walmart has underrated shooter <a href="http://thriftynerd.com/latest-deals/metro-2033/"><em>Metro 2033</em> for under $20</a>.</li>
</ul>
There. Are you happy? Have enough games now? <em>Sheesh</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/">Thrifty Nerd crams yet a few more gaming deals into 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Dec 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19782275/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/31/thrifty-nerd-crams-yet-a-few-more-gaming-deals-into-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>blur</category><category>buy.com</category><category>halo-reach</category><category>metro-2033</category><category>microsoft</category><category>nba-jam</category><category>newegg</category><category>pc</category><category>playstation</category><category>ps3</category><category>world-of-warcraft</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 31 Dec 2010 07:00:00 EST</pubDate></item><item><title><![CDATA[Today's Steam Holiday Sale discounts Mass Effects, Dead Rising 2 and more]]></title><link>http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/</guid><comments>http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/masseffect2liaradlc.jpg" /></a></div>
It's another day and you know what that means: more ludicrous <a href="http://www.joystiq.com/tag/steam">Steam</a> deals. Today's highlights include 50% off both <em>Mass Effect </em>and <em>Mass Effect 2</em>, along with reduced prices on <em>Blur</em>, <em>Alpha Protocol,</em> <em>Dead Rising 2</em> and many more. Hit the jump for the full list.<p><a href="http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/" rel="bookmark">Continue reading <em>Today's Steam Holiday Sale discounts Mass Effects, Dead Rising 2 and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/">Today's Steam Holiday Sale discounts Mass Effects, Dead Rising 2 and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Dec 2010 17:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19775693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/23/todays-steam-holiday-sale-discounts-mass-effects-dead-rising-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-protocol</category><category>bioware</category><category>blur</category><category>capcom</category><category>dead-rising-2</category><category>ea</category><category>mass-effect</category><category>Mass-Effect-2</category><category>pc</category><category>steam</category><category>steam-holiday-sale-2010</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 23 Dec 2010 17:50:00 EST</pubDate></item><item><title><![CDATA[Dance Central adding Rihanna, Janet Jackson and Blur DLC]]></title><link>http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/</guid><comments>http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/rihannadisturbia530pxdph.jpg" /></a></div>
Harmonix, look -- we gotta talk. <a href="http://www.joystiq.com/2010/11/22/word-up-its-dance-central-dlc/">Last DLC pack</a>? It was some good stuff. Great songs, great routines -- we loved it. But these three new tracks coming to <a href="http://www.joystiq.com/game/dance-central"><em>Dance Central</em></a> tomorrow, December 21, for 240 Microsoft Points ($3) each? We're at a loss.<br />
<br />
What moves, exactly, will we be prompted to pull off?  The "Creepy Guy Spinning the Wheel," as seen in Rihanna's "<a href="http://www.youtube.com/watch?v=E1mU6h4Xdxc">Disturbia</a>" video? Or what about the "Wear a T-Shirt Describing Your State of Mind or Geographical Location," as made famous by Blur's "<a href="http://www.youtube.com/watch?v=ATWnH-yb6-o">Girls and Boys</a>" ... in 1994? Dare we dream of doing the "Well-Off Teenager Making Millions and Living at Home with her Parents Shows the Courage to Persevere," just like Janet showed us in "<a href="http://www.youtube.com/watch?v=LH8xbDGv7oY">Control</a>?"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/">Dance Central adding Rihanna, Janet Jackson and Blur DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Dec 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19770610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/21/dance-central-adding-rihanna-janet-jackson-and-blur-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blur</category><category>dance-central</category><category>dlc</category><category>harmonix</category><category>janet-jackson</category><category>microsoft</category><category>rihanna</category><category>xblm</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 21 Dec 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[Steam offering Machinarium, Torchlight and Indie pack for $5 each]]></title><link>http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/</guid><comments>http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/machinarium_530x330.jpg" /></a></div>
Steam's "Give and Get" sale continues today, with yesterday's tempting one-day discounts giving way to an <a href="http://store.steampowered.com/">even better batch</a>. You'll be able to buy the gorgeous <em>Machinarium</em> or Runic's dungeon jaunt, <em>Torchlight, </em>for $5 each. And if you're smart, you'll consider spending that same amount on the "Indie Clever Pack," which comprises <em>World of Goo</em>, <em>VVVVVV</em>, <em>Eufloria</em>, <em>Doc Clock: The Toasted Sandwich of Time</em> and <em>Iron Grip: Warlord</em>. <br />
<br />
At the time of publishing (3PM EST), you have 22 hours left on the following options:<br />
<ul>
    <li><em>Machinarium</em> -- $5</li>
    <li><em>Torchlight</em> -- $5</li>
    <li><em>Indie Clever Pack</em> -- $4.99</li>
    <li><em>Blur</em> -- $14.99</li>
    <li><em>Tropico 3</em>: Gold Edition -- $7.50</li>
    <li><em>Burnout Paradise: The Ultimate Box</em> -- $14.99</li>
    <li><em>Empire: Total War</em> -- $14.99</li>
    <li><em>Warhammer 40,000: Dawn of War 2 Gold Edition</em> -- $13.60</li>
    <li><em>ARMA 2: Operation Arrowhead</em> -- $19.99</li>
</ul>
Steam's <a href="http://store.steampowered.com/give/">gift packs</a> for today include a <em>Portal</em> six-pack for $14.99 and ten copies of Irrational's <em>Freedom Force</em> for a patently silly $7.49.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/">Steam offering Machinarium, Torchlight and Indie pack for $5 each</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Nov 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19734435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/26/steam-offering-machinarium-torchlight-and-indie-pack-for-5-eac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-friday-2010</category><category>blur</category><category>mac</category><category>Machinarium</category><category>pc</category><category>steam</category><category>torchlight</category><category>vvvvvv</category><category>world-of-goo</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 26 Nov 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Activision closing Bizarre Creations [Update: Activision confirms, options include 'potential sale']]]></title><link>http://www.joystiq.com/2010/11/16/activision-reportedly-closing-bizarre-creations/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/16/activision-reportedly-closing-bizarre-creations/</guid><comments>http://www.joystiq.com/2010/11/16/activision-reportedly-closing-bizarre-creations/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/howbizarre.jpg" /></div>
Well, this blows. <br />
<br />
Beginning with a <a href="http://www.neogaf.com/forum/showthread.php?t=413199">NeoGAF</a> thread and followed up by <a href="http://www.giantbomb.com/news/bizarre-creations-is-closed/2731/">Giant Bomb</a> and <a href="http://www.vg247.com/2010/11/16/rumour-bizarre-creations-closes-with-loss-of-200-staff/">VG247</a>, comes rumor that Activision is closing Bizarre Creations, the studio behind the just-released Bond title <em>Bloodstone.</em> It was responsible for <a href="http://www.joystiq.com/game/blur"><em>Blur</em></a>, <em>The Club</em>, the <em>Project Gotham Racing</em> series, and downloadable favorite <em>Geometry Wars</em>. The studio, founded in 1994, was acquired by Activision <a href="http://www.joystiq.com/2007/09/26/activision-acquires-pgr4-dev-bizarre-creations/">just over three years ago</a>. <br />
<br />
Giant Bomb's source says that Bizzarre Creations will undergo a "90-day consultation period, statutory redundancy." That sounds ... <em>bad</em>. According to the VG247 report, the cuts would mean a loss of over 200 staffers. We'll let you know as soon as we hear anything official. Stay tuned.<br />
<br />
[<strong>Update</strong>: Getting some context for the above quote: Apparently Bizarre isn't closed yet; the 90-day period <a href="http://www.businesslink.gov.uk/bdotg/action/detail?itemId=1073792401&amp;type=RESOURCES">is required in the UK</a> (where Bizarre is located) before shuttering a business. That 90-day period also serves as a 90-day notice to employees that their company is likely to be closed/sold/downsized/etc. - an official statement should be along shortly.]<br />
<br />
[<strong>Update 2 2:01pm</strong>: Activision's statement: "Over the past three years since our purchase of Bizarre Creations, the fundamentals of the racing genre have changed significantly. Although we made a substantial investment in creating a new IP, <em>Blur</em>, it did not find a commercial audience. Bizarre is a very talented team of developers, however, because of the broader economic factors impacting the market, we are exploring our options regarding the future of the studio, including a potential sale of the business."]<br />
<br />
[<strong>Update 3 5:55pm</strong>: Activision additionally <a href="http://www.joystiq.com/2010/11/16/activision-shuttering-budcat-downsizing-california-qa-team/">confirmed the closure of Budcat Creations</a>, as well as redundancies in its California-based quality assurance team.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/16/activision-reportedly-closing-bizarre-creations/">Activision closing Bizarre Creations [Update: Activision confirms, options include 'potential sale']</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Nov 2010 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/16/activision-reportedly-closing-bizarre-creations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19720670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/16/activision-reportedly-closing-bizarre-creations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>Bizarre-Creations</category><category>blur</category><category>firings</category><category>james-bond-007-blood-stone</category><category>layoffs</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 16 Nov 2010 13:20:00 EST</pubDate></item><item><title><![CDATA[European Blur demo comes with a chance to win a BMW]]></title><link>http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/</guid><comments>http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamblurheadershort530.jpg" alt="" /></a></div>
It's rare that playing a video game will actually bring you closer to performing those in-game activities in the real world. A successful <em>Madden</em> career won't earn you a spot on the Bengals' bench. Skills in <em>Final Fantasy</em> won't make hoisting comically large swords above your head any easier. However, Activision's offering folks who download and play the <a href="http://www.joystiq.com/game/blur"><em>Blur</em></a> demo from the European PlayStation Store a chance to drive a fast car for <em>driving fast cars</em>.<br />
<br />
The fast car in question is a BMW 125i coup&eacute;, which Activision and Sony will reward to one random player who downloads the European demo and reaches the rank of level 5. Three runners-up will receive copies of <em>Blur</em>, which is ... roughly the same, right? Yeah, not much disparity there. For full rules and regulations for the contest, <a href="http://blog.eu.playstation.com/2010/08/03/win-a-125i-bmw-performance/">check out PlayStation Blog</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/">European Blur demo comes with a chance to win a BMW</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Aug 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19579258/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/04/european-blur-demo-comes-with-a-chance-to-win-a-bmw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Bizarre-Creations</category><category>Blur</category><category>bmw</category><category>demo</category><category>playstation</category><category>playstation-store</category><category>ps3</category><category>psn</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 04 Aug 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[ModNation Racers' top 15 finish sets slow pace for May racing game sales]]></title><link>http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/</guid><comments>http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/"><img hspace="4" height="320" border="1" width="530" vspace="4" align="middle" alt="Split/Second" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/splitsecond04262010580.jpg" /></a></div>
Despite three high-profile launches in May, the racing genre got lapped that month, according to <a href="http://www.joystiq.com/2010/07/01/may-npd-red-dead-rustles-up-top-spots-super-mario-galaxy-2-tak/#continued">NPD sales data</a>. Sony's PS3-exclusive <em><a href="http://www.joystiq.com/game/modnation-racers/">ModNation Racers</a>,</em> Activision's Bizarre-developed <a href="http://www.joystiq.com/game/blur/"><em>Blur</em></a> and Disney's excellent <a href="http://www.joystiq.com/game/splitsecond/"><em>Split/Second</em></a> all fared poorly on the retail circuit with <em>ModNation</em> squeezing its way into the top 15 (on just one platform, mind you), while the other two multiplatform titles didn't crack the top 30.<br />
<br />
Analyst Michael Pachter told <a href="http://pc.ign.com/articles/110/1103489p1.html">IGN</a> that he "thought the <em>ModNation</em> number was respectable, since the game came out only on May 25." <em>Blur</em> came out on the same day, so, relatively, its sales were disappointing.<br />
<br />
While sales figures weren't provided for any of the above games, Pachter writes in his monthly NPD analysis that <em>Blur</em> "sold well below our estimate of 100,000 units," giving us some insight into how both it and <em>Split/Second</em> performed. However, <em>Split/Second</em> was released a week earlier than <em>ModNation</em> and <em>Blur</em>. <br />
<br />
With two much higher-profile racing games coming out this fall, in <a href="http://www.joystiq.com/game/gran-turismo-5/"><em>Gran Turismo 5</em></a> and <a href="http://www.joystiq.com/game/need-for-speed-hot-pursuit/"><em>Need for Speed: Hot Pursuit</em></a>, it remains to be seen if the racing genre itself is toxic at the checkout counter or if gamers have simply passed over May's <em>hybrid</em> concepts, content to wait for the new models of their favorite makes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/">ModNation Racers' top 15 finish sets slow pace for May racing game sales</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Jul 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19540139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/02/modnation-racers-top-15-finish-sets-slow-pace-for-may-racing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Bizarre-Creations</category><category>Black-Rock-Studios</category><category>Blur</category><category>Disney-Interactive</category><category>microsoft</category><category>ModNation-Racers</category><category>NPD</category><category>playstation</category><category>ps3</category><category>Split-Second</category><category>United-Front-Games</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 02 Jul 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Blur marked down $30 for Amazon Deal of the Day]]></title><link>http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/</guid><comments>http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamblurheadershort530.jpg" alt="" /></a></div>
Amazon's current <a href="http://www.amazon.com/gp/feature.html/ref=amb_link_85826191_2?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=07MKGM80JZ4E6KPRMG8Z&amp;pf_rd_t=101&amp;pf_rd_p=1263270402&amp;pf_rd_i=468642">Deal of the Day</a> is on Bizarre Creations' grown-up kart racer, <a href="http://www.joystiq.com/game/blur"><em>Blur</em></a>, which is temporarily available for $29.99 on PS3 and 360, and $19.99 on PC. We suggest spending the extra $30 you save on this transaction on a few sessions with a grief counselor -- you'll need it after the tenth time you get Shunted one <em>centimeter</em> from the finish line.<br />
<br />
[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/">Blur marked down $30 for Amazon Deal of the Day</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Jun 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19532601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/27/blur-marked-down-30-for-amazon-deal-of-the-day/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Amazon</category><category>bizarre-creations</category><category>Blur</category><category>driving</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 27 Jun 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Review: Blur]]></title><link>http://www.joystiq.com/2010/06/04/blur-game-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/04/blur-game-review/</guid><comments>http://www.joystiq.com/2010/06/04/blur-game-review/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/blur/full/#2025836"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurhandsonheader.jpg" /></a></div>
<em> Blur</em> is a great proof of concept. Bizarre Creations set out to update <em>Mario Kart</em>'s tried and true formula with real cars in a "mature" setting -- and for the most part, the developer succeeded. Racing has a great sense of speed, enemy AI isn't nearly as elastic (even in the harder levels) as in Nintendo's kart racer and the power-up mechanics offer a balanced selection of weapons, making gameplay more tactical than dependent on dumb luck.<br />
<br />
However, between a poorly paced campaign, a small handful of available race modes and an uninspired sense of style (from the announcer to the menu layouts), I found myself wanting much more from the single-player campaign. The best part of the game is its plain-Jane racing but, unfortunately, <em><a href="http://www.joystiq.com/tag/blur">Blur</a></em> forces you to complete its two lesser modes (Destruction and Checkpoint) in order to get to all of it. Combine that with an exponentially increasing difficulty level in the game's later competitions and you've got <em>Blur</em>: a fun, interesting racing game with <em>terrible</em> structure.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur/">Blur</a></strong></p><a href="http://www.joystiq.com/photos/blur/#2025836"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025837"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000056_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025838"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000068_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025839"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000046_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025840"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000049_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/04/blur-game-review/" rel="bookmark">Continue reading <em>Review: Blur</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/04/blur-game-review/">Review: Blur</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Jun 2010 10:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/04/blur-game-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19497844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/04/blur-game-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>activision-blizzard</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 04 Jun 2010 10:02:00 EST</pubDate></item><item><title><![CDATA[Red Dead Redemption tops UK charts again; Blur loses out to Split/Second]]></title><link>http://www.joystiq.com/2010/06/01/red-dead-redemption-tops-uk-charts-again-blur-loses-out-to-spli/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/01/red-dead-redemption-tops-uk-charts-again-blur-loses-out-to-spli/</guid><comments>http://www.joystiq.com/2010/06/01/red-dead-redemption-tops-uk-charts-again-blur-loses-out-to-spli/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/reddeadhandsmains-1269718840.jpg" alt="" /></a></div>
Rockstar's western opus, <a href="http://www.joystiq.com/tag/red-dead-redemption"><em>Red Dead Redemption</em></a>, has saddled up and rode for first once again in the <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015">GFK Chart-Track</a> derby. Even though it's suffered a 40% drop in sales -- likely a byproduct of <a href="http://www.joystiq.com/2010/05/27/rockstar-hopes-to-solve-red-dead-redemption-uk-shortage-by-this/">those shortages</a> -- it was enough to best <a href="http://www.joystiq.com/tag/ufc-undisputed-2010"><em>UFC Undisputed 2010</em></a>, which debuted at second place. <br />
<br />
Also of note is the debut of <em><a href="http://www.joystiq.com/tag/blur">Blur</a></em> at the 14th spot -- well below Black Rock Studio's previously released arcade racing rival <em><a href="http://www.joystiq.com/tag/split-second">Split/Second</a> </em>(6th) and United Front Games' <em><a href="http://www.joystiq.com/tag/modnation-racers">ModNation Racers</a></em> (12th).<br />
<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015">Source</a> - Top 40 Entertainment Software, Week Ending May 29 2010<br />
<a href="http://www.chart-track.co.uk/?i=864&amp;s=1111">Source</a> - Red Dead Redemption Still Riding High at No. 1<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/01/red-dead-redemption-tops-uk-charts-again-blur-loses-out-to-spli/">Red Dead Redemption tops UK charts again; Blur loses out to Split/Second</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jun 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/01/red-dead-redemption-tops-uk-charts-again-blur-loses-out-to-spli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19498592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/01/red-dead-redemption-tops-uk-charts-again-blur-loses-out-to-spli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre-creations</category><category>blur</category><category>chart-track</category><category>Microsoft</category><category>red-dead-redemption</category><category>rockstar</category><category>rockstar-games</category><category>thq</category><category>ufc-2010</category><category>ufc-undisputed-2010</category><category>uk</category><category>Xbox-360</category><category>yukes</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 01 Jun 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Try Blur at Best Buy to Blur your wall at home]]></title><link>http://www.joystiq.com/2010/05/28/try-blur-at-best-buy-to-blur-your-wall-at-home/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/28/try-blur-at-best-buy-to-blur-your-wall-at-home/</guid><comments>http://www.joystiq.com/2010/05/28/try-blur-at-best-buy-to-blur-your-wall-at-home/#comments</comments><description><![CDATA[<center><a href="http://www.prnewswire.com/news-releases/activision-to-launch-blurtm-in-store-demo-program-exclusively-at-best-buy-95100264.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blur52810.jpg" alt="" /></a></center>Sure, there's a <a href="http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/"><em>Blur</em> demo</a> on Xbox Live, but if you'd rather try out the <a href="http://www.joystiq.com/tag/bizarre-creations/">Bizarre</a> racer<span style="font-style: italic;"> </span>in a more public place -- or if you don't have an Xbox on which to test drive it -- select Best Buy stores will host in-store demos this Saturday and Sunday. You can check <a href="http://www.bestbuy.com/site/Misc/Best-Buy-Gaming-Events/pcmcat183100050001.c?id=pcmcat183100050001&amp;DCMP=rdr0001955">here</a> to see if your local store is among the illustrious 200 to play host to these demos.<br />
<br />
For your trouble, you'll get -- not only the chance to play the arcade-style racing game but also -- a <em>Blur</em> poster. You can tell your non-gamer friends that it's a poster for the <a href="http://en.wikipedia.org/wiki/Blur_(band)">band</a>, who just happens to really like cars.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur/">Blur</a></strong></p><a href="http://www.joystiq.com/photos/blur/#2025836"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025837"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000056_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025838"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000068_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025839"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000046_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025840"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000049_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/28/try-blur-at-best-buy-to-blur-your-wall-at-home/">Try Blur at Best Buy to Blur your wall at home</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 May 2010 11:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/activision-to-launch-blurtm-in-store-demo-program-exclusively-at-best-buy-95100264.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/28/try-blur-at-best-buy-to-blur-your-wall-at-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19495439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/28/try-blur-at-best-buy-to-blur-your-wall-at-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>best-buy</category><category>bizarre-creations</category><category>blur</category><category>demo</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 28 May 2010 11:33:00 EST</pubDate></item><item><title><![CDATA[Metareview: Blur]]></title><link>http://www.joystiq.com/2010/05/26/metareview-blur/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/26/metareview-blur/</guid><comments>http://www.joystiq.com/2010/05/26/metareview-blur/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.metacritic.com/games/platforms/xbox360/blur?q=blur"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurdlcnolaunch.jpg" /></a></div>
Reviews have begun to inch out for Bizarre's new arcadey racer <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> and, at the risk of spoiling the metareview in the first sentence, they're pretty darn good! Maybe not "change your life" good, but at least "put this in your game box and fun will come out" good. What? That's not specific enough for you? OK, fine, here:
<ul>
    <li><a href="http://www.telegraph.co.uk/technology/video-games/7764819/Blur-video-game-review.html">Telegraph</a> (<strong>9/10</strong>): "Every inch of <em>Blur </em>feels like it's crafted with the player in mind, offering them a huge, slick and exciting racing package. While it can frustrate, with the balance of powerups occasionally off-kilter, it only serves to push you onto the next race, to undo the injustice, to mete out your revenge."</li>
    <li><a href="http://gameinformer.com/games/blur/b/xbox360/archive/2010/05/25/another-victory-lap-for-developer-bizarre-creations.aspx">GameInformer</a> (<strong>8.5/10</strong>): "<em>Blur </em>is a game built on versatility. Power-ups aren't simply offensive or defensive; they are tools you can use in different ways depending on the situation. A Barge blast is always handy to disrupt any cars in your immediate vicinity, but it can also be deployed as a momentary shield. Likewise, most power-ups come with an alternate fire option. For instance, your garden-variety Nitro boost can alternately be used to slow you down - useful for those really tight corners."</li>
    <li><a href="http://www.eurogamer.net/articles/blur-review?page=1">Eurogamer</a> (<strong>8/10</strong>): "Handling is rich and dramatic. Acceleration and drifting are sympathetic enough to correct the rear if you're showing your inexperience, but the relationship between gas, brake, traction and apex remains complex. And it's <em>fast</em>."</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/26/metareview-blur/">Metareview: Blur</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 May 2010 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbox360/blur?q=blur>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/metareview-blur/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19492090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/metareview-blur/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>metareview</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 26 May 2010 13:25:00 EST</pubDate></item><item><title><![CDATA[Blur's French TV spots are far from feminist]]></title><link>http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/</guid><comments>http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.allgamesbeta.info/2010/05/blur.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurcommercial5242010.jpg" alt="" /></a></div>
Look, we're not experts in the way of marketing things to the French, but we're pretty sure the advertising for <em><a href="http://www.joystiq.com/tag/blur">Blur</a> </em>is all kinds of wrong. Seemingly tapping the region's most beautiful women to represent in-game power-ups, arguing their superiority over their peers, each spot concludes with the ladies throwing down in a faux race -- which is more an excuse for them to show off skin than to show off the game. Have you ever had to hit so many buttons while playing a racing game before? Yeah, we didn't think so.<br />
<br />
Head past the break to check out the two commercials. Bonus points if you can spot the exact moment where feminism has been set back 30 years. <br />
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[Via <a href="http://www.vg247.com/2010/05/24/french-blur-promo-vids-feature-hot-chicks-porn-spikes/">VG247</a> and <a href="http://www.ukresistance.co.uk/2010/05/hopefully-theyre-saying-something-ironic-about-the-video-game-industrys-past-over-reliance-on-sexist-imagery/">UK:Resistance</a>]<p><a href="http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/" rel="bookmark">Continue reading <em>Blur's French TV spots are far from feminist</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/">Blur's French TV spots are far from feminist</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 May 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.allgamesbeta.info/2010/05/blur.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19488942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/25/blurs-french-tv-spots-are-far-from-feminist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 25 May 2010 02:00:00 EST</pubDate></item><item><title><![CDATA[Pre-order Blur on Steam, get Geometry Wars Retro Evolved free]]></title><link>http://www.joystiq.com/2010/05/23/pre-order-blur-on-steam-get-geometry-wars-retro-evolved-free/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/23/pre-order-blur-on-steam-get-geometry-wars-retro-evolved-free/</guid><comments>http://www.joystiq.com/2010/05/23/pre-order-blur-on-steam-get-geometry-wars-retro-evolved-free/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://store.steampowered.com/app/42640/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamgeometrywarsoriginal580.jpg" /></a></div>
From what we've heard from folks who got in on the game's multiplayer beta, Bizarre Creations' <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> has some surprisingly potent addictive properties. That's why we find this Steam deal so unashamedly sinister: If you <a href="http://store.steampowered.com/app/42640/">pre-order the PC version</a> of the racing title on the popular digital distribution platform, you'll get an equally (if not more) addictive game for free: <a href="http://www.joystiq.com/tag/geometry-wars"><em>Geometry Wars: Retro Evolved</em></a>.<br />
<br />
<em>Blur</em> goes on sale this Tuesday, so if you're hoping to grab Bizarre's twin-stick time sink at no charge, you should probably pre-order the game ASAP.<br />
<br />
[Via <a href="http://news.bigdownload.com/2010/05/22/get-geometry-wars-retro-evolved-free-with-blur-pre-order-on-stea/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/23/pre-order-blur-on-steam-get-geometry-wars-retro-evolved-free/">Pre-order Blur on Steam, get Geometry Wars Retro Evolved free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 23 May 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://store.steampowered.com/app/42640/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/23/pre-order-blur-on-steam-get-geometry-wars-retro-evolved-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19488088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/23/pre-order-blur-on-steam-get-geometry-wars-retro-evolved-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre-creations</category><category>blur</category><category>bonus</category><category>geometry-wars</category><category>geometry-wars-retro-evolved</category><category>pre-order</category><category>steam</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 23 May 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Trio of Blur tutorials explain the value of fans]]></title><link>http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/</guid><comments>http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="266" id="viddlerplayer-83092cc0"><param name="movie" value="http://www.viddler.com/simple/83092cc0/0/false/" /><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-83092cc0" /><embed src="http://www.viddler.com/simple/83092cc0/0/false/" width="580" height="266" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" flashvars="autoplay=f&amp;disablebranding=f" name="viddlerplayer-83092cc0" ></embed></object></div>
We understand the value of a good fan just as much as the next guy, whether said fan is reading our humble video game news site, or keeping us cool in the humid summer months. In Bizarre Creations' arcadey racer <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a>, they're even more valuable, serving as the player's main form of character progression. In addition, fans will offer a few bonuses which will pop up in the middle of each race, including <a href="http://www.viddler.com/explore/Joystiq/videos/3423/">Fan Runs</a>, <a href="http://www.viddler.com/explore/Joystiq/videos/3422/">Fan Demands</a> and <a href="http://www.viddler.com/explore/Joystiq/videos/3424/">Fan Targets</a>. <br />
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Bizarre Creations recently released video tutorials for all three of these bonuses, posted above and after the jump. We'd suggest checking them out if you're planning on picking up the game when it gets released next Tuesday.<p><a href="http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/" rel="bookmark">Continue reading <em>Trio of Blur tutorials explain the value of fans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/">Trio of Blur tutorials explain the value of fans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 22 May 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19487721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/22/trio-of-blur-tutorials-explain-the-value-of-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre-creations</category><category>blur</category><category>driving</category><category>fans</category><category>Microsoft</category><category>racing</category><category>trailer</category><category>tutorial</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 22 May 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Blur trailer and screens highlight Team Race, Team Motor Mash modes]]></title><link>http://www.joystiq.com/2010/05/20/blur-trailer-and-screens-highlight-team-race-team-motor-mash-mo/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/20/blur-trailer-and-screens-highlight-team-race-team-motor-mash-mo/</guid><comments>http://www.joystiq.com/2010/05/20/blur-trailer-and-screens-highlight-team-race-team-motor-mash-mo/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_c4e2b925"><param name="movie" value="http://www.viddler.com/simple/c4e2b925/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/c4e2b925/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c4e2b925"></embed></object></center>In the latest trailer for <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a>, lead designer Gareth Wilson takes us for a lap around the upcoming racer's bevy of team events. First, Wilson breaks down some tactics in Team Race, your run-of-the-mill us-vs-them race mode, in which teams duke it out on the track. Here, players can swap mods and lend assistance in a variety of ways -- all in an effort to finish the race in the best position possible, thus earning more points than the enemy team.<br />
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The second portion of the trailer focuses on Team Motor Mash, another points-based team mode in which points aren't simply earned through pole position, but rather through the judicious application of power-ups. Players can also earn points by smashing into rival drivers, giving this mode a <em>Destruction Derby</em>-like feel. <br />
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Aside from the new trailer, we've also got some new screens for you to check out in the gallery below. <em>Blur </em>races to the Xbox 360, PS3 and PC on May 25.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur-team-tutorial/">Blur - Team Tutorial</a></strong></p><a href="http://www.joystiq.com/photos/blur-team-tutorial/#2999669"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurteamstuffimage1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-team-tutorial/#2999670"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurteamstuffimage2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-team-tutorial/#2999671"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurteamstuffimage3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-team-tutorial/#2999672"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurteamstuffimage4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-team-tutorial/#2999673"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurteamstuffimage5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/20/blur-trailer-and-screens-highlight-team-race-team-motor-mash-mo/">Blur trailer and screens highlight Team Race, Team Motor Mash modes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 May 2010 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/20/blur-trailer-and-screens-highlight-team-race-team-motor-mash-mo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19485062/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/20/blur-trailer-and-screens-highlight-team-race-team-motor-mash-mo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>media</category><category>Microsoft</category><category>motor-mash</category><category>multiplayer</category><category>screens</category><category>screenshots</category><category>team-motor-mash</category><category>team-race</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 20 May 2010 18:40:00 EST</pubDate></item><item><title><![CDATA[Blur multiplayer beta slams on the brakes]]></title><link>http://www.joystiq.com/2010/05/11/blur-multiplayer-beta-slams-on-the-brakes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/blur-multiplayer-beta-slams-on-the-brakes/</guid><comments>http://www.joystiq.com/2010/05/11/blur-multiplayer-beta-slams-on-the-brakes/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bizarrecreations.com/article.php?article_id=5370"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurdlcnolaunch.jpg" /></a></div>
Ladies and gentlemen ... <em>turn off</em> your engines. Take the keys out of the ignition, and place them calmly on your living room end table. The <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> multiplayer beta has <a href="http://www.bizarrecreations.com/article.php?article_id=5370">come to a full stop</a> in anticipation of the game's May 25 release. We know you're worried about your sharpened driving skills dulling within the 14-day interim. Might we suggest driving recklessly while shooting devastating power-ups at other cars ... <em>in real life</em>? Sure, that might be physically impossible (not to mention illegal), but that's the price you pay to stay on top of the leaderboard.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/blur-multiplayer-beta-slams-on-the-brakes/">Blur multiplayer beta slams on the brakes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bizarrecreations.com/article.php?article_id=5370>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/blur-multiplayer-beta-slams-on-the-brakes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19472863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/blur-multiplayer-beta-slams-on-the-brakes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bizarre-creations</category><category>blur</category><category>driving</category><category>multiplayer</category><category>multiplayer-beta</category><category>online</category><category>racing</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 11 May 2010 13:45:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Blur (single player)]]></title><link>http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/</guid><comments>http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/blur-single-player/full/#2969962"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurhandsonheader.jpg" /></a><br />
<small><em>click to enlarge</em></small></div>
<div style="text-align: left;"><br />
Bizarre Creations is known for its racing expertise, honed in the great <a href="http://www.joystiq.com/tag/project-gotham-racing"><em>Project Gotham Racing</em></a> series, and their latest title, <a href="http://joystiq.com/tag/blur"><em>Blur</em></a>, is no exception. The arcade sensibilities of Bizarre's own <a href="http://joystiq.com/tag/geometry-wars"><em>Geometry Wars</em></a> and the underrated (I said it!) <a href="http://joystiq.com/tag/the-club"><em>The Club</em></a> add a few new colors to the mix, but the driving is as solid as ever -- as you'll know if you've been <a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/">playing the multiplayer beta</a>.</div>
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The real key to <em>Blur</em>, though, is the <a href="http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/">much-discussed social features</a>. Bizarre has more or less perfected console racing over all of its past iterations, and so when we were invited to Activision HQ last week to check out <em>Blur</em>'s single-player components, the focus wasn't so much on the <em>how</em> of racing, but the <em>why</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur-single-player/">Blur (single-player)</a></strong></p><a href="http://www.joystiq.com/photos/blur-single-player/#2969962"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/blurscreenbatch03069_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-single-player/#2969964"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/screen000027_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-single-player/#2969965"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/screen000062_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-single-player/#2969967"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/screen000064_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-single-player/#2969968"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/1blurscreens061-copy_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/" rel="bookmark">Continue reading <em>Hands-on: Blur (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/">Hands-on: Blur (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 May 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19469547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/10/hands-on-blur-single-player/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre-creations</category><category>blur</category><category>community-events</category><category>hands-on</category><category>Microsoft</category><category>modern-warfare-2</category><category>multiplayer</category><category>racing</category><category>share</category><category>single-player</category><category>social-networking</category><category>twitter</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 10 May 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Blur multiplayer beta updated; new trailer races into view]]></title><link>http://www.joystiq.com/2010/05/06/blur-multiplayer-beta-updated-new-trailer-races-into-view/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/06/blur-multiplayer-beta-updated-new-trailer-races-into-view/</guid><comments>http://www.joystiq.com/2010/05/06/blur-multiplayer-beta-updated-new-trailer-races-into-view/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_182ab40a"><param name="movie" value="http://www.viddler.com/simple/182ab40a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/182ab40a/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_182ab40a"></embed></object></center>Activision must be in a celebratory mood, as it's just announced over a million drivers have downloaded the <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> multiplayer beta. Remember, you've only got until May 10th at 2am PT to take it for a spin yourself. Before the finished game launches on <a href="http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/">May 25</a>, the beta will play host to some expanded playlist settings and other changes. <br />
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Starting now, you'll be able to play with A-Class cars in the standard playlists. The Supercar Racing Playlist also offers two new races, Tokyo and Amboy, and power-up placement has been shuffled to be different in each race. Finally, the amount of fans you can earn for each race has been doubled, placing the illustrious Rank 15 within reach.<br />
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If you have yet to sample the <em>Blur </em>beta's brand of multiplayer mayhem, check out the brief trailer above or read <a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/">our impressions</a>. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/06/blur-multiplayer-beta-updated-new-trailer-races-into-view/">Blur multiplayer beta updated; new trailer races into view</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 May 2010 11:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/06/blur-multiplayer-beta-updated-new-trailer-races-into-view/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19467095/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/blur-multiplayer-beta-updated-new-trailer-races-into-view/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beta</category><category>beta-update</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>blur-beta</category><category>blur-multiplayer-beta</category><category>Microsoft</category><category>racing</category><category>update</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 06 May 2010 11:32:00 EST</pubDate></item><item><title><![CDATA[Blur trailer takes a lap around the world, pulls into the virtual garage]]></title><link>http://www.joystiq.com/2010/04/23/blur-trailer-takes-a-lap-around-the-world-pulls-into-the-virtua/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/23/blur-trailer-takes-a-lap-around-the-world-pulls-into-the-virtua/</guid><comments>http://www.joystiq.com/2010/04/23/blur-trailer-takes-a-lap-around-the-world-pulls-into-the-virtua/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_36618a09"><param name="movie" value="http://www.viddler.com/simple/36618a09/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/36618a09/" width="580" height="353" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_36618a09"></embed></object></center><a href="http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/">Xbox 360 owners</a> can actually sample <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a>'s particular brand of chaos right now -- a decision we'd say is "<a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/">most wise</a>." For the rest of you, the only solace we can offer is via a new trailer, admittedly awesome in its own right due to a high volume of <em>hot whips</em>.<br />
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From licensed cars to completely fictional autos, it's all covered in the video above. There's even a rundown of the 14 different locations you'll be able to deposit some burnt rubber, if that's what you're after. Check it all out in the video above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/23/blur-trailer-takes-a-lap-around-the-world-pulls-into-the-virtua/">Blur trailer takes a lap around the world, pulls into the virtual garage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Apr 2010 04:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/23/blur-trailer-takes-a-lap-around-the-world-pulls-into-the-virtua/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19450932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/23/blur-trailer-takes-a-lap-around-the-world-pulls-into-the-virtua/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>kart-racing</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 23 Apr 2010 04:14:00 EST</pubDate></item><item><title><![CDATA[Blur multiplayer demo now available on Xbox Live]]></title><link>http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/</guid><comments>http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-000041568864"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/blur04062010580.jpg" alt="" /></a></div>
Are you anxious to take Bizarre's chaotic arcade racer, <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a>, out for a spin? The <a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/">multiplayer demo</a> -- previously exclusive to beta players -- is now accessible to all Xbox Live Gold subscribers. Pull into the demo section of Marketplace to download the one gigabyte sampler.<br />
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<em>Blur</em> will <a href="http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/">launch</a> on May 25 in the U.S. and May 28 in Europe.<br />
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[Via <a href="http://majornelson.com/archive/2010/04/06/demo-blur-multiplayer-beta-demo.aspx">Major Nelson</a>]<br />
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<hr size="2" width="100%" style="margin: 0pt;" />
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Xbox.com: <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-000041568864"><strong>Add <em>Blur</em> Multiplayer Beta demo to your Xbox 360 download queue</strong></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/">Blur multiplayer demo now available on Xbox Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Apr 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-000041568864>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19428108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/blur-multiplayer-demo-now-available-on-xbox-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>demo</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 06 Apr 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Blur multiplayer beta]]></title><link>http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/</guid><comments>http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blurdemo02102010.jpg" /></div>
While <em><a href="http://www.joystiq.com/tag/blur">Blur</a></em>'s aesthetic is devoid of rainbow bridges and adorable car-icatures, it's undoubtedly a kart racer -- albeit one that feels like it was made for people who don't like kart racers. Or those bloody blue shells.<br />
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The power-ups you'll pick up on the track can still knock competitors straight to last place, but opponents' fates aren't immutable once you send pulsating red orbs or bolts of electricity their way. Power-ups can be dodged before they grow too large in the rear-view mirror, or cancelled out by the blast of another weapon. It feels considerably more balanced and less random than the likes of <em>Mario Kart</em>, and being granted some measure of recourse makes it less frustrating when someone sends you hurtling to the back of the racing pack.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur/">Blur</a></strong></p><a href="http://www.joystiq.com/photos/blur/#2025836"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025837"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000056_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025838"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000068_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025839"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000046_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025840"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000049_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/" rel="bookmark">Continue reading <em>Hands-on: Blur multiplayer beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/">Hands-on: Blur multiplayer beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387856/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/blur-multiplayer-beta-hands-on-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beta</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 08 Mar 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[No launch DLC for Blur, but there will be plenty]]></title><link>http://www.joystiq.com/2010/03/06/no-launch-dlc-for-blur-but-there-will-be-plenty/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/06/no-launch-dlc-for-blur-but-there-will-be-plenty/</guid><comments>http://www.joystiq.com/2010/03/06/no-launch-dlc-for-blur-but-there-will-be-plenty/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://multiplayerblog.mtv.com/2010/03/05/blur-dlc-coming-but-not-at-launch/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurdlcnolaunch.jpg" /></a></div>
<a href="http://joystiq.com/tag/blur"><em>Blur</em></a> has been in development at Bizarre Creations for <a href="http://www.joystiq.com/2009/04/22/rumor-bizarres-new-racer-is-blur/">at least a year now</a>, and probably even longer, but in all of that time, no one in the studio has worked on any DLC, according to lead designer <a href="http://www.joystiq.com/tag/ged-talbot">Ged Talbot</a> speaking to <a href="http://multiplayerblog.mtv.com/2010/03/05/blur-dlc-coming-but-not-at-launch/">MTV Multiplayer</a>. While the title does have <a href="http://www.joystiq.com/2009/08/05/blur-pre-order-bonuses-make-decision-about-where-to-buy-less-cle/">some in-game pre-order bonuses</a> ready to go, there won't be any launch DLC, so you'll have to be satisfied with the 50 cars and 30 racing locales coming on the disc for a little while.<br />
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But Talbot does say that Bizarre will be releasing additional content soon after the game goes on sale, and that "it's always been a massive part of the strategy to support the game with DLC." Your late '92 baby blue Subaru might not be in there right now, but just be patient, baby -- it's coming for you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/06/no-launch-dlc-for-blur-but-there-will-be-plenty/">No launch DLC for Blur, but there will be plenty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Mar 2010 02:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/06/no-launch-dlc-for-blur-but-there-will-be-plenty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19385854/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/06/no-launch-dlc-for-blur-but-there-will-be-plenty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre-creations</category><category>blur</category><category>bonuses</category><category>cars</category><category>dlc</category><category>ged-talbot</category><category>launch-day</category><category>launch-dlc</category><category>locations</category><category>Microsoft</category><category>races</category><category>release</category><category>tracks</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 06 Mar 2010 02:15:00 EST</pubDate></item><item><title><![CDATA[Blur issues Twitter challenges between friends, across platforms]]></title><link>http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/</guid><comments>http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://multiplayerblog.mtv.com/2010/03/03/blur-multiplayer-allows-competition-across-platforms-and-xbl-silver-accounts/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blurdemo02102010.jpg" alt="" /></a></div>
Not only are the cats and dogs living together, but they're using <em>Twitter</em>. According to <a href="http://multiplayerblog.mtv.com/2010/03/03/blur-multiplayer-allows-competition-across-platforms-and-xbl-silver-accounts/">MTV Multiplayer</a>, upcoming racer <em><a href="http://www.joystiq.com/tag/blur">Blur</a></em> will allow some social interaction not only between players, but between different platforms. Whether you're on Xbox Live -- silver <em>or</em> gold -- or PlayStation 3, you'll be able to issue competitive challenges to friends, with <a href="http://www.twitter.com">Twitter</a> acting as a neutral intermediary. Think of it as that time you had to pass messages between your feuding parents, only you're telling Dad that Mom just utterly destroyed his pathetic lap record.<br />
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Speaking at a <em>Blur</em> presentation, lead designer Gareth Wilson offered an interesting anecdote as explanation: "I've got a friend from university who lives in Australia, and I can't play with him, because he's available at night time when I'm sleeping. So the Friends Challenge thing was really, 'How do we get people together to play who might not be able to.'" And while PS3 and Xbox 360 racers might not be able to play together in real time once the game launches on <a href="http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/">May 25</a>, Bizarre Creations thinks of the Twitter connection as an innovative way to foster some healthy, cross-platform rivalry. <br />
<br />
Wilson also notes that the social integration won't be a "horrible, spammy thing." So no Facebook support, then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/">Blur issues Twitter challenges between friends, across platforms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2010/03/03/blur-multiplayer-allows-competition-across-platforms-and-xbl-silver-accounts/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19381757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/blur-issues-twitter-challenges-between-friends-across-platforms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>racing</category><category>social</category><category>twitter</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 03 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Blur arrives May 25 in the U.S., May 28 in Europe]]></title><link>http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/</guid><comments>http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/blur-3-2-2010/full/#2763832"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurpost0302201.jpg" alt="" /></a></div>
<div style="text-align: center;"><em><small>Click image to slide into our gallery</small></em></div>
<br />
With the <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> multiplayer beta going live on March 8, we're anxious to get some quality time with Bizarre Creations' upcoming racer. In the interim, the game's official blog <a href="http://www.bizarrecreations.com/article.php?article_id=5367">details</a> what players can expect from the beta, but perhaps more interesting is what's tucked at the bottom of the update: a release date of May 25. Europeans will have to wait a few extra days, as the game won't be in shops until May 28 over there.<br />
<br />
While you wait, might we suggest you check out some new screens in our gallery below? That is, if you want to -- no pressure or anything!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur-3-2-2010/">Blur (3.2.2010)</a></strong></p><a href="http://www.joystiq.com/photos/blur-3-2-2010/#2763832"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurscreen0303022010-1267628546_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-3-2-2010/#2763831"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurscreen0203022010-1267628546_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur-3-2-2010/#2763833"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/blurscreen0403022010-1267628547_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/">Blur arrives May 25 in the U.S., May 28 in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Mar 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bizarrecreations.com/article.php?article_id=5367>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19381220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/blur-arrives-may-25-in-the-u-s-may-28-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>racing</category><category>release-date</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 03 Mar 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[New Blur trailer meant to be watched with friends]]></title><link>http://www.joystiq.com/2010/02/26/new-blur-trailer-meant-to-be-watched-with-friends/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/26/new-blur-trailer-meant-to-be-watched-with-friends/</guid><comments>http://www.joystiq.com/2010/02/26/new-blur-trailer-meant-to-be-watched-with-friends/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_7c308d28"><param name="movie" value="http://www.viddler.com/simple/7c308d28/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7c308d28/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7c308d28"></embed></object></center>If you and your buddies were wondering what the upcoming real-life kart racer (with realistic cars), <em><a href="http://www.joystiq.com/tag/blur">Blur</a></em>, has to offer in terms of multiplayer content, the latest trailer for the game was made specifically with y'all in mind. Like <em><a href="http://www.joystiq.com/tag/super-mario-kart">Super Mario Kart</a></em> -- the game is often said to be a direct inspiration for Bizarre Creations' latest endeavor -- local split-screen seems to be a prominent component of the multiplayer experience, unlike the online-focused games we're so used to at this point. <br />
<br />
Oddly, though, the trailer speaks repeatedly of the "social" aspect of the game, while no mention whatsoever of any online components are made (and what of that <a href="http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/">multiplayer beta</a>, eh?). We're not exactly flummoxed quite yet though, as <em>Blur</em> still only has a <a href="http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/">"2010" release window</a> and we've hardly seen it since <a href="http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/">last year's PAX Prime</a>. That could always be, though, that, you know, we missed it. It is <em>a blur</em>, after all.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur/">Blur</a></strong></p><a href="http://www.joystiq.com/photos/blur/#2025836"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025837"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000056_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025838"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000068_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025839"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000046_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025840"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000049_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/26/new-blur-trailer-meant-to-be-watched-with-friends/">New Blur trailer meant to be watched with friends</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Feb 2010 23:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/26/new-blur-trailer-meant-to-be-watched-with-friends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19375440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/26/new-blur-trailer-meant-to-be-watched-with-friends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>multiplayer</category><category>racing</category><category>super-mario-kart</category><category>trailer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 26 Feb 2010 23:42:00 EST</pubDate></item><item><title><![CDATA[Activision: Blur multiplayer beta focusing in on March]]></title><link>http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/</guid><comments>http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blurdemo02102010.jpg" alt="" /></div>
During its 2009 financial earnings report, Activision CEO Michael Griffith noted that Bizarre Creations' <a href="http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/">recently-delayed</a> <em><a href="http://www.joystiq.com/tag/blur">Blur</a> </em>would have a multiplayer beta available next month. No specific platforms were mentioned, though a recent German rating <a href="http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/">suggests</a> it will at least be on the Xbox 360. <br />
<br />
We don't <em>think</em> it'll end up being exclusive to Microsoft's platform -- after all, you might as well test multiplayer on all the systems a game will be released on, if you're running a beta -- but there's currently no indication to suggest otherwise. All Griffith said was that there would be a beta.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/">Activision: Blur multiplayer beta focusing in on March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Feb 2010 17:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19353053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/10/activision-blur-multiplayer-beta-focusing-in-on-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre-creations</category><category>blur</category><category>demo</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Feb 2010 17:22:00 EST</pubDate></item><item><title><![CDATA[Blur developer diary explains plot, player progression]]></title><link>http://www.joystiq.com/2010/01/29/blur-developer-diary-explains-plot-player-progression/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/29/blur-developer-diary-explains-plot-player-progression/</guid><comments>http://www.joystiq.com/2010/01/29/blur-developer-diary-explains-plot-player-progression/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_4c2a6129"><param name="movie" value="http://www.viddler.com/simple/4c2a6129/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/4c2a6129/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_4c2a6129"></embed></object> Yes, Bizarre Creations' fast-paced, <em>Mario Kart</em>-esque combat racer <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> will apparently have a story, according to <a href="http://www.viddler.com/explore/Joystiq/videos/2754/">the trailer above</a>. We're just as surprised as you! Frankly, we expected the game to be completely plotless, unless you consider "you're a guy who doesn't like being blown up or not finishing in first place" a plot, <em>which we don't</em>.<br />
<br />
Check out the trailer above to get a brief taste of what the game's story and character progression will entail. We guess we're okay with these two elements being present in the game -- provided they don't provide long pauses between our <em>drivefights</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/29/blur-developer-diary-explains-plot-player-progression/">Blur developer diary explains plot, player progression</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Jan 2010 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/2754/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/29/blur-developer-diary-explains-plot-player-progression/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19337572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/29/blur-developer-diary-explains-plot-player-progression/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre-creations</category><category>blur</category><category>dev-diary</category><category>driving</category><category>Microsoft</category><category>plot</category><category>racing</category><category>story</category><category>trailer</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 29 Jan 2010 22:30:00 EST</pubDate></item><item><title><![CDATA[USK: Multiplayer Blur demo for Xbox 360 in the works]]></title><link>http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/</guid><comments>http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.usk.de/cont3.php?s=search&amp;title=blur&amp;s.x=0&amp;s.y=0&amp;s=search"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/blur-bizarre-72009580.jpg" alt="" /></a></div>
Leadfoots looking to put the pedal to the metal in Bizarre Creations' upcoming racer, <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a>, may just get their chance, as Germany's <a href="http://www.joystiq.com/tag/usk/">USK</a> database has <a href="http://www.usk.de/cont3.php?s=search&amp;title=blur&amp;s.x=0&amp;s.y=0&amp;s=search">posted</a> (<a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.usk.de%2Fcont3.php%3Fs%3Dsearch%26title%3Dblur%26s.x%3D0%26s.y%3D0%26s%3Dsearch&amp;sl=de&amp;tl=en&amp;hl=&amp;ie=UTF-8">machine translation</a>) that a Xbox 360 multiplayer demo is in the works. The listing makes no mention of a PS3 demo, though we wouldn't suggest our PS3 brethren start taking long walks off short piers just yet. Odds are if a Xbox 360 demo makes its way onto Microsoft's console, a similar demo will also eventually end up on PS3, right? <br />
<br />
<em>Blur</em> is currently geared up to race onto consoles <a href="http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/">sometime</a> in 2010.<br />
<br />
[Via <a href="http://www.vg247.com/2010/01/05/usk-listing-outs-online-blur-demo/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/">USK: Multiplayer Blur demo for Xbox 360 in the works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jan 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.usk.de/cont3.php?s=search&amp;title=blur&amp;s.x=0&amp;s.y=0&amp;s=search>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19303395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/05/usk-multiplayer-blur-demo-for-xbox-360-in-the-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>demo</category><category>germany</category><category>Microsoft</category><category>racing</category><category>usk</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 05 Jan 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Blur gets blocky in Lego Rock Band]]></title><link>http://www.joystiq.com/2009/10/15/blur-gets-blocky-in-lego-rock-band/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/15/blur-gets-blocky-in-lego-rock-band/</guid><comments>http://www.joystiq.com/2009/10/15/blur-gets-blocky-in-lego-rock-band/#comments</comments><description><![CDATA[<a href="http://www.rollingstone.com/rockdaily/index.php/2009/10/15/blur-join-lego-rock-band-see-the-bands-avatars/#"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/blur1015.jpg" class="imagepadding" /></a><a href="http://joystiq.com/tag/lego-rock-band"><em>Lego Rock Band</em></a> is quickly becoming a who's who of famous musicians who don't mind having their hands rendered as cylindrical claws. But until recently, for a game called <em>Rock Band,</em> it's been heavy on the solo artists and suspiciously light on the actual <em>bands</em>. <br /><br /><a href="http://www.joystiq.com/2009/10/13/brian-may-thinks-queen-rock-band-may-happen/">Queen</a> will be brickified for the game, but the first musical combo to be fully shown in <em>LEGO form</em> is Blur, best known for that one song with all the "Woo-hoos" in it. <a href="http://www.rollingstone.com/rockdaily/index.php/2009/10/15/blur-join-lego-rock-band-see-the-bands-avatars/#"><em>Rolling Stone</em></a> has the first footage of the band performing <em>that</em> song in-game. You might as well watch it, since the song's already stuck in your head now.<br /><br />[Via <a href="http://kotaku.com/5382312/lego-rock-band-is-amazingly-blurry">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/15/blur-gets-blocky-in-lego-rock-band/">Blur gets blocky in Lego Rock Band</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Oct 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rollingstone.com/rockdaily/index.php/2009/10/15/blur-join-lego-rock-band-see-the-bands-avatars/#>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/blur-gets-blocky-in-lego-rock-band/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19197218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/blur-gets-blocky-in-lego-rock-band/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blur</category><category>ea</category><category>Electronic-Arts</category><category>lego</category><category>lego-rock-band</category><category>Microsoft</category><category>Nintendo</category><category>rock-band</category><category>tt-games</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 15 Oct 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Blur crossing finish line in 2010]]></title><link>http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/</guid><comments>http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/#comments</comments><description><![CDATA[<a href="http://finance.yahoo.com/news/Activision-Publishing-Moves-prnews-3800714198.html?x=0&amp;.v=1"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/blurmain580.jpg" alt="" /></a><br /><a href="http://www.joystiq.com/tag/Blur/">Blur</a> won't be making its scheduled November release, as Activision has <a href="http://finance.yahoo.com/news/Activision-Publishing-Moves-prnews-3800714198.html?x=0&amp;.v=1">officially</a> pulled the arcade racer from the track, pushing it toward a 2010 launch. According to Activision CEO Mike Griffith, the move is being made to "fully optimize the vision [Bizarre] set out to create for Blur including a distinctive and groundbreaking multiplayer mode that will appeal to a broad audience." The vision for Blur!<br /><br />Activision still has plenty on its plate this holiday season with <a href="http://joystiq.com/tag/modern-warfare-2"><em>Call of Duty: Modern Warfare 2</em></a> and <em><a href="http://joystiq.com/tag/dj-hero">DJ Hero</a></em>. Then again, with the <a href="http://www.joystiq.com/2009/09/15/ubisofts-guillemot-expects-some-spring-2010-games-to-be-delayed/">early part</a> of 2010 as packed as it is with pushed releases, who knows what <a href="http://www.joystiq.com/tag/delays">delays</a> are still lurking.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blur/">Blur</a></strong></p><a href="http://www.joystiq.com/photos/blur/#2025836"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025837"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000056_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025838"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000068_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025839"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000046_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blur/#2025840"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/screen_000049_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/">Blur crossing finish line in 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Sep 2009 09:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://finance.yahoo.com/news/Activision-Publishing-Moves-prnews-3800714198.html?x=0&amp;.v=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19168230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/21/blur-crossing-finish-line-in-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activistion</category><category>bizarre</category><category>bizarre-creations</category><category>blur</category><category>delays</category><category>Microsoft</category><category>racing</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 21 Sep 2009 09:35:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Blur (split-screen multiplayer)]]></title><link>http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/</guid><comments>http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_a5c368eb"><param name="movie" value="http://www.viddler.com/simple/a5c368eb/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/a5c368eb/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a5c368eb"></embed></object>I'm a pretty tough customer when it comes to the adoption of racing franchises. To me, the driving genre seems much like a foreign language -- because I haven't been a strict stuent of virtual vehicles since my early youth, attempting to add it to my <em>expansive</em> areas of expertise would be a near-impossible task.<br /><br />Bizarre Creations' upcoming arcadey racing title <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a> eschews the genre's unsavory, ultra-realistic bits, replacing them with weapons, power-ups and fast-paced neck-and-neck action. It's not the first time racing games have swapped out <em>real</em> for <em>enjoyable</em> -- but after playing a handful of four-player split-screen matches at Activision's <a href="http://www.joystiq.com/tag/pax-2009">PAX</a> event, I couldn't remember the last time a racer made said switch so sublimely.<p><a href="http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/" rel="bookmark">Continue reading <em>Hands-on: Blur (split-screen multiplayer)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/">Hands-on: Blur (split-screen multiplayer)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Sep 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19150825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/05/hands-on-blur-split-screen-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre-creations</category><category>blur</category><category>driving</category><category>hands-on</category><category>multiplayer</category><category>pax</category><category>pax-2009</category><category>racing</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 05 Sep 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Blur trailer is powered up]]></title><link>http://www.joystiq.com/2009/09/04/blur-trailer-is-powered-up/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/04/blur-trailer-is-powered-up/</guid><comments>http://www.joystiq.com/2009/09/04/blur-trailer-is-powered-up/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_a5c368eb"><param name="movie" value="http://www.viddler.com/simple/a5c368eb/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/a5c368eb/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a5c368eb"></embed></object></center> After watching this brand new trailer for Bizarre Creations' <a href="http://www.joystiq.com/tag/blur"><em>Blur</em></a>, we were left with a few key observations:<br />
<ol>
    <li><em>Blur </em>looks like an awesome combination of the slick street racing of <em>Fast and Furious</em> with the unpredictability of <a href="http://www.joystiq.com/tag/mario-kart"><em>Mario Kart</em></a>-style power ups -- all bathed in gratuitous neon light.</li>
    <li>While really exciting, it's still only our <a href="http://www.viddler.com/explore/Joystiq/videos/1877/">second-favorite</a> <em>Blur-</em>related video of the day.</li>
    <li>The sound of British people talking makes cars <em>look</em> faster. We have no explanation for this.</li>
</ol><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/04/blur-trailer-is-powered-up/">Blur trailer is powered up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Sep 2009 13:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/04/blur-trailer-is-powered-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19151447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/04/blur-trailer-is-powered-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bizarre-creations</category><category>blur</category><category>Microsoft</category><category>pax-2009</category><category>racing</category><category>trailer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 04 Sep 2009 13:19:00 EST</pubDate></item></channel></rss>